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blender-archive/source/blender/editors/object/object_add.cc
Pratik Borhade d00de988c3 WM: avoid unnecessary undo step creation when duplicating
Calling duplicate operation without selecting anything registers an undo
step. If nothing is selected (keyframe, curve, object, etc.), cancel the
operator execution to prevent undo push.

Patch improves following operators:

- ACTION_OT_duplicate
- GPENCIL_OT_duplicate
- GRAPH_OT_duplicate
- MESH_OT_duplicate
- NODE_OT_duplicate
- OBJECT_OT_duplicate

Reviewed By: campbellbarton

Ref D14511
2022-04-05 20:30:00 +10:00

4053 lines
127 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup edobj
*/
#include <cctype>
#include <cstdlib>
#include <cstring>
#include <optional>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_key_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_camera.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_curves.h"
#include "BKE_displist.h"
#include "BKE_duplilist.h"
#include "BKE_effect.h"
#include "BKE_geometry_set.h"
#include "BKE_gpencil_curve.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_light.h"
#include "BKE_lightprobe.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_nla.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcloud.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_speaker.h"
#include "BKE_vfont.h"
#include "BKE_volume.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_curve.h"
#include "ED_curves.h"
#include "ED_gpencil.h"
#include "ED_mball.h"
#include "ED_mesh.h"
#include "ED_node.h"
#include "ED_object.h"
#include "ED_outliner.h"
#include "ED_physics.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_select_utils.h"
#include "ED_transform.h"
#include "ED_view3d.h"
#include "UI_resources.h"
#include "object_intern.h"
/* -------------------------------------------------------------------- */
/** \name Local Enum Declarations
* \{ */
/* This is an exact copy of the define in `rna_light.c`
* kept here because of linking order.
* Icons are only defined here */
const EnumPropertyItem rna_enum_light_type_items[] = {
{LA_LOCAL, "POINT", ICON_LIGHT_POINT, "Point", "Omnidirectional point light source"},
{LA_SUN, "SUN", ICON_LIGHT_SUN, "Sun", "Constant direction parallel ray light source"},
{LA_SPOT, "SPOT", ICON_LIGHT_SPOT, "Spot", "Directional cone light source"},
{LA_AREA, "AREA", ICON_LIGHT_AREA, "Area", "Directional area light source"},
{0, nullptr, 0, nullptr, nullptr},
};
/* copy from rna_object_force.c */
static const EnumPropertyItem field_type_items[] = {
{PFIELD_FORCE, "FORCE", ICON_FORCE_FORCE, "Force", ""},
{PFIELD_WIND, "WIND", ICON_FORCE_WIND, "Wind", ""},
{PFIELD_VORTEX, "VORTEX", ICON_FORCE_VORTEX, "Vortex", ""},
{PFIELD_MAGNET, "MAGNET", ICON_FORCE_MAGNETIC, "Magnetic", ""},
{PFIELD_HARMONIC, "HARMONIC", ICON_FORCE_HARMONIC, "Harmonic", ""},
{PFIELD_CHARGE, "CHARGE", ICON_FORCE_CHARGE, "Charge", ""},
{PFIELD_LENNARDJ, "LENNARDJ", ICON_FORCE_LENNARDJONES, "Lennard-Jones", ""},
{PFIELD_TEXTURE, "TEXTURE", ICON_FORCE_TEXTURE, "Texture", ""},
{PFIELD_GUIDE, "GUIDE", ICON_FORCE_CURVE, "Curve Guide", ""},
{PFIELD_BOID, "BOID", ICON_FORCE_BOID, "Boid", ""},
{PFIELD_TURBULENCE, "TURBULENCE", ICON_FORCE_TURBULENCE, "Turbulence", ""},
{PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", ""},
{PFIELD_FLUIDFLOW, "FLUID", ICON_FORCE_FLUIDFLOW, "Fluid Flow", ""},
{0, nullptr, 0, nullptr, nullptr},
};
static EnumPropertyItem lightprobe_type_items[] = {
{LIGHTPROBE_TYPE_CUBE,
"CUBEMAP",
ICON_LIGHTPROBE_CUBEMAP,
"Reflection Cubemap",
"Reflection probe with spherical or cubic attenuation"},
{LIGHTPROBE_TYPE_PLANAR,
"PLANAR",
ICON_LIGHTPROBE_PLANAR,
"Reflection Plane",
"Planar reflection probe"},
{LIGHTPROBE_TYPE_GRID,
"GRID",
ICON_LIGHTPROBE_GRID,
"Irradiance Volume",
"Irradiance probe to capture diffuse indirect lighting"},
{0, nullptr, 0, nullptr, nullptr},
};
enum {
ALIGN_WORLD = 0,
ALIGN_VIEW,
ALIGN_CURSOR,
};
static const EnumPropertyItem align_options[] = {
{ALIGN_WORLD, "WORLD", 0, "World", "Align the new object to the world"},
{ALIGN_VIEW, "VIEW", 0, "View", "Align the new object to the view"},
{ALIGN_CURSOR, "CURSOR", 0, "3D Cursor", "Use the 3D cursor orientation for the new object"},
{0, nullptr, 0, nullptr, nullptr},
};
/** \} */
/* -------------------------------------------------------------------- */
/** \name Local Helpers
* \{ */
/**
* Operator properties for creating an object under a screen space (2D) coordinate.
* Used for object dropping like behavior (drag object and drop into 3D View).
*/
static void object_add_drop_xy_props(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_int(ot->srna,
"drop_x",
0,
INT_MIN,
INT_MAX,
"Drop X",
"X-coordinate (screen space) to place the new object under",
INT_MIN,
INT_MAX);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
prop = RNA_def_int(ot->srna,
"drop_y",
0,
INT_MIN,
INT_MAX,
"Drop Y",
"Y-coordinate (screen space) to place the new object under",
INT_MIN,
INT_MAX);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
}
static bool object_add_drop_xy_is_set(const wmOperator *op)
{
return RNA_struct_property_is_set(op->ptr, "drop_x") &&
RNA_struct_property_is_set(op->ptr, "drop_y");
}
/**
* Query the currently set X- and Y-coordinate to position the new object under.
* \param r_mval: Returned pointer to the coordinate in region-space.
*/
static bool object_add_drop_xy_get(bContext *C, wmOperator *op, int (*r_mval)[2])
{
if (!object_add_drop_xy_is_set(op)) {
(*r_mval)[0] = 0.0f;
(*r_mval)[1] = 0.0f;
return false;
}
const ARegion *region = CTX_wm_region(C);
(*r_mval)[0] = RNA_int_get(op->ptr, "drop_x") - region->winrct.xmin;
(*r_mval)[1] = RNA_int_get(op->ptr, "drop_y") - region->winrct.ymin;
return true;
}
/**
* Set the drop coordinate to the mouse position (if not already set) and call the operator's
* `exec()` callback.
*/
static int object_add_drop_xy_generic_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (!object_add_drop_xy_is_set(op)) {
RNA_int_set(op->ptr, "drop_x", event->xy[0]);
RNA_int_set(op->ptr, "drop_y", event->xy[1]);
}
return op->type->exec(C, op);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public Add Object API
* \{ */
void ED_object_location_from_view(bContext *C, float loc[3])
{
const Scene *scene = CTX_data_scene(C);
copy_v3_v3(loc, scene->cursor.location);
}
void ED_object_rotation_from_quat(float rot[3], const float viewquat[4], const char align_axis)
{
BLI_assert(align_axis >= 'X' && align_axis <= 'Z');
switch (align_axis) {
case 'X': {
/* Same as 'rv3d->viewinv[1]' */
const float axis_y[4] = {0.0f, 1.0f, 0.0f};
float quat_y[4], quat[4];
axis_angle_to_quat(quat_y, axis_y, M_PI_2);
mul_qt_qtqt(quat, viewquat, quat_y);
quat_to_eul(rot, quat);
break;
}
case 'Y': {
quat_to_eul(rot, viewquat);
rot[0] -= (float)M_PI_2;
break;
}
case 'Z': {
quat_to_eul(rot, viewquat);
break;
}
}
}
void ED_object_rotation_from_view(bContext *C, float rot[3], const char align_axis)
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
BLI_assert(align_axis >= 'X' && align_axis <= 'Z');
if (rv3d) {
float viewquat[4];
copy_qt_qt(viewquat, rv3d->viewquat);
viewquat[0] *= -1.0f;
ED_object_rotation_from_quat(rot, viewquat, align_axis);
}
else {
zero_v3(rot);
}
}
void ED_object_base_init_transform_on_add(Object *object, const float loc[3], const float rot[3])
{
if (loc) {
copy_v3_v3(object->loc, loc);
}
if (rot) {
copy_v3_v3(object->rot, rot);
}
BKE_object_to_mat4(object, object->obmat);
}
float ED_object_new_primitive_matrix(bContext *C,
Object *obedit,
const float loc[3],
const float rot[3],
const float scale[3],
float r_primmat[4][4])
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
unit_m4(r_primmat);
eul_to_mat3(rmat, rot);
invert_m3(rmat);
/* inverse transform for initial rotation and object */
copy_m3_m4(mat, obedit->obmat);
mul_m3_m3m3(cmat, rmat, mat);
invert_m3_m3(imat, cmat);
copy_m4_m3(r_primmat, imat);
/* center */
copy_v3_v3(r_primmat[3], loc);
sub_v3_v3v3(r_primmat[3], r_primmat[3], obedit->obmat[3]);
invert_m3_m3(imat, mat);
mul_m3_v3(imat, r_primmat[3]);
if (scale != nullptr) {
rescale_m4(r_primmat, scale);
}
{
const float dia = v3d ? ED_view3d_grid_scale(scene, v3d, nullptr) :
ED_scene_grid_scale(scene, nullptr);
return dia;
}
/* return 1.0f; */
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Object Operator
* \{ */
static void view_align_update(struct Main *UNUSED(main),
struct Scene *UNUSED(scene),
struct PointerRNA *ptr)
{
RNA_struct_idprops_unset(ptr, "rotation");
}
void ED_object_add_unit_props_size(wmOperatorType *ot)
{
RNA_def_float_distance(
ot->srna, "size", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Size", "", 0.001, 100.00);
}
void ED_object_add_unit_props_radius_ex(wmOperatorType *ot, float default_value)
{
RNA_def_float_distance(
ot->srna, "radius", default_value, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius", "", 0.001, 100.00);
}
void ED_object_add_unit_props_radius(wmOperatorType *ot)
{
ED_object_add_unit_props_radius_ex(ot, 1.0f);
}
void ED_object_add_generic_props(wmOperatorType *ot, bool do_editmode)
{
PropertyRNA *prop;
if (do_editmode) {
prop = RNA_def_boolean(ot->srna,
"enter_editmode",
false,
"Enter Edit Mode",
"Enter edit mode when adding this object");
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
}
/* NOTE: this property gets hidden for add-camera operator. */
prop = RNA_def_enum(
ot->srna, "align", align_options, ALIGN_WORLD, "Align", "The alignment of the new object");
RNA_def_property_update_runtime(prop, (void *)view_align_update);
prop = RNA_def_float_vector_xyz(ot->srna,
"location",
3,
nullptr,
-OBJECT_ADD_SIZE_MAXF,
OBJECT_ADD_SIZE_MAXF,
"Location",
"Location for the newly added object",
-1000.0f,
1000.0f);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_float_rotation(ot->srna,
"rotation",
3,
nullptr,
-OBJECT_ADD_SIZE_MAXF,
OBJECT_ADD_SIZE_MAXF,
"Rotation",
"Rotation for the newly added object",
DEG2RADF(-360.0f),
DEG2RADF(360.0f));
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_float_vector_xyz(ot->srna,
"scale",
3,
nullptr,
-OBJECT_ADD_SIZE_MAXF,
OBJECT_ADD_SIZE_MAXF,
"Scale",
"Scale for the newly added object",
-1000.0f,
1000.0f);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
}
void ED_object_add_mesh_props(wmOperatorType *ot)
{
RNA_def_boolean(ot->srna, "calc_uvs", true, "Generate UVs", "Generate a default UV map");
}
bool ED_object_add_generic_get_opts(bContext *C,
wmOperator *op,
const char view_align_axis,
float r_loc[3],
float r_rot[3],
float r_scale[3],
bool *r_enter_editmode,
ushort *r_local_view_bits,
bool *r_is_view_aligned)
{
/* Edit Mode! (optional) */
{
bool _enter_editmode;
if (!r_enter_editmode) {
r_enter_editmode = &_enter_editmode;
}
/* Only to ensure the value is _always_ set.
* Typically the property will exist when the argument is non-nullptr. */
*r_enter_editmode = false;
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "enter_editmode");
if (prop != nullptr) {
if (RNA_property_is_set(op->ptr, prop) && r_enter_editmode) {
*r_enter_editmode = RNA_property_boolean_get(op->ptr, prop);
}
else {
*r_enter_editmode = (U.flag & USER_ADD_EDITMODE) != 0;
RNA_property_boolean_set(op->ptr, prop, *r_enter_editmode);
}
}
}
if (r_local_view_bits) {
View3D *v3d = CTX_wm_view3d(C);
*r_local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
}
/* Location! */
{
float _loc[3];
if (!r_loc) {
r_loc = _loc;
}
if (RNA_struct_property_is_set(op->ptr, "location")) {
RNA_float_get_array(op->ptr, "location", r_loc);
}
else {
ED_object_location_from_view(C, r_loc);
RNA_float_set_array(op->ptr, "location", r_loc);
}
}
/* Rotation! */
{
bool _is_view_aligned;
float _rot[3];
if (!r_is_view_aligned) {
r_is_view_aligned = &_is_view_aligned;
}
if (!r_rot) {
r_rot = _rot;
}
if (RNA_struct_property_is_set(op->ptr, "rotation")) {
/* If rotation is set, always use it. Alignment (and corresponding user preference)
* can be ignored since this is in world space anyways.
