1113 lines
29 KiB
C
1113 lines
29 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 by Nicholas Bishop
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Implements the Sculpt Mode tools
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*
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*/
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/** \file blender/editors/sculpt_paint/sculpt_undo.c
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* \ingroup edsculpt
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*/
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#include <stddef.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_string.h"
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#include "BLI_listbase.h"
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#include "BLI_ghash.h"
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#include "BLI_task.h"
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#include "BLI_threads.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_workspace_types.h"
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#include "BKE_ccg.h"
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#include "BKE_context.h"
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#include "BKE_multires.h"
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#include "BKE_paint.h"
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#include "BKE_key.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_subsurf.h"
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#include "BKE_subdiv_ccg.h"
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#include "BKE_undo_system.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "DEG_depsgraph.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_paint.h"
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#include "ED_object.h"
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#include "ED_sculpt.h"
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#include "ED_undo.h"
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#include "bmesh.h"
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#include "paint_intern.h"
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#include "sculpt_intern.h"
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typedef struct UndoSculpt {
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ListBase nodes;
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size_t undo_size;
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} UndoSculpt;
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static UndoSculpt *sculpt_undo_get_nodes(void);
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static void update_cb(PBVHNode *node, void *rebuild)
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{
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BKE_pbvh_node_mark_update(node);
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if (*((bool *)rebuild))
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BKE_pbvh_node_mark_rebuild_draw(node);
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BKE_pbvh_node_fully_hidden_set(node, 0);
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}
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struct PartialUpdateData {
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PBVH *pbvh;
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bool rebuild;
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};
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/**
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* A version of #update_cb that tests for 'ME_VERT_PBVH_UPDATE'
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*/
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static void update_cb_partial(PBVHNode *node, void *userdata)
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{
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struct PartialUpdateData *data = userdata;
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if (BKE_pbvh_node_vert_update_check_any(data->pbvh, node)) {
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update_cb(node, &(data->rebuild));
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}
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}
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static bool test_swap_v3_v3(float a[3], float b[3])
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{
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/* no need for float comparison here (memory is exactly equal or not) */
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if (memcmp(a, b, sizeof(float[3])) != 0) {
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swap_v3_v3(a, b);
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return true;
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}
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else {
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return false;
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}
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}
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static bool sculpt_undo_restore_deformed(
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const SculptSession *ss,
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SculptUndoNode *unode,
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int uindex, int oindex,
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float coord[3])
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{
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if (test_swap_v3_v3(coord, unode->orig_co[uindex])) {
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copy_v3_v3(unode->co[uindex], ss->deform_cos[oindex]);
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return true;
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}
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else {
