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blender-archive/release/scripts/ui
Campbell Barton d0c54d3d0e use set as a suffix (matches operators)
- set_frame() --> frame_set()
 - set_context_pointer() --> context_pointer_set()

material adding works for curves and metaballs, new function to remove materials.

materials.link() didnt well fit how this is used elsewhere
 - order matters
 - it can be linked more than once.
 - remove(material), isnt that useful since you need to manage indicies.

... use list style functions instead. materials.append(mat) / materials.pop(index)
2010-09-03 07:25:37 +00:00
..
2010-08-23 05:47:45 +00:00
2010-09-02 04:53:05 +00:00
2010-09-02 04:53:05 +00:00
2010-08-21 04:51:00 +00:00
2010-08-18 04:10:23 +00:00
2010-09-02 04:53:05 +00:00