* To not confuse (e.g. on redo), don't set it to #ALIGN_WORLD in the op UI though. */
*r_is_view_aligned = false;
RNA_float_get_array(op->ptr, "rotation", r_rot);
}
else {
int alignment = ALIGN_WORLD;
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "align");
if (RNA_property_is_set(op->ptr, prop)) {
/* If alignment is set, always use it. */
*r_is_view_aligned = alignment == ALIGN_VIEW;
alignment = RNA_property_enum_get(op->ptr, prop);
}
else {
/* If alignment is not set, use User Preferences. */
*r_is_view_aligned = (U.flag & USER_ADD_VIEWALIGNED) != 0;
if (*r_is_view_aligned) {
RNA_property_enum_set(op->ptr, prop, ALIGN_VIEW);
alignment = ALIGN_VIEW;
}
else if ((U.flag & USER_ADD_CURSORALIGNED) != 0) {
RNA_property_enum_set(op->ptr, prop, ALIGN_CURSOR);
alignment = ALIGN_CURSOR;
}
else {
RNA_property_enum_set(op->ptr, prop, ALIGN_WORLD);
alignment = ALIGN_WORLD;
}
}
switch (alignment) {
case ALIGN_WORLD:
RNA_float_get_array(op->ptr, "rotation", r_rot);
break;
case ALIGN_VIEW:
ED_object_rotation_from_view(C, r_rot, view_align_axis);
RNA_float_set_array(op->ptr, "rotation", r_rot);
break;
case ALIGN_CURSOR: {
const Scene *scene = CTX_data_scene(C);
float tmat[3][3];
BKE_scene_cursor_rot_to_mat3(&scene->cursor, tmat);
mat3_normalized_to_eul(r_rot, tmat);
RNA_float_set_array(op->ptr, "rotation", r_rot);
break;
}
}
}
}
/* Scale! */
{
float _scale[3];
if (!r_scale) {
r_scale = _scale;
}
/* For now this is optional, we can make it always use. */
copy_v3_fl(r_scale, 1.0f);
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "scale");
if (prop != nullptr) {
if (RNA_property_is_set(op->ptr, prop)) {
RNA_property_float_get_array(op->ptr, prop, r_scale);
}
else {
copy_v3_fl(r_scale, 1.0f);
RNA_property_float_set_array(op->ptr, prop, r_scale);
}
}
}
return true;
}
Object *ED_object_add_type_with_obdata(bContext *C,
const int type,
const char *name,
const float loc[3],
const float rot[3],
const bool enter_editmode,
const ushort local_view_bits,
ID *obdata)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
{
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit != nullptr) {
ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
}
}
/* deselects all, sets active object */
Object *ob;
if (obdata != nullptr) {
BLI_assert(type == BKE_object_obdata_to_type(obdata));
ob = BKE_object_add_for_data(bmain, view_layer, type, name, obdata, true);
const short *materials_len_p = BKE_id_material_len_p(obdata);
if (materials_len_p && *materials_len_p > 0) {
BKE_object_materials_test(bmain, ob, static_cast<ID *>(ob->data));
}
}
else {
ob = BKE_object_add(bmain, view_layer, type, name);
}
BASACT(view_layer)->local_view_bits = local_view_bits;
/* editor level activate, notifiers */
ED_object_base_activate(C, view_layer->basact);
/* more editor stuff */
ED_object_base_init_transform_on_add(ob, loc, rot);
/* TODO(sergey): This is weird to manually tag objects for update, better to
* use DEG_id_tag_update here perhaps.
*/
DEG_id_type_tag(bmain, ID_OB);
DEG_relations_tag_update(bmain);
if (ob->data != nullptr) {
DEG_id_tag_update_ex(bmain, (ID *)ob->data, ID_RECALC_EDITORS);
}
if (enter_editmode) {
ED_object_editmode_enter_ex(bmain, scene, ob, 0);
}
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
/* TODO(sergey): Use proper flag for tagging here. */
DEG_id_tag_update(&scene->id, 0);
ED_outliner_select_sync_from_object_tag(C);
return ob;
}
Object *ED_object_add_type(bContext *C,
const int type,
const char *name,
const float loc[3],
const float rot[3],
const bool enter_editmode,
const ushort local_view_bits)
{
return ED_object_add_type_with_obdata(
C, type, name, loc, rot, enter_editmode, local_view_bits, nullptr);
}
/* for object add operator */
static int object_add_exec(bContext *C, wmOperator *op)
{
ushort local_view_bits;
bool enter_editmode;
float loc[3], rot[3], radius;
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
radius = RNA_float_get(op->ptr, "radius");
Object *ob = ED_object_add_type(
C, RNA_enum_get(op->ptr, "type"), nullptr, loc, rot, enter_editmode, local_view_bits);
if (ob->type == OB_LATTICE) {
/* lattice is a special case!
* we never want to scale the obdata since that is the rest-state */
copy_v3_fl(ob->scale, radius);
}
else {
BKE_object_obdata_size_init(ob, radius);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Object";
ot->description = "Add an object to the scene";
ot->idname = "OBJECT_OT_add";
/* api callbacks */
ot->exec = object_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ED_object_add_unit_props_radius(ot);
PropertyRNA *prop = RNA_def_enum(ot->srna, "type", rna_enum_object_type_items, 0, "Type", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ID);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Probe Operator
* \{ */
/* for object add operator */
static const char *get_lightprobe_defname(int type)
{
switch (type) {
case LIGHTPROBE_TYPE_GRID:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "IrradianceVolume");
case LIGHTPROBE_TYPE_PLANAR:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "ReflectionPlane");
case LIGHTPROBE_TYPE_CUBE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "ReflectionCubemap");
default:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "LightProbe");
}
}
static int lightprobe_add_exec(bContext *C, wmOperator *op)
{
bool enter_editmode;
ushort local_view_bits;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
int type = RNA_enum_get(op->ptr, "type");
float radius = RNA_float_get(op->ptr, "radius");
Object *ob = ED_object_add_type(
C, OB_LIGHTPROBE, get_lightprobe_defname(type), loc, rot, false, local_view_bits);
copy_v3_fl(ob->scale, radius);
LightProbe *probe = (LightProbe *)ob->data;
BKE_lightprobe_type_set(probe, type);
return OPERATOR_FINISHED;
}
void OBJECT_OT_lightprobe_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Light Probe";
ot->description = "Add a light probe object";
ot->idname = "OBJECT_OT_lightprobe_add";
/* api callbacks */
ot->exec = lightprobe_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", lightprobe_type_items, 0, "Type", "");
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Effector Operator
* \{ */
/* for object add operator */
static const char *get_effector_defname(ePFieldType type)
{
switch (type) {
case PFIELD_FORCE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Force");
case PFIELD_VORTEX:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Vortex");
case PFIELD_MAGNET:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Magnet");
case PFIELD_WIND:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Wind");
case PFIELD_GUIDE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "CurveGuide");
case PFIELD_TEXTURE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "TextureField");
case PFIELD_HARMONIC:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Harmonic");
case PFIELD_CHARGE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Charge");
case PFIELD_LENNARDJ:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Lennard-Jones");
case PFIELD_BOID:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Boid");
case PFIELD_TURBULENCE:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Turbulence");
case PFIELD_DRAG:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Drag");
case PFIELD_FLUIDFLOW:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "FluidField");
case PFIELD_NULL:
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
case NUM_PFIELD_TYPES:
break;
}
BLI_assert(false);
return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
}
static int effector_add_exec(bContext *C, wmOperator *op)
{
bool enter_editmode;
ushort local_view_bits;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
const ePFieldType type = static_cast<ePFieldType>(RNA_enum_get(op->ptr, "type"));
float dia = RNA_float_get(op->ptr, "radius");
Object *ob;
if (type == PFIELD_GUIDE) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ob = ED_object_add_type(
C, OB_CURVES_LEGACY, get_effector_defname(type), loc, rot, false, local_view_bits);
Curve *cu = static_cast<Curve *>(ob->data);
cu->flag |= CU_PATH | CU_3D;
ED_object_editmode_enter_ex(bmain, scene, ob, 0);
float mat[4][4];
ED_object_new_primitive_matrix(C, ob, loc, rot, nullptr, mat);
mul_mat3_m4_fl(mat, dia);
BLI_addtail(&cu->editnurb->nurbs,
ED_curve_add_nurbs_primitive(C, ob, mat, CU_NURBS | CU_PRIM_PATH, 1));
if (!enter_editmode) {
ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
}
}
else {
ob = ED_object_add_type(
C, OB_EMPTY, get_effector_defname(type), loc, rot, false, local_view_bits);
BKE_object_obdata_size_init(ob, dia);
if (ELEM(type, PFIELD_WIND, PFIELD_VORTEX)) {
ob->empty_drawtype = OB_SINGLE_ARROW;
}
}
ob->pd = BKE_partdeflect_new(type);
return OPERATOR_FINISHED;
}
void OBJECT_OT_effector_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Effector";
ot->description = "Add an empty object with a physics effector to the scene";
ot->idname = "OBJECT_OT_effector_add";
/* api callbacks */
ot->exec = effector_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", field_type_items, 0, "Type", "");
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Camera Operator
* \{ */
static int object_camera_add_exec(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
/* force view align for cameras */
RNA_enum_set(op->ptr, "align", ALIGN_VIEW);
ushort local_view_bits;
bool enter_editmode;
float loc[3], rot[3];
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
Object *ob = ED_object_add_type(C, OB_CAMERA, nullptr, loc, rot, false, local_view_bits);
if (v3d) {
if (v3d->camera == nullptr) {
v3d->camera = ob;
}
if (v3d->scenelock && scene->camera == nullptr) {
scene->camera = ob;
}
}
Camera *cam = static_cast<Camera *>(ob->data);
cam->drawsize = v3d ? ED_view3d_grid_scale(scene, v3d, nullptr) :
ED_scene_grid_scale(scene, nullptr);
return OPERATOR_FINISHED;
}
void OBJECT_OT_camera_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Add Camera";
ot->description = "Add a camera object to the scene";
ot->idname = "OBJECT_OT_camera_add";
/* api callbacks */
ot->exec = object_camera_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_generic_props(ot, true);
/* hide this for cameras, default */
prop = RNA_struct_type_find_property(ot->srna, "align");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Metaball Operator
* \{ */
static int object_metaball_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ushort local_view_bits;
bool enter_editmode;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
bool newob = false;
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit == nullptr || obedit->type != OB_MBALL) {
obedit = ED_object_add_type(C, OB_MBALL, nullptr, loc, rot, true, local_view_bits);
newob = true;
}
else {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
float mat[4][4];
ED_object_new_primitive_matrix(C, obedit, loc, rot, nullptr, mat);
/* Halving here is done to account for constant values from #BKE_mball_element_add.
