- raytracing code now uses cylinder-line intersect for strands. It used to intersect with the screen-aligned strand quads, giving too many misses for tracing. Note; mirror for hair is still not well supported! - added in Materials a choice for whether a material is Traceable for raytracing or whether it is part of Shadow buffers. This way you can exclude hair strands from raytracing, but still get shadowbuffers for it.
6164 lines
142 KiB
C
6164 lines
142 KiB
C
/*
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* readfile.c
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*
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* .blend file reading
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation; either version 2
|
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* of the License, or (at your option) any later version. The Blender
|
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* Foundation also sells licenses for use in proprietary software under
|
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* the Blender License. See http://www.blender.org/BL/ for information
|
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
|
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "zlib.h"
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#ifdef WIN32
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#include "winsock2.h"
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#include "BLI_winstuff.h"
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#endif
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#include <stdio.h> // for printf fopen fwrite fclose sprintf FILE
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#include <stdlib.h> // for getenv atoi
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#include <fcntl.h> // for open
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#include <string.h> // for strrchr strncmp strstr
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#include <math.h> // for fabs
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#ifndef WIN32
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#include <unistd.h> // for read close
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#include <sys/param.h> // for MAXPATHLEN
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#else
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#include <io.h> // for open close read
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#endif
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#include "nla.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_ID.h"
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#include "DNA_actuator_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_controller_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_group_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_image_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_lamp_types.h"
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|
#include "DNA_meta_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_object_fluidsim.h" // NT
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#include "DNA_oops_types.h"
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#include "DNA_object_force.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_property_types.h"
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#include "DNA_text_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sensor_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_world_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_storage_types.h" // for relname flags
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|
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#include "BKE_bad_level_calls.h" // for reopen_text build_seqar (from WHILE_SEQ) open_plugin_seq set_rects_butspace check_imasel_copy
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_curve.h"
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#include "BKE_deform.h"
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#include "BKE_depsgraph.h"
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#include "BKE_effect.h" // for give_parteff
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#include "BKE_global.h" // for G
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#include "BKE_property.h" // for get_property
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#include "BKE_lattice.h"
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#include "BKE_library.h" // for wich_libbase
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#include "BKE_main.h" // for Main
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#include "BKE_mesh.h" // for ME_ defines (patching)
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_sca.h" // for init_actuator
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#include "BKE_scene.h"
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#include "BKE_softbody.h" // sbNew()
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#include "BKE_texture.h" // for open_plugin_tex
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#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND
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#include "BIF_butspace.h" // for do_versions, patching event codes
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "BLO_readblenfile.h" // streaming read pipe, for BLO_readblenfile BLO_readblenfilememory
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#include "readfile.h"
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#include "genfile.h"
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#include "mydevice.h"
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#include "blendef.h"
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#include <errno.h>
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/*
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Remark: still a weak point is the newadress() function, that doesnt solve reading from
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multiple files at the same time
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(added remark: oh, i thought that was solved? will look at that... (ton)
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READ
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- Existing Library (Main) push or free
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- allocate new Main
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- load file
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- read SDNA
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- for each LibBlock
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- read LibBlock
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- if a Library
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- make a new Main
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- attach ID's to it
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- else
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- read associated 'direct data'
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- link direct data (internal and to LibBlock)
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- read FileGlobal
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- read USER data, only when indicated (file is ~/.B.blend)
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- free file
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- per Library (per Main)
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- read file
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- read SDNA
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- find LibBlocks and attach IDs to Main
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- if external LibBlock
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- search all Main's
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- or it's already read,
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- or not read yet
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- or make new Main
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- per LibBlock
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- read recursive
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- read associated direct data
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- link direct data (internal and to LibBlock)
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- free file
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- per Library with unread LibBlocks
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- read file
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- read SDNA
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- per LibBlock
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- read recursive
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- read associated direct data
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- link direct data (internal and to LibBlock)
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- free file
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- join all Mains
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- link all LibBlocks and indirect pointers to libblocks
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- initialize FileGlobal and copy pointers to Global
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*/
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/* also occurs in library.c */
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/* GS reads the memory pointed at in a specific ordering. There are,
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* however two definitions for it. I have jotted them down here, both,
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* but I think the first one is actually used. The thing is that
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* big-endian systems might read this the wrong way round. OTOH, we
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* constructed the IDs that are read out with this macro explicitly as
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* well. I expect we'll sort it out soon... */
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/* from blendef: */
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#define GS(a) (*((short *)(a)))
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/* from misc_util: flip the bytes from x */
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/* #define GS(x) (((unsigned char *)(x))[0] << 8 | ((unsigned char *)(x))[1]) */
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// only used here in readfile.c
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#define SWITCH_LONGINT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
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s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
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s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
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s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
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// only used here in readfile.c
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#define SWITCH_SHORT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
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/***/
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typedef struct OldNew {
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void *old, *newp;
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int nr;
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} OldNew;
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typedef struct OldNewMap {
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OldNew *entries;
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int nentries, entriessize;
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int lasthit;
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} OldNewMap;
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|
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/* local prototypes */
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extern short freeN(void *vmemh); /* defined in util.h */
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static OldNewMap *oldnewmap_new(void) {
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OldNewMap *onm= MEM_mallocN(sizeof(*onm), "OldNewMap");
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onm->lasthit= 0;
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onm->nentries= 0;
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onm->entriessize= 1024;
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onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
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return onm;
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}
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static void oldnewmap_insert(OldNewMap *onm, void *oldaddr, void *newaddr, int nr) {
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OldNew *entry;
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if (onm->nentries==onm->entriessize) {
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int osize= onm->entriessize;
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OldNew *oentries= onm->entries;
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onm->entriessize*= 2;
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onm->entries= MEM_mallocN(sizeof(*onm->entries)*onm->entriessize, "OldNewMap.entries");
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memcpy(onm->entries, oentries, sizeof(*oentries)*osize);
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MEM_freeN(oentries);
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}
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entry= &onm->entries[onm->nentries++];
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entry->old= oldaddr;
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entry->newp= newaddr;
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entry->nr= nr;
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}
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static void *oldnewmap_lookup_and_inc(OldNewMap *onm, void *addr) {
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int i;
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if (onm->lasthit<onm->nentries-1) {
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OldNew *entry= &onm->entries[++onm->lasthit];
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if (entry->old==addr) {
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entry->nr++;
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return entry->newp;
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}
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}
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for (i=0; i<onm->nentries; i++) {
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OldNew *entry= &onm->entries[i];
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if (entry->old==addr) {
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onm->lasthit= i;
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entry->nr++;
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return entry->newp;
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}
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}
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return NULL;
|
|
}
|
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|
|
static void *oldnewmap_liblookup_and_inc(OldNewMap *onm, void *addr, void *lib) {
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int i;
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|
|
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if (onm->lasthit<onm->nentries-1) {
|
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OldNew *entry= &onm->entries[++onm->lasthit];
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|
|
|
if (entry->old==addr) {
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ID *id= entry->newp;
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|
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if (id && (!lib || id->lib)) {
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entry->nr++;
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return entry->newp;
|
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}
|
|
}
|
|
}
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|
|
for (i=0; i<onm->nentries; i++) {
|
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OldNew *entry= &onm->entries[i];
|
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|
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if (entry->old==addr) {
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ID *id= entry->newp;
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if (id && (!lib || id->lib)) {
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entry->nr++;
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return entry->newp;
|
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}
|
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}
|
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}
|
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|
|
return NULL;
|
|
}
|
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|
|
static void *oldnewmap_typelookup_and_inc(OldNewMap *onm, void *addr, short type) {
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int i;
|
|
|
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if (onm->lasthit<onm->nentries-1) {
|
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OldNew *entry= &onm->entries[++onm->lasthit];
|
|
|
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if (entry->old==addr) {
|
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ID *id= entry->newp;
|
|
|
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if (id && (GS(id->name) == type)) {
|
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entry->nr++;
|
|
|
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return entry->newp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i=0; i<onm->nentries; i++) {
|
|
OldNew *entry= &onm->entries[i];
|
|
|
|
if (entry->old==addr) {
|
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ID *id= entry->newp;
|
|
|
|
if (id && (GS(id->name) == type)) {
|
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entry->nr++;
|
|
|
|
return entry->newp;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void oldnewmap_free_unused(OldNewMap *onm) {
|
|
int i;
|
|
|
|
for (i=0; i<onm->nentries; i++) {
|
|
OldNew *entry= &onm->entries[i];
|
|
if (entry->nr==0) {
|
|
MEM_freeN(entry->newp);
|
|
entry->newp= NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void oldnewmap_clear(OldNewMap *onm) {
|
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onm->nentries= 0;
|
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onm->lasthit= 0;
|
|
}
|
|
|
|
static void oldnewmap_free(OldNewMap *onm) {
|
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MEM_freeN(onm->entries);
|
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MEM_freeN(onm);
|
|
}
|
|
|
|
/***/
|
|
|
|
static void read_libraries(FileData *basefd, ListBase *mainlist);
|
|
|
|
/* ************ help functions ***************** */
|
|
|
|
static void add_main_to_main(Main *mainvar, Main *from)
|
|
{
|
|
ListBase *lbarray[100], *fromarray[100]; // define in library.c too
|
|
int a;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
a= set_listbasepointers(from, fromarray);
|
|
while(a--) {
|
|
addlisttolist(lbarray[a], fromarray[a]);
|
|
}
|
|
}
|
|
|
|
void blo_join_main(ListBase *mainlist)
|
|
{
|
|
Main *tojoin, *mainl= mainlist->first;
|
|
|
|
while ((tojoin= mainl->next)) {
|
|
add_main_to_main(mainl, tojoin);
|
|
BLI_remlink(mainlist, tojoin);
|
|
MEM_freeN(tojoin);
|
|
}
|
|
}
|
|
|
|
static void split_libdata(ListBase *lb, Main *first)
|
|
{
|
|
ListBase *lbn;
|
|
ID *id, *idnext;
|
|
Main *mainvar;
|
|
|
|
id= lb->first;
|
|
while(id) {
|
|
idnext= id->next;
|
|
if(id->lib) {
|
|
mainvar= first;
|
|
while(mainvar) {
|
|
if(mainvar->curlib==id->lib) {
|
|
lbn= wich_libbase(mainvar, GS(id->name));
|
|
BLI_remlink(lb, id);
|
|
BLI_addtail(lbn, id);
|
|
break;
|
|
}
|
|
mainvar= mainvar->next;
|
|
}
|
|
if(mainvar==0) printf("error split_libdata\n");
|
|
}
|
|
id= idnext;
|
|
}
|
|
}
|
|
|
|
void blo_split_main(ListBase *mainlist)
|
|
{
|
|
Main *mainl= mainlist->first;
|
|
ListBase *lbarray[30];
|
|
Library *lib;
|
|
int i;
|
|
|
|
for (lib= mainl->library.first; lib; lib= lib->id.next) {
|
|
Main *libmain= MEM_callocN(sizeof(Main), "libmain");
|
|
libmain->curlib= lib;
|
|
|
|
BLI_addtail(mainlist, libmain);
|
|
}
|
|
|
|
i= set_listbasepointers(mainl, lbarray);
|
|
while(i--)
|
|
split_libdata(lbarray[i], mainl->next);
|
|
}
|
|
|
|
static Main *blo_find_main(ListBase *mainlist, char *name)
|
|
{
|
|
Main *m;
|
|
Library *lib;
|
|
char name1[FILE_MAXDIR+FILE_MAXFILE];
|
|
char libname1[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
/* name can be stringcode too */
|
|
strcpy(name1, name);
|
|
BLI_convertstringcode(name1, G.sce, 0);
|
|
|
|
for (m= mainlist->first; m; m= m->next) {
|
|
char *libname= (m->curlib)?m->curlib->name:m->name;
|
|
|
|
strcpy(libname1, libname);
|
|
BLI_convertstringcode(libname1, G.sce, 0);
|
|
|
|
if (BLI_streq(name1, libname1))
|
|
return m;
|
|
}
|
|
|
|
m= MEM_callocN(sizeof(Main), "find_main");
|
|
BLI_addtail(mainlist, m);
|
|
|
|
lib= alloc_libblock(&m->library, ID_LI, "lib");
|
|
strcpy(lib->name, name);
|
|
m->curlib= lib;
|
|
|
|
return m;
|
|
}
|
|
|
|
|
|
/* ************ FILE PARSING ****************** */
|
|
|
|
static void switch_endian_bh4(BHead4 *bhead)
|
|
{
|
|
/* the ID_.. codes */
|
|
if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
|
|
|
|
if (bhead->code != ENDB) {
|
|
SWITCH_INT(bhead->len);
|
|
SWITCH_INT(bhead->SDNAnr);
|
|
SWITCH_INT(bhead->nr);
|
|
}
|
|
}
|
|
|
|
static void switch_endian_bh8(BHead8 *bhead)
|
|
{
|
|
/* the ID_.. codes */
|
|
if((bhead->code & 0xFFFF)==0) bhead->code >>=16;
|
|
|
|
if (bhead->code != ENDB) {
|
|
SWITCH_INT(bhead->len);
|
|
SWITCH_INT(bhead->SDNAnr);
|
|
SWITCH_INT(bhead->nr);
|
|
}
|
|
}
|
|
|
|
static void bh4_from_bh8(BHead *bhead, BHead8 *bhead8, int do_endian_swap)
|
|
{
|
|
BHead4 *bhead4 = (BHead4 *) bhead;
|
|
#if defined(WIN32) && !defined(FREE_WINDOWS)
|
|
__int64 old;
|
|
#else
|
|
long long old;
|
|
#endif
|
|
|
|
bhead4->code= bhead8->code;
|
|
bhead4->len= bhead8->len;
|
|
|
|
if (bhead4->code != ENDB) {
|
|
|
|
// why is this here ??
|
|
if (do_endian_swap) {
|
|
SWITCH_LONGINT(bhead8->old);
|
|
}
|
|
|
|
/* this patch is to avoid a long long being read from not-eight aligned positions
|
|
is necessary on SGI with -n32 compiling (no, is necessary on
|
|
any modern 64bit architecture) */
|
|
memcpy(&old, &bhead8->old, 8);
|
|
bhead4->old = (int) (old >> 3);
|
|
|
|
bhead4->SDNAnr= bhead8->SDNAnr;
|
|
bhead4->nr= bhead8->nr;
|
|
}
|
|
}
|
|
|
|
static void bh8_from_bh4(BHead *bhead, BHead4 *bhead4)
|
|
{
|
|
BHead8 *bhead8 = (BHead8 *) bhead;
|
|
|
|
bhead8->code= bhead4->code;
|
|
bhead8->len= bhead4->len;
|
|
|
|
if (bhead8->code != ENDB) {
|
|
bhead8->old= bhead4->old;
|
|
bhead8->SDNAnr= bhead4->SDNAnr;
|
|
bhead8->nr= bhead4->nr;
|
|
}
|
|
}
|
|
|
|
static BHeadN *get_bhead(FileData *fd)
|
|
{
|
|
BHead8 bhead8;
|
|
BHead4 bhead4;
|
|
BHead bhead;
|
|
BHeadN *new_bhead = 0;
|
|
int readsize;
|
|
|
|
if (fd) {
|
|
if ( ! fd->eof) {
|
|
|
|
// First read the bhead structure.
|
|
// Depending on the platform the file was written on this can
|
|
// be a big or little endian BHead4 or BHead8 structure.
|
|
|
|
// As usual 'ENDB' (the last *partial* bhead of the file)
|
|
// needs some special handling. We don't want to EOF just yet.
|
|
|
|
if (fd->flags & FD_FLAGS_FILE_POINTSIZE_IS_4) {
|
|
bhead4.code = DATA;
|
|
readsize = fd->read(fd, &bhead4, sizeof(bhead4));
|
|
|
|
if (readsize == sizeof(bhead4) || bhead4.code == ENDB) {
|
|
if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_bh4(&bhead4);
|
|
}
|
|
|
|
if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
|
|
bh8_from_bh4(&bhead, &bhead4);
|
|
} else {
|
|
memcpy(&bhead, &bhead4, sizeof(bhead));
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
} else {
|
|
bhead8.code = DATA;
|
|
readsize = fd->read(fd, &bhead8, sizeof(bhead8));
|
|
|
|
if (readsize == sizeof(bhead8) || bhead8.code == ENDB) {
|
|
if (fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_bh8(&bhead8);
|
|
}
|
|
|
|
if (fd->flags & FD_FLAGS_POINTSIZE_DIFFERS) {
|
|
bh4_from_bh8(&bhead, &bhead8, (fd->flags & FD_FLAGS_SWITCH_ENDIAN));
|
|
} else {
|
|
memcpy(&bhead, &bhead8, sizeof(bhead));
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
}
|
|
|
|
// bhead now contains the (converted) bhead structure. Now read
|
|
// the associated data and put everything in a BHeadN (creative naming !)
|
|
|
|
if ( ! fd->eof) {
|
|
new_bhead = MEM_mallocN(sizeof(BHeadN) + bhead.len, "new_bhead");
|
|
if (new_bhead) {
|
|
new_bhead->next = new_bhead->prev = 0;
|
|
new_bhead->bhead = bhead;
|
|
|
|
readsize = fd->read(fd, new_bhead + 1, bhead.len);
|
|
|
|
if (readsize != bhead.len) {
|
|
fd->eof = 1;
|
|
MEM_freeN(new_bhead);
|
|
}
|
|
} else {
|
|
fd->eof = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// We've read a new block. Now add it to the list
|
|
// of blocks.
|
|
|
|
if (new_bhead) {
|
|
BLI_addtail(&fd->listbase, new_bhead);
|
|
}
|
|
|
|
return(new_bhead);
|
|
}
|
|
|
|
BHead *blo_firstbhead(FileData *fd)
|
|
{
|
|
BHeadN *new_bhead;
|
|
BHead *bhead = 0;
|
|
|
|
// Rewind the file
|
|
// Read in a new block if necessary
|
|
|
|
new_bhead = fd->listbase.first;
|
|
if (new_bhead == 0) {
|
|
new_bhead = get_bhead(fd);
|
|
}
|
|
|
|
if (new_bhead) {
|
|
bhead = &new_bhead->bhead;
|
|
}
|
|
|
|
return(bhead);
|
|
}
|
|
|
|
BHead *blo_prevbhead(FileData *fd, BHead *thisblock)
|
|
{
|
|
BHeadN *bheadn= (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
|
|
BHeadN *prev= bheadn->prev;
|
|
|
|
return prev?&prev->bhead:NULL;
|
|
}
|
|
|
|
BHead *blo_nextbhead(FileData *fd, BHead *thisblock)
|
|
{
|
|
BHeadN *new_bhead = 0;
|
|
BHead *bhead = 0;
|
|
|
|
if (thisblock) {
|
|
// bhead is actually a sub part of BHeadN
|
|
// We calculate the BHeadN pointer from the BHead pointer below
|
|
new_bhead = (BHeadN *) (((char *) thisblock) - (int) (&((BHeadN*)0)->bhead));
|
|
|
|
// get the next BHeadN. If it doesn't exist we read in the next one
|
|
new_bhead = new_bhead->next;
|
|
if (new_bhead == 0) {
|
|
new_bhead = get_bhead(fd);
|
|
}
|
|
}
|
|
|
|
if (new_bhead) {
|
|
// here we do the reverse:
|
|
// go from the BHeadN pointer to the BHead pointer
|
|
bhead = &new_bhead->bhead;
|
|
}
|
|
|
|
return(bhead);
|
|
}
|
|
|
|
static void decode_blender_header(FileData *fd)
|
|
{
|
|
char header[SIZEOFBLENDERHEADER], num[4];
|
|
int readsize;
|
|
|
|
// read in the header data
|
|
readsize = fd->read(fd, header, sizeof(header));
|
|
|
|
if (readsize == sizeof(header)) {
|
|
if(strncmp(header, "BLENDER", 7) == 0) {
|
|
int remove_this_endian_test= 1;
|
|
|
|
fd->flags |= FD_FLAGS_FILE_OK;
|
|
|
|
// what size are pointers in the file ?
|
|
if(header[7]=='_') {
|
|
fd->flags |= FD_FLAGS_FILE_POINTSIZE_IS_4;
|
|
if (sizeof(void *) != 4) {
|
|
fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
|
|
}
|
|
} else {
|
|
if (sizeof(void *) != 8) {
|
|
fd->flags |= FD_FLAGS_POINTSIZE_DIFFERS;
|
|
}
|
|
}
|
|
|
|
// is the file saved in a different endian
|
|
// than we need ?
|
|
if (((((char*)&remove_this_endian_test)[0]==1)?L_ENDIAN:B_ENDIAN) != ((header[8]=='v')?L_ENDIAN:B_ENDIAN)) {
|
|
fd->flags |= FD_FLAGS_SWITCH_ENDIAN;
|
|
}
|
|
|
|
// get the version number
|
|
|
|
memcpy(num, header+9, 3);
|
|
num[3] = 0;
|
|
fd->fileversion = atoi(num);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int read_file_dna(FileData *fd)
|
|
{
|
|
BHead *bhead;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
|
|
if (bhead->code==DNA1) {
|
|
int do_endian_swap= (fd->flags&FD_FLAGS_SWITCH_ENDIAN)?1:0;
|
|
|
|
fd->filesdna= dna_sdna_from_data(&bhead[1], bhead->len, do_endian_swap);
|
|
if (fd->filesdna)
|
|
fd->compflags= dna_get_structDNA_compareflags(fd->filesdna, fd->memsdna);
|
|
|
|
return 1;
|
|
} else if (bhead->code==ENDB)
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
static int fd_read_from_file(FileData *filedata, void *buffer, int size)
|
|
{
|
|
int readsize = read(filedata->filedes, buffer, size);
|
|
|
|
if (readsize < 0) {
|
|
readsize = EOF;
|
|
} else {
|
|
filedata->seek += readsize;
|
|
}
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_gzip_from_file(FileData *filedata, void *buffer, int size)
|
|
{
|
|
int readsize = gzread(filedata->gzfiledes, buffer, size);
|
|
|
|
if (readsize < 0) {
|
|
readsize = EOF;
|
|
} else {
|
|
filedata->seek += readsize;
|
|
}
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_from_memory(FileData *filedata, void *buffer, int size)
|
|
{
|
|
// don't read more bytes then there are available in the buffer
|
|
int readsize = MIN2(size, filedata->buffersize - filedata->seek);
|
|
|
|
memcpy(buffer, filedata->buffer + filedata->seek, readsize);
|
|
filedata->seek += readsize;
|
|
|
|
return (readsize);
|
|
}
|
|
|
|
static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
|
|
{
|
|
static unsigned int seek= 1<<30; /* the current position */
|
|
static unsigned int offset= 0; /* size of previous chunks */
|
|
static MemFileChunk *chunk=NULL;
|
|
|
|
if(size==0) return 0;
|
|
|
|
if(seek != filedata->seek) {
|
|
chunk= filedata->memfile->chunks.first;
|
|
seek= 0;
|
|
|
|
while(chunk) {
|
|
if(seek + chunk->size > (unsigned) filedata->seek) break;
|
|
seek+= chunk->size;
|
|
chunk= chunk->next;
|
|
}
|
|
offset= seek;
|
|
seek= filedata->seek;
|
|
}
|
|
|
|
if(chunk) {
|
|
/* first check if it's on the end if current chunk */
|
|
if( seek-offset == chunk->size) {
|
|
offset+= chunk->size;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
/* debug, should never happen */
|
|
if(chunk==NULL) {
|
|
printf("illegal read, chunk zero\n");
|
|
return 0;
|
|
}
|
|
else if( (seek-offset)+size > chunk->size) {
|
|
size= chunk->size - (seek-offset);
|
|
printf("chunk too large, clipped to %d\n", size);
|
|
}
|
|
|
|
memcpy(buffer, chunk->buf + (seek-offset), size);
|
|
filedata->seek += size;
|
|
seek+= size;
|
|
|
|
return (size);
|
|
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static FileData *filedata_new(void)
|
|
{
|
|
extern char DNAstr[]; /* DNA.c */
|
|
extern int DNAlen;
|
|
FileData *fd = MEM_callocN(sizeof(FileData), "FileData");
|
|
|
|
fd->filedes = -1;
|
|
fd->gzfiledes = NULL;
|
|
|
|
/* XXX, this doesn't need to be done all the time,
|
|
* but it keeps us reentrant, remove once we have
|
|
* a lib that provides a nice lock. - zr
|
|
*/
|
|
fd->memsdna = dna_sdna_from_data(DNAstr, DNAlen, 0);
|
|
|
|
fd->datamap = oldnewmap_new();
|
|
fd->globmap = oldnewmap_new();
|
|
fd->libmap = oldnewmap_new();
|
|
|
|
return fd;
|
|
}
|
|
|
|
static FileData *blo_decode_and_check(FileData *fd, BlendReadError *error_r)
|
|
{
|
|
decode_blender_header(fd);
|
|
|
|
if (fd->flags & FD_FLAGS_FILE_OK) {
|
|
if (!read_file_dna(fd)) {
|
|
*error_r = BRE_INCOMPLETE;
|
|
blo_freefiledata(fd);
|
|
fd= NULL;
|
|
}
|
|
} else {
|
|
*error_r = BRE_NOT_A_BLEND;
|
|
blo_freefiledata(fd);
|
|
fd= NULL;
|
|
}
|
|
|
|
return fd;
|
|
}
|
|
|
|
FileData *blo_openblenderfile(char *name, BlendReadError *error_r)
|
|
{
|
|
gzFile gzfile;
|
|
char name1[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
/* library files can have stringcodes */
|
|
strcpy(name1, name);
|
|
if(name[0]=='/' && name[1]=='/')
|
|
BLI_convertstringcode(name1, G.sce, 0);
|
|
else
|
|
strcpy(G.sce, name); // global... is set in blender.c setup_app_data too. should be part of Main immediate?