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return false;
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}
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}
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static bool sculpt_undo_restore_coords(bContext *C, SculptUndoNode *unode)
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{
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Scene *scene = CTX_data_scene(C);
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Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
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ViewLayer *view_layer = CTX_data_view_layer(C);
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Object *ob = OBACT(view_layer);
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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SculptSession *ss = ob->sculpt;
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SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
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MVert *mvert;
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int *index;
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if (unode->maxvert) {
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/* regular mesh restore */
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if (ss->kb && !STREQ(ss->kb->name, unode->shapeName)) {
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/* shape key has been changed before calling undo operator */
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Key *key = BKE_key_from_object(ob);
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KeyBlock *kb = key ? BKE_keyblock_find_name(key, unode->shapeName) : NULL;
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if (kb) {
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ob->shapenr = BLI_findindex(&key->block, kb) + 1;
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BKE_sculpt_update_mesh_elements(depsgraph, scene, sd, ob, false, false);
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WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob);
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}
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else {
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/* key has been removed -- skip this undo node */
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return 0;
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}
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}
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/* no need for float comparison here (memory is exactly equal or not) */
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index = unode->index;
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mvert = ss->mvert;
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if (ss->kb) {
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float (*vertCos)[3];
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vertCos = BKE_keyblock_convert_to_vertcos(ob, ss->kb);
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if (unode->orig_co) {
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if (ss->modifiers_active) {
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for (int i = 0; i < unode->totvert; i++) {
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sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]);
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}
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}
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else {
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for (int i = 0; i < unode->totvert; i++) {
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swap_v3_v3(vertCos[index[i]], unode->orig_co[i]);
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}
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}
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}
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else {
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for (int i = 0; i < unode->totvert; i++) {
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swap_v3_v3(vertCos[index[i]], unode->co[i]);
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}
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}
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/* propagate new coords to keyblock */
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sculpt_vertcos_to_key(ob, ss->kb, vertCos);
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/* pbvh uses it's own mvert array, so coords should be */
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/* propagated to pbvh here */
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BKE_pbvh_apply_vertCos(ss->pbvh, vertCos, unode->totvert);
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MEM_freeN(vertCos);
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}
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else {
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if (unode->orig_co) {
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if (ss->modifiers_active) {
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for (int i = 0; i < unode->totvert; i++) {
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if (sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co)) {
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mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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else {
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for (int i = 0; i < unode->totvert; i++) {
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if (test_swap_v3_v3(mvert[index[i]].co, unode->orig_co[i])) {
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mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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}
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else {
