111 lines
2.2 KiB
C++
111 lines
2.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation.
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*/
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#include "BKE_global.h"
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#include "BLI_rect.h"
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#include "GPU_framebuffer.h"
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#include "ED_view3d.h"
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#include "DRW_render.h"
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struct EEVEE_Data {
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DrawEngineType *engine_type;
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DRWViewportEmptyList *fbl;
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DRWViewportEmptyList *txl;
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DRWViewportEmptyList *psl;
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DRWViewportEmptyList *stl;
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void *instance;
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};
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static void eevee_engine_init(void *vedata)
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{
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UNUSED_VARS(vedata);
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}
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static void eevee_draw_scene(void *vedata)
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{
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UNUSED_VARS(vedata);
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}
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static void eevee_cache_init(void *vedata)
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{
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UNUSED_VARS(vedata);
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}
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static void eevee_cache_populate(void *vedata, Object *object)
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{
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UNUSED_VARS(vedata, object);
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}
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static void eevee_cache_finish(void *vedata)
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{
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UNUSED_VARS(vedata);
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}
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static void eevee_engine_free()
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{
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}
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static void eevee_instance_free(void *instance)
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{
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UNUSED_VARS(instance);
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}
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static void eevee_render_to_image(void *UNUSED(vedata),
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struct RenderEngine *engine,
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struct RenderLayer *layer,
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const struct rcti *UNUSED(rect))
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{
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UNUSED_VARS(engine, layer);
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}
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static void eevee_render_update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer)
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{
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UNUSED_VARS(engine, scene, view_layer);
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}
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static const DrawEngineDataSize eevee_data_size = DRW_VIEWPORT_DATA_SIZE(EEVEE_Data);
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extern "C" {
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DrawEngineType draw_engine_eevee_next_type = {
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nullptr,
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nullptr,
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N_("Eevee"),
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&eevee_data_size,
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&eevee_engine_init,
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&eevee_engine_free,
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&eevee_instance_free,
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&eevee_cache_init,
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&eevee_cache_populate,
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&eevee_cache_finish,
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&eevee_draw_scene,
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nullptr,
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nullptr,
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&eevee_render_to_image,
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nullptr,
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};
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RenderEngineType DRW_engine_viewport_eevee_next_type = {
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nullptr,
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nullptr,
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"BLENDER_EEVEE_NEXT",
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N_("Eevee Next"),
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RE_INTERNAL | RE_USE_PREVIEW | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT,
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nullptr,
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&DRW_render_to_image,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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&eevee_render_update_passes,
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&draw_engine_eevee_next_type,
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{nullptr, nullptr, nullptr},
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};
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}
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