* While the default radius of the resulting meta element is 2,
* we want to pass in 1 so other values such as resolution are scaled by 1.0. */
float dia = RNA_float_get(op->ptr, "radius") / 2;
ED_mball_add_primitive(C, obedit, newob, mat, dia, RNA_enum_get(op->ptr, "type"));
/* userdef */
if (newob && !enter_editmode) {
ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
}
else {
/* Only needed in edit-mode (#ED_object_add_type normally handles this). */
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_metaball_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Metaball";
ot->description = "Add an metaball object to the scene";
ot->idname = "OBJECT_OT_metaball_add";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_metaball_add_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_metaelem_type_items, 0, "Primitive", "");
ED_object_add_unit_props_radius_ex(ot, 2.0f);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Text Operator
* \{ */
static int object_add_text_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
bool enter_editmode;
ushort local_view_bits;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
if (obedit && obedit->type == OB_FONT) {
return OPERATOR_CANCELLED;
}
obedit = ED_object_add_type(C, OB_FONT, nullptr, loc, rot, enter_editmode, local_view_bits);
BKE_object_obdata_size_init(obedit, RNA_float_get(op->ptr, "radius"));
return OPERATOR_FINISHED;
}
void OBJECT_OT_text_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Text";
ot->description = "Add a text object to the scene";
ot->idname = "OBJECT_OT_text_add";
/* api callbacks */
ot->exec = object_add_text_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Armature Operator
* \{ */
static int object_armature_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
bool newob = false;
bool enter_editmode;
ushort local_view_bits;
float loc[3], rot[3], dia;
bool view_aligned = rv3d && (U.flag & USER_ADD_VIEWALIGNED);
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
if ((obedit == nullptr) || (obedit->type != OB_ARMATURE)) {
obedit = ED_object_add_type(C, OB_ARMATURE, nullptr, loc, rot, true, local_view_bits);
ED_object_editmode_enter_ex(bmain, scene, obedit, 0);
newob = true;
}
else {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
if (obedit == nullptr) {
BKE_report(op->reports, RPT_ERROR, "Cannot create editmode armature");
return OPERATOR_CANCELLED;
}
dia = RNA_float_get(op->ptr, "radius");
ED_armature_ebone_add_primitive(obedit, dia, view_aligned);
/* userdef */
if (newob && !enter_editmode) {
ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_armature_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Armature";
ot->description = "Add an armature object to the scene";
ot->idname = "OBJECT_OT_armature_add";
/* api callbacks */
ot->exec = object_armature_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Empty Operator
* \{ */
static int object_empty_add_exec(bContext *C, wmOperator *op)
{
Object *ob;
int type = RNA_enum_get(op->ptr, "type");
ushort local_view_bits;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_EMPTY, nullptr, loc, rot, false, local_view_bits);
BKE_object_empty_draw_type_set(ob, type);
BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
return OPERATOR_FINISHED;
}
void OBJECT_OT_empty_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Empty";
ot->description = "Add an empty object to the scene";
ot->idname = "OBJECT_OT_empty_add";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_empty_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_empty_drawtype_items, 0, "Type", "");
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, false);
}
static int empty_drop_named_image_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
Image *ima = nullptr;
ima = (Image *)WM_operator_drop_load_path(C, op, ID_IM);
if (!ima) {
return OPERATOR_CANCELLED;
}
/* handled below */
id_us_min(&ima->id);
Object *ob = nullptr;
Object *ob_cursor = ED_view3d_give_object_under_cursor(C, event->mval);
/* either change empty under cursor or create a new empty */
if (ob_cursor && ob_cursor->type == OB_EMPTY) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
DEG_id_tag_update((ID *)ob_cursor, ID_RECALC_TRANSFORM);
ob = ob_cursor;
}
else {
/* add new empty */
ushort local_view_bits;
float rot[3];
if (!ED_object_add_generic_get_opts(
C, op, 'Z', nullptr, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_EMPTY, nullptr, nullptr, rot, false, local_view_bits);
ED_object_location_from_view(C, ob->loc);
ED_view3d_cursor3d_position(C, event->mval, false, ob->loc);
ED_object_rotation_from_view(C, ob->rot, 'Z');
ob->empty_drawsize = 5.0f;
}
BKE_object_empty_draw_type_set(ob, OB_EMPTY_IMAGE);
id_us_min(static_cast<ID *>(ob->data));
ob->data = ima;
id_us_plus(static_cast<ID *>(ob->data));
return OPERATOR_FINISHED;
}
void OBJECT_OT_drop_named_image(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Add Empty Image/Drop Image to Empty";
ot->description = "Add an empty image type to scene with data";
ot->idname = "OBJECT_OT_drop_named_image";
/* api callbacks */
ot->invoke = empty_drop_named_image_invoke;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
prop = RNA_def_string(ot->srna, "filepath", nullptr, FILE_MAX, "Filepath", "Path to image file");
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
RNA_def_boolean(ot->srna,
"relative_path",
true,
"Relative Path",
"Select the file relative to the blend file");
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
prop = RNA_def_string(
ot->srna, "name", nullptr, MAX_ID_NAME - 2, "Name", "Image name to assign");
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
ED_object_add_generic_props(ot, false);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Gpencil Operator
* \{ */
static bool object_gpencil_add_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
if ((scene == nullptr) || ID_IS_LINKED(scene) || ID_IS_OVERRIDE_LIBRARY(scene)) {
return false;
}
if (obact && obact->type == OB_GPENCIL) {
if (obact->mode != OB_MODE_OBJECT) {
return false;
}
}
return true;
}
static int object_gpencil_add_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C), *ob_orig = ob;
bGPdata *gpd = (ob && (ob->type == OB_GPENCIL)) ? static_cast<bGPdata *>(ob->data) : nullptr;
const int type = RNA_enum_get(op->ptr, "type");
const bool use_in_front = RNA_boolean_get(op->ptr, "use_in_front");
const bool use_lights = RNA_boolean_get(op->ptr, "use_lights");
const int stroke_depth_order = RNA_enum_get(op->ptr, "stroke_depth_order");
const float stroke_depth_offset = RNA_float_get(op->ptr, "stroke_depth_offset");
ushort local_view_bits;
float loc[3], rot[3];
bool newob = false;
/* NOTE: We use 'Y' here (not 'Z'), as. */
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Y', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
/* Add new object if not currently editing a GP object. */
if ((gpd == nullptr) || (GPENCIL_ANY_MODE(gpd) == false)) {
const char *ob_name = nullptr;
switch (type) {
case GP_EMPTY: {
ob_name = "GPencil";
break;
}
case GP_MONKEY: {
ob_name = "Suzanne";
break;
}
case GP_STROKE: {
ob_name = "Stroke";
break;
}
case GP_LRT_OBJECT:
case GP_LRT_SCENE:
case GP_LRT_COLLECTION: {
ob_name = "Line Art";
break;
}
default: {
break;
}
}
ob = ED_object_add_type(C, OB_GPENCIL, ob_name, loc, rot, true, local_view_bits);
gpd = static_cast<bGPdata *>(ob->data);
newob = true;
}
else {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_ADDED, nullptr);
}
/* create relevant geometry */
switch (type) {
case GP_EMPTY: {
float mat[4][4];
ED_object_new_primitive_matrix(C, ob, loc, rot, nullptr, mat);
ED_gpencil_create_blank(C, ob, mat);
break;
}
case GP_STROKE: {
float radius = RNA_float_get(op->ptr, "radius");
float scale[3];
copy_v3_fl(scale, radius);
float mat[4][4];
ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
ED_gpencil_create_stroke(C, ob, mat);
break;
}
case GP_MONKEY: {
float radius = RNA_float_get(op->ptr, "radius");
float scale[3];
copy_v3_fl(scale, radius);
float mat[4][4];
ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
ED_gpencil_create_monkey(C, ob, mat);
break;
}
case GP_LRT_SCENE:
case GP_LRT_COLLECTION:
case GP_LRT_OBJECT: {
float radius = RNA_float_get(op->ptr, "radius");
float scale[3];
copy_v3_fl(scale, radius);
float mat[4][4];
ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
ED_gpencil_create_lineart(C, ob);
gpd = static_cast<bGPdata *>(ob->data);
/* Add Line Art modifier */
LineartGpencilModifierData *md = (LineartGpencilModifierData *)BKE_gpencil_modifier_new(
eGpencilModifierType_Lineart);
BLI_addtail(&ob->greasepencil_modifiers, md);
BKE_gpencil_modifier_unique_name(&ob->greasepencil_modifiers, (GpencilModifierData *)md);
if (type == GP_LRT_COLLECTION) {
md->source_type = LRT_SOURCE_COLLECTION;
md->source_collection = CTX_data_collection(C);
}
else if (type == GP_LRT_OBJECT) {
md->source_type = LRT_SOURCE_OBJECT;
md->source_object = ob_orig;
}
else {
/* Whole scene. */
md->source_type = LRT_SOURCE_SCENE;
}
/* Only created one layer and one material. */
strcpy(md->target_layer, ((bGPDlayer *)gpd->layers.first)->info);
md->target_material = BKE_gpencil_material(ob, 1);
if (md->target_material) {
id_us_plus(&md->target_material->id);
}
if (use_lights) {
ob->dtx |= OB_USE_GPENCIL_LIGHTS;
}
else {
ob->dtx &= ~OB_USE_GPENCIL_LIGHTS;
}
/* Stroke object is drawn in front of meshes by default. */
if (use_in_front) {
ob->dtx |= OB_DRAW_IN_FRONT;
}
else {
if (stroke_depth_order == GP_DRAWMODE_3D) {
gpd->draw_mode = GP_DRAWMODE_3D;
}
md->stroke_depth_offset = stroke_depth_offset;
}
break;
}
default:
BKE_report(op->reports, RPT_WARNING, "Not implemented");
break;
}
/* If this is a new object, initialize default stuff (colors, etc.) */
if (newob) {
/* set default viewport color to black */
copy_v3_fl(ob->color, 0.0f);
ED_gpencil_add_defaults(C, ob);
}
return OPERATOR_FINISHED;
}
static void object_add_ui(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
uiLayoutSetPropSep(layout, true);
uiItemR(layout, op->ptr, "radius", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "align", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "location", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "rotation", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "type", 0, nullptr, ICON_NONE);
int type = RNA_enum_get(op->ptr, "type");
if (ELEM(type, GP_LRT_COLLECTION, GP_LRT_OBJECT, GP_LRT_SCENE)) {
uiItemR(layout, op->ptr, "use_lights", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "use_in_front", 0, nullptr, ICON_NONE);
bool in_front = RNA_boolean_get(op->ptr, "use_in_front");
uiLayout *col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, !in_front);
uiItemR(col, op->ptr, "stroke_depth_offset", 0, nullptr, ICON_NONE);
uiItemR(col, op->ptr, "stroke_depth_order", 0, nullptr, ICON_NONE);
}
}
static EnumPropertyItem rna_enum_gpencil_add_stroke_depth_order_items[] = {
{GP_DRAWMODE_2D,
"2D",
0,
"2D Layers",
"Display strokes using grease pencil layers to define order"},
{GP_DRAWMODE_3D, "3D", 0, "3D Location", "Display strokes using real 3D position in 3D space"},
{0, nullptr, 0, nullptr, nullptr},
};
void OBJECT_OT_gpencil_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Grease Pencil";
ot->description = "Add a Grease Pencil object to the scene";
ot->idname = "OBJECT_OT_gpencil_add";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_gpencil_add_exec;
ot->poll = object_gpencil_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* ui */
ot->ui = object_add_ui;
/* properties */
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, false);
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_gpencil_type_items, 0, "Type", "");
RNA_def_boolean(ot->srna,
"use_in_front",
true,
"Show In Front",
"Show line art grease pencil in front of everything");
RNA_def_float(ot->srna,
"stroke_depth_offset",
0.05f,
0.0f,
FLT_MAX,
"Stroke Offset",
"Stroke offset for the line art modifier",
0.0f,
0.5f);
RNA_def_boolean(
ot->srna, "use_lights", false, "Use Lights", "Use lights for this grease pencil object");
RNA_def_enum(
ot->srna,
"stroke_depth_order",
rna_enum_gpencil_add_stroke_depth_order_items,
GP_DRAWMODE_3D,
"Stroke Depth Order",
"Defines how the strokes are ordered in 3D space for objects not displayed 'In Front')");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Light Operator
* \{ */
static const char *get_light_defname(int type)
{
switch (type) {
case LA_LOCAL:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Point");
case LA_SUN:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Sun");
case LA_SPOT:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Spot");
case LA_AREA:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Area");
default:
return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Light");
}
}
static int object_light_add_exec(bContext *C, wmOperator *op)
{
Object *ob;
Light *la;
int type = RNA_enum_get(op->ptr, "type");
ushort local_view_bits;
float loc[3], rot[3];
WM_operator_view3d_unit_defaults(C, op);
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
ob = ED_object_add_type(C, OB_LAMP, get_light_defname(type), loc, rot, false, local_view_bits);
float size = RNA_float_get(op->ptr, "radius");
/* Better defaults for light size. */
switch (type) {
case LA_LOCAL:
case LA_SPOT:
break;
case LA_AREA:
size *= 4.0f;
break;
default:
size *= 0.5f;
break;
}
BKE_object_obdata_size_init(ob, size);
la = (Light *)ob->data;
la->type = type;
if (type == LA_SUN) {
la->energy = 1.0f;
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_light_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Light";
ot->description = "Add a light object to the scene";
ot->idname = "OBJECT_OT_light_add";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_light_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_light_type_items, 0, "Type", "");
RNA_def_property_translation_context(ot->prop, BLT_I18NCONTEXT_ID_LIGHT);
ED_object_add_unit_props_radius(ot);
ED_object_add_generic_props(ot, false);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Collection Instance Operator
* \{ */
struct CollectionAddInfo {
/* The collection that is supposed to be added, determined through operator properties. */
Collection *collection;
/* The local-view bits (if any) the object should have set to become visible in current context.