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for (int i = 0; i < unode->totvert; i++) {
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if (test_swap_v3_v3(mvert[index[i]].co, unode->co[i])) {
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mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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}
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}
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else if (unode->maxgrid && subdiv_ccg != NULL) {
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/* multires restore */
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CCGElem **grids, *grid;
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CCGKey key;
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float (*co)[3];
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int gridsize;
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grids = subdiv_ccg->grids;
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gridsize = subdiv_ccg->grid_size;
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BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg);
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co = unode->co;
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for (int j = 0; j < unode->totgrid; j++) {
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grid = grids[unode->grids[j]];
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for (int i = 0; i < gridsize * gridsize; i++, co++) {
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swap_v3_v3(CCG_elem_offset_co(&key, grid, i), co[0]);
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}
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}
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}
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return 1;
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}
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static bool sculpt_undo_restore_hidden(
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bContext *C,
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SculptUndoNode *unode)
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{
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ViewLayer *view_layer = CTX_data_view_layer(C);
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Object *ob = OBACT(view_layer);
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SculptSession *ss = ob->sculpt;
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SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
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int i;
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if (unode->maxvert) {
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MVert *mvert = ss->mvert;
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for (i = 0; i < unode->totvert; i++) {
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MVert *v = &mvert[unode->index[i]];
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if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != ((v->flag & ME_HIDE) != 0)) {
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BLI_BITMAP_FLIP(unode->vert_hidden, i);
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v->flag ^= ME_HIDE;
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v->flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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else if (unode->maxgrid && subdiv_ccg != NULL) {
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BLI_bitmap **grid_hidden = subdiv_ccg->grid_hidden;
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for (i = 0; i < unode->totgrid; i++) {
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SWAP(BLI_bitmap *,
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unode->grid_hidden[i],
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grid_hidden[unode->grids[i]]);
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}
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}
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return 1;
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}
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static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode)
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{
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ViewLayer *view_layer = CTX_data_view_layer(C);
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Object *ob = OBACT(view_layer);
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SculptSession *ss = ob->sculpt;
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SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
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MVert *mvert;
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float *vmask;
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int *index, i, j;
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if (unode->maxvert) {
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/* regular mesh restore */
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index = unode->index;
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mvert = ss->mvert;
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vmask = ss->vmask;
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for (i = 0; i < unode->totvert; i++) {
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if (vmask[index[i]] != unode->mask[i]) {
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SWAP(float, vmask[index[i]], unode->mask[i]);
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mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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else if (unode->maxgrid && subdiv_ccg != NULL) {
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/* multires restore */
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CCGElem **grids, *grid;
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CCGKey key;
