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blender-archive/source/blender/modifiers/intern/MOD_weightvgedit.c
Hans Goudey 3b6ee8cee7 Refactor: Move vertex group names to object data
This commit moves the storage of `bDeformGroup` and the active index
to `Mesh`, `Lattice`, and `bGPdata` instead of `Object`. Utility
functions are added to allow easy access to the vertex groups given
an object or an ID.

As explained in T88951, the list of vertex group names is currently
stored separately per object, even though vertex group data is stored
on the geometry. This tends to complicate code and cause bugs,
especially as geometry is created procedurally and tied less closely
to an object.

The "Copy Vertex Groups to Linked" operator is removed, since they
are stored on the geometry anyway.

This patch leaves the object-level python API for vertex groups in
place. Creating a geometry-level RNA API can be a separate step;
the changes in this commit are invasive enough as it is.

Note that opening a file saved in 3.0 in an earlier version means
the vertex groups will not be available.

Differential Revision: https://developer.blender.org/D11689
2021-07-13 12:10:34 -04:00

446 lines
14 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLT_translation.h"
#include "DNA_color_types.h" /* CurveMapping. */
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_colortools.h" /* CurveMapping. */
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_lib_query.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "BKE_texture.h" /* Texture masking. */
#include "UI_interface.h"
#include "UI_resources.h"
#include "BLO_read_write.h"
#include "RNA_access.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#include "MOD_weightvg_util.h"
/**************************************
* Modifiers functions. *
**************************************/
static void initData(ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WeightVGEditModifierData), modifier);
wmd->cmap_curve = BKE_curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
BKE_curvemapping_init(wmd->cmap_curve);
}
static void freeData(ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BKE_curvemapping_free(wmd->cmap_curve);
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
WeightVGEditModifierData *twmd = (WeightVGEditModifierData *)target;
BKE_modifier_copydata_generic(md, target, flag);
twmd->cmap_curve = BKE_curvemapping_copy(wmd->cmap_curve);
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
/* We need vertex groups! */
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
/* Ask for UV coordinates if we need them. */
if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
/* No need to ask for CD_PREVIEW_MLOOPCOL... */
}
static bool dependsOnTime(ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
if (wmd->mask_texture) {
return BKE_texture_dependsOnTime(wmd->mask_texture);
}
return false;
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
walk(userData, ob, (ID **)&wmd->mask_tex_map_obj, IDWALK_CB_NOP);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "mask_texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
bool need_transform_relation = false;
if (wmd->mask_texture != NULL) {
DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGEdit Modifier");
if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, wmd->mask_tex_map_obj, wmd->mask_tex_map_bone, "WeightVGEdit Modifier");
need_transform_relation = true;
}
else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
need_transform_relation = true;
}
}
if (need_transform_relation) {
DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGEdit Modifier");
}
}
static bool isDisabled(const struct Scene *UNUSED(scene),
ModifierData *md,
bool UNUSED(useRenderParams))
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
/* If no vertex group, bypass. */
return (wmd->defgrp_name[0] == '\0');
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
BLI_assert(mesh != NULL);
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
MDeformVert *dvert = NULL;
MDeformWeight **dw = NULL;
float *org_w; /* Array original weights. */
float *new_w; /* Array new weights. */
int i;
const bool invert_vgroup_mask = (wmd->edit_flags & MOD_WVG_EDIT_INVERT_VGROUP_MASK) != 0;
/* Flags. */
const bool do_add = (wmd->edit_flags & MOD_WVG_EDIT_ADD2VG) != 0;
const bool do_rem = (wmd->edit_flags & MOD_WVG_EDIT_REMFVG) != 0;
/* Only do weight-preview in Object, Sculpt and Pose modes! */
#if 0
const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview);
#endif
/* Get number of verts. */
const int numVerts = mesh->totvert;
/* Check if we can just return the original mesh.
* Must have verts and therefore verts assigned to vgroups to do anything useful!
*/
if ((numVerts == 0) || BLI_listbase_is_empty(&mesh->vertex_group_names)) {
return mesh;
}
/* Get vgroup idx from its name. */
const int defgrp_index = BKE_id_defgroup_name_index(&mesh->id, wmd->defgrp_name);
if (defgrp_index == -1) {
return mesh;
}
const bool has_mdef = CustomData_has_layer(&mesh->vdata, CD_MDEFORMVERT);
/* If no vertices were ever added to an object's vgroup, dvert might be NULL. */
if (!has_mdef) {
/* If this modifier is not allowed to add vertices, just return. */
if (!do_add) {
