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blender-archive/source/blender/include/BIF_screen.h
Ton Roosendaal c2edcd4879 Siggraph show commit!
- pending commit for OSX intel systems, with intel graphics. These now call
  an extra swapbuffers after glFlush(). Code is ifdeffed, and doesnt affect
  other systems.

- show-off commit: option to have transparent nodes over the composite
  result. Only draws Image for active Viewer Node now, and image doesnt
  translate nor zoom (which isnt bad though).
  Set in themes the alpha color of "node backdrop" to make nodes
  transparent.
2006-07-31 19:23:42 +00:00

138 lines
4.2 KiB
C++

/* replacement for screen.h */
/*
*
* Leftovers here are actually editscreen.c thingies
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BIF_SCREEN_H
#define BIF_SCREEN_H
#ifdef __cplusplus
extern "C" {
#endif
/* externs in editscreen.c */
extern int displaysizex, displaysizey;
extern struct ScrArea *curarea;
struct View3D;
struct bScreen;
struct ScrArea;
struct ScrVert;
struct ScrEdge;
struct ListBase;
struct View3D *find_biggest_view3d(void);
struct ScrArea *find_biggest_area_of_type(int spacecode);
struct ScrArea *find_biggest_area(void);
void scrarea_queue_redraw(struct ScrArea *area);
void scrarea_queue_winredraw(struct ScrArea *area);
void scrarea_queue_headredraw(struct ScrArea *area);
int blender_test_break(void);
void duplicate_screen(void);
void init_screen_cursors(void);
void set_timecursor(int nr);
void waitcursor(int val);
void wich_cursor(struct ScrArea *sa);
void setcursor_space(int spacetype, short cur);
void set_g_activearea(struct ScrArea *sa);
void getmouseco_sc(short *mval);
void getmouseco_areawin(short *mval);
void getmouseco_headwin(short *mval);
int qtest(void);
int anyqtest(void);
void areawinset(short win);
void headerbox(struct ScrArea *sa);
void defheaddraw(void);
void defheadchange(void);
unsigned short winqtest(struct ScrArea *sa);
unsigned short headqtest(struct ScrArea *sa);
void winqdelete(struct ScrArea *sa);
void winqclear(struct ScrArea *sa);
void addqueue(short win, unsigned short event, short val);
void addafterqueue(short win, unsigned short event, short val);
void add_readfile_event(char *filename);
short ext_qtest(void);
unsigned short extern_qread(short *val);
unsigned short extern_qread_ext(short *val, char *ascii);
extern void markdirty_all(void); // also sets redraw event
extern void markdirty_all_back(void);
extern void markdirty_win_back(short winid);
void screen_swapbuffers(void);
void set_debug_swapbuffers_ovveride(struct bScreen *sc, int mode);
int is_allowed_to_change_screen(struct bScreen *newp);
void splash(void * data, int datasizei, char * string);
void screen_delayed_undo_push(char *name);
void screenmain(void);
void getdisplaysize(void);
void setprefsize(int stax, int stay, int sizx, int sizy);
void calc_arearcts(struct ScrArea *sa);
void resize_screen(int x, int y, int w, int h);
struct ScrArea *closest_bigger_area(void);
int mywinopen(int mode, short posx, short posy, short sizex, short sizey);
void setscreen(struct bScreen *sc);
void area_fullscreen(void);
int select_area(int spacetype);
struct bScreen *default_twosplit(void);
void initscreen(void);
void unlink_screen(struct bScreen *sc);
void reset_autosave(void);
int area_is_active_area(struct ScrArea *area);
void draw_area_emboss(struct ScrArea *sa);
void headerprint(char *str);
/* ******* handlers ****** */
void add_screenhandler(struct bScreen *sc, short eventcode, short val);
void rem_screenhandler(struct bScreen *sc, short eventcode);
int do_screenhandlers(struct bScreen *sc);
int has_screenhandler(struct bScreen *sc, short eventcode);
/***/
/* return all layers of all 3d windows in a screen */
unsigned int screen_view3d_layers(void);
#ifdef __cplusplus
}
#endif
#endif /* BIF_SCREEN_H */