For the Asset Browser, it needs to be possible to drag assets into various editors, which may not come from the current .blend file. In other words, the dragging needs to work with just the asset metadata, without direct access to the data-block itself. Idea is simple: When dragging an asset, store the source file-path and data-block name and when dropping, append the data-block. It uses existing drop operators, but the function to get the dropped data-block is replaced with one that returns the local data-block, or, in case of an external asset, appends the data-block first. The drop operators need to be adjusted to use this new function that respects assets. With this patch it only works for dragging assets into the 3D view. Note that I expect this to be a short-lived change. A refactor like D4071 is needed to make the drag & drop system more future proof for assets and other use cases. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9721 Reviewed by: Bastien Montagne, Brecht Van Lommel
558 lines
14 KiB
C
558 lines
14 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2010 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup wm
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*
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* Our own drag-and-drop, drag state and drop boxes.
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*/
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#include <string.h>
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLT_translation.h"
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#include "BLI_blenlib.h"
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#include "BIF_glutil.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_idtype.h"
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#include "GPU_shader.h"
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#include "GPU_state.h"
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#include "GPU_viewport.h"
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#include "IMB_imbuf_types.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_event_system.h"
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/* ****************************************************** */
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static ListBase dropboxes = {NULL, NULL};
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/* drop box maps are stored global for now */
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/* these are part of blender's UI/space specs, and not like keymaps */
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/* when editors become configurable, they can add own dropbox definitions */
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typedef struct wmDropBoxMap {
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struct wmDropBoxMap *next, *prev;
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ListBase dropboxes;
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short spaceid, regionid;
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char idname[KMAP_MAX_NAME];
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} wmDropBoxMap;
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/* spaceid/regionid is zero for window drop maps */
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ListBase *WM_dropboxmap_find(const char *idname, int spaceid, int regionid)
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{
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LISTBASE_FOREACH (wmDropBoxMap *, dm, &dropboxes) {
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if (dm->spaceid == spaceid && dm->regionid == regionid) {
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if (STREQLEN(idname, dm->idname, KMAP_MAX_NAME)) {
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return &dm->dropboxes;
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}
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}
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}
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wmDropBoxMap *dm = MEM_callocN(sizeof(struct wmDropBoxMap), "dropmap list");
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BLI_strncpy(dm->idname, idname, KMAP_MAX_NAME);
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dm->spaceid = spaceid;
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dm->regionid = regionid;
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BLI_addtail(&dropboxes, dm);
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return &dm->dropboxes;
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}
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wmDropBox *WM_dropbox_add(ListBase *lb,
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const char *idname,
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bool (*poll)(bContext *, wmDrag *, const wmEvent *, const char **),
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void (*copy)(wmDrag *, wmDropBox *))
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{
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wmDropBox *drop = MEM_callocN(sizeof(wmDropBox), "wmDropBox");
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drop->poll = poll;
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drop->copy = copy;
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drop->ot = WM_operatortype_find(idname, 0);
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drop->opcontext = WM_OP_INVOKE_DEFAULT;
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if (drop->ot == NULL) {
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MEM_freeN(drop);
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printf("Error: dropbox with unknown operator: %s\n", idname);
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return NULL;
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}
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WM_operator_properties_alloc(&(drop->ptr), &(drop->properties), idname);
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BLI_addtail(lb, drop);
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return drop;
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}
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void wm_dropbox_free(void)
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{
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LISTBASE_FOREACH (wmDropBoxMap *, dm, &dropboxes) {
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LISTBASE_FOREACH (wmDropBox *, drop, &dm->dropboxes) {
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if (drop->ptr) {
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WM_operator_properties_free(drop->ptr);
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MEM_freeN(drop->ptr);
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}
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}
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BLI_freelistN(&dm->dropboxes);
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}
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BLI_freelistN(&dropboxes);
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}
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/* *********************************** */
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/* note that the pointer should be valid allocated and not on stack */
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wmDrag *WM_event_start_drag(
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struct bContext *C, int icon, int type, void *poin, double value, unsigned int flags)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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wmDrag *drag = MEM_callocN(sizeof(struct wmDrag), "new drag");
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/* keep track of future multitouch drag too, add a mousepointer id or so */
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/* if multiple drags are added, they're drawn as list */
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BLI_addtail(&wm->drags, drag);
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drag->flags = flags;
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drag->icon = icon;
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drag->type = type;
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switch (type) {
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case WM_DRAG_PATH:
