924 lines
22 KiB
C
924 lines
22 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#ifdef WIN32
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# include "BLI_winstuff.h"
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#endif
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_math_vector.h"
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#include "BLI_listbase.h"
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#include "BLI_rect.h"
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#include "BLI_utildefines.h"
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#include "BKE_icons.h"
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#include "BKE_idprop.h"
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#include "BKE_screen.h"
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#include "BKE_workspace.h"
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/* ************ Spacetype/regiontype handling ************** */
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/* keep global; this has to be accessible outside of windowmanager */
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static ListBase spacetypes = {NULL, NULL};
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/* not SpaceType itself */
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static void spacetype_free(SpaceType *st)
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{
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ARegionType *art;
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PanelType *pt;
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HeaderType *ht;
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for (art = st->regiontypes.first; art; art = art->next) {
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BLI_freelistN(&art->drawcalls);
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for (pt = art->paneltypes.first; pt; pt = pt->next) {
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if (pt->ext.free) {
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pt->ext.free(pt->ext.data);
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}
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BLI_freelistN(&pt->children);
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}
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for (ht = art->headertypes.first; ht; ht = ht->next) {
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if (ht->ext.free) {
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ht->ext.free(ht->ext.data);
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}
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}
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BLI_freelistN(&art->paneltypes);
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BLI_freelistN(&art->headertypes);
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}
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BLI_freelistN(&st->regiontypes);
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}
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void BKE_spacetypes_free(void)
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{
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SpaceType *st;
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for (st = spacetypes.first; st; st = st->next) {
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spacetype_free(st);
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}
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BLI_freelistN(&spacetypes);
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}
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SpaceType *BKE_spacetype_from_id(int spaceid)
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{
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SpaceType *st;
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for (st = spacetypes.first; st; st = st->next) {
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if (st->spaceid == spaceid) {
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return st;
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}
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}
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return NULL;
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}
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ARegionType *BKE_regiontype_from_id_or_first(SpaceType *st, int regionid)
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{
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ARegionType *art;
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for (art = st->regiontypes.first; art; art = art->next) {
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if (art->regionid == regionid) {
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return art;
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}
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}
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printf(
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"Error, region type %d missing in - name:\"%s\", id:%d\n", regionid, st->name, st->spaceid);
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return st->regiontypes.first;
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}
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ARegionType *BKE_regiontype_from_id(SpaceType *st, int regionid)
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{
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ARegionType *art;
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for (art = st->regiontypes.first; art; art = art->next) {
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if (art->regionid == regionid) {
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return art;
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}
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}
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return NULL;
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}
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const ListBase *BKE_spacetypes_list(void)
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{
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return &spacetypes;
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}
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void BKE_spacetype_register(SpaceType *st)
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{
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SpaceType *stype;
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/* sanity check */
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stype = BKE_spacetype_from_id(st->spaceid);
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if (stype) {
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printf("error: redefinition of spacetype %s\n", stype->name);
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spacetype_free(stype);
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MEM_freeN(stype);
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}
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BLI_addtail(&spacetypes, st);
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}
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bool BKE_spacetype_exists(int spaceid)
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{
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return BKE_spacetype_from_id(spaceid) != NULL;
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}
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/* ***************** Space handling ********************** */
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void BKE_spacedata_freelist(ListBase *lb)
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{
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SpaceLink *sl;
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ARegion *ar;
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for (sl = lb->first; sl; sl = sl->next) {
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SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
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/* free regions for pushed spaces */
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for (ar = sl->regionbase.first; ar; ar = ar->next) {
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BKE_area_region_free(st, ar);
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}
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BLI_freelistN(&sl->regionbase);
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if (st && st->free) {
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st->free(sl);
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}
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}
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BLI_freelistN(lb);
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}
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static void panel_list_copy(ListBase *newlb, const ListBase *lb)
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{
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BLI_listbase_clear(newlb);
