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blender-archive/source/blender/geometry/intern/point_merge_by_distance.cc
Hans Goudey c3b9a4e001 Cleanup: Access attributes with new API instead of geometry components
Remove the boilerplate of using a local geometry component just to use
the attribute API that was necessary before b876ce2a4a.
2022-07-19 22:34:32 -05:00

167 lines
6.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_kdtree.h"
#include "BLI_task.hh"
#include "DNA_pointcloud_types.h"
#include "BKE_attribute_math.hh"
#include "BKE_geometry_set.hh"
#include "BKE_pointcloud.h"
#include "GEO_point_merge_by_distance.hh"
namespace blender::geometry {
PointCloud *point_merge_by_distance(const PointCloud &src_points,
const float merge_distance,
const IndexMask selection)
{
const bke::AttributeAccessor src_attributes = bke::pointcloud_attributes(src_points);
VArraySpan<float3> positions = src_attributes.lookup_or_default<float3>(
"position", ATTR_DOMAIN_POINT, float3(0));
const int src_size = positions.size();
/* Create the KD tree based on only the selected points, to speed up merge detection and
* balancing. */
KDTree_3d *tree = BLI_kdtree_3d_new(selection.size());
for (const int i : selection.index_range()) {
BLI_kdtree_3d_insert(tree, i, positions[selection[i]]);
}
BLI_kdtree_3d_balance(tree);
/* Find the duplicates in the KD tree. Because the tree only contains the selected points, the
* resulting indices are indices into the selection, rather than indices of the source point
* cloud. */
Array<int> selection_merge_indices(selection.size(), -1);
const int duplicate_count = BLI_kdtree_3d_calc_duplicates_fast(
tree, merge_distance, false, selection_merge_indices.data());
BLI_kdtree_3d_free(tree);
/* Create the new point cloud and add it to a temporary component for the attribute API. */
const int dst_size = src_size - duplicate_count;
PointCloud *dst_pointcloud = BKE_pointcloud_new_nomain(dst_size);
bke::MutableAttributeAccessor dst_attributes = bke::pointcloud_attributes_for_write(
*dst_pointcloud);
/* By default, every point is just "merged" with itself. Then fill in the results of the merge
* finding, converting from indices into the selection to indices into the full input point
* cloud. */
Array<int> merge_indices(src_size);
for (const int i : merge_indices.index_range()) {
merge_indices[i] = i;
}
for (const int i : selection_merge_indices.index_range()) {
const int merge_index = selection_merge_indices[i];
if (merge_index != -1) {
const int src_merge_index = selection[merge_index];
const int src_index = selection[i];
merge_indices[src_index] = src_merge_index;
}
}
/* For every source index, find the corresponding index in the result by iterating through the
* source indices and counting how many merges happened before that point. */
int merged_points = 0;
Array<int> src_to_dst_indices(src_size);
for (const int i : IndexRange(src_size)) {
src_to_dst_indices[i] = i - merged_points;
if (merge_indices[i] != i) {
merged_points++;
}
}
/* In order to use a contiguous array as the storage for every destination point's source
* indices, first the number of source points must be counted for every result point. */
Array<int> point_merge_counts(dst_size, 0);
for (const int i : IndexRange(src_size)) {
const int merge_index = merge_indices[i];
const int dst_index = src_to_dst_indices[merge_index];
point_merge_counts[dst_index]++;
}
/* This array stores an offset into `merge_map` for every result point. */
Array<int> map_offsets(dst_size + 1);
int offset = 0;
for (const int i : IndexRange(dst_size)) {
map_offsets[i] = offset;
offset += point_merge_counts[i];
}
map_offsets.last() = offset;
point_merge_counts.fill(0);
/* This array stores all of the source indices for every result point. The size is the source
* size because every input point is either merged with another or copied directly. */
Array<int> merge_map(src_size);
for (const int i : IndexRange(src_size)) {
const int merge_index = merge_indices[i];
const int dst_index = src_to_dst_indices[merge_index];
const IndexRange points(map_offsets[dst_index],
map_offsets[dst_index + 1] - map_offsets[dst_index]);
MutableSpan<int> point_merge_indices = merge_map.as_mutable_span().slice(points);
point_merge_indices[point_merge_counts[dst_index]] = i;
point_merge_counts[dst_index]++;
}
Set<bke::AttributeIDRef> attribute_ids = src_attributes.all_ids();
/* Transfer the ID attribute if it exists, using the ID of the first merged point. */
if (attribute_ids.contains("id")) {
VArraySpan<int> src = src_attributes.lookup_or_default<int>("id", ATTR_DOMAIN_POINT, 0);
bke::SpanAttributeWriter<int> dst = dst_attributes.lookup_or_add_for_write_only_span<int>(
"id", ATTR_DOMAIN_POINT);
threading::parallel_for(IndexRange(dst_size), 1024, [&](IndexRange range) {
for (const int i_dst : range) {
const IndexRange points(map_offsets[i_dst], map_offsets[i_dst + 1] - map_offsets[i_dst]);
dst.span[i_dst] = src[points.first()];
}
});
dst.finish();
attribute_ids.remove_contained("id");
}
/* Transfer all other attributes. */
for (const bke::AttributeIDRef &id : attribute_ids) {
if (!id.should_be_kept()) {
continue;
}
bke::GAttributeReader src_attribute = src_attributes.lookup(id);
attribute_math::convert_to_static_type(src_attribute.varray.type(), [&](auto dummy) {
using T = decltype(dummy);
if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
bke::SpanAttributeWriter<T> dst_attribute =
dst_attributes.lookup_or_add_for_write_only_span<T>(id, ATTR_DOMAIN_POINT);
VArraySpan<T> src = src_attribute.varray.typed<T>();
threading::parallel_for(IndexRange(dst_size), 1024, [&](IndexRange range) {
for (const int i_dst : range) {
/* Create a separate mixer for every point to avoid allocating temporary buffers
* in the mixer the size of the result point cloud and to improve memory locality. */
attribute_math::DefaultMixer<T> mixer{dst_attribute.span.slice(i_dst, 1)};
const IndexRange points(map_offsets[i_dst],
map_offsets[i_dst + 1] - map_offsets[i_dst]);
Span<int> src_merge_indices = merge_map.as_span().slice(points);
for (const int i_src : src_merge_indices) {
mixer.mix_in(0, src[i_src]);
}
mixer.finalize();
}
});
dst_attribute.finish();
}
});
}
return dst_pointcloud;
}
} // namespace blender::geometry