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BLI_strncpy(drag->path, poin, FILE_MAX);
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break;
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case WM_DRAG_ID:
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if (poin) {
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WM_drag_add_local_ID(drag, poin, NULL);
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}
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break;
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case WM_DRAG_ASSET:
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/* Move ownership of poin to wmDrag. */
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drag->poin = poin;
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drag->flags |= WM_DRAG_FREE_DATA;
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break;
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default:
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drag->poin = poin;
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break;
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}
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drag->value = value;
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return drag;
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}
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void WM_event_drag_image(wmDrag *drag, ImBuf *imb, float scale, int sx, int sy)
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{
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drag->imb = imb;
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drag->scale = scale;
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drag->sx = sx;
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drag->sy = sy;
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}
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void WM_drag_data_free(int dragtype, void *poin)
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{
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/* Don't require all the callers to have a NULL-check, just allow passing NULL. */
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if (!poin) {
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return;
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}
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/* Not too nice, could become a callback. */
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if (dragtype == WM_DRAG_ASSET) {
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wmDragAsset *asset_drag = poin;
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MEM_freeN((void *)asset_drag->path);
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}
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MEM_freeN(poin);
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}
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void WM_drag_free(wmDrag *drag)
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{
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if (drag->flags & WM_DRAG_FREE_DATA) {
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WM_drag_data_free(drag->type, drag->poin);
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}
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BLI_freelistN(&drag->ids);
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MEM_freeN(drag);
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}
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void WM_drag_free_list(struct ListBase *lb)
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{
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wmDrag *drag;
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while ((drag = BLI_pophead(lb))) {
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WM_drag_free(drag);
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}
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}
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static const char *dropbox_active(bContext *C,
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ListBase *handlers,
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wmDrag *drag,
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const wmEvent *event)
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{
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LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers) {
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if (handler_base->type == WM_HANDLER_TYPE_DROPBOX) {
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wmEventHandler_Dropbox *handler = (wmEventHandler_Dropbox *)handler_base;
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if (handler->dropboxes) {
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LISTBASE_FOREACH (wmDropBox *, drop, handler->dropboxes) {
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const char *tooltip = NULL;
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if (drop->poll(C, drag, event, &tooltip)) {
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/* XXX Doing translation here might not be ideal, but later we have no more
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* access to ot (and hence op context)... */
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return (tooltip) ? tooltip : WM_operatortype_name(drop->ot, drop->ptr);
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}
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}
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}
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}
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}
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return NULL;
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}
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/* return active operator name when mouse is in box */
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static const char *wm_dropbox_active(bContext *C, wmDrag *drag, const wmEvent *event)
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{
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wmWindow *win = CTX_wm_window(C);
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ScrArea *area = CTX_wm_area(C);
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ARegion *region = CTX_wm_region(C);
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const char *name;
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name = dropbox_active(C, &win->handlers, drag, event);
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if (name) {
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return name;
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}
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name = dropbox_active(C, &area->handlers, drag, event);
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if (name) {
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return name;
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}
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name = dropbox_active(C, ®ion->handlers, drag, event);
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if (name) {
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return name;
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}
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return NULL;
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}
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static void wm_drop_operator_options(bContext *C, wmDrag *drag, const wmEvent *event)
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{
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wmWindow *win = CTX_wm_window(C);
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const int winsize_x = WM_window_pixels_x(win);
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const int winsize_y = WM_window_pixels_y(win);
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/* for multiwin drags, we only do this if mouse inside */
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if (event->x < 0 || event->y < 0 || event->x > winsize_x || event->y > winsize_y) {
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return;
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}
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drag->opname[0] = 0;
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/* check buttons (XXX todo rna and value) */