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float *mask;
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int gridsize;
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grids = subdiv_ccg->grids;
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gridsize = subdiv_ccg->grid_size;
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BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg);
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mask = unode->mask;
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for (j = 0; j < unode->totgrid; j++) {
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grid = grids[unode->grids[j]];
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for (i = 0; i < gridsize * gridsize; i++, mask++)
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SWAP(float, *CCG_elem_offset_mask(&key, grid, i), *mask);
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}
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}
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return 1;
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}
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static void sculpt_undo_bmesh_restore_generic_task_cb(
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void *__restrict userdata,
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const int n,
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const ParallelRangeTLS *__restrict UNUSED(tls))
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{
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PBVHNode **nodes = userdata;
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BKE_pbvh_node_mark_redraw(nodes[n]);
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}
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static void sculpt_undo_bmesh_restore_generic(bContext *C,
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SculptUndoNode *unode,
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Object *ob,
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SculptSession *ss)
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{
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if (unode->applied) {
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BM_log_undo(ss->bm, ss->bm_log);
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unode->applied = false;
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}
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else {
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BM_log_redo(ss->bm, ss->bm_log);
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unode->applied = true;
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}
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if (unode->type == SCULPT_UNDO_MASK) {
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int totnode;
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PBVHNode **nodes;
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Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
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BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
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ParallelRangeSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
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BLI_task_parallel_range(
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0, totnode,
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nodes,
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sculpt_undo_bmesh_restore_generic_task_cb,
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&settings);
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if (nodes)
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MEM_freeN(nodes);
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}
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else {
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sculpt_pbvh_clear(ob);
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}
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}
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/* Create empty sculpt BMesh and enable logging */
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static void sculpt_undo_bmesh_enable(
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Object *ob, SculptUndoNode *unode)
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{
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SculptSession *ss = ob->sculpt;
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Mesh *me = ob->data;
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sculpt_pbvh_clear(ob);
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/* Create empty BMesh and enable logging */
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ss->bm = BM_mesh_create(
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&bm_mesh_allocsize_default,
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&((struct BMeshCreateParams){.use_toolflags = false,}));
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BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
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sculpt_dyntopo_node_layers_add(ss);
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me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
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/* Restore the BMLog using saved entries */
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ss->bm_log = BM_log_from_existing_entries_create(ss->bm,
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unode->bm_entry);
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}
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static void sculpt_undo_bmesh_restore_begin(bContext *C,
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SculptUndoNode *unode,
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Object *ob,