*/
ushort local_view_bits;
/* The transform that should be applied to the collection, determined through operator properties
* if set (e.g. to place the collection under the cursor), otherwise through context (e.g. 3D
* cursor location). */
float loc[3], rot[3];
};
static std::optional<CollectionAddInfo> collection_add_info_get_from_op(bContext *C,
wmOperator *op)
{
CollectionAddInfo add_info{};
Main *bmain = CTX_data_main(C);
PropertyRNA *prop_location = RNA_struct_find_property(op->ptr, "location");
PropertyRNA *prop_session_uuid = RNA_struct_find_property(op->ptr, "session_uuid");
PropertyRNA *prop_name = RNA_struct_find_property(op->ptr, "name");
bool update_location_if_necessary = false;
if (prop_name && RNA_property_is_set(op->ptr, prop_name)) {
char name[MAX_ID_NAME - 2];
RNA_property_string_get(op->ptr, prop_name, name);
add_info.collection = (Collection *)BKE_libblock_find_name(bmain, ID_GR, name);
update_location_if_necessary = true;
}
else if (RNA_property_is_set(op->ptr, prop_session_uuid)) {
const uint32_t session_uuid = (uint32_t)RNA_property_int_get(op->ptr, prop_session_uuid);
add_info.collection = (Collection *)BKE_libblock_find_session_uuid(bmain, ID_GR, session_uuid);
update_location_if_necessary = true;
}
else {
add_info.collection = static_cast<Collection *>(
BLI_findlink(&bmain->collections, RNA_enum_get(op->ptr, "collection")));
}
if (update_location_if_necessary) {
int mval[2];
if (!RNA_property_is_set(op->ptr, prop_location) && object_add_drop_xy_get(C, op, &mval)) {
ED_object_location_from_view(C, add_info.loc);
ED_view3d_cursor3d_position(C, mval, false, add_info.loc);
RNA_property_float_set_array(op->ptr, prop_location, add_info.loc);
}
}
if (add_info.collection == nullptr) {
return std::nullopt;
}
if (!ED_object_add_generic_get_opts(C,
op,
'Z',
add_info.loc,
add_info.rot,
nullptr,
nullptr,
&add_info.local_view_bits,
nullptr)) {
return std::nullopt;
}
ViewLayer *view_layer = CTX_data_view_layer(C);
/* Avoid dependency cycles. */
LayerCollection *active_lc = BKE_layer_collection_get_active(view_layer);
while (BKE_collection_cycle_find(active_lc->collection, add_info.collection)) {
active_lc = BKE_layer_collection_activate_parent(view_layer, active_lc);
}
return add_info;
}
static int collection_instance_add_exec(bContext *C, wmOperator *op)
{
std::optional<CollectionAddInfo> add_info = collection_add_info_get_from_op(C, op);
if (!add_info) {
return OPERATOR_CANCELLED;
}
Object *ob = ED_object_add_type(C,
OB_EMPTY,
add_info->collection->id.name + 2,
add_info->loc,
add_info->rot,
false,
add_info->local_view_bits);
ob->instance_collection = add_info->collection;
ob->empty_drawsize = U.collection_instance_empty_size;
ob->transflag |= OB_DUPLICOLLECTION;
id_us_plus(&add_info->collection->id);
return OPERATOR_FINISHED;
}
static int object_instance_add_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
if (!object_add_drop_xy_is_set(op)) {
RNA_int_set(op->ptr, "drop_x", event->xy[0]);
RNA_int_set(op->ptr, "drop_y", event->xy[1]);
}
if (!RNA_struct_property_is_set(op->ptr, "name") &&
!RNA_struct_property_is_set(op->ptr, "session_uuid")) {
return WM_enum_search_invoke(C, op, event);
}
return op->type->exec(C, op);
}
void OBJECT_OT_collection_instance_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Add Collection Instance";
ot->description = "Add a collection instance";
ot->idname = "OBJECT_OT_collection_instance_add";
/* api callbacks */
ot->invoke = object_instance_add_invoke;
ot->exec = collection_instance_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_string(
ot->srna, "name", "Collection", MAX_ID_NAME - 2, "Name", "Collection name to add");
prop = RNA_def_enum(ot->srna, "collection", DummyRNA_NULL_items, 0, "Collection", "");
RNA_def_enum_funcs(prop, RNA_collection_itemf);
RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
ot->prop = prop;
ED_object_add_generic_props(ot, false);
prop = RNA_def_int(ot->srna,
"session_uuid",
0,
INT32_MIN,
INT32_MAX,
"Session UUID",
"Session UUID of the collection to add",
INT32_MIN,
INT32_MAX);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_SKIP_SAVE | PROP_HIDDEN));
object_add_drop_xy_props(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Collection Drop Operator
*
* Internal operator for collection dropping.
*
* \warning This is tied closely together to the drop-box callbacks, so it shouldn't be used on its
* own.
*
* The drop-box callback imports the collection, links it into the view-layer, selects all imported
* objects (which may include peripheral objects like parents or boolean-objects of an object in
* the collection) and activates one. Only the callback has enough info to do this reliably. Based
* on the instancing operator option, this operator then does one of two things:
* - Instancing enabled: Unlink the collection again, and instead add a collection instance empty
* at the drop position.
* - Instancing disabled: Transform the objects to the drop position, keeping all relative
* transforms of the objects to each other as is.
*
* \{ */
static int collection_drop_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
LayerCollection *active_collection = CTX_data_layer_collection(C);
std::optional<CollectionAddInfo> add_info = collection_add_info_get_from_op(C, op);
if (!add_info) {
return OPERATOR_CANCELLED;
}
if (RNA_boolean_get(op->ptr, "use_instance")) {
BKE_collection_child_remove(bmain, active_collection->collection, add_info->collection);
DEG_id_tag_update(&active_collection->collection->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
Object *ob = ED_object_add_type(C,
OB_EMPTY,
add_info->collection->id.name + 2,
add_info->loc,
add_info->rot,
false,
add_info->local_view_bits);
ob->instance_collection = add_info->collection;
ob->empty_drawsize = U.collection_instance_empty_size;
ob->transflag |= OB_DUPLICOLLECTION;
id_us_plus(&add_info->collection->id);
}
else {
ViewLayer *view_layer = CTX_data_view_layer(C);
float delta_mat[4][4];
unit_m4(delta_mat);
const float scale[3] = {1.0f, 1.0f, 1.0f};
loc_eul_size_to_mat4(delta_mat, add_info->loc, add_info->rot, scale);
float offset[3];
/* Reverse apply the instance offset, so toggling the Instance option doesn't cause the
* collection to jump. */
negate_v3_v3(offset, add_info->collection->instance_offset);
translate_m4(delta_mat, UNPACK3(offset));
ObjectsInViewLayerParams params = {0};
uint objects_len;
Object **objects = BKE_view_layer_array_selected_objects_params(
view_layer, nullptr, &objects_len, &params);
ED_object_xform_array_m4(objects, objects_len, delta_mat);
MEM_freeN(objects);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_collection_external_asset_drop(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
/* Name should only be displayed in the drag tooltip. */
ot->name = "Add Collection";
ot->description = "Add the dragged collection to the scene";
ot->idname = "OBJECT_OT_collection_external_asset_drop";
/* api callbacks */
ot->invoke = object_instance_add_invoke;
ot->exec = collection_drop_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
/* properties */
prop = RNA_def_int(ot->srna,
"session_uuid",
0,
INT32_MIN,
INT32_MAX,
"Session UUID",
"Session UUID of the collection to add",
INT32_MIN,
INT32_MAX);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_SKIP_SAVE | PROP_HIDDEN));
ED_object_add_generic_props(ot, false);
/* Important: Instancing option. Intentionally remembered across executions (no #PROP_SKIP_SAVE).
*/
RNA_def_boolean(ot->srna,
"use_instance",
true,
"Instance",
"Add the dropped collection as collection instance");
object_add_drop_xy_props(ot);
prop = RNA_def_enum(ot->srna, "collection", DummyRNA_NULL_items, 0, "Collection", "");
RNA_def_enum_funcs(prop, RNA_collection_itemf);
RNA_def_property_flag(prop,
(PropertyFlag)(PROP_SKIP_SAVE | PROP_HIDDEN | PROP_ENUM_NO_TRANSLATE));
ot->prop = prop;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Data Instance Operator
*
* Use for dropping ID's from the outliner.
* \{ */
static int object_data_instance_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
ID *id = nullptr;
ushort local_view_bits;
float loc[3], rot[3];
PropertyRNA *prop_name = RNA_struct_find_property(op->ptr, "name");
PropertyRNA *prop_type = RNA_struct_find_property(op->ptr, "type");
PropertyRNA *prop_location = RNA_struct_find_property(op->ptr, "location");
/* These shouldn't fail when created by outliner dropping as it checks the ID is valid. */
if (!RNA_property_is_set(op->ptr, prop_name) || !RNA_property_is_set(op->ptr, prop_type)) {
return OPERATOR_CANCELLED;
}
const short id_type = RNA_property_enum_get(op->ptr, prop_type);
char name[MAX_ID_NAME - 2];
RNA_property_string_get(op->ptr, prop_name, name);
id = BKE_libblock_find_name(bmain, id_type, name);
if (id == nullptr) {
return OPERATOR_CANCELLED;
}
const int object_type = BKE_object_obdata_to_type(id);
if (object_type == -1) {
return OPERATOR_CANCELLED;
}
int mval[2];
if (!RNA_property_is_set(op->ptr, prop_location) && object_add_drop_xy_get(C, op, &mval)) {
ED_object_location_from_view(C, loc);
ED_view3d_cursor3d_position(C, mval, false, loc);
RNA_property_float_set_array(op->ptr, prop_location, loc);
}
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
ED_object_add_type_with_obdata(
C, object_type, id->name + 2, loc, rot, false, local_view_bits, id);
return OPERATOR_FINISHED;
}
void OBJECT_OT_data_instance_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Object Data Instance";
ot->description = "Add an object data instance";
ot->idname = "OBJECT_OT_data_instance_add";
/* api callbacks */
ot->invoke = object_add_drop_xy_generic_invoke;
ot->exec = object_data_instance_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_string(ot->srna, "name", "Name", MAX_ID_NAME - 2, "Name", "ID name to add");
PropertyRNA *prop = RNA_def_enum(ot->srna, "type", rna_enum_id_type_items, 0, "Type", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ID);
ED_object_add_generic_props(ot, false);
object_add_drop_xy_props(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Speaker Operator
* \{ */
static int object_speaker_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ushort local_view_bits;
float loc[3], rot[3];
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
Object *ob = ED_object_add_type(C, OB_SPEAKER, nullptr, loc, rot, false, local_view_bits);
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ob);
/* To make it easier to start using this immediately in NLA, a default sound clip is created
* ready to be moved around to re-time the sound and/or make new sound clips. */
{
/* create new data for NLA hierarchy */
AnimData *adt = BKE_animdata_ensure_id(&ob->id);
NlaTrack *nlt = BKE_nlatrack_add(adt, nullptr, is_liboverride);
NlaStrip *strip = BKE_nla_add_soundstrip(bmain, scene, static_cast<Speaker *>(ob->data));
strip->start = CFRA;
strip->end += strip->start;
/* hook them up */
BKE_nlatrack_add_strip(nlt, strip, is_liboverride);
/* Auto-name the strip, and give the track an interesting name. */
BLI_strncpy(nlt->name, DATA_("SoundTrack"), sizeof(nlt->name));
BKE_nlastrip_validate_name(adt, strip);
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_ADDED, nullptr);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_speaker_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Speaker";
ot->description = "Add a speaker object to the scene";
ot->idname = "OBJECT_OT_speaker_add";
/* api callbacks */
ot->exec = object_speaker_add_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_generic_props(ot, true);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Hair Curves Operator
* \{ */
static bool object_hair_curves_add_poll(bContext *C)
{
if (!U.experimental.use_new_curves_type) {
return false;
}
return ED_operator_objectmode(C);
}
static int object_hair_curves_add_exec(bContext *C, wmOperator *op)
{
using namespace blender;
ushort local_view_bits;
float loc[3], rot[3];
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
Object *object = ED_object_add_type(C, OB_CURVES, nullptr, loc, rot, false, local_view_bits);
object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
Curves *curves_id = static_cast<Curves *>(object->data);
bke::CurvesGeometry::wrap(curves_id->geometry) = ed::curves::primitive_random_sphere(500, 8);
return OPERATOR_FINISHED;
}
void OBJECT_OT_hair_curves_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Hair Curves";
ot->description = "Add a hair curves object to the scene";
ot->idname = "OBJECT_OT_hair_curves_add";
/* api callbacks */
ot->exec = object_hair_curves_add_exec;
ot->poll = object_hair_curves_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_generic_props(ot, false);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Point Cloud Operator
* \{ */
static bool object_pointcloud_add_poll(bContext *C)
{
if (!U.experimental.use_new_point_cloud_type) {
return false;
}
return ED_operator_objectmode(C);
}
static int object_pointcloud_add_exec(bContext *C, wmOperator *op)
{
ushort local_view_bits;
float loc[3], rot[3];
if (!ED_object_add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
return OPERATOR_CANCELLED;
}
Object *object = ED_object_add_type(C, OB_POINTCLOUD, nullptr, loc, rot, false, local_view_bits);
object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
return OPERATOR_FINISHED;
}
void OBJECT_OT_pointcloud_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Point Cloud";
ot->description = "Add a point cloud object to the scene";
ot->idname = "OBJECT_OT_pointcloud_add";
/* api callbacks */
ot->exec = object_pointcloud_add_exec;
ot->poll = object_pointcloud_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ED_object_add_generic_props(ot, false);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Delete Object Operator
* \{ */
void ED_object_base_free_and_unlink(Main *bmain, Scene *scene, Object *ob)
{
if (ID_REAL_USERS(ob) <= 1 && ID_EXTRA_USERS(ob) == 0 &&
BKE_library_ID_is_indirectly_used(bmain, ob)) {
/* We cannot delete indirectly used object... */
printf(
"WARNING, undeletable object '%s', should have been caught before reaching this "
"function!",
ob->id.name + 2);
return;
}
if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
/* Do not delete objects used by overrides of collections. */
return;
}
DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
BKE_scene_collections_object_remove(bmain, scene, ob, true);
}
void ED_object_base_free_and_unlink_no_indirect_check(Main *bmain, Scene *scene, Object *ob)
{
BLI_assert(!BKE_library_ID_is_indirectly_used(bmain, ob));
DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
BKE_scene_collections_object_remove(bmain, scene, ob, true);
}
static int object_delete_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
const bool use_global = RNA_boolean_get(op->ptr, "use_global");
const bool confirm = op->flag & OP_IS_INVOKE;
uint changed_count = 0;
uint tagged_count = 0;
if (CTX_data_edit_object(C)) {
return OPERATOR_CANCELLED;
}
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
if (ob->id.tag & LIB_TAG_INDIRECT) {
/* Can this case ever happen? */
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot delete indirectly linked object '%s'",
ob->id.name + 2);
continue;
}
if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot delete object '%s' as it is used by override collections",
ob->id.name + 2);
continue;
}
if (ID_REAL_USERS(ob) <= 1 && ID_EXTRA_USERS(ob) == 0 &&
BKE_library_ID_is_indirectly_used(bmain, ob)) {
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot delete object '%s' from scene '%s', indirectly used objects need at "
"least one user",
ob->id.name + 2,
scene->id.name + 2);
continue;
}
/* if grease pencil object, set cache as dirty */
if (ob->type == OB_GPENCIL) {
bGPdata *gpd = (bGPdata *)ob->data;
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
/* Use multi tagged delete if `use_global=True`, or the object is used only in one scene. */
if (use_global || ID_REAL_USERS(ob) <= 1) {
ob->id.tag |= LIB_TAG_DOIT;
tagged_count += 1;
}
else {
/* Object is used in multiple scenes. Delete the object from the current scene only. */
ED_object_base_free_and_unlink_no_indirect_check(bmain, scene, ob);
changed_count += 1;
/* FIXME: this will also remove parent from grease pencil from other scenes. */
/* Remove from Grease Pencil parent */
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
if (gpl->parent != nullptr) {
if (gpl->parent == ob) {
gpl->parent = nullptr;
}
}
}
}
}
}
CTX_DATA_END;
if ((changed_count + tagged_count) == 0) {
return OPERATOR_CANCELLED;
}
if (tagged_count > 0) {
BKE_id_multi_tagged_delete(bmain);
}
if (confirm) {
BKE_reportf(op->reports, RPT_INFO, "Deleted %u object(s)", (changed_count + tagged_count));
}
/* delete has to handle all open scenes */
BKE_main_id_tag_listbase(&bmain->scenes, LIB_TAG_DOIT, true);
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
scene = WM_window_get_active_scene(win);
if (scene->id.tag & LIB_TAG_DOIT) {
scene->id.tag &= ~LIB_TAG_DOIT;
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
}
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete";
ot->description = "Delete selected objects";
ot->idname = "OBJECT_OT_delete";
/* api callbacks */
ot->invoke = WM_operator_confirm_or_exec;
ot->exec = object_delete_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
PropertyRNA *prop;
prop = RNA_def_boolean(
ot->srna, "use_global", false, "Delete Globally", "Remove object from all scenes");
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
WM_operator_properties_confirm_or_exec(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Copy Object Utilities
* \{ */
/* after copying objects, copied data should get new pointers */
static void copy_object_set_idnew(bContext *C)
{
Main *bmain = CTX_data_main(C);
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
BKE_libblock_relink_to_newid(bmain, &ob->id, 0);
}
CTX_DATA_END;
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
if (GS(id_iter->name) == ID_OB) {
/* Not all duplicated objects would be used by other newly duplicated data, so their flag
* will not always be cleared. */
continue;
}
BLI_assert((id_iter->tag & LIB_TAG_NEW) == 0);
}
FOREACH_MAIN_ID_END;
#endif
BKE_main_id_newptr_and_tag_clear(bmain);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Make Instanced Objects Real Operator
* \{ */
/* XXX TODO: That whole hierarchy handling based on persistent_id tricks is
* very confusing and convoluted, and it will fail in many cases besides basic ones.
