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blender-archive/source/blender/blenkernel/BKE_multires.h
Sergey Sharybin 9064978d0b Remove unused code left from old multires interpolation stuff
- Removed validate() callback for MDisps layer. It wouldn't actually work
  correct from CustomData layer and all needed data might be validated from
  BMesh interpolation level. Also this callback was never actually used in
  BMesh, so can't see why we'll want to have it in structures.
- Removed layrInterp_mdisps callback. Interpolation now happens from
  another level (bmesh_interp) and this callback isn't needed anymore.
- Removed all function from multires.c which were used by old interpolation
  stuff and seems to be useless for other usages.
- multires_topology_changed is still marked as a TODO, Probably it's not
  needed anymore, buy better to keep for now until it'll be 100% clear this
  function isn't needed and all needed re-allocations happens in bmesh_interp.
  Otherwise, it'll be needed to be ported to new system.
2012-02-21 17:24:21 +00:00

101 lines
3.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_MULTIRES_H__
#define __BKE_MULTIRES_H__
/** \file BKE_multires.h
* \ingroup bke
*/
struct DerivedMesh;
struct Mesh;
struct MFace;
struct Multires;
struct MultiresModifierData;
struct ModifierData;
struct Object;
struct Scene;
struct MDisps;
void multires_mark_as_modified(struct Object *ob);
void multires_force_update(struct Object *ob);
void multires_force_render_update(struct Object *ob);
void multires_force_external_reload(struct Object *ob);
void multiresModifier_set_levels_from_disps(struct MultiresModifierData *mmd, struct Object *ob);
struct DerivedMesh *multires_dm_create_from_derived(struct MultiresModifierData*,
int local_mmd, struct DerivedMesh*, struct Object *, int, int);
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, int use_first);
struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob);
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob,
int updateblock, int simple);
int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *dst, struct Object *src);
int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob, struct DerivedMesh *srcdm);
int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob, struct ModifierData *md);
void multires_stitch_grids(struct Object *);
/*switch mdisp data in dm between tangent and object space*/
enum {
MULTIRES_SPACE_TANGENT,
MULTIRES_SPACE_OBJECT,
MULTIRES_SPACE_ABSOLUTE,
};
void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to);
/* Related to the old multires */
void multires_free(struct Multires *mr);
void multires_load_old(struct Object *ob, struct Mesh *me);
void multires_load_old_250(struct Mesh *);
void multiresModifier_scale_disp(struct Scene *scene, struct Object *ob);
void multiresModifier_prepare_join(struct Scene *scene, struct Object *ob, struct Object *to_ob);
int multires_mdisp_corners(struct MDisps *s);
/* update multires data after topology changing */
void multires_topology_changed(struct Scene *scene, struct Object *ob);
/**** interpolation stuff ****/
void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y);
#endif // __BKE_MULTIRES_H__