|
|
|
|
gzfile= gzopen(name1, "rb");
|
|
|
|
if (NULL == gzfile) {
|
|
*error_r = BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd = filedata_new();
|
|
fd->gzfiledes = gzfile;
|
|
BLI_strncpy(fd->filename, name, sizeof(fd->filename)); // now only in use by library append
|
|
fd->read = fd_read_gzip_from_file;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
FileData *blo_openblendermemory(void *mem, int memsize, BlendReadError *error_r)
|
|
{
|
|
if (!mem || memsize<SIZEOFBLENDERHEADER) {
|
|
*error_r = mem?BRE_UNABLE_TO_READ:BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd= filedata_new();
|
|
fd->buffer= mem;
|
|
fd->buffersize= memsize;
|
|
fd->read= fd_read_from_memory;
|
|
fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
FileData *blo_openblendermemfile(MemFile *memfile, BlendReadError *error_r)
|
|
{
|
|
if (!memfile) {
|
|
*error_r = BRE_UNABLE_TO_OPEN;
|
|
return NULL;
|
|
} else {
|
|
FileData *fd= filedata_new();
|
|
fd->memfile= memfile;
|
|
|
|
fd->read= fd_read_from_memfile;
|
|
fd->flags|= FD_FLAGS_NOT_MY_BUFFER;
|
|
|
|
return blo_decode_and_check(fd, error_r);
|
|
}
|
|
}
|
|
|
|
|
|
void blo_freefiledata(FileData *fd)
|
|
{
|
|
if (fd) {
|
|
|
|
if (fd->filedes != -1) {
|
|
close(fd->filedes);
|
|
}
|
|
|
|
if (fd->gzfiledes != NULL)
|
|
{
|
|
gzclose(fd->gzfiledes);
|
|
}
|
|
|
|
if (fd->buffer && !(fd->flags & FD_FLAGS_NOT_MY_BUFFER)) {
|
|
MEM_freeN(fd->buffer);
|
|
fd->buffer = 0;
|
|
}
|
|
|
|
// Free all BHeadN data blocks
|
|
BLI_freelistN(&fd->listbase);
|
|
|
|
if (fd->memsdna)
|
|
dna_freestructDNA(fd->memsdna);
|
|
if (fd->filesdna)
|
|
dna_freestructDNA(fd->filesdna);
|
|
if (fd->compflags)
|
|
MEM_freeN(fd->compflags);
|
|
|
|
if (fd->datamap)
|
|
oldnewmap_free(fd->datamap);
|
|
if (fd->globmap)
|
|
oldnewmap_free(fd->globmap);
|
|
if (fd->libmap && !(fd->flags & FD_FLAGS_NOT_MY_LIBMAP))
|
|
oldnewmap_free(fd->libmap);
|
|
|
|
MEM_freeN(fd);
|
|
}
|
|
}
|
|
|
|
/* ************ DIV ****************** */
|
|
|
|
int BLO_has_bfile_extension(char *str)
|
|
{
|
|
return (BLI_testextensie(str, ".ble") || BLI_testextensie(str, ".blend")||BLI_testextensie(str, ".blend.gz"));
|
|
}
|
|
|
|
/* ************** OLD POINTERS ******************* */
|
|
|
|
static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
|
|
{
|
|
return oldnewmap_lookup_and_inc(fd->datamap, adr);
|
|
}
|
|
|
|
static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
|
|
{
|
|
return oldnewmap_lookup_and_inc(fd->globmap, adr);
|
|
}
|
|
|
|
static void *newlibadr(FileData *fd, void *lib, void *adr) /* only lib data */
|
|
{
|
|
return oldnewmap_liblookup_and_inc(fd->libmap, adr, lib);
|
|
}
|
|
|
|
static void *newlibadr_us_type(FileData *fd, short type, void *adr) /* only Lib data */
|
|
{
|
|
ID *id= oldnewmap_typelookup_and_inc(fd->libmap, adr, type);
|
|
|
|
if (id) {
|
|
id->us++;
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
static void *newlibadr_us(FileData *fd, void *lib, void *adr) /* increases user number */
|
|
{
|
|
ID *id= newlibadr(fd, lib, adr);
|
|
|
|
if(id) {
|
|
id->us++;
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
static void change_libadr(FileData *fd, void *old, void *new)
|
|
{
|
|
int i;
|
|
|
|
/* changed one thing here, the old change_libadr
|
|
* only remapped addresses that had an id->lib,
|
|
* but that doesn't make sense to me... its an
|
|
* old pointer, period, it needs to be remapped. - zr
|
|
*/
|
|
|
|
/*
|
|
* Ton seemed to think it was necessary to look
|
|
* through all entries, and not return after finding
|
|
* a match, leaving this cryptic comment,
|
|
* // no return, maybe there can be more?
|
|
*
|
|
* That doesn't make sense to me either but I am
|
|
* too scared to remove it... it only would make
|
|
* sense if two distinct old address map to the
|
|
* same new address - obviously that shouldn't happen
|
|
* because memory addresses are unique.
|
|
*
|
|
* The only case it might happen is when two distinct
|
|
* libraries are mapped using the same table... this
|
|
* won't work to start with... At some point this
|
|
* all needs to be made sense of and made understandable,
|
|
* but I'm afraid I don't have time now. -zr
|
|
*
|
|
*/
|
|
/* the code is nasty, and needs a lot of energy to get into full understanding
|
|
again... i now translate dutch comments, maybe that gives me more insight!
|
|
But i guess it has to do with the assumption that 2 addresses can be allocated
|
|
in different sessions, and therefore be the same... like the remark in the top
|
|
of this c file (ton) */
|
|
|
|
for (i=0; i<fd->libmap->nentries; i++) {
|
|
OldNew *entry= &fd->libmap->entries[i];
|
|
|
|
if (old==entry->newp) {
|
|
entry->newp= new;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* ********** END OLD POINTERS ****************** */
|
|
/* ********** READ FILE ****************** */
|
|
|
|
static void switch_endian_structs(struct SDNA *filesdna, BHead *bhead)
|
|
{
|
|
int blocksize, nblocks;
|
|
char *data;
|
|
|
|
data= (char *)(bhead+1); /* BHEAD+DATA dependancy */
|
|
blocksize= filesdna->typelens[ filesdna->structs[bhead->SDNAnr][0] ];
|
|
|
|
nblocks= bhead->nr;
|
|
while(nblocks--) {
|
|
dna_switch_endian_struct(filesdna, bhead->SDNAnr, data);
|
|
|
|
data+= blocksize;
|
|
}
|
|
}
|
|
|
|
static void *read_struct(FileData *fd, BHead *bh, char *blockname)
|
|
{
|
|
void *temp= NULL;
|
|
|
|
if (bh->len) {
|
|
if (bh->SDNAnr && (fd->flags & FD_FLAGS_SWITCH_ENDIAN))
|
|
switch_endian_structs(fd->filesdna, bh);
|
|
|
|
if (fd->compflags[bh->SDNAnr]) { /* flag==0: doesn't exist anymore */
|
|
if(fd->compflags[bh->SDNAnr]==2) {
|
|
temp= dna_reconstruct(fd->memsdna, fd->filesdna, fd->compflags, bh->SDNAnr, bh->nr, (bh+1));
|
|
} else {
|
|
temp= MEM_mallocN(bh->len, blockname);
|
|
memcpy(temp, (bh+1), bh->len); /* BHEAD+DATA dependancy */
|
|
}
|
|
}
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
static void link_list(FileData *fd, ListBase *lb) /* only direct data */
|
|
{
|
|
Link *ln, *prev;
|
|
|
|
if(lb->first==0) return;
|
|
|
|
lb->first= newdataadr(fd, lb->first);
|
|
ln= lb->first;
|
|
prev= 0;
|
|
while(ln) {
|
|
ln->next= newdataadr(fd, ln->next);
|
|
ln->prev= prev;
|
|
prev= ln;
|
|
ln= ln->next;
|
|
}
|
|
lb->last= prev;
|
|
}
|
|
|
|
static void link_glob_list(FileData *fd, ListBase *lb) /* for glob data */
|
|
{
|
|
Link *ln, *prev;
|
|
void *poin;
|
|
|
|
if(lb->first==0) return;
|
|
poin= newdataadr(fd, lb->first);
|
|
if(lb->first) {
|
|
oldnewmap_insert(fd->globmap, lb->first, poin, 0);
|
|
}
|
|
lb->first= poin;
|
|
|
|
ln= lb->first;
|
|
prev= 0;
|
|
while(ln) {
|
|
poin= newdataadr(fd, ln->next);
|
|
if(ln->next) {
|
|
oldnewmap_insert(fd->globmap, ln->next, poin, 0);
|
|
}
|
|
ln->next= poin;
|
|
ln->prev= prev;
|
|
prev= ln;
|
|
ln= ln->next;
|
|
}
|
|
lb->last= prev;
|
|
}
|
|
|
|
static void test_pointer_array(FileData *fd, void **mat)
|
|
{
|
|
#if defined(WIN32) && !defined(FREE_WINDOWS)
|
|
__int64 *lpoin, *lmat;
|
|
#else
|
|
long long *lpoin, *lmat;
|
|
#endif
|
|
int len, *ipoin, *imat;
|
|
|
|
/* manually convert the pointer array in
|
|
* the old dna format to a pointer array in
|
|
* the new dna format.
|
|
*/
|
|
if(*mat) {
|
|
len= MEM_allocN_len(*mat)/fd->filesdna->pointerlen;
|
|
|
|
if(fd->filesdna->pointerlen==8 && fd->memsdna->pointerlen==4) {
|
|
ipoin=imat= MEM_mallocN( len*4, "newmatar");
|
|
lpoin= *mat;
|
|
|
|
while(len-- > 0) {
|
|
if((fd->flags & FD_FLAGS_SWITCH_ENDIAN))
|
|
SWITCH_LONGINT(*lpoin);
|
|
*ipoin= (int) ((*lpoin) >> 3);
|
|
ipoin++;
|
|
lpoin++;
|
|
}
|
|
MEM_freeN(*mat);
|
|
*mat= imat;
|
|
}
|
|
|
|
if(fd->filesdna->pointerlen==4 && fd->memsdna->pointerlen==8) {
|
|
lpoin=lmat= MEM_mallocN( len*8, "newmatar");
|
|
ipoin= *mat;
|
|
|
|
while(len-- > 0) {
|
|
*lpoin= *ipoin;
|
|
ipoin++;
|
|
lpoin++;
|
|
}
|
|
MEM_freeN(*mat);
|
|
*mat= lmat;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ PACKEDFILE *************** */
|
|
|
|
static PackedFile *direct_link_packedfile(FileData *fd, PackedFile *oldpf)
|
|
{
|
|
PackedFile *pf= newdataadr(fd, oldpf);
|
|
|
|
if (pf) {
|
|
pf->data= newdataadr(fd, pf->data);
|
|
}
|
|
|
|
return pf;
|
|
}
|
|
|
|
/* ************ READ SCRIPTLINK *************** */
|
|
|
|
static void lib_link_scriptlink(FileData *fd, ID *id, ScriptLink *slink)
|
|
{
|
|
int i;
|
|
|
|
for(i=0; i<slink->totscript; i++) {
|
|
slink->scripts[i]= newlibadr(fd, id->lib, slink->scripts[i]);
|
|
}
|
|
}
|
|
|
|
static void direct_link_scriptlink(FileData *fd, ScriptLink *slink)
|
|
{
|
|
slink->scripts= newdataadr(fd, slink->scripts);
|
|
test_pointer_array(fd, (void **)&slink->scripts);
|
|
|
|
slink->flag= newdataadr(fd, slink->flag);
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
|
|
for(a=0; a<slink->totscript; a++) {
|
|
SWITCH_SHORT(slink->flag[a]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ ARMATURE ***************** */
|
|
|
|
static void lib_link_nlastrips(FileData *fd, ID *id, ListBase *striplist)
|
|
{
|
|
bActionStrip *strip;
|
|
|
|
for (strip=striplist->first; strip; strip=strip->next){
|
|
strip->act = newlibadr_us(fd, id->lib, strip->act);
|
|
strip->ipo = newlibadr(fd, id->lib, strip->ipo);
|
|
}
|
|
}
|
|
|
|
static void lib_link_constraint_channels(FileData *fd, ID *id, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
|
|
for (chan=chanbase->first; chan; chan=chan->next){
|
|
chan->ipo = newlibadr_us(fd, id->lib, chan->ipo);
|
|
}
|
|
}
|
|
|
|
static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con = conlist->first; con; con=con->next) {
|
|
/* patch for error introduced by changing constraints (dunno how) */
|
|
/* if con->data type changes, dna cannot resolve the pointer! (ton) */
|
|
if(con->data==NULL) {
|
|
con->type= CONSTRAINT_TYPE_NULL;
|
|
}
|
|
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
{
|
|
bActionConstraint *data;
|
|
data= ((bActionConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
data->act = newlibadr(fd, id->lib, data->act);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
{
|
|
bLocateLikeConstraint *data;
|
|
data= ((bLocateLikeConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
{
|
|
bRotateLikeConstraint *data;
|
|
data= ((bRotateLikeConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
{
|
|
bKinematicConstraint *data;
|
|
data = ((bKinematicConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
{
|
|
bTrackToConstraint *data;
|
|
data = ((bTrackToConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
{
|
|
bMinMaxConstraint *data;
|
|
data = ((bMinMaxConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
{
|
|
bLockTrackConstraint *data;
|
|
data= ((bLockTrackConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
{
|
|
bFollowPathConstraint *data;
|
|
data= ((bFollowPathConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_DISTANCELIMIT:
|
|
{
|
|
bDistanceLimitConstraint *data;
|
|
data= ((bDistanceLimitConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
{
|
|
bStretchToConstraint *data;
|
|
data= ((bStretchToConstraint*)con->data);
|
|
data->tar = newlibadr(fd, id->lib, data->tar);
|
|
};
|
|
break;
|
|
|
|
case CONSTRAINT_TYPE_NULL:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_constraints(FileData *fd, ListBase *lb)
|
|
{
|
|
bConstraint *cons;
|
|
|
|
link_list(fd, lb);
|
|
for (cons=lb->first; cons; cons=cons->next) {
|
|
cons->data = newdataadr(fd, cons->data);
|
|
}
|
|
}
|
|
|
|
static void lib_link_pose(FileData *fd, Object *ob, bPose *pose)
|
|
{
|
|
bPoseChannel *pchan;
|
|
bArmature *arm= ob->data;
|
|
if (!pose)
|
|
return;
|
|
|
|
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
lib_link_constraints(fd, (ID *)ob, &pchan->constraints);
|
|
// hurms... loop in a loop, but yah... later... (ton)
|
|
pchan->bone= get_named_bone(arm, pchan->name);
|
|
}
|
|
}
|
|
|
|
static void lib_link_armature(FileData *fd, Main *main)
|
|
{
|
|
bArmature *arm;
|
|
|
|
arm= main->armature.first;
|
|
|
|
while(arm) {
|
|
if(arm->id.flag & LIB_NEEDLINK) {
|
|
arm->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
arm= arm->id.next;
|
|
}
|
|
}
|
|
|
|
static void lib_link_action(FileData *fd, Main *main)
|
|
{
|
|
bAction *act;
|
|
bActionChannel *chan;
|
|
|
|
act= main->action.first;
|
|
while(act) {
|
|
if(act->id.flag & LIB_NEEDLINK) {
|
|
act->id.flag -= LIB_NEEDLINK;
|
|
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
chan->ipo= newlibadr_us(fd, act->id.lib, chan->ipo);
|
|
lib_link_constraint_channels(fd, &act->id, &chan->constraintChannels);
|
|
}
|
|
|
|
}
|
|
act= act->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_bones(FileData *fd, Bone* bone)
|
|
{
|
|
Bone *child;
|
|
|
|
bone->parent= newdataadr(fd, bone->parent);
|
|
|
|
link_list(fd, &bone->childbase);
|
|
|
|
for (child=bone->childbase.first; child; child=child->next) {
|
|
direct_link_bones(fd, child);
|
|
}
|
|
}
|
|
|
|
|
|
static void direct_link_action(FileData *fd, bAction *act)
|
|
{
|
|
bActionChannel *achan;
|
|
|
|
link_list(fd, &act->chanbase);
|
|
|
|
for (achan = act->chanbase.first; achan; achan=achan->next)
|
|
link_list(fd, &achan->constraintChannels);
|
|
|
|
}
|
|
|
|
static void direct_link_armature(FileData *fd, bArmature *arm)
|
|
{
|
|
Bone *bone;
|
|
|
|
link_list(fd, &arm->bonebase);
|
|
|
|
bone=arm->bonebase.first;
|
|
while (bone) {
|
|
direct_link_bones(fd, bone);
|
|
bone=bone->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ CAMERA ***************** */
|
|
|
|
static void lib_link_camera(FileData *fd, Main *main)
|
|
{
|
|
Camera *ca;
|
|
|
|
ca= main->camera.first;
|
|
while(ca) {
|
|
if(ca->id.flag & LIB_NEEDLINK) {
|
|
|
|
ca->ipo= newlibadr_us(fd, ca->id.lib, ca->ipo);
|
|
|
|
lib_link_scriptlink(fd, &ca->id, &ca->scriptlink);
|
|
|
|
ca->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ca= ca->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_camera(FileData *fd, Camera *ca)
|
|
{
|
|
direct_link_scriptlink(fd, &ca->scriptlink);
|
|
}
|
|
|
|
|
|
/* ************ READ LATTICE ***************** */
|
|
|
|
static void lib_link_latt(FileData *fd, Main *main)
|
|
{
|
|
Lattice *lt;
|
|
|
|
lt= main->latt.first;
|
|
while(lt) {
|
|
if(lt->id.flag & LIB_NEEDLINK) {
|
|
|
|
lt->ipo= newlibadr_us(fd, lt->id.lib, lt->ipo);
|
|
lt->key= newlibadr_us(fd, lt->id.lib, lt->key);
|
|
|
|
lt->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
lt= lt->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_latt(FileData *fd, Lattice *lt)
|
|
{
|
|
lt->def= newdataadr(fd, lt->def);
|
|
}
|
|
|
|
/* ************ READ LAMP ***************** */
|
|
|
|
static void lib_link_lamp(FileData *fd, Main *main)
|
|
{
|
|
Lamp *la;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
la= main->lamp.first;
|
|
while(la) {
|
|
if(la->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= la->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, la->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, la->id.lib, mtex->object);
|
|
}
|
|
}
|
|
|
|
la->ipo= newlibadr_us(fd, la->id.lib, la->ipo);
|
|
|
|
lib_link_scriptlink(fd, &la->id, &la->scriptlink);
|
|
|
|
la->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
la= la->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_lamp(FileData *fd, Lamp *la)
|
|
{
|
|
int a;
|
|
|
|
direct_link_scriptlink(fd, &la->scriptlink);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
la->mtex[a]= newdataadr(fd, la->mtex[a]);
|
|
}
|
|
}
|
|
|
|
/* ************ READ keys ***************** */
|
|
|
|
static void lib_link_key(FileData *fd, Main *main)
|
|
{
|
|
Key *key;
|
|
|
|
key= main->key.first;
|
|
while(key) {
|
|
if(key->id.flag & LIB_NEEDLINK) {
|
|
|
|
key->ipo= newlibadr_us(fd, key->id.lib, key->ipo);
|
|
key->from= newlibadr(fd, key->id.lib, key->from);
|
|
|
|
key->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
key= key->id.next;
|
|
}
|
|
}
|
|
|
|
static void switch_endian_keyblock(Key *key, KeyBlock *kb)
|
|
{
|
|
int elemsize, a, b;
|
|
char *data, *poin, *cp;
|
|
|
|
elemsize= key->elemsize;
|
|
data= kb->data;
|
|
|
|
for(a=0; a<kb->totelem; a++) {
|
|
|
|
cp= key->elemstr;
|
|
poin= data;
|
|
|
|
while( cp[0] ) { /* cp[0]==amount */
|
|
|
|
switch(cp[1]) { /* cp[1]= type */
|
|
case IPO_FLOAT:
|
|
case IPO_BPOINT:
|
|
case IPO_BEZTRIPLE:
|
|
b= cp[0];
|
|
while(b--) {
|
|
SWITCH_INT((*poin));
|
|
poin+= 4;
|
|
}
|
|
break;
|
|
}
|
|
|
|
cp+= 2;
|
|
|
|
}
|
|
data+= elemsize;
|
|
}
|
|
}
|
|
|
|
static void direct_link_key(FileData *fd, Key *key)
|
|
{
|
|
KeyBlock *kb;
|
|
|
|
link_list(fd, &(key->block));
|
|
|
|
key->refkey= newdataadr(fd, key->refkey);
|
|
|
|
kb= key->block.first;
|
|
while(kb) {
|
|
|
|
kb->data= newdataadr(fd, kb->data);
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN)
|
|
switch_endian_keyblock(key, kb);
|
|
|
|
kb= kb->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ mball ***************** */
|
|
|
|
static void lib_link_mball(FileData *fd, Main *main)
|
|
{
|
|
MetaBall *mb;
|
|
int a;
|
|
|
|
mb= main->mball.first;
|
|
while(mb) {
|
|
if(mb->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<mb->totcol; a++) mb->mat[a]= newlibadr_us(fd, mb->id.lib, mb->mat[a]);
|
|
|
|
mb->ipo= newlibadr_us(fd, mb->id.lib, mb->ipo);
|
|
|
|
mb->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
mb= mb->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_mball(FileData *fd, MetaBall *mb)
|
|
{
|
|
mb->mat= newdataadr(fd, mb->mat);
|
|
test_pointer_array(fd, (void **)&mb->mat);
|
|
|
|
link_list(fd, &(mb->elems));
|
|
|
|
mb->disp.first= mb->disp.last= 0;
|
|
|
|
mb->bb= 0;
|
|
}
|
|
|
|
/* ************ READ WORLD ***************** */
|
|
|
|
static void lib_link_world(FileData *fd, Main *main)
|
|
{
|
|
World *wrld;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
wrld= main->world.first;
|
|
while(wrld) {
|
|
if(wrld->id.flag & LIB_NEEDLINK) {
|
|
|
|
wrld->ipo= newlibadr_us(fd, wrld->id.lib, wrld->ipo);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= wrld->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, wrld->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, wrld->id.lib, mtex->object);
|
|
}
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &wrld->id, &wrld->scriptlink);
|
|
|
|
wrld->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_world(FileData *fd, World *wrld)
|
|
{
|
|
int a;
|
|
|
|
direct_link_scriptlink(fd, &wrld->scriptlink);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
wrld->mtex[a]= newdataadr(fd, wrld->mtex[a]);
|
|
}
|
|
}
|
|
|
|
|
|
/* ************ READ IPO ***************** */
|
|
|
|
static void lib_link_ipo(FileData *fd, Main *main)
|
|
{
|
|
Ipo *ipo;
|
|
|
|
ipo= main->ipo.first;
|
|
while(ipo) {
|
|
if(ipo->id.flag & LIB_NEEDLINK) {
|
|
IpoCurve *icu;
|
|
for(icu= ipo->curve.first; icu; icu= icu->next) {
|
|
if(icu->driver)
|
|