* Think this should be replaced by a proper tree-like representation of the instantiations,
* should help a lot in both readability, and precise consistent rebuilding of hierarchy.
*/
/**
* \note regarding hashing dupli-objects which come from OB_DUPLICOLLECTION,
* skip the first member of #DupliObject.persistent_id
* since its a unique index and we only want to know if the group objects are from the same
* dupli-group instance.
*
* \note regarding hashing dupli-objects which come from non-OB_DUPLICOLLECTION,
* include the first member of #DupliObject.persistent_id
* since its the index of the vertex/face the object is instantiated on and we want to identify
* objects on the same vertex/face.
* In other words, we consider each group of objects from a same item as being
* the 'local group' where to check for parents.
*/
static uint dupliobject_hash(const void *ptr)
{
const DupliObject *dob = static_cast<const DupliObject *>(ptr);
uint hash = BLI_ghashutil_ptrhash(dob->ob);
if (dob->type == OB_DUPLICOLLECTION) {
for (int i = 1; (i < MAX_DUPLI_RECUR) && dob->persistent_id[i] != INT_MAX; i++) {
hash ^= (dob->persistent_id[i] ^ i);
}
}
else {
hash ^= (dob->persistent_id[0] ^ 0);
}
return hash;
}
/**
* \note regarding hashing dupli-objects when using OB_DUPLICOLLECTION,
* skip the first member of #DupliObject.persistent_id
* since its a unique index and we only want to know if the group objects are from the same
* dupli-group instance.
*/
static uint dupliobject_instancer_hash(const void *ptr)
{
const DupliObject *dob = static_cast<const DupliObject *>(ptr);
uint hash = BLI_ghashutil_inthash(dob->persistent_id[0]);
for (int i = 1; (i < MAX_DUPLI_RECUR) && dob->persistent_id[i] != INT_MAX; i++) {
hash ^= (dob->persistent_id[i] ^ i);
}
return hash;
}
/* Compare function that matches dupliobject_hash */
static bool dupliobject_cmp(const void *a_, const void *b_)
{
const DupliObject *a = static_cast<const DupliObject *>(a_);
const DupliObject *b = static_cast<const DupliObject *>(b_);
if (a->ob != b->ob) {
return true;
}
if (a->type != b->type) {
return true;
}
if (a->type == OB_DUPLICOLLECTION) {
for (int i = 1; (i < MAX_DUPLI_RECUR); i++) {
if (a->persistent_id[i] != b->persistent_id[i]) {
return true;
}
if (a->persistent_id[i] == INT_MAX) {
break;
}
}
}
else {
if (a->persistent_id[0] != b->persistent_id[0]) {
return true;
}
}
/* matching */
return false;
}
/* Compare function that matches dupliobject_instancer_hash. */
static bool dupliobject_instancer_cmp(const void *a_, const void *b_)
{
const DupliObject *a = static_cast<const DupliObject *>(a_);
const DupliObject *b = static_cast<const DupliObject *>(b_);
for (int i = 0; (i < MAX_DUPLI_RECUR); i++) {
if (a->persistent_id[i] != b->persistent_id[i]) {
return true;
}
if (a->persistent_id[i] == INT_MAX) {
break;
}
}
/* matching */
return false;
}
static void make_object_duplilist_real(bContext *C,
Depsgraph *depsgraph,
Scene *scene,
Base *base,
const bool use_base_parent,
const bool use_hierarchy)
{
Main *bmain = CTX_data_main(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
GHash *parent_gh = nullptr, *instancer_gh = nullptr;
Object *object_eval = DEG_get_evaluated_object(depsgraph, base->object);
if (!(base->object->transflag & OB_DUPLI) &&
!BKE_object_has_geometry_set_instances(object_eval)) {
return;
}
ListBase *lb_duplis = object_duplilist(depsgraph, scene, object_eval);
if (BLI_listbase_is_empty(lb_duplis)) {
free_object_duplilist(lb_duplis);
return;
}
GHash *dupli_gh = BLI_ghash_ptr_new(__func__);
if (use_hierarchy) {
parent_gh = BLI_ghash_new(dupliobject_hash, dupliobject_cmp, __func__);
if (use_base_parent) {
instancer_gh = BLI_ghash_new(
dupliobject_instancer_hash, dupliobject_instancer_cmp, __func__);
}
}
LISTBASE_FOREACH (DupliObject *, dob, lb_duplis) {
Object *ob_src = DEG_get_original_object(dob->ob);
Object *ob_dst = static_cast<Object *>(ID_NEW_SET(ob_src, BKE_id_copy(bmain, &ob_src->id)));
id_us_min(&ob_dst->id);
/* font duplis can have a totcol without material, we get them from parent
* should be implemented better...
*/
if (ob_dst->mat == nullptr) {
ob_dst->totcol = 0;
}
BKE_collection_object_add_from(bmain, scene, base->object, ob_dst);
Base *base_dst = BKE_view_layer_base_find(view_layer, ob_dst);
BLI_assert(base_dst != nullptr);
ED_object_base_select(base_dst, BA_SELECT);
DEG_id_tag_update(&ob_dst->id, ID_RECALC_SELECT);
BKE_scene_object_base_flag_sync_from_base(base_dst);
/* make sure apply works */
BKE_animdata_free(&ob_dst->id, true);
ob_dst->adt = nullptr;
ob_dst->parent = nullptr;
BKE_constraints_free(&ob_dst->constraints);
ob_dst->runtime.curve_cache = nullptr;
const bool is_dupli_instancer = (ob_dst->transflag & OB_DUPLI) != 0;
ob_dst->transflag &= ~OB_DUPLI;
/* Remove instantiated collection, it's annoying to keep it here
* (and get potentially a lot of usages of it then...). */
id_us_min((ID *)ob_dst->instance_collection);
ob_dst->instance_collection = nullptr;
copy_m4_m4(ob_dst->obmat, dob->mat);
BKE_object_apply_mat4(ob_dst, ob_dst->obmat, false, false);
BLI_ghash_insert(dupli_gh, dob, ob_dst);
if (parent_gh) {
void **val;
/* Due to nature of hash/comparison of this ghash, a lot of duplis may be considered as
* 'the same', this avoids trying to insert same key several time and
* raise asserts in debug builds... */
if (!BLI_ghash_ensure_p(parent_gh, dob, &val)) {
*val = ob_dst;
}
if (is_dupli_instancer && instancer_gh) {
/* Same as above, we may have several 'hits'. */
if (!BLI_ghash_ensure_p(instancer_gh, dob, &val)) {
*val = ob_dst;
}
}
}
}
LISTBASE_FOREACH (DupliObject *, dob, lb_duplis) {
Object *ob_src = dob->ob;
Object *ob_dst = static_cast<Object *>(BLI_ghash_lookup(dupli_gh, dob));
/* Remap new object to itself, and clear again newid pointer of orig object. */
BKE_libblock_relink_to_newid(bmain, &ob_dst->id, 0);
DEG_id_tag_update(&ob_dst->id, ID_RECALC_GEOMETRY);
if (use_hierarchy) {
/* original parents */
Object *ob_src_par = ob_src->parent;
Object *ob_dst_par = nullptr;
/* find parent that was also made real */
if (ob_src_par) {
/* OK to keep most of the members uninitialized,
* they won't be read, this is simply for a hash lookup. */
DupliObject dob_key;
dob_key.ob = ob_src_par;
dob_key.type = dob->type;
if (dob->type == OB_DUPLICOLLECTION) {
memcpy(&dob_key.persistent_id[1],
&dob->persistent_id[1],
sizeof(dob->persistent_id[1]) * (MAX_DUPLI_RECUR - 1));
}
else {
dob_key.persistent_id[0] = dob->persistent_id[0];
}
ob_dst_par = static_cast<Object *>(BLI_ghash_lookup(parent_gh, &dob_key));
}
if (ob_dst_par) {
/* allow for all possible parent types */
ob_dst->partype = ob_src->partype;
BLI_strncpy(ob_dst->parsubstr, ob_src->parsubstr, sizeof(ob_dst->parsubstr));
ob_dst->par1 = ob_src->par1;
ob_dst->par2 = ob_src->par2;
ob_dst->par3 = ob_src->par3;
copy_m4_m4(ob_dst->parentinv, ob_src->parentinv);
ob_dst->parent = ob_dst_par;
}
}
if (use_base_parent && ob_dst->parent == nullptr) {
Object *ob_dst_par = nullptr;
if (instancer_gh != nullptr) {
/* OK to keep most of the members uninitialized,
* they won't be read, this is simply for a hash lookup. */
DupliObject dob_key;
/* We are looking one step upper in hierarchy, so we need to 'shift' the `persistent_id`,
* ignoring the first item.
* We only check on persistent_id here, since we have no idea what object it might be. */
memcpy(&dob_key.persistent_id[0],
&dob->persistent_id[1],
sizeof(dob_key.persistent_id[0]) * (MAX_DUPLI_RECUR - 1));
ob_dst_par = static_cast<Object *>(BLI_ghash_lookup(instancer_gh, &dob_key));
}
if (ob_dst_par == nullptr) {
/* Default to parenting to root object...
