Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
30 lines
615 B
C++
30 lines
615 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2016 Blender Foundation. */
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/** \file
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* \ingroup draw
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*/
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#pragma once
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struct rcti;
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void DRW_stats_free(void);
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void DRW_stats_begin(void);
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void DRW_stats_reset(void);
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/**
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* Use this to group the queries. It does NOT keep track
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* of the time, it only sum what the queries inside it.
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*/
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void DRW_stats_group_start(const char *name);
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void DRW_stats_group_end(void);
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/**
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* \note Only call this when no sub timer will be called.
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*/
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void DRW_stats_query_start(const char *name);
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void DRW_stats_query_end(void);
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void DRW_stats_draw(const rcti *rect);
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