icu->driver->ob= newlibadr(fd, ipo->id.lib, icu->driver->ob);
|
|
}
|
|
ipo->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ipo= ipo->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_ipo(FileData *fd, Ipo *ipo)
|
|
{
|
|
IpoCurve *icu;
|
|
|
|
link_list(fd, &(ipo->curve));
|
|
icu= ipo->curve.first;
|
|
while(icu) {
|
|
icu->bezt= newdataadr(fd, icu->bezt);
|
|
icu->bp= newdataadr(fd, icu->bp);
|
|
icu->driver= newdataadr(fd, icu->driver);
|
|
icu= icu->next;
|
|
}
|
|
}
|
|
|
|
/* ************ READ VFONT ***************** */
|
|
|
|
static void lib_link_vfont(FileData *fd, Main *main)
|
|
{
|
|
VFont *vf;
|
|
|
|
vf= main->vfont.first;
|
|
while(vf) {
|
|
if(vf->id.flag & LIB_NEEDLINK) {
|
|
vf->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
vf= vf->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_vfont(FileData *fd, VFont *vf)
|
|
{
|
|
vf->data= NULL;
|
|
vf->packedfile= direct_link_packedfile(fd, vf->packedfile);
|
|
}
|
|
|
|
/* ************ READ TEXT ****************** */
|
|
|
|
static void lib_link_text(FileData *fd, Main *main)
|
|
{
|
|
Text *text;
|
|
|
|
text= main->text.first;
|
|
while(text) {
|
|
if(text->id.flag & LIB_NEEDLINK) {
|
|
text->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
text= text->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_text(FileData *fd, Text *text)
|
|
{
|
|
TextLine *ln;
|
|
|
|
text->name= newdataadr(fd, text->name);
|
|
|
|
text->undo_pos= -1;
|
|
text->undo_len= TXT_INIT_UNDO;
|
|
text->undo_buf= MEM_mallocN(text->undo_len, "undo buf");
|
|
|
|
text->compiled= NULL;
|
|
|
|
/*
|
|
if(text->flags & TXT_ISEXT) {
|
|
reopen_text(text);
|
|
} else {
|
|
*/
|
|
|
|
link_list(fd, &text->lines);
|
|
|
|
text->curl= newdataadr(fd, text->curl);
|
|
text->sell= newdataadr(fd, text->sell);
|
|
|
|
ln= text->lines.first;
|
|
while(ln) {
|
|
ln->line= newdataadr(fd, ln->line);
|
|
ln->format= NULL;
|
|
|
|
if (ln->len != (int) strlen(ln->line)) {
|
|
printf("Error loading text, line lengths differ\n");
|
|
ln->len = strlen(ln->line);
|
|
}
|
|
|
|
ln= ln->next;
|
|
}
|
|
|
|
text->flags = (text->flags|TXT_ISTMP) & ~TXT_ISEXT;
|
|
|
|
text->id.us= 1;
|
|
}
|
|
|
|
/* ************ READ IMAGE ***************** */
|
|
|
|
static void lib_link_image(FileData *fd, Main *main)
|
|
{
|
|
Image *ima;
|
|
|
|
ima= main->image.first;
|
|
while (ima) {
|
|
if(ima->id.flag & LIB_NEEDLINK) {
|
|
|
|
ima->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ima= ima->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_image(FileData *fd, Image *ima)
|
|
{
|
|
ima->ibuf= 0;
|
|
ima->anim= 0;
|
|
memset(ima->mipmap, 0, sizeof(ima->mipmap));
|
|
ima->repbind= 0;
|
|
ima->bindcode= 0;
|
|
|
|
ima->packedfile = direct_link_packedfile(fd, ima->packedfile);
|
|
|
|
ima->ok= 1;
|
|
}
|
|
|
|
|
|
/* ************ READ CURVE ***************** */
|
|
|
|
static void lib_link_curve(FileData *fd, Main *main)
|
|
{
|
|
Curve *cu;
|
|
int a;
|
|
|
|
cu= main->curve.first;
|
|
while(cu) {
|
|
if(cu->id.flag & LIB_NEEDLINK) {
|
|
|
|
for(a=0; a<cu->totcol; a++) cu->mat[a]= newlibadr_us(fd, cu->id.lib, cu->mat[a]);
|
|
|
|
cu->bevobj= newlibadr(fd, cu->id.lib, cu->bevobj);
|
|
cu->taperobj= newlibadr(fd, cu->id.lib, cu->taperobj);
|
|
cu->textoncurve= newlibadr(fd, cu->id.lib, cu->textoncurve);
|
|
cu->vfont= newlibadr_us(fd, cu->id.lib, cu->vfont);
|
|
cu->vfontb= newlibadr_us(fd, cu->id.lib, cu->vfontb);
|
|
cu->vfonti= newlibadr_us(fd, cu->id.lib, cu->vfonti);
|
|
cu->vfontbi= newlibadr_us(fd, cu->id.lib, cu->vfontbi);
|
|
|
|
cu->ipo= newlibadr_us(fd, cu->id.lib, cu->ipo);
|
|
cu->key= newlibadr_us(fd, cu->id.lib, cu->key);
|
|
|
|
cu->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
cu= cu->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void switch_endian_knots(Nurb *nu)
|
|
{
|
|
int len;
|
|
|
|
if(nu->knotsu) {
|
|
len= KNOTSU(nu);
|
|
while(len--) {
|
|
SWITCH_INT(nu->knotsu[len]);
|
|
}
|
|
}
|
|
if(nu->knotsv) {
|
|
len= KNOTSV(nu);
|
|
while(len--) {
|
|
SWITCH_INT(nu->knotsv[len]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_curve(FileData *fd, Curve *cu)
|
|
{
|
|
Nurb *nu;
|
|
TextBox *tb;
|
|
|
|
cu->mat= newdataadr(fd, cu->mat);
|
|
test_pointer_array(fd, (void **)&cu->mat);
|
|
cu->str= newdataadr(fd, cu->str);
|
|
cu->strinfo= newdataadr(fd, cu->strinfo);
|
|
cu->tb= newdataadr(fd, cu->tb);
|
|
|
|
if(cu->vfont==0) link_list(fd, &(cu->nurb));
|
|
else {
|
|
cu->nurb.first=cu->nurb.last= 0;
|
|
|
|
tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "TextBoxread");
|
|
if (cu->tb) {
|
|
memcpy(tb, cu->tb, cu->totbox*sizeof(TextBox));
|
|
MEM_freeN(cu->tb);
|
|
cu->tb= tb;
|
|
} else {
|
|
cu->totbox = 1;
|
|
cu->actbox = 1;
|
|
cu->tb = tb;
|
|
cu->tb[0].w = cu->linewidth;
|
|
}
|
|
if (cu->wordspace == 0.0) cu->wordspace = 1.0;
|
|
}
|
|
|
|
cu->bev.first=cu->bev.last= 0;
|
|
cu->disp.first=cu->disp.last= 0;
|
|
cu->path= 0;
|
|
|
|
nu= cu->nurb.first;
|
|
while(nu) {
|
|
nu->bezt= newdataadr(fd, nu->bezt);
|
|
nu->bp= newdataadr(fd, nu->bp);
|
|
nu->knotsu= newdataadr(fd, nu->knotsu);
|
|
nu->knotsv= newdataadr(fd, nu->knotsv);
|
|
if (cu->vfont==0) nu->charidx= nu->mat_nr;
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
switch_endian_knots(nu);
|
|
}
|
|
|
|
nu= nu->next;
|
|
}
|
|
cu->bb= NULL;
|
|
}
|
|
|
|
/* ************ READ TEX ***************** */
|
|
|
|
static void lib_link_texture(FileData *fd, Main *main)
|
|
{
|
|
Tex *tex;
|
|
|
|
tex= main->tex.first;
|
|
while(tex) {
|
|
if(tex->id.flag & LIB_NEEDLINK) {
|
|
|
|
tex->ima= newlibadr_us(fd, tex->id.lib, tex->ima);
|
|
tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
|
|
if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
|
|
|
|
tex->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_texture(FileData *fd, Tex *tex)
|
|
{
|
|
tex->plugin= newdataadr(fd, tex->plugin);
|
|
if(tex->plugin) {
|
|
tex->plugin->handle= 0;
|
|
open_plugin_tex(tex->plugin);
|
|
}
|
|
tex->coba= newdataadr(fd, tex->coba);
|
|
tex->env= newdataadr(fd, tex->env);
|
|
if(tex->env) {
|
|
tex->env->ima= 0;
|
|
memset(tex->env->cube, 0, 6*sizeof(void *));
|
|
tex->env->ok= 0;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* ************ READ MATERIAL ***************** */
|
|
|
|
static void lib_link_material(FileData *fd, Main *main)
|
|
{
|
|
Material *ma;
|
|
MTex *mtex;
|
|
int a;
|
|
|
|
ma= main->mat.first;
|
|
while(ma) {
|
|
if(ma->id.flag & LIB_NEEDLINK) {
|
|
|
|
ma->ipo= newlibadr_us(fd, ma->id.lib, ma->ipo);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
mtex= ma->mtex[a];
|
|
if(mtex) {
|
|
mtex->tex= newlibadr_us(fd, ma->id.lib, mtex->tex);
|
|
mtex->object= newlibadr(fd, ma->id.lib, mtex->object);
|
|
}
|
|
}
|
|
lib_link_scriptlink(fd, &ma->id, &ma->scriptlink);
|
|
ma->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_material(FileData *fd, Material *ma)
|
|
{
|
|
int a;
|
|
|
|
direct_link_scriptlink(fd, &ma->scriptlink);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
ma->mtex[a]= newdataadr(fd, ma->mtex[a]);
|
|
}
|
|
|
|
ma->ramp_col= newdataadr(fd, ma->ramp_col);
|
|
ma->ramp_spec= newdataadr(fd, ma->ramp_spec);
|
|
|
|
}
|
|
|
|
/* ************ READ MESH ***************** */
|
|
|
|
static void lib_link_mesh(FileData *fd, Main *main)
|
|
{
|
|
Mesh *me;
|
|
|
|
me= main->mesh.first;
|
|
while(me) {
|
|
if(me->id.flag & LIB_NEEDLINK) {
|
|
int i;
|
|
|
|
/* this check added for python created meshes */
|
|
if(me->mat) {
|
|
for(i=0; i<me->totcol; i++)
|
|
me->mat[i]= newlibadr_us(fd, me->id.lib, me->mat[i]);
|
|
}
|
|
else me->totcol= 0;
|
|
|
|
me->ipo= newlibadr_us(fd, me->id.lib, me->ipo);
|
|
me->key= newlibadr_us(fd, me->id.lib, me->key);
|
|
me->texcomesh= newlibadr_us(fd, me->id.lib, me->texcomesh);
|
|
|
|
if(me->tface) {
|
|
TFace *tfaces= me->tface;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
TFace *tf= &tfaces[i];
|
|
|
|
tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
|
|
if(tf->tpage) {
|
|
Image *ima= tf->tpage;
|
|
if(ima->id.us==0)
|
|
ima->id.us= 1;
|
|
}
|
|
}
|
|
}
|
|
me->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts)
|
|
{
|
|
int i;
|
|
|
|
if (!mdverts)
|
|
return;
|
|
|
|
for (i=0; i<count; i++) {
|
|
mdverts[i].dw=newdataadr(fd, mdverts[i].dw);
|
|
if (!mdverts[i].dw)
|
|
mdverts[i].totweight=0;
|
|
}
|
|
}
|
|
|
|
static void direct_link_mesh(FileData *fd, Mesh *mesh)
|
|
{
|
|
mesh->mat= newdataadr(fd, mesh->mat);
|
|
test_pointer_array(fd, (void **)&mesh->mat);
|
|
|
|
mesh->mvert= newdataadr(fd, mesh->mvert);
|
|
mesh->medge= newdataadr(fd, mesh->medge);
|
|
mesh->mface= newdataadr(fd, mesh->mface);
|
|
mesh->tface= newdataadr(fd, mesh->tface);
|
|
mesh->mcol= newdataadr(fd, mesh->mcol);
|
|
mesh->msticky= newdataadr(fd, mesh->msticky);
|
|
|
|
mesh->dvert= newdataadr(fd, mesh->dvert);
|
|
direct_link_dverts(fd, mesh->totvert, mesh->dvert);
|
|
|
|
mesh->bb= NULL;
|
|
mesh->oc= 0;
|
|
mesh->dface= NULL;
|
|
|
|
if (mesh->tface) {
|
|
TFace *tfaces= mesh->tface;
|
|
int i;
|
|
|
|
for (i=0; i<mesh->totface; i++) {
|
|
TFace *tf= &tfaces[i];
|
|
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
SWITCH_INT(tf->col[0]);
|
|
SWITCH_INT(tf->col[1]);
|
|
SWITCH_INT(tf->col[2]);
|
|
SWITCH_INT(tf->col[3]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ READ OBJECT ***************** */
|
|
|
|
static void lib_link_modifiers__linkModifiers(void *userData, Object *ob, Object **obpoin)
|
|
{
|
|
FileData *fd = userData;
|
|
|
|
*obpoin = newlibadr(fd, ob->id.lib, *obpoin);
|
|
}
|
|
static void lib_link_modifiers(FileData *fd, Object *ob)
|
|
{
|
|
modifiers_foreachObjectLink(ob, lib_link_modifiers__linkModifiers, fd);
|
|
}
|
|
|
|
static void lib_link_object(FileData *fd, Main *main)
|
|
{
|
|
Object *ob;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
void *poin;
|
|
int warn=0, a;
|
|
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
if(ob->id.flag & LIB_NEEDLINK) {
|
|
|
|
ob->parent= newlibadr(fd, ob->id.lib, ob->parent);
|
|
ob->track= newlibadr(fd, ob->id.lib, ob->track);
|
|
ob->ipo= newlibadr_us(fd, ob->id.lib, ob->ipo);
|
|
ob->action = newlibadr_us(fd, ob->id.lib, ob->action);
|
|
|
|
poin= ob->data;
|
|
ob->data= newlibadr_us(fd, ob->id.lib, ob->data);
|
|
|
|
if(ob->data==NULL && poin!=NULL) {
|
|
ob->type= OB_EMPTY;
|
|
warn= 1;
|
|
if(ob->id.lib) printf("Can't find obdata of %s lib %s\n", ob->id.name+2, ob->id.lib->name);
|
|
else printf("Object %s lost data. Lib:%x\n", ob->id.name+2, (unsigned int) ob->id.lib);
|
|
}
|
|
for(a=0; a<ob->totcol; a++) ob->mat[a]= newlibadr_us(fd, ob->id.lib, ob->mat[a]);
|
|
|
|
ob->id.flag -= LIB_NEEDLINK;
|
|
/* if id.us==0 a new base will be created later on */
|
|
|
|
/* WARNING! Also check expand_object(), should reflect the stuff below. */
|
|
lib_link_pose(fd, ob, ob->pose);
|
|
lib_link_constraints(fd, &ob->id, &ob->constraints);
|
|
lib_link_nlastrips(fd, &ob->id, &ob->nlastrips);
|
|
lib_link_constraint_channels(fd, &ob->id, &ob->constraintChannels);
|
|
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
if(ob->id.lib==NULL) { // done in expand_main
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
sens->links[a]= newglobadr(fd, sens->links[a]);
|
|
}
|
|
}
|
|
if(sens->type==SENS_TOUCH) {
|
|
bTouchSensor *ts= sens->data;
|
|
ts->ma= newlibadr(fd, ob->id.lib, ts->ma);
|
|
}
|
|
else if(sens->type==SENS_MESSAGE) {
|
|
bMessageSensor *ms= sens->data;
|
|
ms->fromObject=
|
|
newlibadr(fd, ob->id.lib, ms->fromObject);
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
if(ob->id.lib==NULL) { // done in expand_main
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
cont->links[a]= newglobadr(fd, cont->links[a]);
|
|
}
|
|
}
|
|
if(cont->type==CONT_PYTHON) {
|
|
bPythonCont *pc= cont->data;
|
|
pc->text= newlibadr(fd, ob->id.lib, pc->text);
|
|
}
|
|
cont->slinks= NULL;
|
|
cont->totslinks= 0;
|
|
|
|
cont= cont->next;
|
|
}
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_SOUND) {
|
|
bSoundActuator *sa= act->data;
|
|
sa->sound= newlibadr_us(fd, ob->id.lib, sa->sound);
|
|
}
|
|
else if(act->type==ACT_CD) {
|
|
/* bCDActuator *cda= act->data; */
|
|
}
|
|
else if(act->type==ACT_GAME) {
|
|
/* bGameActuator *ga= act->data; */
|
|
}
|
|
else if(act->type==ACT_CAMERA) {
|
|
bCameraActuator *ca= act->data;
|
|
ca->ob= newlibadr(fd, ob->id.lib, ca->ob);
|
|
}
|
|
/* leave this one, it's obsolete but necessary to read for conversion */
|
|
else if(act->type==ACT_ADD_OBJECT) {
|
|
bAddObjectActuator *eoa= act->data;
|
|
if(eoa) eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
|
|
}
|
|
else if(act->type==ACT_EDIT_OBJECT) {
|
|
bEditObjectActuator *eoa= act->data;
|
|
if(eoa==NULL) {
|
|
init_actuator(act);
|
|
}
|
|
eoa->ob= newlibadr(fd, ob->id.lib, eoa->ob);
|
|
eoa->me= newlibadr(fd, ob->id.lib, eoa->me);
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sa= act->data;
|
|
sa->camera= newlibadr(fd, ob->id.lib, sa->camera);
|
|
sa->scene= newlibadr(fd, ob->id.lib, sa->scene);
|
|
}
|
|
else if(act->type==ACT_ACTION) {
|
|
bActionActuator *aa= act->data;
|
|
aa->act= newlibadr(fd, ob->id.lib, aa->act);
|
|
}
|
|
else if(act->type==ACT_PROPERTY) {
|
|
bPropertyActuator *pa= act->data;
|
|
pa->ob= newlibadr(fd, ob->id.lib, pa->ob);
|
|
}
|
|
else if(act->type==ACT_MESSAGE) {
|
|
bMessageActuator *ma= act->data;
|
|
ma->toObject= newlibadr(fd, ob->id.lib, ma->toObject);
|
|
}
|
|
act= act->next;
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &ob->id, &ob->scriptlink);
|
|
lib_link_modifiers(fd, ob);
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
if(warn) error("WARNING IN CONSOLE");
|
|
}
|
|
|
|
|
|
static void direct_link_pose(FileData *fd, bPose *pose) {
|
|
|
|
bPoseChannel *pchan;
|
|
|
|
if (!pose)
|
|
return;
|
|
|
|
link_list(fd, &pose->chanbase);
|
|
|
|
for (pchan = pose->chanbase.first; pchan; pchan=pchan->next) {
|
|
pchan->bone= NULL;
|
|
pchan->parent= newdataadr(fd, pchan->parent);
|
|
pchan->child= newdataadr(fd, pchan->child);
|
|
direct_link_constraints(fd, &pchan->constraints);
|
|
pchan->iktree.first= pchan->iktree.last= NULL;
|
|
pchan->path= NULL;
|
|
}
|
|
|
|
}
|
|
|
|
static void direct_link_modifiers(FileData *fd, ListBase *lb)
|
|
{
|
|
ModifierData *md;
|
|
|
|
link_list(fd, lb);
|
|
|
|
for (md=lb->first; md; md=md->next) {
|
|
md->error = NULL;
|
|
|
|
if (md->type==eModifierType_Subsurf) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) md;
|
|
|
|
smd->emCache = smd->mCache = 0;
|
|
} else if (md->type==eModifierType_Hook) {
|
|
HookModifierData *hmd = (HookModifierData*) md;
|
|
|
|
hmd->indexar= newdataadr(fd, hmd->indexar);
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
for(a=0; a<hmd->totindex; a++) {
|
|
SWITCH_INT(hmd->indexar[a]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void direct_link_object(FileData *fd, Object *ob)
|
|
{
|
|
PartEff *paf;
|
|
bProperty *prop;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
int a;
|
|
|
|
ob->disp.first=ob->disp.last= NULL;
|
|
|
|
ob->pose= newdataadr(fd, ob->pose);
|
|
direct_link_pose(fd, ob->pose);
|
|
|
|
link_list(fd, &ob->defbase);
|
|
link_list(fd, &ob->nlastrips);
|
|
link_list(fd, &ob->constraintChannels);
|
|
|
|
direct_link_scriptlink(fd, &ob->scriptlink);
|
|
|
|
ob->mat= newdataadr(fd, ob->mat);
|
|
test_pointer_array(fd, (void **)&ob->mat);
|
|
|
|
/* do it here, below old data gets converted */
|
|
direct_link_modifiers(fd, &ob->modifiers);
|
|
|
|
link_list(fd, &ob->effect);
|
|
paf= ob->effect.first;
|
|
while(paf) {
|
|
if(paf->type==EFF_PARTICLE) {
|
|
paf->keys= 0;
|
|
}
|
|
if(paf->type==EFF_WAVE) {
|
|
WaveEff *wav = (WaveEff*) paf;
|
|
PartEff *next = paf->next;
|
|
WaveModifierData *wmd = (WaveModifierData*) modifier_new(eModifierType_Wave);
|
|
|
|
wmd->damp = wav->damp;
|
|
wmd->flag = wav->flag;
|
|
wmd->height = wav->height;
|
|
wmd->lifetime = wav->lifetime;
|
|
wmd->narrow = wav->narrow;
|
|
wmd->speed = wav->speed;
|
|
wmd->startx = wav->startx;
|
|
wmd->starty = wav->startx;
|
|
wmd->timeoffs = wav->timeoffs;
|
|
wmd->width = wav->width;
|
|
|
|
BLI_addtail(&ob->modifiers, wmd);
|
|
|
|
BLI_remlink(&ob->effect, paf);
|
|
MEM_freeN(paf);
|
|
|
|
paf = next;
|
|
continue;
|
|
}
|
|
if(paf->type==EFF_BUILD) {
|
|
BuildEff *baf = (BuildEff*) paf;
|
|
PartEff *next = paf->next;
|
|
BuildModifierData *bmd = (BuildModifierData*) modifier_new(eModifierType_Build);
|
|
|
|
bmd->start = baf->sfra;
|
|
bmd->length = baf->len;
|
|
bmd->randomize = 0;
|
|
bmd->seed = 1;
|
|
|
|
BLI_addtail(&ob->modifiers, bmd);
|
|
|
|
BLI_remlink(&ob->effect, paf);
|
|
MEM_freeN(paf);
|
|
|
|
paf = next;
|
|
continue;
|
|
}
|
|
paf= paf->next;
|
|
}
|
|
|
|
ob->pd= newdataadr(fd, ob->pd);
|
|
ob->soft= newdataadr(fd, ob->soft);
|
|
if(ob->soft) {
|
|
SoftBody *sb= ob->soft;
|
|
|
|
sb->bpoint= NULL; // init pointers so it gets rebuilt nicely
|
|
sb->bspring= NULL;
|
|
|
|
sb->keys= newdataadr(fd, sb->keys);
|
|
test_pointer_array(fd, (void **)&sb->keys);
|
|
if(sb->keys) {
|
|
for(a=0; a<sb->totkey; a++) {
|
|
sb->keys[a]= newdataadr(fd, sb->keys[a]);
|
|
}
|
|
}
|
|
}
|
|
ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */
|
|
if(ob->fluidsimSettings) {
|
|
// reinit mesh pointers
|
|
ob->fluidsimSettings->orgMesh = NULL; //ob->data;
|
|
ob->fluidsimSettings->meshSurface = NULL;
|
|
ob->fluidsimSettings->meshBB = NULL;
|
|
}
|
|
|
|
link_list(fd, &ob->prop);
|
|
prop= ob->prop.first;
|
|
while(prop) {
|
|
prop->poin= newdataadr(fd, prop->poin);
|
|
if(prop->poin==0) prop->poin= &prop->data;
|
|
prop= prop->next;
|
|
}
|
|
|
|
link_list(fd, &ob->sensors);
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
sens->data= newdataadr(fd, sens->data);
|
|
sens->links= newdataadr(fd, sens->links);
|
|
test_pointer_array(fd, (void **)&sens->links);
|
|
sens= sens->next;
|
|
}
|
|
|
|
direct_link_constraints(fd, &ob->constraints);
|
|
|
|
link_glob_list(fd, &ob->controllers);
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
cont->data= newdataadr(fd, cont->data);
|
|
cont->links= newdataadr(fd, cont->links);
|
|
test_pointer_array(fd, (void **)&cont->links);
|
|
cont= cont->next;
|
|
}
|
|
|
|
link_glob_list(fd, &ob->actuators);
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
act->data= newdataadr(fd, act->data);
|
|
act= act->next;
|
|
}
|
|
|
|
link_list(fd, &ob->hooks);
|
|
while (ob->hooks.first) {
|
|
ObHook *hook = ob->hooks.first;
|
|
HookModifierData *hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
|
|
|
|
hook->indexar= newdataadr(fd, hook->indexar);
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
int a;
|
|
for(a=0; a<hook->totindex; a++) {
|
|
SWITCH_INT(hook->indexar[a]);
|
|
}
|
|
}
|
|
|
|
/* Do conversion here because if we have loaded
|
|
* a hook we need to make sure it gets converted
|
|
* and free'd, regardless of version.
