- use 2 omp sections for vert -> (edge, face) selection flushing. - dont use face-loop iterator for cddm_from_bmesh_ex conversion to give some speedup (some modifiers use this). - use float(*)[3] for functions that return coords.
- use 2 omp sections for vert -> (edge, face) selection flushing. - dont use face-loop iterator for cddm_from_bmesh_ex conversion to give some speedup (some modifiers use this). - use float(*)[3] for functions that return coords.