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SculptSession *ss)
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{
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if (unode->applied) {
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sculpt_dynamic_topology_disable(C, unode);
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unode->applied = false;
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}
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else {
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sculpt_undo_bmesh_enable(ob, unode);
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/* Restore the mesh from the first log entry */
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BM_log_redo(ss->bm, ss->bm_log);
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unode->applied = true;
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}
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}
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static void sculpt_undo_bmesh_restore_end(bContext *C,
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SculptUndoNode *unode,
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Object *ob,
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SculptSession *ss)
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{
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if (unode->applied) {
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sculpt_undo_bmesh_enable(ob, unode);
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/* Restore the mesh from the last log entry */
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BM_log_undo(ss->bm, ss->bm_log);
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unode->applied = false;
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}
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else {
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/* Disable dynamic topology sculpting */
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sculpt_dynamic_topology_disable(C, NULL);
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unode->applied = true;
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}
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}
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/* Handle all dynamic-topology updates
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*
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* Returns true if this was a dynamic-topology undo step, otherwise
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* returns false to indicate the non-dyntopo code should run. */
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static int sculpt_undo_bmesh_restore(bContext *C,
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SculptUndoNode *unode,
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Object *ob,
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SculptSession *ss)
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{
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switch (unode->type) {
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case SCULPT_UNDO_DYNTOPO_BEGIN:
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sculpt_undo_bmesh_restore_begin(C, unode, ob, ss);
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return true;
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case SCULPT_UNDO_DYNTOPO_END:
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sculpt_undo_bmesh_restore_end(C, unode, ob, ss);
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return true;
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default:
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if (ss->bm_log) {
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sculpt_undo_bmesh_restore_generic(C, unode, ob, ss);
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return true;
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}
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break;
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}
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return false;
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}
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static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
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{
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Scene *scene = CTX_data_scene(C);
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Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
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ViewLayer *view_layer = CTX_data_view_layer(C);
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Object *ob = OBACT(view_layer);
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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SculptSession *ss = ob->sculpt;
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SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
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SculptUndoNode *unode;
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bool update = false, rebuild = false;
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bool need_mask = false;
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bool partial_update = true;
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for (unode = lb->first; unode; unode = unode->next) {
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if (STREQ(unode->idname, ob->id.name)) {
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if (unode->type == SCULPT_UNDO_MASK) {
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/* is possible that we can't do the mask undo (below)
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* because of the vertex count */
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need_mask = true;
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break;
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}