|
|
*/
|
|
VECCOPY(hmd->cent, hook->cent);
|
|
hmd->falloff = hook->falloff;
|
|
hmd->force = hook->force;
|
|
hmd->indexar = hook->indexar;
|
|
hmd->object = hook->parent;
|
|
memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
|
|
hmd->totindex = hook->totindex;
|
|
|
|
BLI_addhead(&ob->modifiers, hmd);
|
|
BLI_remlink(&ob->hooks, hook);
|
|
|
|
MEM_freeN(hook);
|
|
}
|
|
|
|
ob->bb= NULL;
|
|
ob->derivedDeform= NULL;
|
|
ob->derivedFinal= NULL;
|
|
}
|
|
|
|
/* ************ READ SCENE ***************** */
|
|
|
|
static void lib_link_scene(FileData *fd, Main *main)
|
|
{
|
|
Scene *sce;
|
|
Base *base, *next;
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->id.flag & LIB_NEEDLINK) {
|
|
sce->id.us= 1;
|
|
sce->camera= newlibadr(fd, sce->id.lib, sce->camera);
|
|
sce->world= newlibadr_us(fd, sce->id.lib, sce->world);
|
|
sce->set= newlibadr(fd, sce->id.lib, sce->set);
|
|
sce->ima= newlibadr_us(fd, sce->id.lib, sce->ima);
|
|
sce->group= newlibadr_us(fd, sce->id.lib, sce->group);
|
|
|
|
base= sce->base.first;
|
|
while(base) {
|
|
next= base->next;
|
|
|
|
/* base->object= newlibadr_us(fd, sce->id.lib, base->object); */
|
|
base->object= newlibadr_us_type(fd, ID_OB, base->object);
|
|
|
|
/* when save during radiotool, needs cleared */
|
|
base->flag &= ~OB_RADIO;
|
|
|
|
if(base->object==0) {
|
|
printf("LIB ERROR: base removed\n");
|
|
BLI_remlink(&sce->base, base);
|
|
if(base==sce->basact) sce->basact= 0;
|
|
MEM_freeN(base);
|
|
}
|
|
base= next;
|
|
}
|
|
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
|
|
if(seq->scene) seq->scene= newlibadr(fd, sce->id.lib, seq->scene);
|
|
if(seq->sound) {
|
|
seq->sound= newlibadr(fd, sce->id.lib, seq->sound);
|
|
if (seq->sound) {
|
|
seq->sound->id.us++;
|
|
seq->sound->flags |= SOUND_FLAGS_SEQUENCE;
|
|
}
|
|
}
|
|
seq->anim= 0;
|
|
}
|
|
END_SEQ
|
|
}
|
|
|
|
lib_link_scriptlink(fd, &sce->id, &sce->scriptlink);
|
|
|
|
sce->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
static void link_recurs_seq(FileData *fd, ListBase *lb)
|
|
{
|
|
Sequence *seq;
|
|
|
|
link_list(fd, lb);
|
|
seq= lb->first;
|
|
while(seq) {
|
|
if(seq->seqbase.first) link_recurs_seq(fd, &seq->seqbase);
|
|
seq= seq->next;
|
|
}
|
|
}
|
|
|
|
static void direct_link_scene(FileData *fd, Scene *sce)
|
|
{
|
|
Editing *ed;
|
|
Sequence *seq;
|
|
MetaStack *ms;
|
|
StripElem *se;
|
|
int a;
|
|
|
|
sce->theDag = NULL;
|
|
sce->dagisvalid = 0;
|
|
|
|
link_list(fd, &(sce->base));
|
|
|
|
sce->basact= newdataadr(fd, sce->basact);
|
|
|
|
sce->radio= newdataadr(fd, sce->radio);
|
|
|
|
sce->toolsettings= newdataadr(fd, sce->toolsettings);
|
|
|
|
if(sce->ed) {
|
|
ed= sce->ed= newdataadr(fd, sce->ed);
|
|
|
|
/* recursive link sequences, lb will be correctly initialized */
|
|
link_recurs_seq(fd, &ed->seqbase);
|
|
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
seq->seq1= newdataadr(fd, seq->seq1);
|
|
seq->seq2= newdataadr(fd, seq->seq2);
|
|
seq->seq3= newdataadr(fd, seq->seq3);
|
|
/* a patch: after introduction of effects with 3 input strips */
|
|
if(seq->seq3==0) seq->seq3= seq->seq2;
|
|
|
|
seq->curelem= 0;
|
|
|
|
seq->plugin= newdataadr(fd, seq->plugin);
|
|
if(seq->plugin) open_plugin_seq(seq->plugin, seq->name+2);
|
|
|
|
seq->effectdata= newdataadr(fd, seq->effectdata);
|
|
|
|
seq->strip= newdataadr(fd, seq->strip);
|
|
if(seq->strip && seq->strip->done==0) {
|
|
seq->strip->done= 1;
|
|
|
|
/* standard: strips from effects/metas are not written, but are mallocced */
|
|
|
|
if(seq->type==SEQ_IMAGE) {
|
|
seq->strip->stripdata= newdataadr(fd, seq->strip->stripdata);
|
|
se= seq->strip->stripdata;
|
|
if(se) {
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 1;
|
|
se->ibuf= 0;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->type==SEQ_MOVIE) {
|
|
/* only first stripelem is in file */
|
|
se= newdataadr(fd, seq->strip->stripdata);
|
|
|
|
if(se) {
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
*seq->strip->stripdata= *se;
|
|
MEM_freeN(se);
|
|
|
|
se= seq->strip->stripdata;
|
|
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 1;
|
|
se->ibuf= 0;
|
|
se->nr= a + 1;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->type==SEQ_SOUND) {
|
|
/* only first stripelem is in file */
|
|
se= newdataadr(fd, seq->strip->stripdata);
|
|
|
|
if(se) {
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
*seq->strip->stripdata= *se;
|
|
MEM_freeN(se);
|
|
|
|
se= seq->strip->stripdata;
|
|
|
|
for(a=0; a<seq->strip->len; a++, se++) {
|
|
se->ok= 2; /* why? */
|
|
se->ibuf= 0;
|
|
se->nr= a + 1;
|
|
}
|
|
}
|
|
}
|
|
else if(seq->len>0)
|
|
seq->strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
|
|
|
|
}
|
|
}
|
|
END_SEQ
|
|
|
|
/* link metastack, slight abuse of structs here, have to restore pointer to internal part in struct */
|
|
{
|
|
Sequence temp;
|
|
char *poin;
|
|
long offset;
|
|
/*int seted=0;*/ /*unused*/
|
|
|
|
offset= ((long)&(temp.seqbase)) - ((long)&temp);
|
|
|
|
/* root pointer */
|
|
poin= (char *)ed->seqbasep;
|
|
poin -= offset;
|
|
poin= newdataadr(fd, poin);
|
|
if(poin) ed->seqbasep= (ListBase *)(poin+offset);
|
|
else ed->seqbasep= &ed->seqbase;
|
|
|
|
/* stack */
|
|
link_list(fd, &(ed->metastack));
|
|
|
|
for(ms= ed->metastack.first; ms; ms= ms->next) {
|
|
ms->parseq= newdataadr(fd, ms->parseq);
|
|
|
|
poin= (char *)ms->oldbasep;
|
|
poin -= offset;
|
|
poin= newdataadr(fd, poin);
|
|
if(poin) ms->oldbasep= (ListBase *)(poin+offset);
|
|
else ms->oldbasep= &ed->seqbase;
|
|
}
|
|
}
|
|
}
|
|
|
|
direct_link_scriptlink(fd, &sce->scriptlink);
|
|
|
|
sce->r.avicodecdata = newdataadr(fd, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata) {
|
|
sce->r.avicodecdata->lpFormat = newdataadr(fd, sce->r.avicodecdata->lpFormat);
|
|
sce->r.avicodecdata->lpParms = newdataadr(fd, sce->r.avicodecdata->lpParms);
|
|
}
|
|
|
|
sce->r.qtcodecdata = newdataadr(fd, sce->r.qtcodecdata);
|
|
if (sce->r.qtcodecdata) {
|
|
sce->r.qtcodecdata->cdParms = newdataadr(fd, sce->r.qtcodecdata->cdParms);
|
|
}
|
|
|
|
link_list(fd, &(sce->markers));
|
|
}
|
|
|
|
/* ************ READ SCREEN ***************** */
|
|
|
|
/* note: file read without screens option G_FILE_NO_UI;
|
|
check lib pointers in call below */
|
|
static void lib_link_screen(FileData *fd, Main *main)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
|
|
sc= main->screen.first;
|
|
while(sc) {
|
|
if(sc->id.flag & LIB_NEEDLINK) {
|
|
sc->id.us= 1;
|
|
sc->scene= newlibadr(fd, sc->id.lib, sc->scene);
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
|
|
sa->full= newlibadr(fd, sc->id.lib, sa->full);
|
|
|
|
/* space handler scriptlinks */
|
|
lib_link_scriptlink(fd, &sc->id, &sa->scriptlink);
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
v3d->camera= newlibadr(fd, sc->id.lib, v3d->camera);
|
|
|
|
if(v3d->bgpic) {
|
|
v3d->bgpic->ima= newlibadr_us(fd, sc->id.lib, v3d->bgpic->ima);
|
|
v3d->bgpic->tex= newlibadr_us(fd, sc->id.lib, v3d->bgpic->tex);
|
|
v3d->bgpic->rect= NULL;
|
|
}
|
|
if(v3d->localvd) {
|
|
v3d->localvd->camera= newlibadr(fd, sc->id.lib, v3d->localvd->camera);
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)sl;
|
|
sipo->editipo= 0;
|
|
|
|
if(sipo->blocktype==ID_SEQ) sipo->from= NULL; // no libdata
|
|
else sipo->from= newlibadr(fd, sc->id.lib, sipo->from);
|
|
|
|
sipo->ipokey.first= sipo->ipokey.last= 0;
|
|
sipo->ipo= newlibadr(fd, sc->id.lib, sipo->ipo);
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *)sl;
|
|
sbuts->rect= NULL;
|
|
sbuts->lockpoin= NULL;
|
|
if(main->versionfile<132) set_rects_butspace(sbuts);
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile *)sl;
|
|
|
|
sfile->filelist= 0;
|
|
sfile->libfiledata= 0;
|
|
sfile->returnfunc= 0;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
check_imasel_copy((SpaceImaSel *)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)sl;
|
|
saction->action = newlibadr(fd, sc->id.lib, saction->action);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
|
|
sima->image= newlibadr_us(fd, sc->id.lib, sima->image);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
/* SpaceNla *snla= (SpaceNla *)sl; */
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
|
|
st->text= newlibadr(fd, sc->id.lib, st->text);
|
|
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
SpaceScript *sc= (SpaceScript *)sl;
|
|
|
|
sc->script = NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
TreeStoreElem *tselem;
|
|
int a;
|
|
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
oops->id= newlibadr(fd, NULL, oops->id);
|
|
oops= oops->next;
|
|
}
|
|
so->lockpoin= NULL;
|
|
so->tree.first= so->tree.last= NULL;
|
|
|
|
if(so->treestore) {
|
|
tselem= so->treestore->data;
|
|
for(a=0; a<so->treestore->usedelem; a++, tselem++) {
|
|
tselem->id= newlibadr(fd, NULL, tselem->id);
|
|
}
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
SpaceSound *ssound= (SpaceSound *)sl;
|
|
|
|
ssound->sound= newlibadr_us(fd, sc->id.lib, ssound->sound);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc->id.flag -= LIB_NEEDLINK;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
static void *restore_pointer_by_name(Main *mainp, ID *id, int user)
|
|
{
|
|
ListBase *lb;
|
|
ID *idn=NULL;
|
|
|
|
if(id) {
|
|
lb= wich_libbase(mainp, GS(id->name));
|
|
|
|
if(lb) { // there's still risk of checking corrupt mem (freed Ids in oops)
|
|
idn= lb->first;
|
|
while(idn) {
|
|
if( strcmp(idn->name, id->name)==0) {
|
|
if(user && idn->us==0) idn->us++;
|
|
break;
|
|
}
|
|
idn= idn->next;
|
|
}
|
|
}
|
|
}
|
|
return idn;
|
|
}
|
|
|
|
/* called from kernel/blender.c */
|
|
/* used to link a file (without UI) to the current UI */
|
|
void lib_link_screen_restore(Main *newmain, Scene *curscene)
|
|
{
|
|
bScreen *sc;
|
|
ScrArea *sa;
|
|
|
|
sc= newmain->screen.first;
|
|
while(sc) {
|
|
|
|
sc->scene= curscene;
|
|
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl;
|
|
|
|
if (sa->scriptlink.totscript) {
|
|
/* restore screen area script links */
|
|
ScriptLink *slink = &sa->scriptlink;
|
|
int script_idx;
|
|
for (script_idx = 0; script_idx < slink->totscript; script_idx++) {
|
|
slink->scripts[script_idx] = restore_pointer_by_name(newmain,
|
|
(ID *)slink->scripts[script_idx], 1);
|
|
}
|
|
}
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
v3d->camera= sc->scene->camera;
|
|
|
|
if(v3d->bgpic) {
|
|
v3d->bgpic->ima= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->ima, 1);
|
|
v3d->bgpic->tex= restore_pointer_by_name(newmain, (ID *)v3d->bgpic->tex, 1);
|
|
if(v3d->bgpic->rect) freeN(v3d->bgpic->rect);
|
|
v3d->bgpic->rect= NULL;
|
|
}
|
|
if(v3d->localvd) {
|
|
Base *base;
|
|
|
|
v3d->localvd->camera= sc->scene->camera;
|
|
|
|
/* localview can become invalid during undo/redo steps, so we exit it when no could be found */
|
|
for(base= sc->scene->base.first; base; base= base->next) {
|
|
if(base->lay & v3d->lay) break;
|
|
}
|
|
if(base==NULL) {
|
|
v3d->lay= v3d->localvd->lay;
|
|
v3d->layact= v3d->localvd->layact;
|
|
MEM_freeN(v3d->localvd);
|
|
v3d->localvd= NULL;
|
|
v3d->localview= 0;
|
|
}
|
|
}
|
|
else if(v3d->scenelock) v3d->lay= sc->scene->lay;
|
|
|
|
/* not very nice, but could help */
|
|
if((v3d->layact & v3d->lay)==0) v3d->layact= v3d->lay;
|
|
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo *)sl;
|
|
|
|
if(sipo->blocktype==ID_SEQ) sipo->from= NULL; // no libdata
|
|
else sipo->from= restore_pointer_by_name(newmain, (ID *)sipo->from, 0);
|
|
|
|
// not free sipo->ipokey, creates dependency with src/
|
|
sipo->ipo= restore_pointer_by_name(newmain, (ID *)sipo->ipo, 0);
|
|
if(sipo->editipo) MEM_freeN(sipo->editipo);
|
|
sipo->editipo= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *)sl;
|
|
sbuts->lockpoin= NULL;
|
|
sbuts->cury= 0; // we leave rect, for nicer redraws
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile *)sl;
|
|
if(sfile->libfiledata)
|
|
BLO_blendhandle_close(sfile->libfiledata);
|
|
sfile->libfiledata= 0;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
;
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *saction= (SpaceAction *)sl;
|
|
saction->action = restore_pointer_by_name(newmain, (ID *)saction->action, 1);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
|
|
sima->image= restore_pointer_by_name(newmain, (ID *)sima->image, 1);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
/* SpaceNla *snla= (SpaceNla *)sl; */
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
|
|
st->text= restore_pointer_by_name(newmain, (ID *)st->text, 1);
|
|
if(st->text==NULL) st->text= newmain->text.first;
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
SpaceScript *sc= (SpaceScript *)sl;
|
|
|
|
sc->script = NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
Oops *oops;
|
|
|
|
int a;
|
|
oops= so->oops.first;
|
|
while(oops) {
|
|
oops->id= restore_pointer_by_name(newmain, (ID *)oops->id, 0);
|
|
oops= oops->next;
|
|
}
|
|
so->lockpoin= NULL;
|
|
|
|
if(so->treestore) {
|
|
TreeStore *ts= so->treestore;
|
|
TreeStoreElem *tselem=ts->data;
|
|
for(a=0; a<ts->usedelem; a++, tselem++) {
|
|
tselem->id= restore_pointer_by_name(newmain, tselem->id, 0);
|
|
}
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
SpaceSound *ssound= (SpaceSound *)sl;
|
|
|
|
ssound->sound= restore_pointer_by_name(newmain, (ID *)ssound->sound, 1);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
|
|
sc= sc->id.next;
|
|
}
|
|
|
|
}
|
|
|
|
static void direct_link_screen(FileData *fd, bScreen *sc)
|
|
{
|
|
ScrArea *sa;
|
|
ScrVert *sv;
|
|
ScrEdge *se;
|
|
Oops *oops;
|
|
int a;
|
|
|
|
link_list(fd, &(sc->vertbase));
|
|
link_list(fd, &(sc->edgebase));
|
|
link_list(fd, &(sc->areabase));
|
|
sc->winakt= 0;
|
|
|
|
/* hacky patch... but people have been saving files with the verse-blender,
|
|
causing the handler to keep running for ever, with no means to disable it */
|
|
for(a=0; a<SCREEN_MAXHANDLER; a+=2) {
|
|
if( sc->handler[a]==SCREEN_HANDLER_VERSE) {
|
|
sc->handler[a]= 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* edges */
|
|
se= sc->edgebase.first;
|
|
while(se) {
|
|
se->v1= newdataadr(fd, se->v1);
|
|
se->v2= newdataadr(fd, se->v2);
|
|
if( (long)se->v1 > (long)se->v2) {
|
|
sv= se->v1;
|
|
se->v1= se->v2;
|
|
se->v2= sv;
|
|
}
|
|
|
|
if(se->v1==NULL) {
|
|
printf("error reading screen... file corrupt\n");
|
|
se->v1= se->v2;
|
|
}
|
|
se= se->next;
|
|
}
|
|
|
|
/* areas */
|
|
sa= sc->areabase.first;
|
|
while(sa) {
|
|
Panel *pa;
|
|
SpaceLink *sl;
|
|
|
|
link_list(fd, &(sa->spacedata));
|
|
link_list(fd, &(sa->panels));
|
|
|
|
for(pa= sa->panels.first; pa; pa=pa->next) {
|
|
pa->paneltab= newdataadr(fd, pa->paneltab);
|
|
pa->active= 0;
|
|
pa->sortcounter= 0;
|
|
}
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
v3d->bgpic= newdataadr(fd, v3d->bgpic);
|
|
v3d->localvd= newdataadr(fd, v3d->localvd);
|
|
v3d->afterdraw.first= v3d->afterdraw.last= NULL;
|
|
v3d->clipbb= newdataadr(fd, v3d->clipbb);
|
|
}
|
|
else if (sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *soops= (SpaceOops*) sl;
|
|
|
|
link_list(fd, &(soops->oops));
|
|
oops= soops->oops.first;
|
|
while(oops) {
|
|
oops->link.first= oops->link.last= 0;
|
|
oops= oops->next;
|
|
}
|
|
|
|
soops->treestore= newdataadr(fd, soops->treestore);
|
|
if(soops->treestore) {
|
|
soops->treestore->data= newdataadr(fd, soops->treestore->data);
|
|
/* we only saved what was used */
|
|
soops->treestore->totelem= soops->treestore->usedelem;
|
|
soops->storeflag |= SO_TREESTORE_CLEANUP; // at first draw
|
|
}
|
|
}
|
|
}
|
|
|
|
sa->v1= newdataadr(fd, sa->v1);
|
|
sa->v2= newdataadr(fd, sa->v2);
|
|
sa->v3= newdataadr(fd, sa->v3);
|
|
sa->v4= newdataadr(fd, sa->v4);
|
|
|
|
sa->win= sa->headwin= 0;
|
|
|
|
sa->uiblocks.first= sa->uiblocks.last= NULL;
|
|
|
|
/* space handler scriptlinks */
|
|
direct_link_scriptlink(fd, &sa->scriptlink);
|
|
|
|
sa= sa->next;
|
|
}
|
|
}
|
|
|
|
/* ********** READ LIBRARY *************** */
|
|
|
|
|
|
static void direct_link_library(FileData *fd, Library *lib)
|
|
{
|
|
Main *newmain;
|
|
|
|
/* new main */
|
|
newmain= MEM_callocN(sizeof(Main), "directlink");
|
|
BLI_addtail(&fd->mainlist, newmain);
|
|
newmain->curlib= lib;
|
|
}
|
|
|
|
static void lib_link_library(FileData *fd, Main *main)
|
|
{
|
|
Library *lib;
|
|
|
|
lib= main->library.first;
|
|
while(lib) {
|
|
lib->id.us= 1;
|
|
lib= lib->id.next;
|
|
}
|
|
}
|
|
|
|
/* ************** READ SOUND ******************* */
|
|
|
|
static void direct_link_sound(FileData *fd, bSound *sound)
|
|
{
|
|
sound->sample = NULL;
|
|
sound->snd_sound = NULL;
|
|
|
|
sound->packedfile = direct_link_packedfile(fd, sound->packedfile);
|
|
sound->newpackedfile = direct_link_packedfile(fd, sound->newpackedfile);
|
|
}
|
|
|
|
static void lib_link_sound(FileData *fd, Main *main)
|
|
{
|
|
bSound *sound;
|
|
|
|
sound= main->sound.first;
|
|
while(sound) {
|
|
if(sound->id.flag & LIB_NEEDLINK) {
|
|
sound->id.flag -= LIB_NEEDLINK;
|
|
sound->ipo= newlibadr_us(fd, sound->id.lib, sound->ipo);
|
|
sound->stream = 0;
|
|
}
|
|
sound= sound->id.next;
|
|
}
|
|
}
|
|
/* ***************** READ GROUP *************** */
|
|
|
|
static void direct_link_group(FileData *fd, Group *group)
|
|
{
|
|
GroupObject *go;
|
|
ObjectKey *ok;
|
|
|
|
link_list(fd, &group->gobject);
|
|
link_list(fd, &group->gkey);
|
|
group->active= newdataadr(fd, group->active);
|
|
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
link_list(fd, &go->okey);
|
|
ok= go->okey.first;
|
|
while(ok) {
|
|
ok->gkey= newdataadr(fd, ok->gkey);
|
|
ok= ok->next;
|
|
}
|
|
go= go->next;
|
|
}
|
|
}
|
|
|
|
static void lib_link_group(FileData *fd, Main *main)
|
|
{
|
|
Group *group= main->group.first;
|
|
GroupObject *go;
|
|
ObjectKey *ok;
|
|
|
|
while(group) {
|
|
if(group->id.flag & LIB_NEEDLINK) {
|
|
group->id.flag -= LIB_NEEDLINK;
|
|
|
|
go= group->gobject.first;
|
|
while(go) {
|
|
go->ob= newlibadr(fd, group->id.lib, go->ob);
|
|
ok= go->okey.first;
|
|
while(ok) {
|
|
ok->parent= newlibadr(fd, group->id.lib, ok->parent);
|
|
ok->track= newlibadr(fd, group->id.lib, ok->track);
|
|
ok->ipo= newlibadr_us(fd, group->id.lib, ok->ipo);
|
|
ok= ok->next;
|
|
}
|
|
go= go->next;
|
|
}
|
|
}
|
|
group= group->id.next;
|
|
}
|
|
}
|
|
|
|
/* ************** GENERAL & MAIN ******************** */
|
|
|
|
static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, int flag, ID **id_r)
|
|
{
|
|
/* this routine reads a libblock and its direct data. Use link functions
|
|
* to connect it all
|
|
*/
|
|
|
|
ID *id;
|
|
ListBase *lb;
|
|
char *str = NULL;
|
|
|
|
if(bhead->code==ID_ID) {
|
|
ID *linkedid= (ID *)(bhead + 1); /* BHEAD+DATA dependancy */
|
|
|
|
