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a8c48058f9f93a45c84ab292ba8c1b1b66c0a39c
Two example files that crashed texture nodes. - On delete texture nodes, it should free the exec cache (because this cache stores the node pointer. - On redo, nodes can exist can exist without typeinfo set. Exec (free) code was not checking for that. Don't ask me why this happens... tex nodes are weird.
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