* Always the case when use_hierarchy is false. */
ob_dst_par = base->object;
}
ob_dst->parent = ob_dst_par;
ob_dst->partype = PAROBJECT;
}
if (ob_dst->parent) {
/* NOTE: this may be the parent of other objects, but it should
* still work out ok */
BKE_object_apply_mat4(ob_dst, dob->mat, false, true);
/* to set ob_dst->orig and in case there's any other discrepancies */
DEG_id_tag_update(&ob_dst->id, ID_RECALC_TRANSFORM);
}
}
if (base->object->transflag & OB_DUPLICOLLECTION && base->object->instance_collection) {
base->object->instance_collection = nullptr;
}
ED_object_base_select(base, BA_DESELECT);
DEG_id_tag_update(&base->object->id, ID_RECALC_SELECT);
BLI_ghash_free(dupli_gh, nullptr, nullptr);
if (parent_gh) {
BLI_ghash_free(parent_gh, nullptr, nullptr);
}
if (instancer_gh) {
BLI_ghash_free(instancer_gh, nullptr, nullptr);
}
free_object_duplilist(lb_duplis);
BKE_main_id_newptr_and_tag_clear(bmain);
base->object->transflag &= ~OB_DUPLI;
DEG_id_tag_update(&base->object->id, ID_RECALC_COPY_ON_WRITE);
}
static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
const bool use_base_parent = RNA_boolean_get(op->ptr, "use_base_parent");
const bool use_hierarchy = RNA_boolean_get(op->ptr, "use_hierarchy");
BKE_main_id_newptr_and_tag_clear(bmain);
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
make_object_duplilist_real(C, depsgraph, scene, base, use_base_parent, use_hierarchy);
/* dependencies were changed */
WM_event_add_notifier(C, NC_OBJECT | ND_PARENT, base->object);
}
CTX_DATA_END;
DEG_relations_tag_update(bmain);
WM_event_add_notifier(C, NC_SCENE, scene);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, nullptr);
ED_outliner_select_sync_from_object_tag(C);
return OPERATOR_FINISHED;
}
void OBJECT_OT_duplicates_make_real(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Make Instances Real";
ot->description = "Make instanced objects attached to this object real";
ot->idname = "OBJECT_OT_duplicates_make_real";
/* api callbacks */
ot->exec = object_duplicates_make_real_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna,
"use_base_parent",
false,
"Parent",
"Parent newly created objects to the original instancer");
RNA_def_boolean(
ot->srna, "use_hierarchy", false, "Keep Hierarchy", "Maintain parent child relationships");
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Data Convert Operator
* \{ */
static const EnumPropertyItem convert_target_items[] = {
{OB_CURVES_LEGACY,
"CURVE",
ICON_OUTLINER_OB_CURVE,
"Curve",
"Curve from Mesh or Text objects"},
{OB_MESH,
"MESH",
ICON_OUTLINER_OB_MESH,
"Mesh",
#ifdef WITH_POINT_CLOUD
"Mesh from Curve, Surface, Metaball, Text, or Point Cloud objects"},
#else
"Mesh from Curve, Surface, Metaball, or Text objects"},
#endif
{OB_GPENCIL,
"GPENCIL",
ICON_OUTLINER_OB_GREASEPENCIL,
"Grease Pencil",
"Grease Pencil from Curve or Mesh objects"},
#ifdef WITH_POINT_CLOUD
{OB_POINTCLOUD,
"POINTCLOUD",
ICON_OUTLINER_OB_POINTCLOUD,
"Point Cloud",
"Point Cloud from Mesh objects"},
#endif
{0, nullptr, 0, nullptr, nullptr},
};
static void object_data_convert_ensure_curve_cache(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
if (ob->runtime.curve_cache == nullptr) {
/* Force creation. This is normally not needed but on operator
* redo we might end up with an object which isn't evaluated yet.
* Also happens in case we are working on a copy of the object
* (all its caches have been nuked then).
*/
if (ELEM(ob->type, OB_SURF, OB_CURVES_LEGACY, OB_FONT)) {
/* We need 'for render' ON here, to enable computing bevel #DispList if needed.
* Also makes sense anyway, we would not want e.g. to lose hidden parts etc. */
BKE_displist_make_curveTypes(depsgraph, scene, ob, true);
}
else if (ob->type == OB_MBALL) {
BKE_displist_make_mball(depsgraph, scene, ob);
}
}
}
static void object_data_convert_curve_to_mesh(Main *bmain, Depsgraph *depsgraph, Object *ob)
{
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
Curve *curve = static_cast<Curve *>(ob->data);
Mesh *mesh = BKE_mesh_new_from_object_to_bmain(bmain, depsgraph, object_eval, true);
if (mesh == nullptr) {
/* Unable to convert the curve to a mesh. */
return;
}
BKE_object_free_modifiers(ob, 0);
/* Replace curve used by the object itself. */
ob->data = mesh;
ob->type = OB_MESH;
id_us_min(&curve->id);
id_us_plus(&mesh->id);
/* Change objects which are using same curve.
* A bit annoying, but:
* - It's possible to have multiple curve objects selected which are sharing the same curve
* data-block. We don't want mesh to be created for every of those objects.
* - This is how conversion worked for a long time. */
LISTBASE_FOREACH (Object *, other_object, &bmain->objects) {
if (other_object->data == curve) {
other_object->type = OB_MESH;
id_us_min((ID *)other_object->data);
other_object->data = ob->data;
id_us_plus((ID *)other_object->data);
}
}
}
static bool object_convert_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Base *base_act = CTX_data_active_base(C);
Object *obact = base_act ? base_act->object : nullptr;
if (obact == nullptr || obact->data == nullptr || ID_IS_LINKED(obact) ||
ID_IS_OVERRIDE_LIBRARY(obact) || ID_IS_OVERRIDE_LIBRARY(obact->data)) {
return false;
}
return (!ID_IS_LINKED(scene) && (BKE_object_is_in_editmode(obact) == false) &&
(base_act->flag & BASE_SELECTED));
}
/* Helper for object_convert_exec */
static Base *duplibase_for_convert(
Main *bmain, Depsgraph *depsgraph, Scene *scene, ViewLayer *view_layer, Base *base, Object *ob)
{
if (ob == nullptr) {
ob = base->object;
}
Object *obn = (Object *)BKE_id_copy(bmain, &ob->id);
id_us_min(&obn->id);
DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
BKE_collection_object_add_from(bmain, scene, ob, obn);
Base *basen = BKE_view_layer_base_find(view_layer, obn);
ED_object_base_select(basen, BA_SELECT);
ED_object_base_select(base, BA_DESELECT);
/* XXX: An ugly hack needed because if we re-run depsgraph with some new meta-ball objects
* having same 'family name' as orig ones, they will affect end result of meta-ball computation.
* For until we get rid of that name-based thingy in meta-balls, that should do the trick
* (this is weak, but other solution (to change name of `obn`) is even worse IMHO).
* See T65996. */
const bool is_meta_ball = (obn->type == OB_MBALL);
void *obdata = obn->data;
if (is_meta_ball) {
obn->type = OB_EMPTY;
obn->data = nullptr;
}
/* XXX Doing that here is stupid, it means we update and re-evaluate the whole depsgraph every
* time we need to duplicate an object to convert it. Even worse, this is not 100% correct, since
* we do not yet have duplicated obdata.
* However, that is a safe solution for now. Proper, longer-term solution is to refactor
* object_convert_exec to:
* - duplicate all data it needs to in a first loop.
* - do a single update.
* - convert data in a second loop. */
DEG_graph_tag_relations_update(depsgraph);
CustomData_MeshMasks customdata_mask_prev = scene->customdata_mask;
CustomData_MeshMasks_update(&scene->customdata_mask, &CD_MASK_MESH);
BKE_scene_graph_update_tagged(depsgraph, bmain);
scene->customdata_mask = customdata_mask_prev;
if (is_meta_ball) {
obn->type = OB_MBALL;
obn->data = obdata;
}
return basen;
}
static int object_convert_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
Base *basen = nullptr, *basact = nullptr;
Object *ob1, *obact = CTX_data_active_object(C);
const short target = RNA_enum_get(op->ptr, "target");
bool keep_original = RNA_boolean_get(op->ptr, "keep_original");
const float angle = RNA_float_get(op->ptr, "angle");
const int thickness = RNA_int_get(op->ptr, "thickness");
const bool use_seams = RNA_boolean_get(op->ptr, "seams");
const bool use_faces = RNA_boolean_get(op->ptr, "faces");
const float offset = RNA_float_get(op->ptr, "offset");
int a, mballConverted = 0;
bool gpencilConverted = false;
bool gpencilCurveConverted = false;
/* don't forget multiple users! */
{
FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
ob->flag &= ~OB_DONE;
/* flag data that's not been edited (only needed for !keep_original) */
if (ob->data) {
((ID *)ob->data)->tag |= LIB_TAG_DOIT;
}
/* possible metaball basis is not in this scene */
if (ob->type == OB_MBALL && target == OB_MESH) {
if (BKE_mball_is_basis(ob) == false) {
Object *ob_basis;
ob_basis = BKE_mball_basis_find(scene, ob);
if (ob_basis) {
ob_basis->flag &= ~OB_DONE;
}
}
}
}
FOREACH_SCENE_OBJECT_END;
}
ListBase selected_editable_bases;
CTX_data_selected_editable_bases(C, &selected_editable_bases);
/* Ensure we get all meshes calculated with a sufficient data-mask,
* needed since re-evaluating single modifiers causes bugs if they depend
* on other objects data masks too, see: T50950. */
{
LISTBASE_FOREACH (CollectionPointerLink *, link, &selected_editable_bases) {
Base *base = static_cast<Base *>(link->ptr.data);
Object *ob = base->object;
/* The way object type conversion works currently (enforcing conversion of *all* objects
* using converted object-data, even some un-selected/hidden/another scene ones,
* sounds totally bad to me.
* However, changing this is more design than bug-fix, not to mention convoluted code below,
* so that will be for later.
* But at the very least, do not do that with linked IDs! */
if ((!BKE_id_is_editable(bmain, &ob->id) ||
(ob->data && !BKE_id_is_editable(bmain, static_cast<ID *>(ob->data)))) &&
!keep_original) {
keep_original = true;
BKE_report(op->reports,
RPT_INFO,
"Converting some non-editable object/object data, enforcing 'Keep Original' "
"option to True");
}
DEG_id_tag_update(&base->object->id, ID_RECALC_GEOMETRY);
}
CustomData_MeshMasks customdata_mask_prev = scene->customdata_mask;
CustomData_MeshMasks_update(&scene->customdata_mask, &CD_MASK_MESH);
BKE_scene_graph_update_tagged(depsgraph, bmain);
scene->customdata_mask = customdata_mask_prev;
}
LISTBASE_FOREACH (CollectionPointerLink *, link, &selected_editable_bases) {
Object *newob = nullptr;
Base *base = static_cast<Base *>(link->ptr.data);
Object *ob = base->object;
if (ob->flag & OB_DONE || !IS_TAGGED(ob->data)) {
if (ob->type != target) {
base->flag &= ~SELECT;
ob->flag &= ~SELECT;
}
/* obdata already modified */
if (!IS_TAGGED(ob->data)) {
/* When 2 objects with linked data are selected, converting both
* would keep modifiers on all but the converted object T26003. */
if (ob->type == OB_MESH) {
BKE_object_free_modifiers(ob, 0); /* after derivedmesh calls! */
}
if (ob->type == OB_GPENCIL) {
BKE_object_free_modifiers(ob, 0); /* after derivedmesh calls! */
BKE_object_free_shaderfx(ob, 0);
}
}
}
else if (ob->type == OB_MESH && target == OB_CURVES_LEGACY) {
ob->flag |= OB_DONE;
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original mesh's usage count. */
Mesh *me = static_cast<Mesh *>(newob->data);
id_us_min(&me->id);
/* Make a new copy of the mesh. */
newob->data = BKE_id_copy(bmain, &me->id);
}
else {
newob = ob;
}
BKE_mesh_to_curve(bmain, depsgraph, scene, newob);
if (newob->type == OB_CURVES_LEGACY) {
BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
if (newob->rigidbody_object != nullptr) {
ED_rigidbody_object_remove(bmain, scene, newob);
}
}
}
else if (ob->type == OB_MESH && target == OB_GPENCIL) {
ob->flag |= OB_DONE;
/* Create a new grease pencil object and copy transformations. */
ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
float loc[3], size[3], rot[3][3], eul[3];
float matrix[4][4];
mat4_to_loc_rot_size(loc, rot, size, ob->obmat);
mat3_to_eul(eul, rot);
Object *ob_gpencil = ED_gpencil_add_object(C, loc, local_view_bits);
copy_v3_v3(ob_gpencil->loc, loc);
copy_v3_v3(ob_gpencil->rot, eul);
copy_v3_v3(ob_gpencil->scale, size);
unit_m4(matrix);
/* Set object in 3D mode. */
bGPdata *gpd = (bGPdata *)ob_gpencil->data;
gpd->draw_mode = GP_DRAWMODE_3D;
gpencilConverted |= BKE_gpencil_convert_mesh(bmain,
depsgraph,
scene,
ob_gpencil,
ob,
angle,
thickness,
offset,
matrix,
0,
use_seams,
use_faces,
true);
/* Remove unused materials. */
int actcol = ob_gpencil->actcol;
for (int slot = 1; slot <= ob_gpencil->totcol; slot++) {
while (slot <= ob_gpencil->totcol && !BKE_object_material_slot_used(ob_gpencil, slot)) {
ob_gpencil->actcol = slot;
BKE_object_material_slot_remove(CTX_data_main(C), ob_gpencil);
if (actcol >= slot) {
actcol--;
}
}
}
ob_gpencil->actcol = actcol;
}
else if (ob->type == OB_MESH && target == OB_POINTCLOUD) {
ob->flag |= OB_DONE;
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original mesh's usage count. */
Mesh *me = static_cast<Mesh *>(newob->data);
id_us_min(&me->id);
/* Make a new copy of the mesh. */
newob->data = BKE_id_copy(bmain, &me->id);
}
else {
newob = ob;
}
BKE_mesh_to_pointcloud(bmain, depsgraph, scene, newob);
if (newob->type == OB_POINTCLOUD) {
BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
ED_rigidbody_object_remove(bmain, scene, newob);
}
}
else if (ob->type == OB_MESH) {
ob->flag |= OB_DONE;
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original mesh's usage count. */
Mesh *me = static_cast<Mesh *>(newob->data);
id_us_min(&me->id);
/* Make a new copy of the mesh. */
newob->data = BKE_id_copy(bmain, &me->id);
}
else {
newob = ob;
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
}
/* make new mesh data from the original copy */
/* NOTE: get the mesh from the original, not from the copy in some
* cases this doesn't give correct results (when MDEF is used for eg)
*/
Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_MESH);
me_eval = BKE_mesh_copy_for_eval(me_eval, false);
/* Full (edge-angle based) draw calculation should ideally be performed. */
BKE_mesh_edges_set_draw_render(me_eval);
BKE_object_material_from_eval_data(bmain, newob, &me_eval->id);
Mesh *new_mesh = (Mesh *)newob->data;
BKE_mesh_nomain_to_mesh(me_eval, new_mesh, newob, &CD_MASK_MESH, true);
/* Anonymous attributes shouldn't be available on the applied geometry. */
BKE_mesh_anonymous_attributes_remove(new_mesh);
BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
}
else if (ob->type == OB_FONT) {
ob->flag |= OB_DONE;
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original curve's usage count. */
id_us_min(&((Curve *)newob->data)->id);
/* Make a new copy of the curve. */
newob->data = BKE_id_copy(bmain, static_cast<ID *>(ob->data));
}
else {
newob = ob;
}
Curve *cu = static_cast<Curve *>(newob->data);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
BKE_vfont_to_curve_ex(ob_eval,
static_cast<Curve *>(ob_eval->data),
FO_EDIT,
&cu->nurb,
nullptr,
nullptr,
nullptr,
nullptr);
newob->type = OB_CURVES_LEGACY;
cu->type = OB_CURVES_LEGACY;
if (cu->vfont) {
id_us_min(&cu->vfont->id);
cu->vfont = nullptr;
}
if (cu->vfontb) {
id_us_min(&cu->vfontb->id);
cu->vfontb = nullptr;
}
if (cu->vfonti) {
id_us_min(&cu->vfonti->id);
cu->vfonti = nullptr;
}
if (cu->vfontbi) {
id_us_min(&cu->vfontbi->id);
cu->vfontbi = nullptr;
}
if (!keep_original) {
/* other users */
if (ID_REAL_USERS(&cu->id) > 1) {
for (ob1 = static_cast<Object *>(bmain->objects.first); ob1;
ob1 = static_cast<Object *>(ob1->id.next)) {
if (ob1->data == ob->data) {
ob1->type = OB_CURVES_LEGACY;
DEG_id_tag_update(&ob1->id,
ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
}
}
}
}
LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
nu->charidx = 0;
}
cu->flag &= ~CU_3D;
BKE_curve_dimension_update(cu);
if (target == OB_MESH) {
/* No assumption should be made that the resulting objects is a mesh, as conversion can
* fail. */
object_data_convert_curve_to_mesh(bmain, depsgraph, newob);
/* meshes doesn't use displist */
BKE_object_free_curve_cache(newob);
}
else if (target == OB_GPENCIL) {
ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
Object *ob_gpencil = ED_gpencil_add_object(C, newob->loc, local_view_bits);
copy_v3_v3(ob_gpencil->rot, newob->rot);
copy_v3_v3(ob_gpencil->scale, newob->scale);
BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, newob, false, 1.0f, 0.0f);
gpencilConverted = true;
gpencilCurveConverted = true;
basen = nullptr;
}
}
else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
ob->flag |= OB_DONE;
if (target == OB_MESH) {
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original curve's usage count. */
id_us_min(&((Curve *)newob->data)->id);
/* make a new copy of the curve */
newob->data = BKE_id_copy(bmain, static_cast<ID *>(ob->data));
}
else {
newob = ob;
}
/* No assumption should be made that the resulting objects is a mesh, as conversion can
* fail. */
object_data_convert_curve_to_mesh(bmain, depsgraph, newob);
/* meshes doesn't use displist */
BKE_object_free_curve_cache(newob);
}
else if (target == OB_GPENCIL) {
if (ob->type != OB_CURVES_LEGACY) {
ob->flag &= ~OB_DONE;
BKE_report(op->reports, RPT_ERROR, "Convert Surfaces to Grease Pencil is not supported");
}
else {
/* Create a new grease pencil object and copy transformations.