lb= wich_libbase(main, GS(linkedid->name));
|
|
}
|
|
else {
|
|
lb= wich_libbase(main, bhead->code);
|
|
}
|
|
|
|
/* read libblock */
|
|
id = read_struct(fd, bhead, "lib block");
|
|
if (id_r)
|
|
*id_r= id;
|
|
if (!id)
|
|
return blo_nextbhead(fd, bhead);
|
|
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
BLI_addtail(lb, id);
|
|
|
|
/* clear first 8 bits */
|
|
id->flag= (id->flag & 0xFF00) | flag | LIB_NEEDLINK;
|
|
id->lib= main->curlib;
|
|
if(id->flag & LIB_FAKEUSER) id->us= 1;
|
|
else id->us= 0;
|
|
|
|
/* this case cannot be direct_linked: it's just the ID part */
|
|
if(bhead->code==ID_ID) {
|
|
return blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
|
|
switch( GS(id->name) ) {
|
|
case ID_OB: str= "ID_OB"; break;
|
|
case ID_SCE: str= "ID_SCE"; break;
|
|
case ID_LI: str= "ID_LI"; break;
|
|
case ID_ME: str= "ID_ME"; break;
|
|
case ID_CU: str= "ID_CU"; break;
|
|
case ID_MB: str= "ID_MB"; break;
|
|
case ID_MA: str= "ID_MA"; break;
|
|
case ID_TE: str= "ID_TE"; break;
|
|
case ID_IM: str= "ID_IM"; break;
|
|
case ID_IK: str= "ID_IK"; break;
|
|
case ID_WV: str= "ID_WV"; break;
|
|
case ID_LT: str= "ID_LT"; break;
|
|
case ID_SE: str= "ID_SE"; break;
|
|
case ID_LF: str= "ID_LF"; break;
|
|
case ID_LA: str= "ID_LA"; break;
|
|
case ID_CA: str= "ID_CA"; break;
|
|
case ID_IP: str= "ID_IP"; break;
|
|
case ID_KE: str= "ID_KE"; break;
|
|
case ID_WO: str= "ID_WO"; break;
|
|
case ID_SCR: str= "ID_SCR"; break;
|
|
case ID_VF: str= "ID_VF"; break;
|
|
case ID_TXT : str= "ID_TXT"; break;
|
|
case ID_SO: str= "ID_SO"; break;
|
|
case ID_SAMPLE: str= "ID_SAMPLE"; break;
|
|
case ID_GR: str= "ID_GR"; break;
|
|
case ID_ID: str= "ID_ID"; break;
|
|
case ID_SEQ: str= "ID_SEQ"; break;
|
|
case ID_AR: str= "ID_AR"; break;
|
|
case ID_AC: str= "ID_AC"; break;
|
|
}
|
|
/* read all data */
|
|
while(bhead && bhead->code==DATA) {
|
|
void *data= read_struct(fd, bhead, str);
|
|
|
|
if (data) {
|
|
oldnewmap_insert(fd->datamap, bhead->old, data, 0);
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
/* init pointers direct data */
|
|
switch( GS(id->name) ) {
|
|
case ID_SCR:
|
|
direct_link_screen(fd, (bScreen *)id);
|
|
break;
|
|
case ID_SCE:
|
|
direct_link_scene(fd, (Scene *)id);
|
|
break;
|
|
case ID_OB:
|
|
direct_link_object(fd, (Object *)id);
|
|
break;
|
|
case ID_ME:
|
|
direct_link_mesh(fd, (Mesh *)id);
|
|
break;
|
|
case ID_CU:
|
|
direct_link_curve(fd, (Curve *)id);
|
|
break;
|
|
case ID_MB:
|
|
direct_link_mball(fd, (MetaBall *)id);
|
|
break;
|
|
case ID_MA:
|
|
direct_link_material(fd, (Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
direct_link_texture(fd, (Tex *)id);
|
|
break;
|
|
case ID_IM:
|
|
direct_link_image(fd, (Image *)id);
|
|
break;
|
|
case ID_LA:
|
|
direct_link_lamp(fd, (Lamp *)id);
|
|
break;
|
|
case ID_VF:
|
|
direct_link_vfont(fd, (VFont *)id);
|
|
break;
|
|
case ID_TXT:
|
|
direct_link_text(fd, (Text *)id);
|
|
break;
|
|
case ID_IP:
|
|
direct_link_ipo(fd, (Ipo *)id);
|
|
break;
|
|
case ID_KE:
|
|
direct_link_key(fd, (Key *)id);
|
|
break;
|
|
case ID_LT:
|
|
direct_link_latt(fd, (Lattice *)id);
|
|
break;
|
|
case ID_WO:
|
|
direct_link_world(fd, (World *)id);
|
|
break;
|
|
case ID_LI:
|
|
direct_link_library(fd, (Library *)id);
|
|
break;
|
|
case ID_CA:
|
|
direct_link_camera(fd, (Camera *)id);
|
|
break;
|
|
case ID_SO:
|
|
direct_link_sound(fd, (bSound *)id);
|
|
break;
|
|
case ID_GR:
|
|
direct_link_group(fd, (Group *)id);
|
|
break;
|
|
case ID_AR:
|
|
direct_link_armature(fd, (bArmature*)id);
|
|
break;
|
|
case ID_AC:
|
|
direct_link_action(fd, (bAction*)id);
|
|
break;
|
|
}
|
|
|
|
oldnewmap_free_unused(fd->datamap);
|
|
oldnewmap_clear(fd->datamap);
|
|
|
|
return (bhead);
|
|
}
|
|
|
|
static void link_global(FileData *fd, BlendFileData *bfd, FileGlobal *fg)
|
|
{
|
|
// this is nonsense... make it struct once (ton)
|
|
bfd->winpos= fg->winpos;
|
|
bfd->fileflags= fg->fileflags;
|
|
bfd->displaymode= fg->displaymode;
|
|
bfd->globalf= fg->globalf;
|
|
bfd->curscreen= newlibadr(fd, 0, fg->curscreen);
|
|
bfd->curscene= newlibadr(fd, 0, fg->curscene);
|
|
// this happens in files older than 2.35
|
|
if(bfd->curscene==NULL) {
|
|
if(bfd->curscreen) bfd->curscene= bfd->curscreen->scene;
|
|
}
|
|
}
|
|
|
|
static void vcol_to_fcol(Mesh *me)
|
|
{
|
|
MFace *mface;
|
|
unsigned int *mcol, *mcoln, *mcolmain;
|
|
int a;
|
|
|
|
if(me->totface==0 || me->mcol==0) return;
|
|
|
|
mcoln= mcolmain= MEM_mallocN(4*sizeof(int)*me->totface, "mcoln");
|
|
mcol = (unsigned int *)me->mcol;
|
|
mface= me->mface;
|
|
for(a=me->totface; a>0; a--, mface++) {
|
|
mcoln[0]= mcol[mface->v1];
|
|
mcoln[1]= mcol[mface->v2];
|
|
mcoln[2]= mcol[mface->v3];
|
|
mcoln[3]= mcol[mface->v4];
|
|
mcoln+= 4;
|
|
}
|
|
|
|
MEM_freeN(me->mcol);
|
|
me->mcol= (MCol *)mcolmain;
|
|
}
|
|
|
|
static int map_223_keybd_code_to_224_keybd_code(int code)
|
|
{
|
|
switch (code) {
|
|
case 312: return F12KEY;
|
|
case 159: return PADSLASHKEY;
|
|
case 161: return PAD0;
|
|
case 154: return PAD1;
|
|
case 150: return PAD2;
|
|
case 155: return PAD3;
|
|
case 151: return PAD4;
|
|
case 156: return PAD5;
|
|
case 152: return PAD6;
|
|
case 157: return PAD7;
|
|
case 153: return PAD8;
|
|
case 158: return PAD9;
|
|
default: return code;
|
|
}
|
|
}
|
|
|
|
static void bone_version_238(ListBase *lb)
|
|
{
|
|
Bone *bone;
|
|
|
|
for(bone= lb->first; bone; bone= bone->next) {
|
|
if(bone->rad_tail==0.0f && bone->rad_head==0.0f) {
|
|
bone->rad_head= 0.25f*bone->length;
|
|
bone->rad_tail= 0.1f*bone->length;
|
|
|
|
bone->dist-= bone->rad_head;
|
|
if(bone->dist<=0.0f) bone->dist= 0.0f;
|
|
}
|
|
bone_version_238(&bone->childbase);
|
|
}
|
|
}
|
|
|
|
static void do_versions(FileData *fd, Library *lib, Main *main)
|
|
{
|
|
/* WATCH IT!!!: pointers from libdata have not been converted */
|
|
|
|
if(main->versionfile == 100) {
|
|
/* tex->extend and tex->imageflag have changed: */
|
|
Tex *tex = main->tex.first;
|
|
while(tex) {
|
|
if(tex->id.flag & LIB_NEEDLINK) {
|
|
|
|
if(tex->extend==0) {
|
|
if(tex->xrepeat || tex->yrepeat) tex->extend= TEX_REPEAT;
|
|
else {
|
|
tex->extend= TEX_EXTEND;
|
|
tex->xrepeat= tex->yrepeat= 1;
|
|
}
|
|
}
|
|
|
|
if(tex->imaflag & TEX_ANIM5) {
|
|
tex->imaflag |= TEX_MORKPATCH;
|
|
tex->imaflag |= TEX_ANTIALI;
|
|
}
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 101) {
|
|
/* frame mapping */
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
sce->r.framapto= 100;
|
|
sce->r.images= 100;
|
|
sce->r.framelen= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 102) {
|
|
/* init halo's at 1.0 */
|
|
Material *ma = main->mat.first;
|
|
while(ma) {
|
|
ma->add= 1.0;
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 103) {
|
|
/* new variable in object: colbits */
|
|
Object *ob = main->object.first;
|
|
int a;
|
|
while(ob) {
|
|
ob->colbits= 0;
|
|
if(ob->totcol) {
|
|
for(a=0; a<ob->totcol; a++) {
|
|
if(ob->mat[a]) ob->colbits |= (1<<a);
|
|
}
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 104) {
|
|
/* timeoffs moved */
|
|
Object *ob = main->object.first;
|
|
while(ob) {
|
|
if(ob->transflag & 1) {
|
|
ob->transflag -= 1;
|
|
ob->ipoflag |= OB_OFFS_OB;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 105) {
|
|
Object *ob = main->object.first;
|
|
while(ob) {
|
|
ob->dupon= 1; ob->dupoff= 0;
|
|
ob->dupsta= 1; ob->dupend= 100;
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 106) {
|
|
/* mcol changed */
|
|
Mesh *me = main->mesh.first;
|
|
while(me) {
|
|
if(me->mcol) vcol_to_fcol(me);
|
|
me= me->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 107) {
|
|
Object *ob;
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
sce->r.mode |= R_GAMMA;
|
|
sce= sce->id.next;
|
|
}
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
ob->ipoflag |= OB_OFFS_PARENT;
|
|
if(ob->dt==0) ob->dt= OB_SOLID;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 109) {
|
|
/* new variable: gridlines */
|
|
bScreen *sc = main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridlines==0) v3d->gridlines= 20;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 112) {
|
|
Mesh *me = main->mesh.first;
|
|
while(me) {
|
|
me->cubemapsize= 1.0;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 113) {
|
|
Material *ma = main->mat.first;
|
|
while(ma) {
|
|
if(ma->flaresize==0.0) ma->flaresize= 1.0;
|
|
ma->subsize= 1.0;
|
|
ma->flareboost= 1.0;
|
|
ma= ma->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 134) {
|
|
Tex *tex = main->tex.first;
|
|
while (tex) {
|
|
if ((tex->rfac == 0.0) &&
|
|
(tex->gfac == 0.0) &&
|
|
(tex->bfac == 0.0)) {
|
|
tex->rfac = 1.0;
|
|
tex->gfac = 1.0;
|
|
tex->bfac = 1.0;
|
|
tex->filtersize = 1.0;
|
|
}
|
|
tex = tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 140) {
|
|
/* r-g-b-fac in texure */
|
|
Tex *tex = main->tex.first;
|
|
while (tex) {
|
|
if ((tex->rfac == 0.0) &&
|
|
(tex->gfac == 0.0) &&
|
|
(tex->bfac == 0.0)) {
|
|
tex->rfac = 1.0;
|
|
tex->gfac = 1.0;
|
|
tex->bfac = 1.0;
|
|
tex->filtersize = 1.0;
|
|
}
|
|
tex = tex->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 153) {
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.blurfac==0.0) sce->r.blurfac= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 163) {
|
|
Scene *sce = main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.frs_sec==0) sce->r.frs_sec= 25;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 164) {
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
me->smoothresh= 30;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 165) {
|
|
Mesh *me= main->mesh.first;
|
|
TFace *tface;
|
|
int nr;
|
|
char *cp;
|
|
|
|
while(me) {
|
|
if(me->tface) {
|
|
nr= me->totface;
|
|
tface= me->tface;
|
|
while(nr--) {
|
|
cp= (char *)&tface->col[0];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[1];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[2];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
cp= (char *)&tface->col[3];
|
|
if(cp[1]>126) cp[1]= 255; else cp[1]*=2;
|
|
if(cp[2]>126) cp[2]= 255; else cp[2]*=2;
|
|
if(cp[3]>126) cp[3]= 255; else cp[3]*=2;
|
|
|
|
tface++;
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 169) {
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
if(me->subdiv==0) me->subdiv= 1;
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 169) {
|
|
bScreen *sc= main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *sipo= (SpaceIpo*) sl;
|
|
sipo->v2d.max[0]= 15000.0;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 170) {
|
|
Object *ob = main->object.first;
|
|
PartEff *paf;
|
|
while (ob) {
|
|
paf = give_parteff(ob);
|
|
if (paf) {
|
|
if (paf->staticstep == 0) {
|
|
paf->staticstep= 5;
|
|
}
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 171) {
|
|
bScreen *sc= main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText*) sl;
|
|
if(st->font_id>1) {
|
|
st->font_id= 0;
|
|
st->lheight= 13;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 173) {
|
|
int a, b;
|
|
Mesh *me= main->mesh.first;
|
|
while(me) {
|
|
if(me->tface) {
|
|
TFace *tface= me->tface;
|
|
for(a=0; a<me->totface; a++, tface++) {
|
|
for(b=0; b<4; b++) {
|
|
tface->uv[b][0]/= 32767.0;
|
|
tface->uv[b][1]/= 32767.0;
|
|
}
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 191) {
|
|
bScreen *sc= main->screen.first;
|
|
Object *ob= main->object.first;
|
|
Material *ma = main->mat.first;
|
|
|
|
/* let faces have default add factor of 0.0 */
|
|
while(ma) {
|
|
if (!(ma->mode & MA_HALO)) ma->add = 0.0;
|
|
ma = ma->id.next;
|
|
}
|
|
|
|
while(ob) {
|
|
ob->mass= 1.0f;
|
|
ob->damping= 0.1f;
|
|
ob->quat[1]= 1.0f;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs*) sl;
|
|
sbuts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 193) {
|
|
Object *ob= main->object.first;
|
|
while(ob) {
|
|
ob->inertia= 1.0f;
|
|
ob->rdamping= 0.1f;
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 196) {
|
|
Mesh *me= main->mesh.first;
|
|
int a, b;
|
|
while(me) {
|
|
if(me->tface) {
|
|
TFace *tface= me->tface;
|
|
for(a=0; a<me->totface; a++, tface++) {
|
|
for(b=0; b<4; b++) {
|
|
tface->mode |= TF_DYNAMIC;
|
|
tface->mode &= ~TF_INVISIBLE;
|
|
}
|
|
}
|
|
}
|
|
me= me->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 200) {
|
|
Object *ob= main->object.first;
|
|
while(ob) {
|
|
ob->scaflag = ob->gameflag & (64+128+256+512+1024+2048);
|
|
/* 64 is do_fh */
|
|
ob->gameflag &= ~(128+256+512+1024+2048);
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 201) {
|
|
/* add-object + end-object are joined to edit-object actuator */
|
|
Object *ob = main->object.first;
|
|
bProperty *prop;
|
|
bActuator *act;
|
|
bIpoActuator *ia;
|
|
bEditObjectActuator *eoa;
|
|
bAddObjectActuator *aoa;
|
|
while (ob) {
|
|
act = ob->actuators.first;
|
|
while (act) {
|
|
if(act->type==ACT_IPO) {
|
|
ia= act->data;
|
|
prop= get_property(ob, ia->name);
|
|
if(prop) {
|
|
ia->type= ACT_IPO_FROM_PROP;
|
|
}
|
|
}
|
|
else if(act->type==ACT_ADD_OBJECT) {
|
|
aoa= act->data;
|
|
eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
|
|
eoa->type= ACT_EDOB_ADD_OBJECT;
|
|
eoa->ob= aoa->ob;
|
|
eoa->time= aoa->time;
|
|
MEM_freeN(aoa);
|
|
act->data= eoa;
|
|
act->type= act->otype= ACT_EDIT_OBJECT;
|
|
}
|
|
else if(act->type==ACT_END_OBJECT) {
|
|
eoa= MEM_callocN(sizeof(bEditObjectActuator), "edit ob act");
|
|
eoa->type= ACT_EDOB_END_OBJECT;
|
|
act->data= eoa;
|
|
act->type= act->otype= ACT_EDIT_OBJECT;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 202) {
|
|
/* add-object and end-object are joined to edit-object
|
|
* actuator */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
while(ob) {
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_OBJECT) {
|
|
oa= act->data;
|
|
oa->flag &= ~(ACT_TORQUE_LOCAL|ACT_DROT_LOCAL); /* this actuator didn't do local/glob rot before */
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 204) {
|
|
/* patches for new physics */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
bSound *sound;
|
|
while(ob) {
|
|
|
|
/* please check this for demo20 files like
|
|
* original Egypt levels etc. converted
|
|
* rotation factor of 50 is not workable */
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_OBJECT) {
|
|
oa= act->data;
|
|
|
|
oa->forceloc[0]*= 25.0;
|
|
oa->forceloc[1]*= 25.0;
|
|
oa->forceloc[2]*= 25.0;
|
|
|
|
oa->forcerot[0]*= 10.0;
|
|
oa->forcerot[1]*= 10.0;
|
|
oa->forcerot[2]*= 10.0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
sound = main->sound.first;
|
|
while (sound) {
|
|
if (sound->volume < 0.01) {
|
|
sound->volume = 1.0;
|
|
}
|
|
sound = sound->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 205) {
|
|
/* patches for new physics */
|
|
Object *ob= main->object.first;
|
|
bActuator *act;
|
|
bSensor *sens;
|
|
bEditObjectActuator *oa;
|
|
bRaySensor *rs;
|
|
bCollisionSensor *cs;
|
|
while(ob) {
|
|
/* Set anisotropic friction off for old objects,
|
|
* values to 1.0. */
|
|
ob->gameflag &= ~OB_ANISOTROPIC_FRICTION;
|
|
ob->anisotropicFriction[0] = 1.0;
|
|
ob->anisotropicFriction[1] = 1.0;
|
|
ob->anisotropicFriction[2] = 1.0;
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_EDIT_OBJECT) {
|
|
/* Zero initial velocity for newly
|
|
* added objects */
|
|
oa= act->data;
|
|
oa->linVelocity[0] = 0.0;
|
|
oa->linVelocity[1] = 0.0;
|
|
oa->linVelocity[2] = 0.0;
|
|
oa->localflag = 0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
|
|
sens= ob->sensors.first;
|
|
while (sens) {
|
|
/* Extra fields for radar sensors. */
|
|
if(sens->type == SENS_RADAR) {
|
|
bRadarSensor *s = sens->data;
|
|
s->range = 10000.0;
|
|
}
|
|
|
|
/* Pulsing: defaults for new sensors. */
|
|
if(sens->type != SENS_ALWAYS) {
|
|
sens->pulse = 0;
|
|
sens->freq = 0;
|
|
} else {
|
|
sens->pulse = 1;
|
|
}
|
|
|
|
/* Invert: off. */
|
|
sens->invert = 0;
|
|
|
|
/* Collision and ray: default = trigger
|
|
* on property. The material field can
|
|
* remain empty. */
|
|
if(sens->type == SENS_COLLISION) {
|
|
cs = (bCollisionSensor*) sens->data;
|
|
cs->mode = 0;
|
|
}
|
|
if(sens->type == SENS_RAY) {
|
|
rs = (bRaySensor*) sens->data;
|
|
rs->mode = 0;
|
|
}
|
|
sens = sens->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
/* have to check the exact multiplier */
|
|
}
|
|
|
|
if(main->versionfile <= 210) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
while(sce) {
|
|
if(sce->r.postmul== 0.0) sce->r.postmul= 1.0;
|
|
if(sce->r.postgamma== 0.0) sce->r.postgamma= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 211) {
|
|
/* Render setting: per scene, the applicable gamma value
|
|
* can be set. Default is 1.0, which means no
|
|
* correction. */
|
|
bActuator *act;
|
|
bObjectActuator *oa;
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
while(sce) {
|
|
sce->r.gamma = 2.0;
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
/* added alpha in obcolor */
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
ob->col[3]= 1.0;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
/* added alpha in obcolor */
|
|
ob= main->object.first;
|
|
while(ob) {
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if (act->type==ACT_OBJECT) {
|
|
/* multiply velocity with 50 in old files */
|
|
oa= act->data;
|
|
if (fabs(oa->linearvelocity[0]) >= 0.01f)
|
|
oa->linearvelocity[0] *= 50.0;
|
|
if (fabs(oa->linearvelocity[1]) >= 0.01f)
|
|
oa->linearvelocity[1] *= 50.0;
|
|
if (fabs(oa->linearvelocity[2]) >= 0.01f)
|
|
oa->linearvelocity[2] *= 50.0;
|
|
if (fabs(oa->angularvelocity[0])>=0.01f)
|
|
oa->angularvelocity[0] *= 50.0;
|
|
if (fabs(oa->angularvelocity[1])>=0.01f)
|
|
oa->angularvelocity[1] *= 50.0;
|
|
if (fabs(oa->angularvelocity[2])>=0.01f)
|
|
oa->angularvelocity[2] *= 50.0;
|
|
}
|
|
act= act->next;
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 212) {
|
|
|
|
bSound* sound;
|
|
bProperty *prop;
|
|
Object *ob;
|
|
Mesh *me;
|
|
|
|
sound = main->sound.first;
|
|
while (sound)
|
|
{
|
|
sound->max_gain = 1.0;
|
|
sound->min_gain = 0.0;
|
|
sound->distance = 1.0;
|
|
|
|
if (sound->attenuation > 0.0)
|
|
sound->flags |= SOUND_FLAGS_3D;
|
|
else
|
|
sound->flags &= ~SOUND_FLAGS_3D;
|
|
|
|
sound = sound->id.next;
|
|
}
|
|
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
prop= ob->prop.first;
|
|
while(prop) {
|
|
if (prop->type == PROP_TIME) {
|
|
// convert old PROP_TIME values from int to float
|
|
*((float *)&prop->data) = (float) prop->data;
|
|
}
|
|
|
|
prop= prop->next;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
/* me->subdiv changed to reflect the actual reparametization
|
|
* better, and smeshes were removed - if it was a smesh make
|
|
* it a subsurf, and reset the subdiv level because subsurf
|
|
* takes a lot more work to calculate.
