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blender-archive/source/blender/blenkernel/BKE_writeavi.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

75 lines
2.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BKE_WRITEAVI_H__
#define __BKE_WRITEAVI_H__
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
/* generic blender movie support, could move to own module */
struct RenderData;
struct ReportList;
struct Scene;
typedef struct bMovieHandle {
int (*start_movie)(void *context_v,
struct Scene *scene,
struct RenderData *rd,
int rectx,
int recty,
struct ReportList *reports,
bool preview,
const char *suffix);
int (*append_movie)(void *context_v,
struct RenderData *rd,
int start_frame,
int frame,
int *pixels,
int rectx,
int recty,
const char *suffix,
struct ReportList *reports);
void (*end_movie)(void *context_v);
int (*get_next_frame)(void *context_v,
struct RenderData *rd,
struct ReportList *reports); /* optional */
void (*get_movie_path)(char *string,
struct RenderData *rd,
bool preview,
const char *suffix); /* optional */
void *(*context_create)(void);
void (*context_free)(void *context_v);
} bMovieHandle;
bMovieHandle *BKE_movie_handle_get(const char imtype);
void BKE_movie_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
#ifdef __cplusplus
}
#endif
#endif