* The code to draw only visible items was not working, giving slow performance with many files (bug #19469). * Fix detailed list display on non-windows, would give overlapping text. * Fix folders with many files not displaying all items, changed short to int in various places, was overflowing. * Recreate layout on area resizes, file view gets out of sync otherwise. * Workaround for v2d height not being correct with image display due to scrollers. * Fix view2d code to compute minimum scroller size, this would make the scroller go outside of its bounds.
92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef ED_FILES_H
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#define ED_FILES_H
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struct SpaceFile;
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struct ARegion;
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struct FileSelectParams;
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#define FILE_LAYOUT_HOR 1
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#define FILE_LAYOUT_VER 2
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#define MAX_FILE_COLUMN 8
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typedef enum FileListColumns {
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COLUMN_NAME = 0,
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COLUMN_DATE,
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COLUMN_TIME,
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COLUMN_SIZE,
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COLUMN_MODE1,
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COLUMN_MODE2,
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COLUMN_MODE3,
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COLUMN_OWNER
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} FileListColumns;
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typedef struct FileLayout
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{
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/* view settings - XXX - move into own struct */
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int prv_w;
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int prv_h;
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int tile_w;
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int tile_h;
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int tile_border_x;
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int tile_border_y;
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int prv_border_x;
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int prv_border_y;
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int rows;
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int columns;
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int width;
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int height;
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int flag;
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int dirty;
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int textheight;
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float column_widths[MAX_FILE_COLUMN];
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} FileLayout;
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struct FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile);
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short ED_fileselect_set_params(struct SpaceFile *sfile);
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void ED_fileselect_reset_params(struct SpaceFile *sfile);
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void ED_fileselect_init_layout(struct SpaceFile *sfile, struct ARegion *ar);
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FileLayout* ED_fileselect_get_layout(struct SpaceFile *sfile, struct ARegion *ar);
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int ED_fileselect_layout_numfiles(FileLayout* layout, struct ARegion *ar);
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int ED_fileselect_layout_offset(FileLayout* layout, int x, int y);
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void ED_fileselect_layout_tilepos(FileLayout* layout, int tile, int *x, int *y);
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#endif /* ED_FILES_H */
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