|
|
*/
|
|
for (me= main->mesh.first; me; me= me->id.next) {
|
|
if (me->flag&ME_SMESH) {
|
|
me->flag&= ~ME_SMESH;
|
|
me->flag|= ME_SUBSURF;
|
|
|
|
me->subdiv= 1;
|
|
} else {
|
|
if (me->subdiv<2)
|
|
me->subdiv= 1;
|
|
else
|
|
me->subdiv--;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(main->versionfile <= 220) {
|
|
Object *ob;
|
|
Mesh *me;
|
|
|
|
ob = main->object.first;
|
|
|
|
/* adapt form factor in order to get the 'old' physics
|
|
* behaviour back...*/
|
|
|
|
while (ob) {
|
|
/* in future, distinguish between different
|
|
* object bounding shapes */
|
|
ob->formfactor = 0.4f;
|
|
/* patch form factor , note that inertia equiv radius
|
|
* of a rotation symmetrical obj */
|
|
if (ob->inertia != 1.0) {
|
|
ob->formfactor /= ob->inertia * ob->inertia;
|
|
}
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
/* Began using alpha component of vertex colors, but
|
|
* old file vertex colors are undefined, reset them
|
|
* to be fully opaque. -zr
|
|
*/
|
|
for (me= main->mesh.first; me; me= me->id.next) {
|
|
if (me->mcol) {
|
|
int i;
|
|
|
|
for (i=0; i<me->totface*4; i++) {
|
|
MCol *mcol= &me->mcol[i];
|
|
mcol->a= 255;
|
|
}
|
|
}
|
|
if (me->tface) {
|
|
int i, j;
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
TFace *tf= &((TFace*) me->tface)[i];
|
|
|
|
for (j=0; j<4; j++) {
|
|
char *col= (char*) &tf->col[j];
|
|
|
|
col[0]= 255;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 221) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
// new variables for std-alone player and runtime
|
|
while(sce) {
|
|
|
|
sce->r.xplay= 640;
|
|
sce->r.yplay= 480;
|
|
sce->r.freqplay= 60;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 222) {
|
|
Scene *sce= main->scene.first;
|
|
|
|
// new variables for std-alone player and runtime
|
|
while(sce) {
|
|
|
|
sce->r.depth= 32;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
if(main->versionfile <= 223) {
|
|
VFont *vf;
|
|
Image *ima;
|
|
Object *ob;
|
|
|
|
for (vf= main->vfont.first; vf; vf= vf->id.next) {
|
|
if (BLI_streq(vf->name+strlen(vf->name)-6, ".Bfont")) {
|
|
strcpy(vf->name, "<builtin>");
|
|
}
|
|
}
|
|
|
|
/* Old textures animate at 25 FPS */
|
|
for (ima = main->image.first; ima; ima=ima->id.next){
|
|
ima->animspeed = 25;
|
|
}
|
|
|
|
/* Zr remapped some keyboard codes to be linear (stupid zr) */
|
|
for (ob= main->object.first; ob; ob= ob->id.next) {
|
|
bSensor *sens;
|
|
|
|
for (sens= ob->sensors.first; sens; sens= sens->next) {
|
|
if (sens->type==SENS_KEYBOARD) {
|
|
bKeyboardSensor *ks= sens->data;
|
|
|
|
ks->key= map_223_keybd_code_to_224_keybd_code(ks->key);
|
|
ks->qual= map_223_keybd_code_to_224_keybd_code(ks->qual);
|
|
ks->qual2= map_223_keybd_code_to_224_keybd_code(ks->qual2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 224) {
|
|
bSound* sound;
|
|
Scene *sce;
|
|
Mesh *me;
|
|
bScreen *sc;
|
|
|
|
for (sound=main->sound.first; sound; sound=sound->id.next)
|
|
{
|
|
if (sound->packedfile) {
|
|
if (sound->newpackedfile == NULL) {
|
|
sound->newpackedfile = sound->packedfile;
|
|
}
|
|
sound->packedfile = NULL;
|
|
}
|
|
}
|
|
/* Make sure that old subsurf meshes don't have zero subdivision level for rendering */
|
|
for (me=main->mesh.first; me; me=me->id.next){
|
|
if ((me->flag & ME_SUBSURF) && (me->subdivr==0))
|
|
me->subdivr=me->subdiv;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->r.stereomode = 1; // no stereo
|
|
}
|
|
|
|
/* some oldfile patch, moved from set_func_space */
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_IPO) {
|
|
SpaceSeq *sseq= (SpaceSeq*) sl;
|
|
sseq->v2d.keeptot= 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 225) {
|
|
World *wo;
|
|
/* Use Sumo for old games */
|
|
for (wo = main->world.first; wo; wo= wo->id.next) {
|
|
wo->physicsEngine = 2;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 227) {
|
|
Scene *sce;
|
|
Material *ma;
|
|
bScreen *sc;
|
|
Object *ob;
|
|
|
|
/* As of now, this insures that the transition from the old Track system
|
|
to the new full constraint Track is painless for everyone. - theeth
|
|
*/
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
ListBase *list;
|
|
list = &ob->constraints;
|
|
|
|
/* check for already existing TrackTo constraint
|
|
set their track and up flag correctly */
|
|
|
|
if (list){
|
|
bConstraint *curcon;
|
|
for (curcon = list->first; curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ob->type == OB_ARMATURE) {
|
|
if (ob->pose){
|
|
bConstraint *curcon;
|
|
bPoseChannel *pchan;
|
|
for (pchan = ob->pose->chanbase.first;
|
|
pchan; pchan=pchan->next){
|
|
for (curcon = pchan->constraints.first;
|
|
curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Change Ob->Track in real TrackTo constraint */
|
|
|
|
if (ob->track){
|
|
bConstraint *con;
|
|
bTrackToConstraint *data;
|
|
|
|
list = &ob->constraints;
|
|
if (list)
|
|
{
|
|
con = MEM_callocN(sizeof(bConstraint), "constraint");
|
|
strcpy (con->name, "AutoTrack");
|
|
unique_constraint_name(con, list);
|
|
con->flag |= CONSTRAINT_EXPAND;
|
|
con->enforce=1.0F;
|
|
con->type = CONSTRAINT_TYPE_TRACKTO;
|
|
data = (bTrackToConstraint *)
|
|
new_constraint_data(CONSTRAINT_TYPE_TRACKTO);
|
|
|
|
data->tar = ob->track;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
con->data= (void*) data;
|
|
BLI_addtail(list, con);
|
|
}
|
|
ob->track = 0;
|
|
}
|
|
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->audio.mixrate = 44100;
|
|
sce->audio.flag |= AUDIO_SCRUB;
|
|
sce->r.mode |= R_ENVMAP;
|
|
}
|
|
// init new shader vars
|
|
for (ma= main->mat.first; ma; ma= ma->id.next) {
|
|
ma->refrac= 4.0f;
|
|
ma->roughness= 0.5f;
|
|
ma->param[0]= 0.5f;
|
|
ma->param[1]= 0.1f;
|
|
ma->param[2]= 0.1f;
|
|
ma->param[3]= 0.05f;
|
|
}
|
|
// patch for old wrong max view2d settings, allows zooming out more
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *sac= (SpaceAction *) sl;
|
|
sac->v2d.max[0]= 32000;
|
|
}
|
|
else if (sl->spacetype==SPACE_NLA) {
|
|
SpaceNla *sla= (SpaceNla *) sl;
|
|
sla->v2d.max[0]= 32000;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 228) {
|
|
Scene *sce;
|
|
bScreen *sc;
|
|
Object *ob;
|
|
|
|
|
|
/* As of now, this insures that the transition from the old Track system
|
|
to the new full constraint Track is painless for everyone.*/
|
|
ob = main->object.first;
|
|
|
|
while (ob) {
|
|
ListBase *list;
|
|
list = &ob->constraints;
|
|
|
|
/* check for already existing TrackTo constraint
|
|
set their track and up flag correctly */
|
|
|
|
if (list){
|
|
bConstraint *curcon;
|
|
for (curcon = list->first; curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ob->type == OB_ARMATURE) {
|
|
if (ob->pose){
|
|
bConstraint *curcon;
|
|
bPoseChannel *pchan;
|
|
for (pchan = ob->pose->chanbase.first;
|
|
pchan; pchan=pchan->next){
|
|
for (curcon = pchan->constraints.first;
|
|
curcon; curcon=curcon->next){
|
|
if (curcon->type == CONSTRAINT_TYPE_TRACKTO){
|
|
bTrackToConstraint *data = curcon->data;
|
|
data->reserved1 = ob->trackflag;
|
|
data->reserved2 = ob->upflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ob = ob->id.next;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
sce->r.mode |= R_ENVMAP;
|
|
}
|
|
|
|
// convert old mainb values for new button panels
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if (sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *sbuts= (SpaceButs *) sl;
|
|
|
|
sbuts->v2d.maxzoom= 1.2f;
|
|
|
|
if(sbuts->mainb==BUTS_LAMP) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
|
|
}
|
|
else if(sbuts->mainb==BUTS_MAT) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_TEX) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
|
|
}
|
|
else if(sbuts->mainb==BUTS_ANIM) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_WORLD) {
|
|
sbuts->mainb= CONTEXT_SCENE;
|
|
sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_WORLD;
|
|
}
|
|
else if(sbuts->mainb==BUTS_RENDER) {
|
|
sbuts->mainb= CONTEXT_SCENE;
|
|
sbuts->tab[CONTEXT_SCENE]= TAB_SCENE_RENDER;
|
|
}
|
|
else if(sbuts->mainb==BUTS_GAME) {
|
|
sbuts->mainb= CONTEXT_LOGIC;
|
|
}
|
|
else if(sbuts->mainb==BUTS_FPAINT) {
|
|
sbuts->mainb= CONTEXT_EDITING;
|
|
}
|
|
else if(sbuts->mainb==BUTS_RADIO) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_RAD;
|
|
}
|
|
else if(sbuts->mainb==BUTS_CONSTRAINT) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_SCRIPT) {
|
|
sbuts->mainb= CONTEXT_OBJECT;
|
|
}
|
|
else if(sbuts->mainb==BUTS_EDIT) {
|
|
sbuts->mainb= CONTEXT_EDITING;
|
|
}
|
|
else sbuts->mainb= CONTEXT_SCENE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* ton: made this 230 instead of 229,
|
|
to be sure (tuho files) and this is a reliable check anyway
|
|
nevertheless, we might need to think over a fitness (initialize)
|
|
check apart from the do_versions() */
|
|
|
|
if(main->versionfile <= 230) {
|
|
bScreen *sc;
|
|
|
|
// new variable blockscale, for panels in any area
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
|
|
/* added: 5x better zoom in for action */
|
|
if(sl->spacetype==SPACE_ACTION) {
|
|
SpaceAction *sac= (SpaceAction *)sl;
|
|
sac->v2d.maxzoom= 50;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 231) {
|
|
/* new bit flags for showing/hiding grid floor and axes */
|
|
bScreen *sc = main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridflag==0) {
|
|
v3d->gridflag |= V3D_SHOW_X;
|
|
v3d->gridflag |= V3D_SHOW_Y;
|
|
v3d->gridflag |= V3D_SHOW_FLOOR;
|
|
v3d->gridflag &= ~V3D_SHOW_Z;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 231) {
|
|
Material *ma= main->mat.first;
|
|
bScreen *sc = main->screen.first;
|
|
Scene *sce;
|
|
Lamp *la;
|
|
World *wrld;
|
|
|
|
while(ma) {
|
|
if(ma->fresnel_tra_i==0.0) ma->fresnel_tra_i= 1.25;
|
|
if(ma->fresnel_mir_i==0.0) ma->fresnel_mir_i= 1.25;
|
|
if(ma->ang==0.0) {
|
|
ma->ang= 1.0;
|
|
ma->ray_depth= 2;
|
|
ma->ray_depth_tra= 2;
|
|
ma->fresnel_tra= 0.0;
|
|
ma->fresnel_mir= 0.0;
|
|
}
|
|
else if(ma->ang<1.0) { // temporal, because of IOR & fresnel change
|
|
ma->ang= 1.0f/ma->ang;
|
|
ma->fresnel_tra= ma->ang;
|
|
ma->fresnel_mir= ma->ang;
|
|
}
|
|
ma= ma->id.next;
|
|
}
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.gauss==0.0) sce->r.gauss= 1.0;
|
|
sce= sce->id.next;
|
|
}
|
|
la= main->lamp.first;
|
|
while(la) {
|
|
if(la->k==0.0) la->k= 1.0;
|
|
if(la->ray_samp==0) la->ray_samp= 1;
|
|
if(la->ray_sampy==0) la->ray_sampy= 1;
|
|
if(la->ray_sampz==0) la->ray_sampz= 1;
|
|
if(la->area_size==0.0) la->area_size= 1.0;
|
|
if(la->area_sizey==0.0) la->area_sizey= 1.0;
|
|
if(la->area_sizez==0.0) la->area_sizez= 1.0;
|
|
la= la->id.next;
|
|
}
|
|
wrld= main->world.first;
|
|
while(wrld) {
|
|
if(wrld->range==0.0) {
|
|
wrld->range= 1.0f/wrld->exposure;
|
|
}
|
|
wrld= wrld->id.next;
|
|
}
|
|
|
|
/* new bit flags for showing/hiding grid floor and axes */
|
|
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while (sl) {
|
|
if (sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
|
|
if (v3d->gridflag==0) {
|
|
v3d->gridflag |= V3D_SHOW_X;
|
|
v3d->gridflag |= V3D_SHOW_Y;
|
|
v3d->gridflag |= V3D_SHOW_FLOOR;
|
|
v3d->gridflag &= ~V3D_SHOW_Z;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 232) {
|
|
Tex *tex= main->tex.first;
|
|
World *wrld= main->world.first;
|
|
bScreen *sc;
|
|
Scene *sce;
|
|
|
|
while(tex) {
|
|
if((tex->flag & (TEX_CHECKER_ODD+TEX_CHECKER_EVEN))==0) {
|
|
tex->flag |= TEX_CHECKER_ODD;
|
|
}
|
|
/* copied from kernel texture.c */
|
|
if(tex->ns_outscale==0.0) {
|
|
/* musgrave */
|
|
tex->mg_H = 1.0f;
|
|
tex->mg_lacunarity = 2.0f;
|
|
tex->mg_octaves = 2.0f;
|
|
tex->mg_offset = 1.0f;
|
|
tex->mg_gain = 1.0f;
|
|
tex->ns_outscale = 1.0f;
|
|
/* distnoise */
|
|
tex->dist_amount = 1.0f;
|
|
/* voronoi */
|
|
tex->vn_w1 = 1.0f;
|
|
tex->vn_mexp = 2.5f;
|
|
}
|
|
tex= tex->id.next;
|
|
}
|
|
|
|
while(wrld) {
|
|
if(wrld->aodist==0.0) {
|
|
wrld->aodist= 10.0f;
|
|
wrld->aobias= 0.05f;
|
|
}
|
|
if(wrld->aosamp==0.0) wrld->aosamp= 5;
|
|
if(wrld->aoenergy==0.0) wrld->aoenergy= 1.0;
|
|
wrld= wrld->id.next;
|
|
}
|
|
|
|
|
|
// new variable blockscale, for panels in any area, do again because new
|
|
// areas didnt initialize it to 0.7 yet
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
|
|
|
|
/* added: 5x better zoom in for nla */
|
|
if(sl->spacetype==SPACE_NLA) {
|
|
SpaceNla *snla= (SpaceNla *)sl;
|
|
snla->v2d.maxzoom= 50;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
sce= main->scene.first;
|
|
while(sce) {
|
|
if(sce->r.ocres==0) sce->r.ocres= 64;
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
}
|
|
if(main->versionfile <= 233) {
|
|
bScreen *sc;
|
|
Material *ma= main->mat.first;
|
|
Object *ob= main->object.first;
|
|
|
|
while(ma) {
|
|
if(ma->rampfac_col==0.0) ma->rampfac_col= 1.0;
|
|
if(ma->rampfac_spec==0.0) ma->rampfac_spec= 1.0;
|
|
if(ma->pr_lamp==0) ma->pr_lamp= 3;
|
|
ma= ma->id.next;
|
|
}
|
|
|
|
/* this should have been done loooong before! */
|
|
while(ob) {
|
|
if(ob->ipowin==0) ob->ipowin= ID_OB;
|
|
ob= ob->id.next;
|
|
}
|
|
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
v3d->flag |= V3D_SELECT_OUTLINE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 234) {
|
|
Scene *sce;
|
|
World *wo;
|
|
bScreen *sc;
|
|
int set_zbuf_sel=0;
|
|
|
|
// force sumo engine to be active
|
|
for (wo = main->world.first; wo; wo= wo->id.next) {
|
|
if(wo->physicsEngine==0) wo->physicsEngine = 2;
|
|
}
|
|
|
|
for (sce= main->scene.first; sce; sce= sce->id.next) {
|
|
if(sce->selectmode==0) {
|
|
sce->selectmode= SCE_SELECT_VERTEX;
|
|
set_zbuf_sel= 1;
|
|
}
|
|
}
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
if(set_zbuf_sel) v3d->flag |= V3D_ZBUF_SELECT;
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
SpaceText *st= (SpaceText *)sl;
|
|
if(st->tabnumber==0) st->tabnumber= 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 235) {
|
|
Tex *tex= main->tex.first;
|
|
Scene *sce= main->scene.first;
|
|
Sequence *seq;
|
|
Editing *ed;
|
|
|
|
while(tex) {
|
|
if(tex->nabla==0.0) tex->nabla= 0.025f;
|
|
tex= tex->id.next;
|
|
}
|
|
while(sce) {
|
|
sce->r.postsat= 1.0;
|
|
ed= sce->ed;
|
|
if(ed) {
|
|
WHILE_SEQ(&ed->seqbase) {
|
|
if(seq->type==SEQ_IMAGE || seq->type==SEQ_MOVIE) seq->flag |= SEQ_MAKE_PREMUL;
|
|
}
|
|
END_SEQ
|
|
}
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
}
|
|
if(main->versionfile <= 236) {
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
Camera *cam= main->camera.first;
|
|
Material *ma;
|
|
bScreen *sc;
|
|
|
|
while(sce) {
|
|
sce->r.mode &= ~R_ZBLUR; // disabled for release
|
|
|
|
if(sce->r.postsat==0.0) sce->r.postsat= 1.0f;
|
|
|
|
if(sce->r.zgamma==0.0) {
|
|
sce->r.focus= 0.9f;
|
|
sce->r.zgamma= 1.0f;
|
|
sce->r.zsigma= 4.0f;
|
|
sce->r.zblur= 10.0f;
|
|
sce->r.zmin= 0.8f;
|
|
}
|
|
if(sce->editbutsize==0.0) sce->editbutsize= 0.1f;
|
|
|
|
sce= sce->id.next;
|
|
}
|
|
while(cam) {
|
|
if(cam->ortho_scale==0.0) {
|
|
cam->ortho_scale= 256.0f/cam->lens;
|
|
if(cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
|
|
}
|
|
cam= cam->id.next;
|
|
}
|
|
/* set manipulator type */
|
|
/* force oops draw if depgraph was set*/
|
|
/* set time line var */
|
|
for (sc= main->screen.first; sc; sc= sc->id.next) {
|
|
ScrArea *sa;
|
|
for (sa= sc->areabase.first; sa; sa= sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D *)sl;
|
|
if(v3d->twtype==0) v3d->twtype= V3D_MANIP_TRANSLATE;
|
|
}
|
|
#ifndef SHOWDEPGRAPH
|
|
if(sl->spacetype==SPACE_OOPS) {
|
|
if ( ((SpaceOops *)sl)->type==SO_DEPSGRAPH)
|
|
((SpaceOops *)sl)->type=SO_OOPS;
|
|
}
|
|
#endif
|
|
if(sl->spacetype==SPACE_TIME) {
|
|
SpaceTime *stime= (SpaceTime *)sl;
|
|
if(stime->redraws==0)
|
|
stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// init new shader vars
|
|
for (ma= main->mat.first; ma; ma= ma->id.next) {
|
|
if(ma->darkness==0.0) {
|
|
ma->rms=0.1f;
|
|
ma->darkness=1.0f;
|
|
}
|
|
}
|
|
|
|
/* softbody init new vars */
|
|
for(ob= main->object.first; ob; ob= ob->id.next) {
|
|
if(ob->soft) {
|
|
if(ob->soft->defgoal==0.0) ob->soft->defgoal= 0.7f;
|
|
if(ob->soft->physics_speed==0.0) ob->soft->physics_speed= 1.0f;
|
|
|
|
if(ob->soft->interval==0) {
|
|
ob->soft->interval= 2;
|
|
ob->soft->sfra= 1;
|
|
ob->soft->efra= 100;
|
|
}
|
|
}
|
|
if(ob->soft && ob->soft->vertgroup==0) {
|
|
bDeformGroup *locGroup = get_named_vertexgroup(ob, "SOFTGOAL");
|
|
if(locGroup){
|
|
/* retrieve index for that group */
|
|
ob->soft->vertgroup = 1 + get_defgroup_num(ob, locGroup);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 237) {
|
|
bArmature *arm;
|
|
bConstraint *con;
|
|
Object *ob;
|
|
|
|
// armature recode checks
|
|
for(arm= main->armature.first; arm; arm= arm->id.next) {
|
|
where_is_armature(arm);
|
|
}
|
|
for(ob= main->object.first; ob; ob= ob->id.next) {
|
|
if(ob->parent) {
|
|
Object *parent= newlibadr(fd, lib, ob->parent);
|
|
if (parent && parent->type==OB_LATTICE)
|
|
ob->partype = PARSKEL;
|
|
}
|
|
|
|
// btw. armature_rebuild_pose is further only called on leave editmode
|
|
if(ob->type==OB_ARMATURE) {
|
|
if(ob->pose)
|
|
ob->pose->flag |= POSE_RECALC;
|
|
ob->recalc |= OB_RECALC; // cannot call stuff now (pointers!), done in setup_app_data
|
|
|
|
/* new generic xray option */
|
|
arm= newlibadr(fd, lib, ob->data);
|
|
if(arm->flag & ARM_DRAWXRAY) {
|
|
ob->dtx |= OB_DRAWXRAY;
|
|
}
|
|
} else if (ob->type==OB_MESH) {
|
|
Mesh *me = newlibadr(fd, lib, ob->data);
|
|
|
|
if ((me->flag&ME_SUBSURF)) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
|
|
|
|
smd->levels = MAX2(1, me->subdiv);
|
|
smd->renderLevels = MAX2(1, me->subdivr);
|
|
smd->subdivType = me->subsurftype;
|
|
|
|
smd->modifier.mode = 0;
|
|
if (me->subdiv!=0)
|
|
smd->modifier.mode |= 1;
|
|
if (me->subdivr!=0)
|
|
smd->modifier.mode |= 2;
|
|
if (me->flag&ME_OPT_EDGES)
|
|
smd->flags |= eSubsurfModifierFlag_ControlEdges;
|
|
|
|
BLI_addtail(&ob->modifiers, smd);
|
|
}
|
|
}
|
|
|
|
// follow path constraint needs to set the 'path' option in curves...