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if (UI_but_active_drop_name(C)) {
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BLI_strncpy(drag->opname, IFACE_("Paste name"), sizeof(drag->opname));
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}
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else {
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const char *opname = wm_dropbox_active(C, drag, event);
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if (opname) {
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BLI_strncpy(drag->opname, opname, sizeof(drag->opname));
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// WM_cursor_modal_set(win, WM_CURSOR_COPY);
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}
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// else
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// WM_cursor_modal_restore(win);
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/* unsure about cursor type, feels to be too much */
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}
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}
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/* called in inner handler loop, region context */
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void wm_drags_check_ops(bContext *C, const wmEvent *event)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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LISTBASE_FOREACH (wmDrag *, drag, &wm->drags) {
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wm_drop_operator_options(C, drag, event);
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}
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}
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/* ************** IDs ***************** */
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void WM_drag_add_local_ID(wmDrag *drag, ID *id, ID *from_parent)
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{
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/* Don't drag the same ID twice. */
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LISTBASE_FOREACH (wmDragID *, drag_id, &drag->ids) {
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if (drag_id->id == id) {
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if (drag_id->from_parent == NULL) {
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drag_id->from_parent = from_parent;
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}
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return;
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}
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if (GS(drag_id->id->name) != GS(id->name)) {
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BLI_assert(!"All dragged IDs must have the same type");
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return;
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}
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}
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/* Add to list. */
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wmDragID *drag_id = MEM_callocN(sizeof(wmDragID), __func__);
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drag_id->id = id;
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drag_id->from_parent = from_parent;
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BLI_addtail(&drag->ids, drag_id);
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}
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ID *WM_drag_get_local_ID(const wmDrag *drag, short idcode)
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{
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if (drag->type != WM_DRAG_ID) {
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return NULL;
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}
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wmDragID *drag_id = drag->ids.first;
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if (!drag_id) {
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return NULL;
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}
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ID *id = drag_id->id;
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return (idcode == 0 || GS(id->name) == idcode) ? id : NULL;
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}
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ID *WM_drag_get_local_ID_from_event(const wmEvent *event, short idcode)
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{
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if (event->custom != EVT_DATA_DRAGDROP) {
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return NULL;
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}
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ListBase *lb = event->customdata;
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return WM_drag_get_local_ID(lb->first, idcode);
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}
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wmDragAsset *WM_drag_get_asset_data(const wmDrag *drag, int idcode)
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{
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if (drag->type != WM_DRAG_ASSET) {
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return NULL;
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}
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wmDragAsset *asset_drag = drag->poin;
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return (idcode == 0 || asset_drag->id_type == idcode) ? asset_drag : NULL;
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}
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static ID *wm_drag_asset_id_import(wmDragAsset *asset_drag)
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{
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/* Append only for now, wmDragAsset could have a `link` bool. */
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return WM_file_append_datablock(
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G_MAIN, NULL, NULL, NULL, asset_drag->path, asset_drag->id_type, asset_drag->name);
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}
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/**
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* When dragging a local ID, return that. Otherwise, if dragging an asset-handle, link or append
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* that depending on what was chosen by the drag-box (currently append only in fact).
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*/
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ID *WM_drag_get_local_ID_or_import_from_asset(const wmDrag *drag, int idcode)
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{
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if (!ELEM(drag->type, WM_DRAG_ASSET, WM_DRAG_ID)) {
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return NULL;
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}
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if (drag->type == WM_DRAG_ID) {
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return WM_drag_get_local_ID(drag, idcode);
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}
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wmDragAsset *asset_drag = WM_drag_get_asset_data(drag, idcode);
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if (!asset_drag) {
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return NULL;
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}
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/* Link/append the asset. */
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return wm_drag_asset_id_import(asset_drag);
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}
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/* ************** draw ***************** */
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static void wm_drop_operator_draw(const char *name, int x, int y)
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{
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const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
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const float col_fg[4] = {1.0f, 1.0f, 1.0f, 1.0f};
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const float col_bg[4] = {0.0f, 0.0f, 0.0f, 0.2f};
