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blender-archive/source/blender/depsgraph/intern/nodes/deg_node_operation.h
Alexander Gavrilov bb16167fd8 Depsgraph: completely move customdata_mask to the ID node.
Move all mask-related fields from Object and OperationDepsNode
to Object_Runtime and IDDepsNode. Auto-apply DEG_TAG_GEOMETRY
if the mask changes after DEG rebuild. Update DEG API and all
code that uses it.

This fixes "source mesh data is not ready" errors from Data
Transfer modifier when parameters are changed in the UI after
the recent mesh_get_eval_final fix.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4025
2018-12-03 18:29:06 +03:00

102 lines
2.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
* Contributor(s): None Yet
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/depsgraph/intern/nodes/deg_node_operation.h
* \ingroup depsgraph
*/
#pragma once
#include "intern/nodes/deg_node.h"
struct ID;
struct Depsgraph;
namespace DEG {
struct ComponentDepsNode;
/* Flags for Depsgraph Nodes. */
typedef enum eDepsOperation_Flag {
/* Node needs to be updated. */
DEPSOP_FLAG_NEEDS_UPDATE = (1 << 0),
/* Node was directly modified, causing need for update. */
DEPSOP_FLAG_DIRECTLY_MODIFIED = (1 << 1),
/* Node was updated due to user input. */
DEPSOP_FLAG_USER_MODIFIED = (1 << 2),
/* Set of flags which gets flushed along the relations. */
DEPSOP_FLAG_FLUSH = (DEPSOP_FLAG_USER_MODIFIED)
} eDepsOperation_Flag;
/* Atomic Operation - Base type for all operations */
struct OperationDepsNode : public DepsNode {
OperationDepsNode();
~OperationDepsNode();
virtual string identifier() const override;
string full_identifier() const;
virtual void tag_update(Depsgraph *graph, eDepsTag_Source source) override;
bool is_noop() const { return (bool)evaluate == false; }
virtual OperationDepsNode *get_entry_operation() override {
return this;
}
virtual OperationDepsNode *get_exit_operation() override {
return this;
}
/* Set this operation as component's entry/exit operation. */
void set_as_entry();
void set_as_exit();
/* Component that contains the operation. */
ComponentDepsNode *owner;
/* Callback for operation. */
DepsEvalOperationCb evaluate;
/* How many inlinks are we still waiting on before we can be evaluated. */
uint32_t num_links_pending;
bool scheduled;
/* Identifier for the operation being performed. */
eDepsOperation_Code opcode;
int name_tag;
/* (eDepsOperation_Flag) extra settings affecting evaluation. */
int flag;
DEG_DEPSNODE_DECLARE;
};
void deg_register_operation_depsnodes();
} // namespace DEG