|
|
for(con=ob->constraints.first; con; con= con->next) {
|
|
if(con->type==CONSTRAINT_TYPE_FOLLOWPATH) {
|
|
bFollowPathConstraint *data = con->data;
|
|
Object *obc= newlibadr(fd, lib, data->tar);
|
|
|
|
if(obc && obc->type==OB_CURVE) {
|
|
Curve *cu= newlibadr(fd, lib, obc->data);
|
|
if(cu) cu->flag |= CU_PATH;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 238) {
|
|
Lattice *lt;
|
|
Object *ob;
|
|
bArmature *arm;
|
|
Mesh *me;
|
|
Key *key;
|
|
Scene *sce= main->scene.first;
|
|
|
|
while(sce){
|
|
if(sce->toolsettings == NULL){
|
|
sce->toolsettings = MEM_mallocN(sizeof(struct ToolSettings),"Tool Settings Struct");
|
|
sce->toolsettings->cornertype=0;
|
|
sce->toolsettings->degr = 90;
|
|
sce->toolsettings->step = 9;
|
|
sce->toolsettings->turn = 1;
|
|
sce->toolsettings->extr_offs = 1;
|
|
sce->toolsettings->doublimit = 0.001f;
|
|
sce->toolsettings->segments = 32;
|
|
sce->toolsettings->rings = 32;
|
|
sce->toolsettings->vertices = 32;
|
|
sce->toolsettings->editbutflag =1;
|
|
}
|
|
sce= sce->id.next;
|
|
}
|
|
|
|
for (lt=main->latt.first; lt; lt=lt->id.next) {
|
|
if (lt->fu==0.0 && lt->fv==0.0 && lt->fw==0.0) {
|
|
calc_lat_fudu(lt->flag, lt->pntsu, <->fu, <->du);
|
|
calc_lat_fudu(lt->flag, lt->pntsv, <->fv, <->dv);
|
|
calc_lat_fudu(lt->flag, lt->pntsw, <->fw, <->dw);
|
|
}
|
|
}
|
|
|
|
for(ob=main->object.first; ob; ob= ob->id.next) {
|
|
ModifierData *md;
|
|
PartEff *paf;
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
if (md->type==eModifierType_Subsurf) {
|
|
SubsurfModifierData *smd = (SubsurfModifierData*) md;
|
|
|
|
smd->flags &= ~(eSubsurfModifierFlag_Incremental|eSubsurfModifierFlag_DebugIncr);
|
|
}
|
|
}
|
|
|
|
if ((ob->softflag&OB_SB_ENABLE) && !modifiers_findByType(ob, eModifierType_Softbody)) {
|
|
if (ob->softflag&OB_SB_POSTDEF) {
|
|
md = ob->modifiers.first;
|
|
|
|
while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
|
|
md = md->next;
|
|
}
|
|
|
|
BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(eModifierType_Softbody));
|
|
} else {
|
|
BLI_addhead(&ob->modifiers, modifier_new(eModifierType_Softbody));
|
|
}
|
|
|
|
ob->softflag &= ~OB_SB_ENABLE;
|
|
}
|
|
if(ob->pose) {
|
|
bPoseChannel *pchan;
|
|
bConstraint *con;
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
|
|
// note, pchan->bone is also lib-link stuff
|
|
if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
|
|
pchan->limitmin[0]= pchan->limitmin[1]= pchan->limitmin[2]= -180.0f;
|
|
pchan->limitmax[0]= pchan->limitmax[1]= pchan->limitmax[2]= 180.0f;
|
|
|
|
for(con= pchan->constraints.first; con; con= con->next) {
|
|
if(con->type == CONSTRAINT_TYPE_KINEMATIC) {
|
|
bKinematicConstraint *data = (bKinematicConstraint*)con->data;
|
|
data->weight = 1.0f;
|
|
data->orientweight = 1.0f;
|
|
data->flag &= ~CONSTRAINT_IK_ROT;
|
|
|
|
/* enforce conversion from old IK_TOPARENT to rootbone index */
|
|
data->rootbone= -1;
|
|
|
|
/* update_pose_etc handles rootbone==-1 */
|
|
ob->pose->flag |= POSE_RECALC;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
paf = give_parteff(ob);
|
|
if (paf) {
|
|
if(paf->disp == 0)
|
|
paf->disp = 100;
|
|
if(paf->speedtex == 0)
|
|
paf->speedtex = 8;
|
|
if(paf->omat == 0)
|
|
paf->omat = 1;
|
|
}
|
|
}
|
|
|
|
for(arm=main->armature.first; arm; arm= arm->id.next) {
|
|
bone_version_238(&arm->bonebase);
|
|
arm->deformflag |= ARM_DEF_VGROUP;
|
|
}
|
|
|
|
for(me=main->mesh.first; me; me= me->id.next) {
|
|
if (!me->medge) {
|
|
make_edges(me, 1); /* 1 = use mface->edcode */
|
|
} else {
|
|
mesh_strip_loose_faces(me);
|
|
}
|
|
}
|
|
|
|
for(key= main->key.first; key; key= key->id.next) {
|
|
KeyBlock *kb;
|
|
int index= 1;
|
|
|
|
/* trick to find out if we already introduced adrcode */
|
|
for(kb= key->block.first; kb; kb= kb->next)
|
|
if(kb->adrcode) break;
|
|
|
|
if(kb==NULL) {
|
|
for(kb= key->block.first; kb; kb= kb->next) {
|
|
if(kb==key->refkey) {
|
|
if(kb->name[0]==0)
|
|
strcpy(kb->name, "Basis");
|
|
}
|
|
else {
|
|
if(kb->name[0]==0)
|
|
sprintf(kb->name, "Key %d", index);
|
|
kb->adrcode= index++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(main->versionfile <= 239) {
|
|
bArmature *arm;
|
|
Object *ob;
|
|
Scene *sce= main->scene.first;
|
|
Camera *cam= main->camera.first;
|
|
Material *ma= main->mat.first;
|
|
int set_passepartout= 0;
|
|
|
|
/* deformflag is local in modifier now */
|
|
for(ob=main->object.first; ob; ob= ob->id.next) {
|
|
ModifierData *md;
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
if (md->type==eModifierType_Armature) {
|
|
ArmatureModifierData *amd = (ArmatureModifierData*) md;
|
|
if(amd->object && amd->deformflag==0) {
|
|
Object *oba= newlibadr(fd, lib, amd->object);
|
|
bArmature *arm= newlibadr(fd, lib, oba->data);
|
|
amd->deformflag= arm->deformflag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* updating stepsize for ghost drawing */
|
|
for(arm= main->armature.first; arm; arm= arm->id.next) {
|
|
if (arm->ghostsize==0) arm->ghostsize=1;
|
|
}
|
|
|
|
for(;sce;sce= sce->id.next) {
|
|
/* make 'innervert' the default subdivide type, for backwards compat */
|
|
sce->toolsettings->cornertype=1;
|
|
|
|
if(sce->r.scemode & R_PASSEPARTOUT) {
|
|
set_passepartout= 1;
|
|
sce->r.scemode &= ~R_PASSEPARTOUT;
|
|
}
|
|
/* gauss is filter variable now */
|
|
if(sce->r.mode & R_GAUSS) {
|
|
sce->r.filtertype= R_FILTER_GAUSS;
|
|
sce->r.mode &= ~R_GAUSS;
|
|
}
|
|
}
|
|
|
|
for(;cam; cam= cam->id.next) {
|
|
if(set_passepartout)
|
|
cam->flag |= CAM_SHOWPASSEPARTOUT;
|
|
|
|
/* make sure old cameras have title safe on */
|
|
|
|
/* *** to be uncommented before 2.40 release! *** */
|
|
/*
|
|
if (!(cam->flag & CAM_SHOWTITLESAFE))
|
|
cam->flag |= CAM_SHOWTITLESAFE;
|
|
*/
|
|
|
|
/* set an appropriate camera passepartout alpha */
|
|
if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
|
|
}
|
|
|
|
for(; ma; ma= ma->id.next) {
|
|
if(ma->strand_sta==0.0f) {
|
|
ma->strand_sta= ma->strand_end= 1.0f;
|
|
ma->mode |= MA_TANGENT_STR;
|
|
}
|
|
/* remove this test before 2.40 too! pad is set to denote check was done */
|
|
if(ma->pad==0) {
|
|
if(ma->mode & MA_TRACEBLE) ma->mode |= MA_SHADBUF;
|
|
ma->pad= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
|
|
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
|
|
|
|
/* don't forget to set version number in blender.c! */
|
|
}
|
|
|
|
static void lib_link_all(FileData *fd, Main *main)
|
|
{
|
|
lib_link_screen(fd, main);
|
|
lib_link_scene(fd, main);
|
|
lib_link_object(fd, main);
|
|
lib_link_curve(fd, main);
|
|
lib_link_mball(fd, main);
|
|
lib_link_material(fd, main);
|
|
lib_link_texture(fd, main);
|
|
lib_link_image(fd, main);
|
|
lib_link_ipo(fd, main);
|
|
lib_link_key(fd, main);
|
|
lib_link_world(fd, main);
|
|
lib_link_lamp(fd, main);
|
|
lib_link_latt(fd, main);
|
|
lib_link_text(fd, main);
|
|
lib_link_camera(fd, main);
|
|
lib_link_sound(fd, main);
|
|
lib_link_group(fd, main);
|
|
lib_link_armature(fd, main);
|
|
lib_link_action(fd, main);
|
|
lib_link_vfont(fd, main);
|
|
|
|
lib_link_mesh(fd, main); /* as last: tpage images with users at zero */
|
|
|
|
lib_link_library(fd, main); /* only init users */
|
|
}
|
|
|
|
static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
|
|
{
|
|
Link *link;
|
|
|
|
bfd->user= read_struct(fd, bhead, "user def");
|
|
bfd->user->themes.first= bfd->user->themes.last= NULL;
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
|
|
/* read all attached data */
|
|
while(bhead && bhead->code==DATA) {
|
|
link= read_struct(fd, bhead, "user def data");
|
|
BLI_addtail(&bfd->user->themes, link);
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
|
|
return bhead;
|
|
}
|
|
|
|
BlendFileData *blo_read_file_internal(FileData *fd, BlendReadError *error_r)
|
|
{
|
|
BHead *bhead= blo_firstbhead(fd);
|
|
BlendFileData *bfd;
|
|
FileGlobal *fg = (FileGlobal *)NULL;
|
|
|
|
bfd= MEM_callocN(sizeof(BlendFileData), "blendfiledata");
|
|
bfd->main= MEM_callocN(sizeof(Main), "main");
|
|
BLI_addtail(&fd->mainlist, bfd->main);
|
|
|
|
bfd->main->versionfile= fd->fileversion;
|
|
|
|
while(bhead) {
|
|
switch(bhead->code) {
|
|
case GLOB:
|
|
case DATA:
|
|
case DNA1:
|
|
case TEST:
|
|
case REND:
|
|
if (bhead->code==GLOB) {
|
|
fg= read_struct(fd, bhead, "REND");
|
|
}
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
break;
|
|
case USER:
|
|
bhead= read_userdef(bfd, fd, bhead);
|
|
break;
|
|
case ENDB:
|
|
bhead = NULL;
|
|
break;
|
|
|
|
case ID_LI:
|
|
bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
|
|
break;
|
|
case ID_ID:
|
|
/* always adds to the most recently loaded
|
|
* ID_LI block, see direct_link_library.
|
|
* this is part of the file format definition.
|
|
*/
|
|
bhead = read_libblock(fd, fd->mainlist.last, bhead, LIB_READ+LIB_EXTERN, NULL);
|
|
break;
|
|
|
|
default:
|
|
bhead = read_libblock(fd, bfd->main, bhead, LIB_LOCAL, NULL);
|
|
}
|
|
}
|
|
|
|
/* before read_libraries */
|
|
do_versions(fd, NULL, bfd->main);
|
|
|
|
read_libraries(fd, &fd->mainlist);
|
|
blo_join_main(&fd->mainlist);
|
|
|
|
lib_link_all(fd, bfd->main);
|
|
link_global(fd, bfd, fg); /* as last */
|
|
|
|
/* removed here: check for existance of curscreen/scene, moved to kernel setup_app */
|
|
|
|
MEM_freeN(fg);
|
|
|
|
return bfd;
|
|
}
|
|
|
|
/* ************* APPEND LIBRARY ************** */
|
|
|
|
static BHead *find_previous_lib(FileData *fd, BHead *bhead)
|
|
{
|
|
for (; bhead; bhead= blo_prevbhead(fd, bhead))
|
|
if (bhead->code==ID_LI)
|
|
break;
|
|
|
|
return bhead;
|
|
}
|
|
|
|
static BHead *find_bhead(FileData *fd, void *old)
|
|
{
|
|
BHead *bhead;
|
|
|
|
if (!old)
|
|
return NULL;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead))
|
|
if (bhead->old==old)
|
|
return bhead;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static ID *is_yet_read(Main *mainvar, BHead *bhead)
|
|
{
|
|
ListBase *lb;
|
|
ID *idtest, *id;
|
|
|
|
// BHEAD+DATA dependancy
|
|
idtest= (ID *)(bhead +1);
|
|
lb= wich_libbase(mainvar, GS(idtest->name));
|
|
if(lb) {
|
|
id= lb->first;
|
|
while(id) {
|
|
if( strcmp(id->name, idtest->name)==0 ) return id;
|
|
id= id->next;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void expand_doit(FileData *fd, Main *mainvar, void *old)
|
|
{
|
|
BHead *bhead;
|
|
ID *id;
|
|
|
|
bhead= find_bhead(fd, old);
|
|
if(bhead) {
|
|
/* from another library? */
|
|
if(bhead->code==ID_ID) {
|
|
BHead *bheadlib= find_previous_lib(fd, bhead);
|
|
|
|
if(bheadlib) {
|
|
// BHEAD+DATA dependancy
|
|
Library *lib= (Library *)(bheadlib+1);
|
|
mainvar= blo_find_main(&fd->mainlist, lib->name);
|
|
|
|
id= is_yet_read(mainvar, bhead);
|
|
|
|
if(id==0) {
|
|
read_libblock(fd, mainvar, bhead, LIB_READ+LIB_INDIRECT, NULL);
|
|
printf("expand: other lib %s\n", lib->name);
|
|
}
|
|
else {
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
printf("expand: already linked: %s lib: %s\n", id->name, lib->name);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
id= is_yet_read(mainvar, bhead);
|
|
if(id==0) {
|
|
// BHEAD+DATA dependancy
|
|
id= (ID *)(bhead+1);
|
|
read_libblock(fd, mainvar, bhead, LIB_TESTIND, NULL);
|
|
}
|
|
else {
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
/* printf("expand: already read %s\n", id->name); */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_key(FileData *fd, Main *mainvar, Key *key)
|
|
{
|
|
expand_doit(fd, mainvar, key->ipo);
|
|
}
|
|
|
|
|
|
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
|
|
{
|
|
expand_doit(fd, mainvar, tex->ima);
|
|
expand_doit(fd, mainvar, tex->ipo);
|
|
}
|
|
|
|
static void expand_material(FileData *fd, Main *mainvar, Material *ma)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(ma->mtex[a]) {
|
|
expand_doit(fd, mainvar, ma->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, ma->mtex[a]->object);
|
|
}
|
|
}
|
|
expand_doit(fd, mainvar, ma->ipo);
|
|
}
|
|
|
|
static void expand_lamp(FileData *fd, Main *mainvar, Lamp *la)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(la->mtex[a]) {
|
|
expand_doit(fd, mainvar, la->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, la->mtex[a]->object);
|
|
}
|
|
}
|
|
expand_doit(fd, mainvar, la->ipo);
|
|
}
|
|
|
|
static void expand_lattice(FileData *fd, Main *mainvar, Lattice *lt)
|
|
{
|
|
expand_doit(fd, mainvar, lt->ipo);
|
|
expand_doit(fd, mainvar, lt->key);
|
|
}
|
|
|
|
|
|
static void expand_world(FileData *fd, Main *mainvar, World *wrld)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(wrld->mtex[a]) {
|
|
expand_doit(fd, mainvar, wrld->mtex[a]->tex);
|
|
expand_doit(fd, mainvar, wrld->mtex[a]->object);
|
|
}
|
|
}
|
|
expand_doit(fd, mainvar, wrld->ipo);
|
|
}
|
|
|
|
|
|
static void expand_mball(FileData *fd, Main *mainvar, MetaBall *mb)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<mb->totcol; a++) {
|
|
expand_doit(fd, mainvar, mb->mat[a]);
|
|
}
|
|
}
|
|
|
|
static void expand_curve(FileData *fd, Main *mainvar, Curve *cu)
|
|
{
|
|
int a;
|
|
|
|
for(a=0; a<cu->totcol; a++) {
|
|
expand_doit(fd, mainvar, cu->mat[a]);
|
|
}
|
|
expand_doit(fd, mainvar, cu->vfont);
|
|
expand_doit(fd, mainvar, cu->vfontb);
|
|
expand_doit(fd, mainvar, cu->vfonti);
|
|
expand_doit(fd, mainvar, cu->vfontbi);
|
|
expand_doit(fd, mainvar, cu->key);
|
|
expand_doit(fd, mainvar, cu->ipo);
|
|
expand_doit(fd, mainvar, cu->bevobj);
|
|
expand_doit(fd, mainvar, cu->taperobj);
|
|
expand_doit(fd, mainvar, cu->textoncurve);
|
|
}
|
|
|
|
static void expand_mesh(FileData *fd, Main *mainvar, Mesh *me)
|
|
{
|
|
int a;
|
|
TFace *tface;
|
|
|
|
for(a=0; a<me->totcol; a++) {
|
|
expand_doit(fd, mainvar, me->mat[a]);
|
|
}
|
|
|
|
expand_doit(fd, mainvar, me->key);
|
|
expand_doit(fd, mainvar, me->texcomesh);
|
|
|
|
if(me->tface) {
|
|
tface= me->tface;
|
|
a= me->totface;
|
|
while(a--) {
|
|
if(tface->tpage) expand_doit(fd, mainvar, tface->tpage);
|
|
tface++;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_constraints(FileData *fd, Main *mainvar, ListBase *lb)
|
|
{
|
|
bConstraint *curcon;
|
|
|
|
for (curcon=lb->first; curcon; curcon=curcon->next) {
|
|
switch (curcon->type) {
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
{
|
|
bActionConstraint *data = (bActionConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
expand_doit(fd, mainvar, data->act);
|
|
}
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
{
|
|
bLocateLikeConstraint *data = (bLocateLikeConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
{
|
|
bRotateLikeConstraint *data = (bRotateLikeConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
{
|
|
bKinematicConstraint *data = (bKinematicConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
{
|
|
bTrackToConstraint *data = (bTrackToConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
{
|
|
bMinMaxConstraint *data = (bMinMaxConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
{
|
|
bLockTrackConstraint *data = (bLockTrackConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
{
|
|
bFollowPathConstraint *data = (bFollowPathConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_DISTANCELIMIT:
|
|
{
|
|
bDistanceLimitConstraint *data = (bDistanceLimitConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
{
|
|
bStretchToConstraint *data = (bStretchToConstraint*)curcon->data;
|
|
expand_doit(fd, mainvar, data->tar);
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_NULL:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void expand_bones(FileData *fd, Main *mainvar, Bone *bone)
|
|
{
|
|
Bone *curBone;
|
|
|
|
for (curBone = bone->childbase.first; curBone; curBone=curBone->next) {
|
|
expand_bones(fd, mainvar, curBone);
|
|
}
|
|
|
|
}
|
|
|
|
static void expand_pose(FileData *fd, Main *mainvar, bPose *pose)
|
|
{
|
|
bPoseChannel *chan;
|
|
|
|
if (!pose)
|
|
return;
|
|
|
|
for (chan = pose->chanbase.first; chan; chan=chan->next) {
|
|
expand_constraints(fd, mainvar, &chan->constraints);
|
|
}
|
|
}
|
|
|
|
static void expand_armature(FileData *fd, Main *mainvar, bArmature *arm)
|
|
{
|
|
Bone *curBone;
|
|
|
|
for (curBone = arm->bonebase.first; curBone; curBone=curBone->next) {
|
|
expand_bones(fd, mainvar, curBone);
|
|
}
|
|
}
|
|
|
|
static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *chanbase)
|
|
{
|
|
bConstraintChannel *chan;
|
|
for (chan=chanbase->first; chan; chan=chan->next){
|
|
expand_doit(fd, mainvar, chan->ipo);
|
|
}
|
|
}
|
|
|
|
static void expand_action(FileData *fd, Main *mainvar, bAction *act)
|
|
{
|
|
bActionChannel *chan;
|
|
for (chan=act->chanbase.first; chan; chan=chan->next) {
|
|
expand_doit(fd, mainvar, chan->ipo);
|
|
expand_constraint_channels(fd, mainvar, &chan->constraintChannels);
|
|
}
|
|
}
|
|
|
|
