- Added standard "tweak" gesture operator, which can be set per region, to generate EVT_TWEAK events. You can configure tweaks for any mouse button and have handlers for such events check for modifiers etc. It even stores tweak direction (8 directions). Might be fun to experiment with tweak gestures N, S, etc. :) In general it can be used to replace the current tweak code in 2.48 (std_rmouse_transform). Test added: on screen level it now adds LMB tweaks, if tweak-South it splits the area. Will be removed of course. - Added to Border operator a property to store event used to end border with. - Moved the "AZone" triangle drawing to the right context (area). It was on screen level, not respecting area-redraws. Also cleaned up drawing for it, and moved the "swap buffers indicator" square to look nicer. Those squares are only for test! - event-match function had bad code for checking for event-value. Made a "KM_ANY" define so keymaps can be defined ignoring event values. - Gesture todo: lasso, "real gesture" (like blender now has)
200 lines
5.3 KiB
C
200 lines
5.3 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include "DNA_screen_types.h"
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#include "DNA_vec_types.h"
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BKE_global.h"
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#include "BKE_utildefines.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_event_system.h"
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#include "wm_subwindow.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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/* context checked on having screen, window and area */
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wmGesture *WM_gesture_new(bContext *C, wmEvent *event, int type)
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{
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wmGesture *gesture= MEM_callocN(sizeof(wmGesture), "new gesture");
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int sx, sy;
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BLI_addtail(&C->window->gesture, gesture);
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gesture->type= type;
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gesture->event_type= event->type;
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gesture->swinid= C->screen->subwinactive; /* means only in area-region context! */
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wm_subwindow_getorigin(C->window, gesture->swinid, &sx, &sy);
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if( ELEM3(type, WM_GESTURE_RECT, WM_GESTURE_CROSS_RECT, WM_GESTURE_TWEAK)) {
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rcti *rect= MEM_callocN(sizeof(rcti), "gesture rect new");
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gesture->customdata= rect;
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rect->xmin= event->x - sx;
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rect->ymin= event->y - sy;
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rect->xmax= event->x - sx;
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rect->ymax= event->y - sy;
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}
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return gesture;
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}
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void WM_gesture_end(bContext *C, wmGesture *gesture)
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{
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BLI_remlink(&C->window->gesture, gesture);
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MEM_freeN(gesture->customdata);
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MEM_freeN(gesture);
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}
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/* for line, lasso, ... */
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void wm_gesture_point_add(bContext *C, wmGesture *gesture)
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{
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}
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/* tweak and line gestures */
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#define TWEAK_THRESHOLD 10
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int wm_gesture_evaluate(bContext *C, wmGesture *gesture)
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{
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if(gesture->type==WM_GESTURE_TWEAK) {
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rcti *rect= gesture->customdata;
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int dx= rect->xmax - rect->xmin;
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int dy= rect->ymax - rect->ymin;
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if(ABS(dx)+ABS(dy) > TWEAK_THRESHOLD) {
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int theta= (int)round(4.0f*atan2((float)dy, (float)dx)/M_PI);
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int val= EVT_GESTURE_W;
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if(theta==0) val= EVT_GESTURE_E;
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else if(theta==1) val= EVT_GESTURE_NE;
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else if(theta==2) val= EVT_GESTURE_N;
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else if(theta==3) val= EVT_GESTURE_NW;
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else if(theta==-1) val= EVT_GESTURE_SE;
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else if(theta==-2) val= EVT_GESTURE_S;
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else if(theta==-3) val= EVT_GESTURE_SW;
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/* debug */
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if(val==1) printf("tweak north\n");
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if(val==2) printf("tweak north-east\n");
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if(val==3) printf("tweak east\n");
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if(val==4) printf("tweak south-east\n");
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if(val==5) printf("tweak south\n");
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if(val==6) printf("tweak south-west\n");
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if(val==7) printf("tweak west\n");
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if(val==8) printf("tweak north-west\n");
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return val;
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}
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}
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return 0;
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}
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/* ******************* gesture draw ******************* */
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static void wm_gesture_draw_rect(wmWindow *win, wmGesture *gt)
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{
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rcti *rect= (rcti *)gt->customdata;
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glEnable(GL_LINE_STIPPLE);
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glColor3ub(0, 0, 0);
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glLineStipple(1, 0xCCCC);
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sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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glColor3ub(255, 255, 255);
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glLineStipple(1, 0x3333);
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sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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glDisable(GL_LINE_STIPPLE);
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}
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static void wm_gesture_draw_line(wmWindow *win, wmGesture *gt)
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{
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rcti *rect= (rcti *)gt->customdata;
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glEnable(GL_LINE_STIPPLE);
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glColor3ub(0, 0, 0);
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glLineStipple(1, 0xAAAA);
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sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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glColor3ub(255, 255, 255);
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glLineStipple(1, 0x5555);
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sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
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glDisable(GL_LINE_STIPPLE);
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}
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static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt)
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{
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rcti *rect= (rcti *)gt->customdata;
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glEnable(GL_LINE_STIPPLE);
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glColor3ub(0, 0, 0);
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glLineStipple(1, 0xCCCC);
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sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin);
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sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey);
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glColor3ub(255, 255, 255);
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glLineStipple(1, 0x3333);
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sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin);
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sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey);
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glDisable(GL_LINE_STIPPLE);
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}
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/* called in wm_event_system.c */
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void wm_gesture_draw(wmWindow *win)
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{
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wmGesture *gt= (wmGesture *)win->gesture.first;
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for(; gt; gt= gt->next) {
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/* all in subwindow space */
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wm_subwindow_set(win, gt->swinid);
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if(gt->type==WM_GESTURE_RECT)
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wm_gesture_draw_rect(win, gt);
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else if(gt->type==WM_GESTURE_TWEAK)
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wm_gesture_draw_line(win, gt);
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else if(gt->type==WM_GESTURE_CROSS_RECT) {
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if(gt->mode==1)
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wm_gesture_draw_rect(win, gt);
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else
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wm_gesture_draw_cross(win, gt);
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}
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}
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}
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