* Nurbs Surface are not supported.
*/
ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
Object *ob_gpencil = ED_gpencil_add_object(C, ob->loc, local_view_bits);
copy_v3_v3(ob_gpencil->rot, ob->rot);
copy_v3_v3(ob_gpencil->scale, ob->scale);
BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, ob, false, 1.0f, 0.0f);
gpencilConverted = true;
}
}
}
else if (ob->type == OB_MBALL && target == OB_MESH) {
Object *baseob;
base->flag &= ~BASE_SELECTED;
ob->base_flag &= ~BASE_SELECTED;
baseob = BKE_mball_basis_find(scene, ob);
if (ob != baseob) {
/* if motherball is converting it would be marked as done later */
ob->flag |= OB_DONE;
}
if (!(baseob->flag & OB_DONE)) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, baseob);
newob = basen->object;
MetaBall *mb = static_cast<MetaBall *>(newob->data);
id_us_min(&mb->id);
newob->data = BKE_mesh_add(bmain, "Mesh");
newob->type = OB_MESH;
Mesh *me = static_cast<Mesh *>(newob->data);
me->totcol = mb->totcol;
if (newob->totcol) {
me->mat = static_cast<Material **>(MEM_dupallocN(mb->mat));
for (a = 0; a < newob->totcol; a++) {
id_us_plus((ID *)me->mat[a]);
}
}
object_data_convert_ensure_curve_cache(depsgraph, scene, baseob);
BKE_mesh_from_metaball(&baseob->runtime.curve_cache->disp,
static_cast<Mesh *>(newob->data));
if (obact->type == OB_MBALL) {
basact = basen;
}
baseob->flag |= OB_DONE;
mballConverted = 1;
}
}
else if (ob->type == OB_POINTCLOUD && target == OB_MESH) {
ob->flag |= OB_DONE;
if (keep_original) {
basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
newob = basen->object;
/* Decrement original point cloud's usage count. */
PointCloud *pointcloud = static_cast<PointCloud *>(newob->data);
id_us_min(&pointcloud->id);
/* Make a new copy of the point cloud. */
newob->data = BKE_id_copy(bmain, &pointcloud->id);
}
else {
newob = ob;
}
BKE_pointcloud_to_mesh(bmain, depsgraph, scene, newob);
if (newob->type == OB_MESH) {
BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
ED_rigidbody_object_remove(bmain, scene, newob);
}
}
else {
continue;
}
/* Ensure new object has consistent material data with its new obdata. */
if (newob) {
BKE_object_materials_test(bmain, newob, static_cast<ID *>(newob->data));
}
/* tag obdata if it was been changed */
/* If the original object is active then make this object active */
if (basen) {
if (ob == obact) {
/* store new active base to update BASACT */
basact = basen;
}
basen = nullptr;
}
if (!keep_original && (ob->flag & OB_DONE)) {
/* NOTE: Tag transform for update because object parenting to curve with path is handled
* differently from all other cases. Converting curve to mesh and mesh to curve will likely
* affect the way children are evaluated.
* It is not enough to tag only geometry and rely on the curve parenting relations because
* this relation is lost when curve is converted to mesh. */
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY | ID_RECALC_TRANSFORM);
((ID *)ob->data)->tag &= ~LIB_TAG_DOIT; /* flag not to convert this datablock again */
}
}
BLI_freelistN(&selected_editable_bases);
if (!keep_original) {
if (mballConverted) {
/* We need to remove non-basis MBalls first, otherwise we won't be able to detect them if
* their basis happens to be removed first. */
FOREACH_SCENE_OBJECT_BEGIN (scene, ob_mball) {
if (ob_mball->type == OB_MBALL) {
Object *ob_basis = nullptr;
if (!BKE_mball_is_basis(ob_mball) &&
((ob_basis = BKE_mball_basis_find(scene, ob_mball)) && (ob_basis->flag & OB_DONE))) {
ED_object_base_free_and_unlink(bmain, scene, ob_mball);
}
}
}
FOREACH_SCENE_OBJECT_END;
FOREACH_SCENE_OBJECT_BEGIN (scene, ob_mball) {
if (ob_mball->type == OB_MBALL) {
if (ob_mball->flag & OB_DONE) {
if (BKE_mball_is_basis(ob_mball)) {
ED_object_base_free_and_unlink(bmain, scene, ob_mball);
}
}
}
}
FOREACH_SCENE_OBJECT_END;
}
/* Remove curves and meshes converted to Grease Pencil object. */
if (gpencilConverted) {
FOREACH_SCENE_OBJECT_BEGIN (scene, ob_delete) {
if (ELEM(ob_delete->type, OB_CURVES_LEGACY, OB_MESH)) {
if (ob_delete->flag & OB_DONE) {
ED_object_base_free_and_unlink(bmain, scene, ob_delete);
}
}
}
FOREACH_SCENE_OBJECT_END;
}
}
else {
/* Remove Text curves converted to Grease Pencil object to avoid duplicated curves. */
if (gpencilCurveConverted) {
FOREACH_SCENE_OBJECT_BEGIN (scene, ob_delete) {
if (ELEM(ob_delete->type, OB_CURVES_LEGACY) && (ob_delete->flag & OB_DONE)) {
ED_object_base_free_and_unlink(bmain, scene, ob_delete);
}
}
FOREACH_SCENE_OBJECT_END;
}
}
// XXX ED_object_editmode_enter(C, 0);
// XXX exit_editmode(C, EM_FREEDATA|); /* free data, but no undo */
if (basact) {
/* active base was changed */
ED_object_base_activate(C, basact);
BASACT(view_layer) = basact;
}
else if (BASACT(view_layer)->object->flag & OB_DONE) {
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, BASACT(view_layer)->object);
WM_event_add_notifier(C, NC_OBJECT | ND_DATA, BASACT(view_layer)->object);
}
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, scene);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
return OPERATOR_FINISHED;
}
static void object_convert_ui(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
uiLayoutSetPropSep(layout, true);
uiItemR(layout, op->ptr, "target", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "keep_original", 0, nullptr, ICON_NONE);
if (RNA_enum_get(op->ptr, "target") == OB_GPENCIL) {
uiItemR(layout, op->ptr, "thickness", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "angle", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "offset", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "seams", 0, nullptr, ICON_NONE);
uiItemR(layout, op->ptr, "faces", 0, nullptr, ICON_NONE);
}
}
void OBJECT_OT_convert(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Convert To";
ot->description = "Convert selected objects to another type";
ot->idname = "OBJECT_OT_convert";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_convert_exec;
ot->poll = object_convert_poll;
ot->ui = object_convert_ui;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(
ot->srna, "target", convert_target_items, OB_MESH, "Target", "Type of object to convert to");
RNA_def_boolean(ot->srna,
"keep_original",
false,
"Keep Original",
"Keep original objects instead of replacing them");
prop = RNA_def_float_rotation(ot->srna,
"angle",
0,
nullptr,
DEG2RADF(0.0f),
DEG2RADF(180.0f),
"Threshold Angle",
"Threshold to determine ends of the strokes",
DEG2RADF(0.0f),
DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(70.0f));
RNA_def_int(ot->srna, "thickness", 5, 1, 100, "Thickness", "", 1, 100);
RNA_def_boolean(ot->srna, "seams", false, "Only Seam Edges", "Convert only seam edges");
RNA_def_boolean(ot->srna, "faces", true, "Export Faces", "Export faces as filled strokes");
RNA_def_float_distance(ot->srna,
"offset",
0.01f,
0.0,
OBJECT_ADD_SIZE_MAXF,
"Stroke Offset",
"Offset strokes from fill",
0.0,
100.00);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Duplicate Object Operator
* \{ */
/**
* - Assumes `id.new` is correct.
* - Leaves selection of base/object unaltered.
* - Sets #ID.newid pointers.
*/
static Base *object_add_duplicate_internal(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
Object *ob,
const eDupli_ID_Flags dupflag,
const eLibIDDuplicateFlags duplicate_options)
{
Base *base, *basen = nullptr;
Object *obn;
if (ob->mode & OB_MODE_POSE) {
/* nothing? */
}
else {
obn = static_cast<Object *>(
ID_NEW_SET(ob, BKE_object_duplicate(bmain, ob, dupflag, duplicate_options)));
DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
base = BKE_view_layer_base_find(view_layer, ob);
if ((base != nullptr) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
BKE_collection_object_add_from(bmain, scene, ob, obn);
}
else {
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
BKE_collection_object_add(bmain, layer_collection->collection, obn);
}
basen = BKE_view_layer_base_find(view_layer, obn);
if (base != nullptr) {
basen->local_view_bits = base->local_view_bits;
}
/* 1) duplis should end up in same collection as the original
* 2) Rigid Body sim participants MUST always be part of a collection...
*/
/* XXX: is 2) really a good measure here? */
if (ob->rigidbody_object || ob->rigidbody_constraint) {
LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
if (BKE_collection_has_object(collection, ob)) {
BKE_collection_object_add(bmain, collection, obn);
}
}
}
}
return basen;
}
Base *ED_object_add_duplicate(
Main *bmain, Scene *scene, ViewLayer *view_layer, Base *base, const eDupli_ID_Flags dupflag)
{
Base *basen;
Object *ob;
basen = object_add_duplicate_internal(bmain,
scene,
view_layer,
base->object,
dupflag,
LIB_ID_DUPLICATE_IS_SUBPROCESS |
LIB_ID_DUPLICATE_IS_ROOT_ID);
if (basen == nullptr) {
return nullptr;
}
ob = basen->object;
/* Link own references to the newly duplicated data T26816.
