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blender-archive/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
Campbell Barton ce4162c9a1 * Joystick sensor is now only triggered from events of the selected type.
* Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI)
2008-10-08 03:16:19 +00:00

22 KiB