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blender-archive/source/blender/editors/physics/CMakeLists.txt
Campbell Barton 9059ee81ef Fix particle-edit crash on undo/redo
Undo/redo was crashing & asserting.

There ware two bugs:

- Entering particle system edit-mode requires an evaluated depsgraph.

- The active object could get out of sync when undo/redo
  moves between different modes.

The new test 'view3d_mesh_particle_edit_mode_simple'
in `tests/ui_simulate/test_undo.py` exposes both issues.
2021-02-26 16:32:49 +11:00

76 lines
1.7 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenkernel
../../blenlib
../../blentranslation
../../depsgraph
../../gpu
../../makesdna
../../makesrna
../../windowmanager
../../../../intern/clog
../../../../intern/glew-mx
../../../../intern/guardedalloc
../../../../intern/mantaflow/extern
)
set(SRC
dynamicpaint_ops.c
particle_boids.c
particle_edit.c
particle_edit_undo.c
particle_object.c
physics_fluid.c
physics_ops.c
physics_pointcache.c
rigidbody_constraint.c
rigidbody_object.c
rigidbody_world.c
particle_edit_utildefines.h
physics_intern.h
)
set(LIB
bf_blenkernel
bf_blenlib
)
if(WITH_MOD_FLUID)
list(APPEND LIB
bf_intern_mantaflow
)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_BULLET)
list(APPEND INC
../../../../intern/rigidbody
)
add_definitions(-DWITH_BULLET)
endif()
blender_add_lib(bf_editor_physics "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")