* Note that this function can be called from edit-mode code, in which case we may have to
* enforce remapping obdata (by default this is forbidden in edit mode). */
const int remap_flag = BKE_object_is_in_editmode(ob) ? ID_REMAP_FORCE_OBDATA_IN_EDITMODE : 0;
BKE_libblock_relink_to_newid(bmain, &ob->id, remap_flag);
/* Correct but the caller must do this. */
// DAG_relations_tag_update(bmain);
if (ob->data != nullptr) {
DEG_id_tag_update_ex(bmain, (ID *)ob->data, ID_RECALC_EDITORS);
}
BKE_main_id_newptr_and_tag_clear(bmain);
return basen;
}
/* contextual operator dupli */
static int duplicate_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
const bool linked = RNA_boolean_get(op->ptr, "linked");
const eDupli_ID_Flags dupflag = (linked) ? (eDupli_ID_Flags)0 : (eDupli_ID_Flags)U.dupflag;
bool changed = false;
/* We need to handle that here ourselves, because we may duplicate several objects, in which case
* we also want to remap pointers between those... */
BKE_main_id_newptr_and_tag_clear(bmain);
CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
Base *basen = object_add_duplicate_internal(bmain,
scene,
view_layer,
base->object,
dupflag,
LIB_ID_DUPLICATE_IS_SUBPROCESS |
LIB_ID_DUPLICATE_IS_ROOT_ID);
/* note that this is safe to do with this context iterator,
* the list is made in advance */
ED_object_base_select(base, BA_DESELECT);
ED_object_base_select(basen, BA_SELECT);
changed = true;
if (basen == nullptr) {
continue;
}
/* new object becomes active */
if (BASACT(view_layer) == base) {
ED_object_base_activate(C, basen);
}
if (basen->object->data) {
DEG_id_tag_update(static_cast<ID *>(basen->object->data), 0);
}
}
CTX_DATA_END;
if (!changed) {
return OPERATOR_CANCELLED;
}
/* Note that this will also clear newid pointers and tags. */
copy_object_set_idnew(C);
ED_outliner_select_sync_from_object_tag(C);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
return OPERATOR_FINISHED;
}
void OBJECT_OT_duplicate(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Duplicate Objects";
ot->description = "Duplicate selected objects";
ot->idname = "OBJECT_OT_duplicate";
/* api callbacks */
ot->exec = duplicate_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* to give to transform */
prop = RNA_def_boolean(ot->srna,
"linked",
false,
"Linked",
"Duplicate object but not object data, linking to the original data");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_enum(
ot->srna, "mode", rna_enum_transform_mode_types, TFM_TRANSLATION, "Mode", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Named Object Operator
*
* Use for drag & drop.
* \{ */
static int object_add_named_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Base *basen;
Object *ob;
const bool linked = RNA_boolean_get(op->ptr, "linked");
const eDupli_ID_Flags dupflag = (linked) ? (eDupli_ID_Flags)0 : (eDupli_ID_Flags)U.dupflag;
char name[MAX_ID_NAME - 2];
/* find object, create fake base */
RNA_string_get(op->ptr, "name", name);
ob = (Object *)BKE_libblock_find_name(bmain, ID_OB, name);
if (ob == nullptr) {
BKE_report(op->reports, RPT_ERROR, "Object not found");
return OPERATOR_CANCELLED;
}
/* prepare dupli */
basen = object_add_duplicate_internal(
bmain,
scene,
view_layer,
ob,
dupflag,
/* Sub-process flag because the new-ID remapping (#BKE_libblock_relink_to_newid()) in this
* function will only work if the object is already linked in the view layer, which is not
* the case here. So we have to do the new-ID relinking ourselves
* (#copy_object_set_idnew()).
*/
LIB_ID_DUPLICATE_IS_SUBPROCESS | LIB_ID_DUPLICATE_IS_ROOT_ID);
if (basen == nullptr) {
BKE_report(op->reports, RPT_ERROR, "Object could not be duplicated");
return OPERATOR_CANCELLED;
}
basen->object->visibility_flag &= ~OB_HIDE_VIEWPORT;
/* Do immediately, as #copy_object_set_idnew() below operates on visible objects. */
BKE_base_eval_flags(basen);
/* object_add_duplicate_internal() doesn't deselect other objects, unlike object_add_common() or
* BKE_view_layer_base_deselect_all(). */
ED_object_base_deselect_all(view_layer, nullptr, SEL_DESELECT);
ED_object_base_select(basen, BA_SELECT);
ED_object_base_activate(C, basen);
copy_object_set_idnew(C);
/* TODO(sergey): Only update relations for the current scene. */
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
ED_outliner_select_sync_from_object_tag(C);
PropertyRNA *prop_matrix = RNA_struct_find_property(op->ptr, "matrix");
if (RNA_property_is_set(op->ptr, prop_matrix)) {
Object *ob_add = basen->object;
RNA_property_float_get_array(op->ptr, prop_matrix, &ob_add->obmat[0][0]);
BKE_object_apply_mat4(ob_add, ob_add->obmat, true, true);
DEG_id_tag_update(&ob_add->id, ID_RECALC_TRANSFORM);
}
else {
int mval[2];
if (object_add_drop_xy_get(C, op, &mval)) {
ED_object_location_from_view(C, basen->object->loc);
ED_view3d_cursor3d_position(C, mval, false, basen->object->loc);
}
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_add_named(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Object";
ot->description = "Add named object";
ot->idname = "OBJECT_OT_add_named";
/* api callbacks */
ot->invoke = object_add_drop_xy_generic_invoke;
ot->exec = object_add_named_exec;
ot->poll = ED_operator_objectmode_poll_msg;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
PropertyRNA *prop;
RNA_def_boolean(ot->srna,
"linked",
false,
"Linked",
"Duplicate object but not object data, linking to the original data");
RNA_def_string(ot->srna, "name", nullptr, MAX_ID_NAME - 2, "Name", "Object name to add");
prop = RNA_def_float_matrix(
ot->srna, "matrix", 4, 4, nullptr, 0.0f, 0.0f, "Matrix", "", 0.0f, 0.0f);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
object_add_drop_xy_props(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Transform Object to Mouse Operator
* \{ */
/**
* Alternate behavior for dropping an asset that positions the appended object(s).
*/
static int object_transform_to_mouse_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob;
if (RNA_struct_property_is_set(op->ptr, "name")) {
char name[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "name", name);
ob = (Object *)BKE_libblock_find_name(bmain, ID_OB, name);
}
else {
ob = OBACT(view_layer);
}
if (ob == nullptr) {
BKE_report(op->reports, RPT_ERROR, "Object not found");
return OPERATOR_CANCELLED;
}
/* Don't transform a linked object. There's just nothing to do here in this case, so return
* #OPERATOR_FINISHED. */
if (!BKE_id_is_editable(bmain, &ob->id)) {
return OPERATOR_FINISHED;
}
/* Ensure the locations are updated so snap reads the evaluated active location. */
CTX_data_ensure_evaluated_depsgraph(C);
PropertyRNA *prop_matrix = RNA_struct_find_property(op->ptr, "matrix");
if (RNA_property_is_set(op->ptr, prop_matrix)) {
ObjectsInViewLayerParams params = {0};
uint objects_len;
Object **objects = BKE_view_layer_array_selected_objects_params(
view_layer, nullptr, &objects_len, &params);
float matrix[4][4];
RNA_property_float_get_array(op->ptr, prop_matrix, &matrix[0][0]);
float mat_src_unit[4][4];
float mat_dst_unit[4][4];
float final_delta[4][4];
normalize_m4_m4(mat_src_unit, ob->obmat);
normalize_m4_m4(mat_dst_unit, matrix);
invert_m4(mat_src_unit);
mul_m4_m4m4(final_delta, mat_dst_unit, mat_src_unit);
ED_object_xform_array_m4(objects, objects_len, final_delta);
MEM_freeN(objects);
}
else {
int mval[2];
if (object_add_drop_xy_get(C, op, &mval)) {
float cursor[3];
ED_object_location_from_view(C, cursor);
ED_view3d_cursor3d_position(C, mval, false, cursor);
/* Use the active objects location since this is the ID which the user selected to drop.
*
* This transforms all selected objects, so that dropping a single object which links in
* other objects will have their relative transformation preserved.
* For example a child/parent relationship or other objects used with a boolean modifier.
*
* The caller is responsible for ensuring the selection state gives useful results.
* Link/append does this using #FILE_AUTOSELECT. */
ED_view3d_snap_selected_to_location(C, cursor, V3D_AROUND_ACTIVE);
}
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_transform_to_mouse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Place Object Under Mouse";
ot->description = "Snap selected item(s) to the mouse location";
ot->idname = "OBJECT_OT_transform_to_mouse";
/* api callbacks */
ot->invoke = object_add_drop_xy_generic_invoke;
ot->exec = object_transform_to_mouse_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
PropertyRNA *prop;
RNA_def_string(ot->srna,
"name",
nullptr,
MAX_ID_NAME - 2,
"Name",
"Object name to place (when unset use the active object)");
prop = RNA_def_float_matrix(
ot->srna, "matrix", 4, 4, nullptr, 0.0f, 0.0f, "Matrix", "", 0.0f, 0.0f);
RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
object_add_drop_xy_props(ot);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Join Object Operator
* \{ */
static bool object_join_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == nullptr || ob->data == nullptr || ID_IS_LINKED(ob) || ID_IS_OVERRIDE_LIBRARY(ob) ||
ID_IS_OVERRIDE_LIBRARY(ob->data)) {
return false;
}
if (ELEM(ob->type, OB_MESH, OB_CURVES_LEGACY, OB_SURF, OB_ARMATURE, OB_GPENCIL)) {
return ED_operator_screenactive(C);
}
return false;
}
static int object_join_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
if (ob->mode & OB_MODE_EDIT) {
BKE_report(op->reports, RPT_ERROR, "This data does not support joining in edit mode");
return OPERATOR_CANCELLED;
}
if (BKE_object_obdata_is_libdata(ob)) {
BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
return OPERATOR_CANCELLED;
}
if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot edit object '%s' as it is used by override collections",
ob->id.name + 2);
return OPERATOR_CANCELLED;
}
if (ob->type == OB_GPENCIL) {
bGPdata *gpd = (bGPdata *)ob->data;
if ((!gpd) || GPENCIL_ANY_MODE(gpd)) {
BKE_report(op->reports, RPT_ERROR, "This data does not support joining in this mode");
return OPERATOR_CANCELLED;
}
}
int ret = OPERATOR_CANCELLED;
if (ob->type == OB_MESH) {
ret = ED_mesh_join_objects_exec(C, op);
}
else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
ret = ED_curve_join_objects_exec(C, op);
}
else if (ob->type == OB_ARMATURE) {
ret = ED_armature_join_objects_exec(C, op);
}
else if (ob->type == OB_GPENCIL) {
ret = ED_gpencil_join_objects_exec(C, op);
}
if (ret & OPERATOR_FINISHED) {
/* Even though internally failure to invert is accounted for with a fallback,
* show a warning since the result may not be what the user expects. See T80077.
*
* Failure to invert the matrix is typically caused by zero scaled axes
* (which can be caused by constraints, even if the input scale isn't zero).
*
* Internally the join functions use #invert_m4_m4_safe_ortho which creates
* an inevitable matrix from one that has one or more degenerate axes.
*
* In most cases we don't worry about special handling for non-inevitable matrices however for
* joining objects there may be flat 2D objects where it's not obvious the scale is zero.
* In this case, using #invert_m4_m4_safe_ortho works as well as we can expect,
* joining the contents, flattening on the axis that's zero scaled.
* If the zero scale is removed, the data on this axis remains un-scaled
* (something that wouldn't work for #invert_m4_m4_safe). */
float imat_test[4][4];
if (!invert_m4_m4(imat_test, ob->obmat)) {
BKE_report(op->reports,
RPT_WARNING,
"Active object final transform has one or more zero scaled axes");
}
}
return ret;
}
void OBJECT_OT_join(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Join";
ot->description = "Join selected objects into active object";
ot->idname = "OBJECT_OT_join";
/* api callbacks */
ot->exec = object_join_exec;
ot->poll = object_join_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Join as Shape Key Operator
* \{ */
static bool join_shapes_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
if (ob == nullptr || ob->data == nullptr || ID_IS_LINKED(ob) || ID_IS_OVERRIDE_LIBRARY(ob) ||
ID_IS_OVERRIDE_LIBRARY(ob->data)) {
return false;
}
/* only meshes supported at the moment */
if (ob->type == OB_MESH) {
return ED_operator_screenactive(C);
}
return false;
}
static int join_shapes_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
if (ob->mode & OB_MODE_EDIT) {
BKE_report(op->reports, RPT_ERROR, "This data does not support joining in edit mode");
return OPERATOR_CANCELLED;
}
if (BKE_object_obdata_is_libdata(ob)) {
BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
return OPERATOR_CANCELLED;
}
if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
BKE_reportf(op->reports,
RPT_WARNING,
"Cannot edit object '%s' as it is used by override collections",
ob->id.name + 2);
return OPERATOR_CANCELLED;
}
if (ob->type == OB_MESH) {
return ED_mesh_shapes_join_objects_exec(C, op);
}
return OPERATOR_CANCELLED;
}
void OBJECT_OT_join_shapes(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Join as Shapes";
ot->description = "Copy the current resulting shape of another selected object to this one";
ot->idname = "OBJECT_OT_join_shapes";
/* api callbacks */
ot->exec = join_shapes_exec;
ot->poll = join_shapes_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */