- replace libtiff by calls to Cocoa services to load/save tiff files (Libtiff, dynamically linked is not distributed with OS X, and would have had to be shipped for all four architectures) The imb_cocoaLoadImage & imb_cocoaSaveImage are generic towards the bitmap format, and thus can handle TIFF, GIF, JPG, JP2000, BMP and raw camera formats (read-only for these), even if today only TIFF is used as the other formats are already handled. - CMake updated - scons updated (Thx to Jens Verwiebe)
44 lines
1.1 KiB
Python
44 lines
1.1 KiB
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/*.c')
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if env['WITH_GHOST_COCOA']:
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sources += env.Glob('intern/*.m')
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sources.remove('intern/dynlibtiff.c')
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sources.remove('intern/tiff.c')
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incs = '. ../makesdna #/intern/guardedalloc #/intern/memutil ../blenlib'
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incs += ' ../avi ../blenkernel'
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incs += ' ' + env['BF_JPEG_INC']
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incs += ' ' + env['BF_PNG_INC']
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incs += ' ' + env['BF_TIFF_INC']
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incs += ' ' + env['BF_ZLIB_INC']
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defs = []
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if env['WITH_BF_OPENEXR']:
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defs.append('WITH_OPENEXR')
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if env['WITH_BF_DDS']:
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defs.append('WITH_DDS')
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if env['WITH_BF_FFMPEG']:
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defs.append('WITH_FFMPEG')
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incs += ' ' + env['BF_FFMPEG_INC']
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if env['WITH_BF_OPENJPEG']:
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defs.append('WITH_OPENJPEG')
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incs += ' ' + env['BF_OPENJPEG_INC']
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if env['WITH_BF_REDCODE']:
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defs.append('WITH_REDCODE')
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incs += ' ' + env['BF_REDCODE_INC']
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if env['WITH_BF_QUICKTIME']:
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incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
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defs.append('WITH_QUICKTIME')
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env.BlenderLib ( libname = 'bf_imbuf', sources = sources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [185,115] )
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