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blender-archive/source/blender/blenkernel/BKE_lattice.h
Antonio Vazquez 66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_LATTICE_H__
#define __BKE_LATTICE_H__
/** \file BKE_lattice.h
* \ingroup bke
* \author Ton Roosendaal
* \since June 2001
*/
#include "BLI_compiler_attrs.h"
struct Lattice;
struct Main;
struct Mesh;
struct Object;
struct Scene;
struct BPoint;
struct MDeformVert;
struct Depsgraph;
void BKE_lattice_resize(struct Lattice *lt, int u, int v, int w, struct Object *ltOb);
void BKE_lattice_init(struct Lattice *lt);
struct Lattice *BKE_lattice_add(struct Main *bmain, const char *name);
void BKE_lattice_copy_data(struct Main *bmain, struct Lattice *lt_dst, const struct Lattice *lt_src, const int flag);
struct Lattice *BKE_lattice_copy(struct Main *bmain, const struct Lattice *lt);
void BKE_lattice_free(struct Lattice *lt);
void BKE_lattice_make_local(struct Main *bmain, struct Lattice *lt, const bool lib_local);
void calc_lat_fudu(int flag, int res, float *r_fu, float *r_du);
struct LatticeDeformData *init_latt_deform(struct Object *oblatt, struct Object *ob) ATTR_WARN_UNUSED_RESULT;
void calc_latt_deform(struct LatticeDeformData *lattice_deform_data, float co[3], float weight);
void end_latt_deform(struct LatticeDeformData *lattice_deform_data);
bool object_deform_mball(struct Object *ob, struct ListBase *dispbase);
void outside_lattice(struct Lattice *lt);
void curve_deform_verts(struct Object *cuOb, struct Object *target,
struct Mesh *mesh, float (*vertexCos)[3],
int numVerts, const char *vgroup, short defaxis);
void curve_deform_vector(struct Object *cuOb, struct Object *target,
float orco[3], float vec[3], float mat[3][3], int no_rot_axis);
void lattice_deform_verts(struct Object *laOb, struct Object *target,
struct Mesh *mesh, float (*vertexCos)[3],
int numVerts, const char *vgroup, float influence);
void armature_deform_verts(struct Object *armOb, struct Object *target,
const struct Mesh *mesh, float (*vertexCos)[3],
float (*defMats)[3][3], int numVerts, int deformflag,
float (*prevCos)[3], const char *defgrp_name);
float (*BKE_lattice_vertexcos_get(struct Object *ob, int *r_numVerts))[3];
void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]);
void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
struct MDeformVert *BKE_lattice_deform_verts_get(struct Object *lattice);
struct BPoint *BKE_lattice_active_point_get(struct Lattice *lt);
struct BoundBox *BKE_lattice_boundbox_get(struct Object *ob);
void BKE_lattice_minmax_dl(struct Object *ob, struct Lattice *lt, float min[3], float max[3]);
void BKE_lattice_minmax(struct Lattice *lt, float min[3], float max[3]);
void BKE_lattice_center_median(struct Lattice *lt, float cent[3]);
void BKE_lattice_center_bounds(struct Lattice *lt, float cent[3]);
void BKE_lattice_translate(struct Lattice *lt, float offset[3], bool do_keys);
void BKE_lattice_transform(struct Lattice *lt, float mat[4][4], bool do_keys);
bool BKE_lattice_is_any_selected(const struct Lattice *lt);
int BKE_lattice_index_from_uvw(struct Lattice *lt, const int u, const int v, const int w);
void BKE_lattice_index_to_uvw(struct Lattice *lt, const int index, int *r_u, int *r_v, int *r_w);
int BKE_lattice_index_flip(struct Lattice *lt, const int index,
const bool flip_u, const bool flip_v, const bool flip_w);
void BKE_lattice_bitmap_from_flag(struct Lattice *lt, unsigned int *bitmap, const short flag,
const bool clear, const bool respecthide);
/* **** Depsgraph evaluation **** */
struct Depsgraph;
void BKE_lattice_eval_geometry(struct Depsgraph *depsgraph,
struct Lattice *latt);
/* Draw Cache */
enum {
BKE_LATTICE_BATCH_DIRTY_ALL = 0,
BKE_LATTICE_BATCH_DIRTY_SELECT,
};
void BKE_lattice_batch_cache_dirty(struct Lattice *lt, int mode);
void BKE_lattice_batch_cache_free(struct Lattice *lt);
#endif /* __BKE_LATTICE_H__ */