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blender-archive/source/blender/windowmanager/CMakeLists.txt
Yuki Hashimoto 83e2f8c993 macOS: support Japanese input for text buttons
Blender did not support to input East Asian characters (Chinese, Japanese,
Korean) on macOS. This patch adds support for Japanese input, by implementing
the appropriate processing for the NSTextInputClient protocol.

Technical notes:
* The conversion candidate window is drawn by the input method program calling
  `firstRectForCharacterRange`.
* The string before confirmation (called `composite` in blender) is handled in
  the `setMarkedText` method called by the input method program.
* The string after confirmation (called `result` in the blender) is processed
  in the `insertText` method called by the input method program.

Ref T51283

Differential Revision: https://developer.blender.org/D11695
2021-07-05 17:24:27 +02:00

219 lines
4.5 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
gizmo
gizmo/intern
../blenfont
../blenkernel
../blenlib
../blenloader
../blentranslation
../compositor
../depsgraph
../editors/include
../draw
../gpu
../imbuf
../makesdna
../makesrna
../nodes
../render
../sequencer
../../../intern/clog
../../../intern/ghost
../../../intern/glew-mx
../../../intern/guardedalloc
../../../intern/memutil
# for writefile.c: dna_type_offsets.h
${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
)
set(SRC
intern/wm.c
intern/wm_cursors.c
intern/wm_dragdrop.c
intern/wm_draw.c
intern/wm_event_query.c
intern/wm_event_system.c
intern/wm_files.c
intern/wm_files_link.c
intern/wm_gesture.c
intern/wm_gesture_ops.c
intern/wm_init_exit.c
intern/wm_jobs.c
intern/wm_keymap.c
intern/wm_keymap_utils.c
intern/wm_menu_type.c
intern/wm_operator_props.c
intern/wm_operator_type.c
intern/wm_operator_utils.c
intern/wm_operators.c
intern/wm_panel_type.c
intern/wm_platform_support.c
intern/wm_playanim.c
intern/wm_splash_screen.c
intern/wm_stereo.c
intern/wm_subwindow.c
intern/wm_surface.c
intern/wm_toolsystem.c
intern/wm_tooltip.c
intern/wm_uilist_type.c
intern/wm_utils.c
intern/wm_window.c
gizmo/intern/wm_gizmo.c
gizmo/intern/wm_gizmo_group.c
gizmo/intern/wm_gizmo_group_type.c
gizmo/intern/wm_gizmo_map.c
gizmo/intern/wm_gizmo_target_props.c
gizmo/intern/wm_gizmo_type.c
message_bus/intern/wm_message_bus.c
message_bus/intern/wm_message_bus_rna.c
message_bus/intern/wm_message_bus_static.c
WM_api.h
WM_keymap.h
WM_message.h
WM_toolsystem.h
WM_types.h
wm.h
wm_cursors.h
wm_draw.h
wm_event_system.h
wm_event_types.h
wm_files.h
wm_surface.h
wm_window.h
intern/wm_platform_support.h
intern/wm_window_private.h
gizmo/WM_gizmo_api.h
gizmo/WM_gizmo_types.h
gizmo/wm_gizmo_fn.h
gizmo/wm_gizmo_wmapi.h
gizmo/intern/wm_gizmo_intern.h
message_bus/intern/wm_message_bus_intern.h
message_bus/wm_message_bus.h
)
set(LIB
bf_editor_screen
bf_sequencer
)
if(WITH_AUDASPACE)
add_definitions(-DWITH_AUDASPACE)
list(APPEND INC_SYS
${AUDASPACE_C_INCLUDE_DIRS}
)
list(APPEND LIB
${AUDASPACE_C_LIBRARIES}
${AUDASPACE_PY_LIBRARIES}
)
endif()
if(WITH_CYCLES)
add_definitions(-DWITH_CYCLES)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_OPENCOLLADA)
add_definitions(-DWITH_COLLADA)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
)
list(APPEND LIB
${FFMPEG_LIBRARIES}
)
add_definitions(-DWITH_FFMPEG)
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
elseif(WITH_GHOST_X11)
add_definitions(-DWITH_GHOST_X11)
endif()
if(WITH_PYTHON)
list(APPEND INC
../python
)
add_definitions(-DWITH_PYTHON)
if(WITH_PYTHON_MODULE)
add_definitions(-DWITH_PYTHON_MODULE)
endif()
endif()
if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()
if(WITH_INPUT_NDOF)
add_definitions(-DWITH_INPUT_NDOF)
endif()
if(WIN32 OR APPLE)
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
endif()
endif()
if(WITH_COMPOSITOR)
list(APPEND LIB
bf_compositor
)
add_definitions(-DWITH_COMPOSITOR)
endif()
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
list(APPEND INC
xr
)
list(APPEND SRC
xr/intern/wm_xr.c
xr/intern/wm_xr_actions.c
xr/intern/wm_xr_draw.c
xr/intern/wm_xr_session.c
xr/wm_xr.h
xr/intern/wm_xr_intern.h
)
endif()
blender_add_lib_nolist(bf_windowmanager "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Needed so we can use dna_type_offsets.h for defaults initialization.
add_dependencies(bf_windowmanager bf_dna)