This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenkernel
Ton Roosendaal a7e250e85c Bug fix #1937
In unified render, halos can give black/colored overflows. Found it this
happens with halos that are behind the camera clipping range. Halo clip
just had some weird code for panorama corrections...

In the provided .blend of report found 3 more glitches;

- after render particle system with Material Ipo, values for material were
  not restored correctly
- Meshes with particles didn't draw axis (draw extra) on correct location
- Same as above, axis didn't draw in selected color.
2004-12-02 14:52:40 +00:00
..
2004-12-02 14:52:40 +00:00
2004-11-11 15:31:44 +00:00
2004-11-14 17:16:54 +00:00
2003-03-24 16:08:15 +00:00
2004-09-14 19:03:11 +00:00
2004-09-23 20:52:51 +00:00
2004-04-22 20:37:24 +00:00
2004-09-14 19:03:11 +00:00
2004-07-26 21:44:55 +00:00
2004-01-05 00:06:11 +00:00