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blender-archive/source/blender/render
Lukas Stockner f9e65fcea7 Textures: Support UDIM images
This adds UDIM support to e.g. the Displacement modifier.

The implementation is straightforward: If the image is tiled, lookup the
tile based on UVs and shift the UVs into the tile's coordinates.
2019-12-20 21:46:36 +01:00
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2019-12-20 21:46:36 +01:00