Area geometry management is quite complex and not easy to get into. We should gradualy build an API that abstracts away this complexity.
66 lines
1.5 KiB
CMake
66 lines
1.5 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# Contributor(s): Jacques Beaurain.
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../../blenfont
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../../blenkernel
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../../blenlib
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../../blenloader
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../../blentranslation
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../../bmesh
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../../depsgraph
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../../gpu
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../../imbuf
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../../makesdna
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../../makesrna
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../../windowmanager
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../../../../intern/guardedalloc
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../../../../intern/glew-mx
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)
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set(INC_SYS
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${GLEW_INCLUDE_PATH}
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)
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set(SRC
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area.c
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glutil.c
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screen_context.c
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screen_draw.c
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screen_edit.c
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screen_geometry.c
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screen_ops.c
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screen_user_menu.c
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screendump.c
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workspace_edit.c
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workspace_layout_edit.c
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screen_intern.h
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)
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if(WITH_INTERNATIONAL)
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add_definitions(-DWITH_INTERNATIONAL)
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endif()
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add_definitions(${GL_DEFINITIONS})
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blender_add_lib(bf_editor_screen "${SRC}" "${INC}" "${INC_SYS}")
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