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}
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}
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DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
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BKE_sculpt_update_mesh_elements(depsgraph, scene, sd, ob, false, need_mask);
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if (lb->first && sculpt_undo_bmesh_restore(C, lb->first, ob, ss))
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|
return;
|
|
|
|
for (unode = lb->first; unode; unode = unode->next) {
|
|
if (!STREQ(unode->idname, ob->id.name))
|
|
continue;
|
|
|
|
/* check if undo data matches current data well enough to
|
|
* continue */
|
|
if (unode->maxvert) {
|
|
if (ss->totvert != unode->maxvert)
|
|
continue;
|
|
}
|
|
else if (unode->maxgrid && subdiv_ccg != NULL) {
|
|
if ((subdiv_ccg->num_grids != unode->maxgrid) ||
|
|
(subdiv_ccg->grid_size != unode->gridsize))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
/* multi-res can't do partial updates since it doesn't flag edited vertices */
|
|
partial_update = false;
|
|
}
|
|
|
|
switch (unode->type) {
|
|
case SCULPT_UNDO_COORDS:
|
|
if (sculpt_undo_restore_coords(C, unode))
|
|
update = true;
|
|
break;
|
|
case SCULPT_UNDO_HIDDEN:
|
|
if (sculpt_undo_restore_hidden(C, unode))
|
|
rebuild = true;
|
|
break;
|
|
case SCULPT_UNDO_MASK:
|
|
if (sculpt_undo_restore_mask(C, unode))
|
|
update = true;
|
|
break;
|
|
|
|
case SCULPT_UNDO_DYNTOPO_BEGIN:
|
|
case SCULPT_UNDO_DYNTOPO_END:
|
|
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
|
|
BLI_assert(!"Dynamic topology should've already been handled");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (update || rebuild) {
|
|
bool tag_update = false;
|
|
/* we update all nodes still, should be more clever, but also
|
|
* needs to work correct when exiting/entering sculpt mode and
|
|
* the nodes get recreated, though in that case it could do all */
|
|
if (partial_update) {
|
|
struct PartialUpdateData data = {
|
|
.rebuild = rebuild,
|
|
.pbvh = ss->pbvh,
|
|
};
|
|
BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb_partial, &data);
|
|
}
|
|
else {
|
|
BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild);
|
|
}
|
|
BKE_pbvh_update(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw | PBVH_UpdateNormals, NULL);
|
|
|
|
if (BKE_sculpt_multires_active(scene, ob)) {
|
|
if (rebuild)
|
|
multires_mark_as_modified(ob, MULTIRES_HIDDEN_MODIFIED);
|
|
else
|
|
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
|
|
}
|
|
|
|
tag_update |= ((Mesh *)ob->data)->id.us > 1;
|
|
|
|
if (ss->kb || ss->modifiers_active) {
|
|
Mesh *mesh = ob->data;
|
|
BKE_mesh_calc_normals(mesh);
|
|
|
|
BKE_sculptsession_free_deformMats(ss);
|
|
tag_update |= true;
|
|
}
|
|
|
|
if (tag_update) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
else {
|
|
sculpt_update_object_bounding_box(ob);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sculpt_undo_free_list(ListBase *lb)
|
|
{
|
|
SculptUndoNode *unode = lb->first;
|
|
while (unode != NULL) {
|
|
SculptUndoNode *unode_next = unode->next;
|
|
if (unode->co)
|
|
MEM_freeN(unode->co);
|
|
if (unode->no)
|
|
MEM_freeN(unode->no);
|
|
if (unode->index)
|
|
MEM_freeN(unode->index);
|
|
if (unode->grids)
|
|
MEM_freeN(unode->grids);
|
|
if (unode->orig_co)
|
|
MEM_freeN(unode->orig_co);
|
|
if (unode->vert_hidden)
|
|
MEM_freeN(unode->vert_hidden);
|
|
if (unode->grid_hidden) {
|
|
for (int i = 0; i < unode->totgrid; i++) {
|
|
if (unode->grid_hidden[i])
|
|
MEM_freeN(unode->grid_hidden[i]);
|
|
}
|
|
MEM_freeN(unode->grid_hidden);
|
|
}
|
|
if (unode->mask)
|
|
MEM_freeN(unode->mask);
|
|
|
|
if (unode->bm_entry) {
|
|
BM_log_entry_drop(unode->bm_entry);
|
|
}
|
|
|
|
if (unode->bm_enter_totvert)
|
|
CustomData_free(&unode->bm_enter_vdata, unode->bm_enter_totvert);
|
|
if (unode->bm_enter_totedge)
|
|
CustomData_free(&unode->bm_enter_edata, unode->bm_enter_totedge);
|
|
if (unode->bm_enter_totloop)
|
|
CustomData_free(&unode->bm_enter_ldata, unode->bm_enter_totloop);
|
|
if (unode->bm_enter_totpoly)
|
|
CustomData_free(&unode->bm_enter_pdata, unode->bm_enter_totpoly);
|
|
|
|
MEM_freeN(unode);
|
|
|
|
unode = unode_next;
|
|
}
|
|
}
|
|
|
|
/* Most likely we don't need this. */
|
|
#if 0
|
|
static bool sculpt_undo_cleanup(bContext *C, ListBase *lb)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
Object *ob = OBACT(view_layer);
|
|
SculptUndoNode *unode;
|
|
|
|
unode = lb->first;
|
|
|
|
if (unode && !STREQ(unode->idname, ob->id.name)) {
|
|
if (unode->bm_entry)
|
|
BM_log_cleanup_entry(unode->bm_entry);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
|
|
{
|
|
UndoSculpt *usculpt = sculpt_undo_get_nodes();
|
|
|
|
if (usculpt == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
return BLI_findptr(&usculpt->nodes, node, offsetof(SculptUndoNode, node));
|
|
}
|
|
|
|
static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
|
|
SculptUndoNode *unode)
|
|
{
|
|
PBVHNode *node = unode->node;
|
|
BLI_bitmap **grid_hidden;
|
|
int i, *grid_indices, totgrid;
|
|
|
|
grid_hidden = BKE_pbvh_grid_hidden(pbvh);
|
|
|
|
BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
|
|
NULL, NULL, NULL);
|
|
|
|
unode->grid_hidden = MEM_mapallocN(sizeof(*unode->grid_hidden) * totgrid,
|
|
"unode->grid_hidden");
|
|
|
|
for (i = 0; i < totgrid; i++) {
|
|
if (grid_hidden[grid_indices[i]])
|
|
unode->grid_hidden[i] = MEM_dupallocN(grid_hidden[grid_indices[i]]);
|
|
else
|
|
unode->grid_hidden[i] = NULL;
|
|
}
|
|
}
|
|
|
|
static SculptUndoNode *sculpt_undo_alloc_node(
|
|
Object *ob, PBVHNode *node,
|
|
SculptUndoType type)
|
|
{
|
|
UndoSculpt *usculpt = sculpt_undo_get_nodes();
|
|
SculptUndoNode *unode;
|
|
SculptSession *ss = ob->sculpt;
|
|
int totvert, allvert, totgrid, maxgrid, gridsize, *grids;
|
|
|
|
unode = MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
|
|
BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname));
|
|
unode->type = type;
|
|
unode->node = node;
|
|
|
|
if (node) {
|
|
BKE_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
|
|
BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
|
|
&maxgrid, &gridsize, NULL);
|
|
|
|
unode->totvert = totvert;
|
|
}
|
|
else
|
|
maxgrid = 0;
|
|
|
|
/* we will use this while sculpting, is mapalloc slow to access then? */
|
|
|
|
/* general TODO, fix count_alloc */
|
|
switch (type) {
|
|
case SCULPT_UNDO_COORDS:
|
|
unode->co = MEM_mapallocN(sizeof(float[3]) * allvert, "SculptUndoNode.co");
|
|
unode->no = MEM_mapallocN(sizeof(short[3]) * allvert, "SculptUndoNode.no");
|
|
|
|
usculpt->undo_size = (sizeof(float[3]) + sizeof(short[3]) + sizeof(int)) * allvert;
|
|
break;
|
|
case SCULPT_UNDO_HIDDEN:
|
|
if (maxgrid)
|
|
sculpt_undo_alloc_and_store_hidden(ss->pbvh, unode);
|
|
else
|
|
unode->vert_hidden = BLI_BITMAP_NEW(allvert, "SculptUndoNode.vert_hidden");
|
|
|
|
break;
|
|
case SCULPT_UNDO_MASK:
|
|
unode->mask = MEM_mapallocN(sizeof(float) * allvert, "SculptUndoNode.mask");
|
|
|
|
usculpt->undo_size += (sizeof(float) * sizeof(int)) * allvert;
|
|
|
|
break;
|
|
case SCULPT_UNDO_DYNTOPO_BEGIN:
|
|
case SCULPT_UNDO_DYNTOPO_END:
|
|
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
|
|
BLI_assert(!"Dynamic topology should've already been handled");
|
|
break;
|
|
}
|
|
|
|
BLI_addtail(&usculpt->nodes, unode);
|
|
|
|
if (maxgrid) {
|
|
/* multires */
|
|
unode->maxgrid = maxgrid;
|
|
unode->totgrid = totgrid;
|
|
unode->gridsize = gridsize;
|
|
unode->grids = MEM_mapallocN(sizeof(int) * totgrid, "SculptUndoNode.grids");
|
|
}
|
|
else {
|
|
/* regular mesh */
|
|
unode->maxvert = ss->totvert;
|
|
unode->index = MEM_mapallocN(sizeof(int) * allvert, "SculptUndoNode.index");
|
|
}
|
|
|
|
if (ss->modifiers_active)
|
|
unode->orig_co = MEM_callocN(allvert * sizeof(*unode->orig_co), "undoSculpt orig_cos");
|
|
|
|
return unode;
|
|
}
|
|
|
|
static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode)
|
|
{
|
|
SculptSession *ss = ob->sculpt;
|
|
PBVHVertexIter vd;
|
|
|
|
BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
|
|
{
|
|
copy_v3_v3(unode->co[vd.i], vd.co);
|
|
if (vd.no) copy_v3_v3_short(unode->no[vd.i], vd.no);
|
|
else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
|
|
|
|
if (ss->modifiers_active)
|
|
copy_v3_v3(unode->orig_co[vd.i], ss->orig_cos[unode->index[vd.i]]);
|
|
}
|
|
BKE_pbvh_vertex_iter_end;
|
|
}
|
|
|
|
static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
|
|
{
|
|
PBVH *pbvh = ob->sculpt->pbvh;
|
|
PBVHNode *node = unode->node;
|
|
|
|
if (unode->grids) {
|
|
/* already stored during allocation */
|
|
}
|
|
else {
|
|
MVert *mvert;
|
|
const int *vert_indices;
|
|
int allvert;
|
|
int i;
|
|
|
|
BKE_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
|
|
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
|
|
for (i = 0; i < allvert; i++) {
|
|
BLI_BITMAP_SET(unode->vert_hidden, i,
|
|
mvert[vert_indices[i]].flag & ME_HIDE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sculpt_undo_store_mask(Object *ob, SculptUndoNode *unode)
|
|
{
|
|
SculptSession *ss = ob->sculpt;
|
|
PBVHVertexIter vd;
|
|
|
|
BKE_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL)
|
|
{
|
|
unode->mask[vd.i] = *vd.mask;
|
|
}
|
|
BKE_pbvh_vertex_iter_end;
|
|
}
|
|
|
|
static SculptUndoNode *sculpt_undo_bmesh_push(Object *ob,
|
|
PBVHNode *node,
|
|
SculptUndoType type)
|
|
{
|
|
UndoSculpt *usculpt = sculpt_undo_get_nodes();
|
|
SculptSession *ss = ob->sculpt;
|
|
PBVHVertexIter vd;
|
|
|
|
SculptUndoNode *unode = usculpt->nodes.first;
|
|
|
|
if (unode == NULL) {
|
|
unode = MEM_callocN(sizeof(*unode), __func__);
|
|
|
|
BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname));
|
|
unode->type = type;
|
|
unode->applied = true;
|
|
|
|
if (type == SCULPT_UNDO_DYNTOPO_END) {
|
|
unode->bm_entry = BM_log_entry_add(ss->bm_log);
|
|
BM_log_before_all_removed(ss->bm, ss->bm_log);
|
|
}
|
|
else if (type == SCULPT_UNDO_DYNTOPO_BEGIN) {
|
|
Mesh *me = ob->data;
|
|
|
|
/* Store a copy of the mesh's current vertices, loops, and
|
|
* polys. A full copy like this is needed because entering
|
|
* dynamic-topology immediately does topological edits
|
|
* (converting polys to triangles) that the BMLog can't
|
|
* fully restore from */
|
|
CustomData_copy(&me->vdata, &unode->bm_enter_vdata, CD_MASK_MESH,
|
|
CD_DUPLICATE, me->totvert);
|
|
CustomData_copy(&me->edata, &unode->bm_enter_edata, CD_MASK_MESH,
|
|
CD_DUPLICATE, me->totedge);
|
|
CustomData_copy(&me->ldata, &unode->bm_enter_ldata, CD_MASK_MESH,
|
|
CD_DUPLICATE, me->totloop);
|
|
CustomData_copy(&me->pdata, &unode->bm_enter_pdata, CD_MASK_MESH,
|
|
CD_DUPLICATE, me->totpoly);
|
|
unode->bm_enter_totvert = me->totvert;
|
|
unode->bm_enter_totedge = me->totedge;
|
|
unode->bm_enter_totloop = me->totloop;
|
|
unode->bm_enter_totpoly = me->totpoly;
|
|
|
|
unode->bm_entry = BM_log_entry_add(ss->bm_log);
|
|
BM_log_all_added(ss->bm, ss->bm_log);
|
|
}
|
|
else {
|
|
unode->bm_entry = BM_log_entry_add(ss->bm_log);
|
|
}
|
|
|
|
BLI_addtail(&usculpt->nodes, unode);
|
|
}
|
|
|
|
if (node) {
|
|
switch (type) {
|
|
case SCULPT_UNDO_COORDS:
|
|
case SCULPT_UNDO_MASK:
|
|
/* Before any vertex values get modified, ensure their
|
|
* original positions are logged */
|
|
BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
|
|
BM_log_vert_before_modified(ss->bm_log, vd.bm_vert, vd.cd_vert_mask_offset);
|
|
}
|
|
BKE_pbvh_vertex_iter_end;
|
|
break;
|
|
|
|
case SCULPT_UNDO_HIDDEN:
|
|
{
|
|
GSetIterator gs_iter;
|
|
GSet *faces = BKE_pbvh_bmesh_node_faces(node);
|
|
BKE_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
|
|
BM_log_vert_before_modified(ss->bm_log, vd.bm_vert, vd.cd_vert_mask_offset);
|
|
}
|
|
BKE_pbvh_vertex_iter_end;
|
|
|
|
GSET_ITER (gs_iter, faces) {
|
|
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
|
|
