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blender-archive/source
Ton Roosendaal bcd8e4aad8 #3635
Vpaint/weight/texture/UV modes were disabling zbuffer draw after drawing
the active object, causing objects to be drawn after (only selected ones)
to have no zbuffer on.
2005-12-19 15:55:26 +00:00
..
2005-12-19 15:55:26 +00:00
2004-01-05 00:06:11 +00:00
2005-03-09 19:45:59 +00:00