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blender-archive/source/blender/blenkernel/BKE_property.h
Bastien Montagne eeb9e5316a Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to
rework copying code. Also, previous commit shows this *is* useful to
catch some mistakes.
2017-06-14 22:38:11 +02:00

54 lines
2.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_PROPERTY_H__
#define __BKE_PROPERTY_H__
/** \file BKE_property.h
* \ingroup bke
*/
struct bProperty;
struct ListBase;
struct Object;
void BKE_bproperty_free(struct bProperty *prop);
void BKE_bproperty_free_list(struct ListBase *lb);
struct bProperty *BKE_bproperty_copy(const struct bProperty *prop);
void BKE_bproperty_copy_list(struct ListBase *lbn, const struct ListBase *lbo);
void BKE_bproperty_init(struct bProperty *prop);
struct bProperty *BKE_bproperty_new(int type);
void BKE_bproperty_unique(struct bProperty *first, struct bProperty *prop, int force);
struct bProperty *BKE_bproperty_object_get(struct Object *ob, const char *name);
void BKE_bproperty_object_set(struct Object *ob, struct bProperty *propc);
// int BKE_bproperty_cmp(struct bProperty *prop, const char *str);
void BKE_bproperty_set(struct bProperty *prop, const char *str);
void BKE_bproperty_add(struct bProperty *prop, const char *str);
/* should really be called '_get_valstr()' or '_as_string()' */
void BKE_bproperty_set_valstr(struct bProperty *prop, char str[MAX_PROPSTRING]);
#endif