return mesh;
}
}
if (has_mdef) {
dvert = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MDEFORMVERT, numVerts);
}
else {
/* Add a valid data layer! */
dvert = CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, numVerts);
}
/* Ultimate security check. */
if (!dvert) {
return mesh;
}
mesh->dvert = dvert;
/* Get org weights, assuming 0.0 for vertices not in given vgroup. */
org_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, org_w");
new_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, new_w");
dw = MEM_malloc_arrayN(numVerts, sizeof(MDeformWeight *), "WeightVGEdit Modifier, dw");
for (i = 0; i < numVerts; i++) {
dw[i] = BKE_defvert_find_index(&dvert[i], defgrp_index);
if (dw[i]) {
org_w[i] = new_w[i] = dw[i]->weight;
}
else {
org_w[i] = new_w[i] = wmd->default_weight;
}
}
/* Do mapping. */
const bool do_invert_mapping = (wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0;
const bool do_normalize = (wmd->edit_flags & MOD_WVG_EDIT_WEIGHTS_NORMALIZE) != 0;
if (do_invert_mapping || wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
RNG *rng = NULL;
if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM) {
rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ctx->object->id.name + 2));
}
weightvg_do_map(numVerts, new_w, wmd->falloff_type, do_invert_mapping, wmd->cmap_curve, rng);
if (rng) {
BLI_rng_free(rng);
}
}
/* Do masking. */
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
weightvg_do_mask(ctx,
numVerts,
NULL,
org_w,
new_w,
ctx->object,
mesh,
wmd->mask_constant,
wmd->mask_defgrp_name,
scene,
wmd->mask_texture,
wmd->mask_tex_use_channel,
wmd->mask_tex_mapping,
wmd->mask_tex_map_obj,
wmd->mask_tex_map_bone,
wmd->mask_tex_uvlayer_name,
invert_vgroup_mask);
/* Update/add/remove from vgroup. */
weightvg_update_vg(dvert,
defgrp_index,
dw,
numVerts,
NULL,
org_w,
do_add,
wmd->add_threshold,
do_rem,
wmd->rem_threshold,
do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */
if (do_prev) {
DM_update_weight_mcol(ob, dm, 0, org_w, 0, NULL);
}
#endif
/* Freeing stuff. */
MEM_freeN(org_w);
MEM_freeN(new_w);
MEM_freeN(dw);
mesh->runtime.is_original = false;
/* Return the vgroup-modified mesh. */
return mesh;
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *sub, *col, *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, true);
uiItemPointerR(col, ptr, "vertex_group", &ob_ptr, "vertex_groups", NULL, ICON_NONE);
uiItemR(layout, ptr, "default_weight", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Add"));
row = uiLayoutRow(col, true);
uiLayoutSetPropDecorate(row, false);
sub = uiLayoutRow(row, true);
uiItemR(sub, ptr, "use_add", 0, "", ICON_NONE);
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_add"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "add_threshold", UI_ITEM_R_SLIDER, "Threshold", ICON_NONE);
uiItemDecoratorR(row, ptr, "add_threshold", 0);
col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Remove"));
row = uiLayoutRow(col, true);
uiLayoutSetPropDecorate(row, false);
sub = uiLayoutRow(row, true);
uiItemR(sub, ptr, "use_remove", 0, "", ICON_NONE);
sub = uiLayoutRow(sub, true);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_remove"));
uiLayoutSetPropSep(sub, false);
uiItemR(sub, ptr, "remove_threshold", UI_ITEM_R_SLIDER, "Threshold", ICON_NONE);
uiItemDecoratorR(row, ptr, "remove_threshold", 0);
uiItemR(layout, ptr, "normalize", 0, NULL, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void falloff_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row, *sub;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRow(layout, true);
uiItemR(row, ptr, "falloff_type", 0, IFACE_("Type"), ICON_NONE);
sub = uiLayoutRow(row, true);
uiLayoutSetPropSep(sub, false);
uiItemR(row, ptr, "invert_falloff", 0, "", ICON_ARROW_LEFTRIGHT);
if (RNA_enum_get(ptr, "falloff_type") == MOD_WVG_MAPPING_CURVE) {
uiTemplateCurveMapping(layout, ptr, "map_curve", 0, false, false, false, false);
}
}
static void influence_panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
weightvg_ui_common(C, &ob_ptr, ptr, layout);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_WeightVGEdit, panel_draw);
modifier_subpanel_register(
region_type, "falloff", "Falloff", NULL, falloff_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "influence", "Influence", NULL, influence_panel_draw, panel_type);
}
static void blendWrite(BlendWriter *writer, const ModifierData *md)
{
const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
if (wmd->cmap_curve) {
BKE_curvemapping_blend_write(writer, wmd->cmap_curve);
}
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
BLO_read_data_address(reader, &wmd->cmap_curve);
if (wmd->cmap_curve) {
BKE_curvemapping_blend_read(reader, wmd->cmap_curve);
}
}
ModifierTypeInfo modifierType_WeightVGEdit = {
/* name */ "VertexWeightEdit",
/* structName */ "WeightVGEditModifierData",
/* structSize */ sizeof(WeightVGEditModifierData),
/* srna */ &RNA_VertexWeightEditModifier,
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
/* icon */ ICON_MOD_VERTEX_WEIGHT,
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ modifyMesh,
/* modifyHair */ NULL,
/* modifyGeometrySet */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ blendWrite,
/* blendRead */ blendRead,
};