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blender-archive/source/blender/include/BSE_time.h
Joshua Leung 246ab11255 Some more action editor goodies:
* Now it is possible to invert the selection status of keyframes and markers.
These options can only be found in the Select menu in the header.

* It is also possible to select the keyframes that occur within the 2
'extreme' selected markers. Hotkey for this is Ctrl K
2006-12-05 05:25:34 +00:00

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/**
* $Id:
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your opt ion) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BSE_TIME_H
#define BSE_TIME_H
struct ListBase;
struct View2D;
/* ******** Markers - General Api ********* */
void add_marker(int frame);
void duplicate_marker(void);
void remove_marker(void);
void rename_marker(void);
void transform_markers(int mode, int smode);
void borderselect_markers(void);
void deselect_markers(short test, short sel);
struct TimeMarker *find_nearest_marker(int clip_y);
void nextprev_marker(short dir);
void get_minmax_markers(short sel, float *first, float *last);
void add_marker_to_cfra_elem(struct ListBase *lb, struct TimeMarker *marker);
void make_marker_cfra_list(struct ListBase *lb);
/* ******** Markers - Space Specific ************* */
void draw_markers_timespace(struct View2D *v2d);
/* *********** TimeLine Specific ***************/
void timeline_frame_to_center(void);
void nextprev_timeline_key(short dir);
#endif