BM_log_face_modified(ss->bm_log, f);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SCULPT_UNDO_DYNTOPO_BEGIN:
|
|
case SCULPT_UNDO_DYNTOPO_END:
|
|
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return unode;
|
|
}
|
|
|
|
SculptUndoNode *sculpt_undo_push_node(
|
|
Object *ob, PBVHNode *node,
|
|
SculptUndoType type)
|
|
{
|
|
SculptSession *ss = ob->sculpt;
|
|
SculptUndoNode *unode;
|
|
|
|
/* list is manipulated by multiple threads, so we lock */
|
|
BLI_thread_lock(LOCK_CUSTOM1);
|
|
|
|
if (ss->bm ||
|
|
ELEM(type,
|
|
SCULPT_UNDO_DYNTOPO_BEGIN,
|
|
SCULPT_UNDO_DYNTOPO_END))
|
|
{
|
|
/* Dynamic topology stores only one undo node per stroke,
|
|
* regardless of the number of PBVH nodes modified */
|
|
unode = sculpt_undo_bmesh_push(ob, node, type);
|
|
BLI_thread_unlock(LOCK_CUSTOM1);
|
|
return unode;
|
|
}
|
|
else if ((unode = sculpt_undo_get_node(node))) {
|
|
BLI_thread_unlock(LOCK_CUSTOM1);
|
|
return unode;
|
|
}
|
|
|
|
unode = sculpt_undo_alloc_node(ob, node, type);
|
|
|
|
/* NOTE: If this ever becomes a bottleneck, make a lock inside of the node.
|
|
* so we release global lock sooner, but keep data locked for until it is
|
|
* fully initialized.
|
|
*/
|
|
|
|
if (unode->grids) {
|
|
int totgrid, *grids;
|
|
BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
|
|
NULL, NULL, NULL);
|
|
memcpy(unode->grids, grids, sizeof(int) * totgrid);
|
|
}
|
|
else {
|
|
const int *vert_indices;
|
|
int allvert;
|
|
BKE_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert);
|
|
BKE_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL);
|
|
memcpy(unode->index, vert_indices, sizeof(int) * unode->totvert);
|
|
}
|
|
|
|
switch (type) {
|
|
case SCULPT_UNDO_COORDS:
|
|
sculpt_undo_store_coords(ob, unode);
|
|
break;
|
|
case SCULPT_UNDO_HIDDEN:
|
|
sculpt_undo_store_hidden(ob, unode);
|
|
break;
|
|
case SCULPT_UNDO_MASK:
|
|
sculpt_undo_store_mask(ob, unode);
|
|
break;
|
|
case SCULPT_UNDO_DYNTOPO_BEGIN:
|
|
case SCULPT_UNDO_DYNTOPO_END:
|
|
case SCULPT_UNDO_DYNTOPO_SYMMETRIZE:
|
|
BLI_assert(!"Dynamic topology should've already been handled");
|
|
break;
|
|
}
|
|
|
|
/* store active shape key */
|
|
if (ss->kb) BLI_strncpy(unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
|
|
else unode->shapeName[0] = '\0';
|
|
|
|
BLI_thread_unlock(LOCK_CUSTOM1);
|
|
|
|
return unode;
|
|
}
|
|
|
|
void sculpt_undo_push_begin(const char *name)
|
|
{
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
bContext *C = NULL; /* special case, we never read from this. */
|
|
BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_SCULPT);
|
|
}
|
|
|
|
void sculpt_undo_push_end(void)
|
|
{
|
|
UndoSculpt *usculpt = sculpt_undo_get_nodes();
|
|
SculptUndoNode *unode;
|
|
|
|
/* we don't need normals in the undo stack */
|
|
for (unode = usculpt->nodes.first; unode; unode = unode->next) {
|
|
if (unode->no) {
|
|
MEM_freeN(unode->no);
|
|
unode->no = NULL;
|
|
}
|
|
|
|
if (unode->node)
|
|
BKE_pbvh_node_layer_disp_free(unode->node);
|
|
}
|
|
|
|
/* We could remove this and enforce all callers run in an operator using 'OPTYPE_UNDO'. */
|
|
wmWindowManager *wm = G_MAIN->wm.first;
|
|
if (wm->op_undo_depth == 0) {
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
BKE_undosys_step_push(ustack, NULL, NULL);
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Implements ED Undo System
|
|
* \{ */
|
|
|
|
typedef struct SculptUndoStep {
|
|
UndoStep step;
|
|
/* note: will split out into list for multi-object-sculpt-mode. */
|
|
UndoSculpt data;
|
|
} SculptUndoStep;
|
|
|
|
static bool sculpt_undosys_poll(bContext *C)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
if (sa && (sa->spacetype == SPACE_VIEW3D)) {
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
Object *obact = OBACT(view_layer);
|
|
if (obact && (obact->mode & OB_MODE_SCULPT)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void sculpt_undosys_step_encode_init(struct bContext *UNUSED(C), UndoStep *us_p)
|
|
{
|
|
SculptUndoStep *us = (SculptUndoStep *)us_p;
|
|
/* dummy, memory is cleared anyway. */
|
|
BLI_listbase_clear(&us->data.nodes);
|
|
}
|
|
|
|
static bool sculpt_undosys_step_encode(struct bContext *UNUSED(C), UndoStep *us_p)
|
|
{
|
|
/* dummy, encoding is done along the way by adding tiles
|
|
* to the current 'SculptUndoStep' added by encode_init. */
|
|
SculptUndoStep *us = (SculptUndoStep *)us_p;
|
|
us->step.data_size = us->data.undo_size;
|
|
return true;
|
|
}
|
|
|
|
static void sculpt_undosys_step_decode(struct bContext *C, UndoStep *us_p, int UNUSED(dir))
|
|
{
|
|
/* TODO(campbell): undo_system: use low-level API to set mode. */
|
|
ED_object_mode_set(C, OB_MODE_SCULPT);
|
|
BLI_assert(sculpt_undosys_poll(C));
|
|
|
|
SculptUndoStep *us = (SculptUndoStep *)us_p;
|
|
sculpt_undo_restore_list(C, &us->data.nodes);
|
|
}
|
|
|
|
static void sculpt_undosys_step_free(UndoStep *us_p)
|
|
{
|
|
SculptUndoStep *us = (SculptUndoStep *)us_p;
|
|
sculpt_undo_free_list(&us->data.nodes);
|
|
}
|
|
|
|
/* Export for ED_undo_sys. */
|
|
void ED_sculpt_undosys_type(UndoType *ut)
|
|
{
|
|
ut->name = "Sculpt";
|
|
ut->poll = sculpt_undosys_poll;
|
|
ut->step_encode_init = sculpt_undosys_step_encode_init;
|
|
ut->step_encode = sculpt_undosys_step_encode;
|
|
ut->step_decode = sculpt_undosys_step_decode;
|
|
ut->step_free = sculpt_undosys_step_free;
|
|
|
|
ut->mode = BKE_UNDOTYPE_MODE_ACCUMULATE;
|
|
ut->use_context = true;
|
|
|
|
ut->step_size = sizeof(SculptUndoStep);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Utilities
|
|
* \{ */
|
|
|
|
static UndoSculpt *sculpt_undosys_step_get_nodes(UndoStep *us_p)
|
|
{
|
|
SculptUndoStep *us = (SculptUndoStep *)us_p;
|
|
return &us->data;
|
|
}
|
|
|
|
static UndoSculpt *sculpt_undo_get_nodes(void)
|
|
{
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
UndoStep *us = BKE_undosys_stack_init_or_active_with_type(ustack, BKE_UNDOSYS_TYPE_SCULPT);
|
|
return sculpt_undosys_step_get_nodes(us);
|
|
}
|
|
|
|
/** \} */
|