static void expand_modifier(FileData *fd, Main *mainvar, ModifierData *md)
|
|
{
|
|
if (md->type==eModifierType_Lattice) {
|
|
LatticeModifierData *lmd = (LatticeModifierData*) md;
|
|
|
|
expand_doit(fd, mainvar, lmd->object);
|
|
}
|
|
else if (md->type==eModifierType_Curve) {
|
|
CurveModifierData *cmd = (CurveModifierData*) md;
|
|
|
|
expand_doit(fd, mainvar, cmd->object);
|
|
}
|
|
}
|
|
|
|
static void expand_object(FileData *fd, Main *mainvar, Object *ob)
|
|
{
|
|
ModifierData *md;
|
|
bSensor *sens;
|
|
bController *cont;
|
|
bActuator *act;
|
|
bActionStrip *strip;
|
|
int a;
|
|
|
|
|
|
expand_doit(fd, mainvar, ob->data);
|
|
expand_doit(fd, mainvar, ob->ipo);
|
|
expand_doit(fd, mainvar, ob->action);
|
|
|
|
for (md=ob->modifiers.first; md; md=md->next) {
|
|
expand_modifier(fd, mainvar, md);
|
|
}
|
|
|
|
expand_pose(fd, mainvar, ob->pose);
|
|
expand_constraints(fd, mainvar, &ob->constraints);
|
|
expand_constraint_channels(fd, mainvar, &ob->constraintChannels);
|
|
|
|
for (strip=ob->nlastrips.first; strip; strip=strip->next){
|
|
expand_doit(fd, mainvar, strip->act);
|
|
expand_doit(fd, mainvar, strip->ipo);
|
|
}
|
|
|
|
for(a=0; a<ob->totcol; a++) {
|
|
expand_doit(fd, mainvar, ob->mat[a]);
|
|
}
|
|
|
|
sens= ob->sensors.first;
|
|
while(sens) {
|
|
for(a=0; a<sens->totlinks; a++) {
|
|
sens->links[a]= newglobadr(fd, sens->links[a]);
|
|
}
|
|
if(sens->type==SENS_TOUCH) {
|
|
bTouchSensor *ts= sens->data;
|
|
expand_doit(fd, mainvar, ts->ma);
|
|
}
|
|
else if(sens->type==SENS_MESSAGE) {
|
|
bMessageSensor *ms= sens->data;
|
|
expand_doit(fd, mainvar, ms->fromObject);
|
|
}
|
|
sens= sens->next;
|
|
}
|
|
|
|
cont= ob->controllers.first;
|
|
while(cont) {
|
|
for(a=0; a<cont->totlinks; a++) {
|
|
cont->links[a]= newglobadr(fd, cont->links[a]);
|
|
}
|
|
if(cont->type==CONT_PYTHON) {
|
|
bPythonCont *pc= cont->data;
|
|
expand_doit(fd, mainvar, pc->text);
|
|
}
|
|
cont= cont->next;
|
|
}
|
|
|
|
act= ob->actuators.first;
|
|
while(act) {
|
|
if(act->type==ACT_SOUND) {
|
|
bSoundActuator *sa= act->data;
|
|
expand_doit(fd, mainvar, sa->sound);
|
|
}
|
|
else if(act->type==ACT_CAMERA) {
|
|
bCameraActuator *ca= act->data;
|
|
expand_doit(fd, mainvar, ca->ob);
|
|
}
|
|
else if(act->type==ACT_EDIT_OBJECT) {
|
|
bEditObjectActuator *eoa= act->data;
|
|
if(eoa) {
|
|
expand_doit(fd, mainvar, eoa->ob);
|
|
expand_doit(fd, mainvar, eoa->me);
|
|
}
|
|
}
|
|
else if(act->type==ACT_SCENE) {
|
|
bSceneActuator *sa= act->data;
|
|
expand_doit(fd, mainvar, sa->camera);
|
|
expand_doit(fd, mainvar, sa->scene);
|
|
}
|
|
else if(act->type==ACT_ACTION) {
|
|
bActionActuator *aa= act->data;
|
|
expand_doit(fd, mainvar, aa->act);
|
|
}
|
|
else if(act->type==ACT_PROPERTY) {
|
|
bPropertyActuator *pa= act->data;
|
|
expand_doit(fd, mainvar, pa->ob);
|
|
}
|
|
else if(act->type==ACT_MESSAGE) {
|
|
bMessageActuator *ma= act->data;
|
|
expand_doit(fd, mainvar, ma->toObject);
|
|
}
|
|
act= act->next;
|
|
}
|
|
}
|
|
|
|
static void expand_scene(FileData *fd, Main *mainvar, Scene *sce)
|
|
{
|
|
Base *base;
|
|
|
|
base= sce->base.first;
|
|
while(base) {
|
|
expand_doit(fd, mainvar, base->object);
|
|
base= base->next;
|
|
}
|
|
expand_doit(fd, mainvar, sce->camera);
|
|
expand_doit(fd, mainvar, sce->world);
|
|
}
|
|
|
|
static void expand_camera(FileData *fd, Main *mainvar, Camera *ca)
|
|
{
|
|
expand_doit(fd, mainvar, ca->ipo);
|
|
}
|
|
|
|
static void expand_sound(FileData *fd, Main *mainvar, bSound *snd)
|
|
{
|
|
expand_doit(fd, mainvar, snd->ipo);
|
|
}
|
|
|
|
|
|
static void expand_main(FileData *fd, Main *mainvar)
|
|
{
|
|
ListBase *lbarray[30];
|
|
ID *id;
|
|
int a, doit= 1;
|
|
|
|
if(fd==0) return;
|
|
|
|
while(doit) {
|
|
doit= 0;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
while(a--) {
|
|
id= lbarray[a]->first;
|
|
|
|
while(id) {
|
|
if(id->flag & LIB_TEST) {
|
|
|
|
switch(GS(id->name)) {
|
|
|
|
case ID_OB:
|
|
expand_object(fd, mainvar, (Object *)id);
|
|
break;
|
|
case ID_ME:
|
|
expand_mesh(fd, mainvar, (Mesh *)id);
|
|
break;
|
|
case ID_CU:
|
|
expand_curve(fd, mainvar, (Curve *)id);
|
|
break;
|
|
case ID_MB:
|
|
expand_mball(fd, mainvar, (MetaBall *)id);
|
|
break;
|
|
case ID_SCE:
|
|
expand_scene(fd, mainvar, (Scene *)id);
|
|
break;
|
|
case ID_MA:
|
|
expand_material(fd, mainvar, (Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
expand_texture(fd, mainvar, (Tex *)id);
|
|
break;
|
|
case ID_WO:
|
|
expand_world(fd, mainvar, (World *)id);
|
|
break;
|
|
case ID_LT:
|
|
expand_lattice(fd, mainvar, (Lattice *)id);
|
|
break;
|
|
case ID_LA:
|
|
expand_lamp(fd, mainvar,(Lamp *)id);
|
|
break;
|
|
case ID_KE:
|
|
expand_key(fd, mainvar, (Key *)id);
|
|
break;
|
|
case ID_CA:
|
|
expand_camera(fd, mainvar, (Camera *)id);
|
|
break;
|
|
case ID_SO:
|
|
expand_sound(fd, mainvar, (bSound *)id);
|
|
break;
|
|
case ID_AR:
|
|
expand_armature(fd, mainvar, (bArmature *)id);
|
|
break;
|
|
case ID_AC:
|
|
expand_action(fd, mainvar, (bAction *)id);
|
|
break;
|
|
}
|
|
|
|
doit= 1;
|
|
id->flag -= LIB_TEST;
|
|
|
|
}
|
|
id= id->next;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void give_base_to_objects(Scene *sce, ListBase *lb)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
|
|
/* give all objects which are LIB_EXTERN and LIB_NEEDLINK a base */
|
|
ob= lb->first;
|
|
while(ob) {
|
|
|
|
if(ob->id.us==0) {
|
|
|
|
if( ob->id.flag & LIB_INDIRECT ) {
|
|
base= MEM_callocN( sizeof(Base), "add_ext_base");
|
|
BLI_addtail(&(sce->base), base);
|
|
base->lay= ob->lay;
|
|
base->object= ob;
|
|
ob->id.us= 1;
|
|
|
|
ob->id.flag -= LIB_INDIRECT;
|
|
ob->id.flag |= LIB_EXTERN;
|
|
|
|
}
|
|
}
|
|
ob= ob->id.next;
|
|
}
|
|
}
|
|
|
|
|
|
static void append_named_part(FileData *fd, Main *mainvar, Scene *scene, char *name, int idcode, short flag)
|
|
{
|
|
Object *ob;
|
|
Base *base;
|
|
BHead *bhead;
|
|
ID *id;
|
|
int afbreek=0;
|
|
|
|
bhead = blo_firstbhead(fd);
|
|
while(bhead && afbreek==0) {
|
|
|
|
if(bhead->code==ENDB) afbreek= 1;
|
|
else if(bhead->code==idcode) {
|
|
// BHEAD+DATA dependancy
|
|
id= (ID *)(bhead+1);
|
|
if(strcmp(id->name+2, name)==0) {
|
|
|
|
id= is_yet_read(mainvar, bhead);
|
|
if(id==0) {
|
|
read_libblock(fd, mainvar, bhead, LIB_TESTEXT, NULL);
|
|
}
|
|
else {
|
|
printf("append: already linked\n");
|
|
oldnewmap_insert(fd->libmap, bhead->old, id, 1);
|
|
if(id->flag & LIB_INDIRECT) {
|
|
id->flag -= LIB_INDIRECT;
|
|
id->flag |= LIB_EXTERN;
|
|
}
|
|
}
|
|
|
|
if(idcode==ID_OB) { /* loose object: give a base */
|
|
base= MEM_callocN( sizeof(Base), "app_nam_part");
|
|
BLI_addtail(&scene->base, base);
|
|
|
|
if(id==0) ob= mainvar->object.last;
|
|
else ob= (Object *)id;
|
|
|
|
/* this is bad code... G.vd nor G.scene should be used on this level... */
|
|
if((flag & FILE_ACTIVELAY)) {
|
|
if(G.vd) ob->lay= G.vd->layact;
|
|
else ob->lay = G.scene->lay;
|
|
}
|
|
base->lay= ob->lay;
|
|
base->object= ob;
|
|
ob->id.us++;
|
|
|
|
if(flag & FILE_AUTOSELECT) {
|
|
base->flag |= SELECT;
|
|
base->object->flag = base->flag;
|
|
/* do NOT make base active here! screws up GUI stuff, if you want it do it on src/ level */
|
|
}
|
|
}
|
|
afbreek= 1;
|
|
}
|
|
}
|
|
|
|
bhead = blo_nextbhead(fd, bhead);
|
|
}
|
|
}
|
|
|
|
static void append_id_part(FileData *fd, Main *mainvar, ID *id, ID **id_r)
|
|
{
|
|
BHead *bhead;
|
|
|
|
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
|
|
if (bhead->code == GS(id->name)) {
|
|
ID *idread= (ID *)(bhead+1); /* BHEAD+DATA dependancy */
|
|
|
|
if (BLI_streq(id->name, idread->name)) {
|
|
id->flag &= ~LIB_READ;
|
|
id->flag |= LIB_TEST;
|
|
// printf("read lib block %s\n", id->name);
|
|
read_libblock(fd, mainvar, bhead, id->flag, id_r);
|
|
|
|
break;
|
|
}
|
|
} else if (bhead->code==ENDB)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* this is a version of BLO_library_append needed by the BPython API, so
|
|
* scripts can load data from .blend files -- see Blender.Library module.*/
|
|
|
|
/* append to G.scene */
|
|
void BLO_script_library_append(BlendHandle *bh, char *dir, char *name, int idcode)
|
|
{
|
|
ListBase mainlist;
|
|
Main *mainl;
|
|
FileData *fd = (FileData *)bh;
|
|
char filename[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
mainlist.first= mainlist.last= G.main;
|
|
G.main->next= NULL;
|
|
|
|
/* make copy of the 'last loaded filename', we need to restore it */
|
|
BLI_strncpy(filename, G.sce, sizeof(filename));
|
|
/* already opened file, to reconstruct relative paths */
|
|
BLI_strncpy(G.sce, fd->filename, sizeof(filename));
|
|
|
|
/* make mains */
|
|
blo_split_main(&mainlist);
|
|
|
|
/* which one do we need? */
|
|
mainl = blo_find_main(&mainlist, dir);
|
|
|
|
append_named_part(fd, mainl, G.scene, name, idcode, 0);
|
|
|
|
/* make main consistant */
|
|
expand_main(fd, mainl);
|
|
|
|
/* do this when expand found other libs */
|
|
read_libraries(fd, &mainlist);
|
|
|
|
blo_join_main(&mainlist);
|
|
G.main= mainlist.first;
|
|
|
|
lib_link_all(fd, G.main);
|
|
|
|
/* restore the 'last loaded filename' */
|
|
BLI_strncpy(G.sce, filename, sizeof(filename));
|
|
DAG_scene_sort(G.scene);
|
|
}
|
|
|
|
/* append to G.scene */
|
|
void BLO_library_append(SpaceFile *sfile, char *dir, int idcode)
|
|
{
|
|
FileData *fd= (FileData*) sfile->libfiledata;
|
|
Main *mainl;
|
|
Base *centerbase;
|
|
Object *ob;
|
|
float *curs,centerloc[3],vec[3],min[3],max[3];
|
|
int a, totsel=0,count=0;
|
|
char filename[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
INIT_MINMAX(min, max);
|
|
|
|
/* are there files selected? */
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if(sfile->filelist[a].flags & ACTIVE) {
|
|
totsel++;
|
|
}
|
|
}
|
|
|
|
if(totsel==0) {
|
|
/* is the indicated file in the filelist? */
|
|
if(sfile->file[0]) {
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if( strcmp(sfile->filelist[a].relname, sfile->file)==0) break;
|
|
}
|
|
if(a==sfile->totfile) {
|
|
error("Wrong indicated name");
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
error("Nothing indicated");
|
|
return;
|
|
}
|
|
}
|
|
/* now we have or selected, or an indicated file */
|
|
|
|
/* make copy of the 'last loaded filename', we need to restore it */
|
|
BLI_strncpy(filename, G.sce, sizeof(filename));
|
|
BLI_strncpy(G.sce, fd->filename, sizeof(filename)); // already opened file, to reconstruct relative paths
|
|
|
|
if(sfile->flag & FILE_AUTOSELECT) scene_deselect_all(G.scene);
|
|
|
|
fd->mainlist.first= fd->mainlist.last= G.main;
|
|
G.main->next= NULL;
|
|
|
|
/* make mains */
|
|
blo_split_main(&fd->mainlist);
|
|
|
|
/* which one do we need? */
|
|
mainl = blo_find_main(&fd->mainlist, dir);
|
|
mainl->versionfile= fd->fileversion; // needed for do_version
|
|
|
|
if(totsel==0) {
|
|
append_named_part(fd, mainl, G.scene, sfile->file, idcode, sfile->flag);
|
|
}
|
|
else {
|
|
for(a=0; a<sfile->totfile; a++) {
|
|
if(sfile->filelist[a].flags & ACTIVE) {
|
|
append_named_part(fd, mainl, G.scene, sfile->filelist[a].relname, idcode, sfile->flag);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* make main consistant */
|
|
expand_main(fd, mainl);
|
|
|
|
/* do this when expand found other libs */
|
|
read_libraries(fd, &fd->mainlist);
|
|
|
|
if(sfile->flag & FILE_STRINGCODE) {
|
|
/* uses old .blend file (*filename) as reference */
|
|
BLI_makestringcode(filename, mainl->curlib->name);
|
|
/* the caller checks for appended library, so we make sure names match */
|
|
BLI_strncpy(dir, mainl->curlib->name, sizeof(mainl->curlib->name));
|
|
}
|
|
|
|
blo_join_main(&fd->mainlist);
|
|
G.main= fd->mainlist.first;
|
|
|
|
lib_link_all(fd, G.main);
|
|
|
|
/* give a base to loose objects */
|
|
give_base_to_objects(G.scene, &(G.main->object));
|
|
/* has been removed... erm, why? (ton) */
|
|
/* 20040907: looks like they are give base already in append_named_part(); -Nathan L */
|
|
/* 20041208: put back. It only linked direct, not indirect objects (ton) */
|
|
|
|
/* patch to prevent switch_endian happens twice */
|
|
if(fd->flags & FD_FLAGS_SWITCH_ENDIAN) {
|
|
blo_freefiledata((FileData*) sfile->libfiledata);
|
|
sfile->libfiledata= 0;
|
|
}
|
|
|
|
if(sfile->flag & FILE_ATCURSOR) {
|
|
centerbase= (G.scene->base.first);
|
|
while(centerbase) {
|
|
if(((centerbase)->flag & SELECT)) {
|
|
VECCOPY(vec, centerbase->object->loc);
|
|
DO_MINMAX(vec, min, max);
|
|
count++;
|
|
}
|
|
centerbase= centerbase->next;
|
|
}
|
|
if(count) {
|
|
centerloc[0]= (min[0]+max[0])/2;
|
|
centerloc[1]= (min[1]+max[1])/2;
|
|
centerloc[2]= (min[2]+max[2])/2;
|
|
curs = G.scene->cursor;
|
|
VECSUB(centerloc,curs,centerloc);
|
|
|
|
centerbase= (G.scene->base.first);
|
|
while(centerbase) {
|
|
if( ((centerbase)->flag & SELECT)) {
|
|
ob= centerbase->object;
|
|
ob->loc[0] += centerloc[0];
|
|
ob->loc[1] += centerloc[1];
|
|
ob->loc[2] += centerloc[2];
|
|
}
|
|
centerbase= centerbase->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* restore the 'last loaded filename' */
|
|
BLI_strncpy(G.sce, filename, sizeof(filename));
|
|
DAG_scene_sort(G.scene);
|
|
}
|
|
|
|
/* ************* READ LIBRARY ************** */
|
|
|
|
static int mainvar_count_libread_blocks(Main *mainvar)
|
|
{
|
|
ListBase *lbarray[30];
|
|
int a, tot= 0;
|
|
|
|
a= set_listbasepointers(mainvar, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
|
|
for (id= lbarray[a]->first; id; id= id->next)
|
|
if (id->flag & LIB_READ)
|
|
tot++;
|
|
}
|
|
return tot;
|
|
}
|
|
|
|
static void read_libraries(FileData *basefd, ListBase *mainlist)
|
|
{
|
|
Main *mainl= mainlist->first;
|
|
Main *mainptr;
|
|
ListBase *lbarray[30];
|
|
int a, doit= 1;
|
|
|
|
while(doit) {
|
|
doit= 0;
|
|
|
|
/* test 1: read libdata */
|
|
mainptr= mainl->next;
|
|
while(mainptr) {
|
|
int tot= mainvar_count_libread_blocks(mainptr);
|
|
|
|
//printf("found LIB_READ %s\n", mainptr->curlib->name);
|
|
if(tot) {
|
|
FileData *fd= mainptr->curlib->filedata;
|
|
|
|
if(fd==NULL) {
|
|
BlendReadError err;
|
|
printf("read lib %s\n", mainptr->curlib->name);
|
|
fd= blo_openblenderfile(mainptr->curlib->name, &err);
|
|
if (fd) {
|
|
if (fd->libmap)
|
|
oldnewmap_free(fd->libmap);
|
|
|
|
fd->libmap= basefd->libmap;
|
|
fd->flags|= FD_FLAGS_NOT_MY_LIBMAP;
|
|
|
|
mainptr->curlib->filedata= fd;
|
|
mainptr->versionfile= fd->fileversion;
|
|
}
|
|
else mainptr->curlib->filedata= NULL;
|
|
|
|
if (fd==NULL)
|
|
printf("ERROR: can't find lib %s \n", mainptr->curlib->name);
|
|
}
|
|
if(fd) {
|
|
doit= 1;
|
|
a= set_listbasepointers(mainptr, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
|
|
while(id) {
|
|
ID *idn= id->next;
|
|
if(id->flag & LIB_READ) {
|
|
ID *realid= NULL;
|
|
BLI_remlink(lbarray[a], id);
|
|
|
|
append_id_part(fd, mainptr, id, &realid);
|
|
if (!realid)
|
|
printf("LIB ERROR: can't find %s\n", id->name);
|
|
change_libadr(fd, id, realid);
|
|
|
|
MEM_freeN(id);
|
|
}
|
|
id= idn;
|
|
}
|
|
}
|
|
|
|
expand_main(fd, mainptr);
|
|
|
|
/* dang FileData... now new libraries need to be appended to original filedata, it is not a good replacement for the old global (ton) */
|
|
while( fd->mainlist.first ) {
|
|
Main *mp= fd->mainlist.first;
|
|
BLI_remlink(&fd->mainlist, mp);
|
|
BLI_addtail(&basefd->mainlist, mp);
|
|
}
|
|
}
|
|
}
|
|
|
|
mainptr= mainptr->next;
|
|
}
|
|
}
|
|
mainptr= mainl->next;
|
|
while(mainptr) {
|
|
/* test if there are unread libblocks */
|
|
a= set_listbasepointers(mainptr, lbarray);
|
|
while(a--) {
|
|
ID *id= lbarray[a]->first;
|
|
while(id) {
|
|
ID *idn= id->next;
|
|
if(id->flag & LIB_READ) {
|
|
BLI_remlink(lbarray[a], id);
|
|
|
|
printf("LIB ERROR: can't find %s\n", id->name);
|
|
change_libadr(basefd, id, 0);
|
|
|
|
MEM_freeN(id);
|
|
}
|
|
id= idn;
|
|
}
|
|
}
|
|
|
|
/* some mains still have to be read, then
|
|
* versionfile is still zero! */
|
|
if(mainptr->versionfile) {
|
|
if(mainptr->curlib->filedata) // can be zero... with shift+f1 append
|
|
do_versions(mainptr->curlib->filedata, mainptr->curlib, mainptr);
|
|
else
|
|
do_versions(basefd, NULL, mainptr);
|
|
}
|
|
|
|
if(mainptr->curlib->filedata) blo_freefiledata(mainptr->curlib->filedata);
|
|
mainptr->curlib->filedata= NULL;
|
|
|
|
mainptr= mainptr->next;
|
|
}
|
|
}
|
|
|
|
/* reading runtime */
|
|
|
|
BlendFileData *blo_read_blendafterruntime(int file, int actualsize, BlendReadError *error_r)
|
|
{
|
|
BlendFileData *bfd = NULL;
|
|
FileData *fd = filedata_new();
|
|
fd->filedes = file;
|
|
fd->buffersize = actualsize;
|
|
fd->read = fd_read_from_file;
|
|
|
|
fd = blo_decode_and_check(fd, error_r);
|
|
if (!fd)
|
|
return NULL;
|
|
|
|
bfd= blo_read_file_internal(fd, error_r);
|
|
blo_freefiledata(fd);
|
|
|
|
return bfd;
|
|
}
|