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UI_fontstyle_draw_simple_backdrop(fstyle, x, y, name, col_fg, col_bg);
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}
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static const char *wm_drag_name(wmDrag *drag)
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{
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switch (drag->type) {
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case WM_DRAG_ID: {
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ID *id = WM_drag_get_local_ID(drag, 0);
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bool single = (BLI_listbase_count_at_most(&drag->ids, 2) == 1);
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if (single) {
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return id->name + 2;
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}
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if (id) {
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return BKE_idtype_idcode_to_name_plural(GS(id->name));
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}
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break;
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}
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case WM_DRAG_ASSET: {
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const wmDragAsset *asset_drag = WM_drag_get_asset_data(drag, 0);
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return asset_drag->name;
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}
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case WM_DRAG_PATH:
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case WM_DRAG_NAME:
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return drag->path;
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}
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return "";
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}
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static void drag_rect_minmax(rcti *rect, int x1, int y1, int x2, int y2)
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{
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if (rect->xmin > x1) {
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rect->xmin = x1;
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}
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if (rect->xmax < x2) {
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rect->xmax = x2;
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}
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if (rect->ymin > y1) {
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rect->ymin = y1;
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}
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if (rect->ymax < y2) {
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rect->ymax = y2;
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}
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}
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/* called in wm_draw.c */
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/* if rect set, do not draw */
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void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
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{
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const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
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wmWindowManager *wm = CTX_wm_manager(C);
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const int winsize_y = WM_window_pixels_y(win);
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int cursorx = win->eventstate->x;
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int cursory = win->eventstate->y;
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if (rect) {
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rect->xmin = rect->xmax = cursorx;
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rect->ymin = rect->ymax = cursory;
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}
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/* Should we support multi-line drag draws? Maybe not, more types mixed wont work well. */
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GPU_blend(GPU_BLEND_ALPHA);
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LISTBASE_FOREACH (wmDrag *, drag, &wm->drags) {
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const uchar text_col[] = {255, 255, 255, 255};
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int iconsize = UI_DPI_ICON_SIZE;
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int padding = 4 * UI_DPI_FAC;
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/* image or icon */
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int x, y;
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if (drag->imb) {
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x = cursorx - drag->sx / 2;
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y = cursory - drag->sy / 2;
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if (rect) {
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drag_rect_minmax(rect, x, y, x + drag->sx, y + drag->sy);
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}
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else {
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float col[4] = {1.0f, 1.0f, 1.0f, 0.65f}; /* this blends texture */
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IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
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immDrawPixelsTexScaled(&state,
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x,
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y,
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drag->imb->x,
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drag->imb->y,
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GPU_RGBA8,
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false,
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drag->imb->rect,
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drag->scale,
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drag->scale,
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1.0f,
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1.0f,
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col);
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}
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}
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else {
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x = cursorx - 2 * padding;
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y = cursory - 2 * UI_DPI_FAC;
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if (rect) {
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drag_rect_minmax(rect, x, y, x + iconsize, y + iconsize);
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}
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else {
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UI_icon_draw_ex(x, y, drag->icon, U.inv_dpi_fac, 0.8, 0.0f, text_col, false);
|
|
}
|
|
}
|
|
|
|
/* item name */
|
|
if (drag->imb) {
|
|
x = cursorx - drag->sx / 2;
|
|
y = cursory - drag->sy / 2 - iconsize;
|
|
}
|
|
else {
|
|
x = cursorx + 10 * UI_DPI_FAC;
|
|
y = cursory + 1 * UI_DPI_FAC;
|
|
}
|
|
|
|
if (rect) {
|
|
int w = UI_fontstyle_string_width(fstyle, wm_drag_name(drag));
|
|
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
|
|
}
|
|
else {
|
|
UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag), text_col);
|
|
}
|
|
|
|
/* operator name with roundbox */
|
|
if (drag->opname[0]) {
|
|
if (drag->imb) {
|
|
x = cursorx - drag->sx / 2;
|
|
|
|
if (cursory + drag->sy / 2 + padding + iconsize < winsize_y) {
|
|
y = cursory + drag->sy / 2 + padding;
|
|
}
|
|
else {
|
|
y = cursory - drag->sy / 2 - padding - iconsize - padding - iconsize;
|
|
}
|
|
}
|
|
else {
|
|
x = cursorx - 2 * padding;
|
|
|
|
if (cursory + iconsize + iconsize < winsize_y) {
|
|
y = (cursory + iconsize) + padding;
|
|
}
|
|
else {
|
|
y = (cursory - iconsize) - padding;
|
|
}
|
|
}
|
|
|
|
if (rect) {
|
|
int w = UI_fontstyle_string_width(fstyle, wm_drag_name(drag));
|
|
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
|
|
}
|
|
else {
|
|
wm_drop_operator_draw(drag->opname, x, y);
|
|
}
|
|
}
|
|
}
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|