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blender-archive/source/gameengine/Rasterizer/RAS_MaterialBucket.h
Campbell Barton fecc3b9d68 add 2 new utility functions to the BGE mesh py api.
mesh.transform(matid, matrix)
  mesh.transform_uv(matid, matrix, uv_index=-1))


much more efficient then looping over verts in python to transform them.
2012-11-10 09:45:43 +00:00

6.2 KiB