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BLI_duplicatelist(newlb, lb);
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/* copy panel pointers */
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Panel *newpa = newlb->first;
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Panel *pa = lb->first;
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for (; newpa; newpa = newpa->next, pa = pa->next) {
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newpa->activedata = NULL;
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panel_list_copy(&newpa->children, &pa->children);
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}
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}
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ARegion *BKE_area_region_copy(SpaceType *st, ARegion *ar)
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{
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ARegion *newar = MEM_dupallocN(ar);
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newar->prev = newar->next = NULL;
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BLI_listbase_clear(&newar->handlers);
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BLI_listbase_clear(&newar->uiblocks);
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BLI_listbase_clear(&newar->panels_category);
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BLI_listbase_clear(&newar->panels_category_active);
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BLI_listbase_clear(&newar->ui_lists);
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newar->visible = 0;
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newar->gizmo_map = NULL;
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newar->regiontimer = NULL;
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newar->headerstr = NULL;
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newar->draw_buffer = NULL;
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/* use optional regiondata callback */
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if (ar->regiondata) {
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ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype);
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if (art && art->duplicate) {
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newar->regiondata = art->duplicate(ar->regiondata);
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}
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else if (ar->flag & RGN_FLAG_TEMP_REGIONDATA) {
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newar->regiondata = NULL;
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}
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else {
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newar->regiondata = MEM_dupallocN(ar->regiondata);
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}
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}
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if (ar->v2d.tab_offset) {
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newar->v2d.tab_offset = MEM_dupallocN(ar->v2d.tab_offset);
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}
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panel_list_copy(&newar->panels, &ar->panels);
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BLI_listbase_clear(&newar->ui_previews);
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BLI_duplicatelist(&newar->ui_previews, &ar->ui_previews);
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return newar;
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}
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/* from lb2 to lb1, lb1 is supposed to be freed */
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static void region_copylist(SpaceType *st, ListBase *lb1, ListBase *lb2)
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{
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ARegion *ar;
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/* to be sure */
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BLI_listbase_clear(lb1);
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for (ar = lb2->first; ar; ar = ar->next) {
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ARegion *arnew = BKE_area_region_copy(st, ar);
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BLI_addtail(lb1, arnew);
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}
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}
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/* lb1 should be empty */
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void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2)
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{
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SpaceLink *sl;
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BLI_listbase_clear(lb1); /* to be sure */
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for (sl = lb2->first; sl; sl = sl->next) {
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SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
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if (st && st->duplicate) {
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SpaceLink *slnew = st->duplicate(sl);
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BLI_addtail(lb1, slnew);
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region_copylist(st, &slnew->regionbase, &sl->regionbase);
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}
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}
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}
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/* facility to set locks for drawing to survive (render) threads accessing drawing data */
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/* lock can become bitflag too */
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/* should be replaced in future by better local data handling for threads */
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void BKE_spacedata_draw_locks(int set)
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{
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SpaceType *st;
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for (st = spacetypes.first; st; st = st->next) {
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ARegionType *art;
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for (art = st->regiontypes.first; art; art = art->next) {
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if (set) {
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art->do_lock = art->lock;
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}
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else {
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art->do_lock = false;
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}
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}
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}
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}
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/**
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* Version of #BKE_area_find_region_type that also works if \a slink
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* is not the active space of \a sa.
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*/
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ARegion *BKE_spacedata_find_region_type(const SpaceLink *slink, const ScrArea *sa, int region_type)
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{
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const bool is_slink_active = slink == sa->spacedata.first;
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const ListBase *regionbase = (is_slink_active) ? &sa->regionbase : &slink->regionbase;
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ARegion *ar = NULL;
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BLI_assert(BLI_findindex(&sa->spacedata, slink) != -1);
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for (ar = regionbase->first; ar; ar = ar->next) {
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if (ar->regiontype == region_type) {
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break;
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}
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}
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/* Should really unit test this instead. */
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BLI_assert(!is_slink_active || ar == BKE_area_find_region_type(sa, region_type));
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return ar;
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}
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static void (*spacedata_id_remap_cb)(struct ScrArea *sa,
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struct SpaceLink *sl,
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ID *old_id,
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ID *new_id) = NULL;
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void BKE_spacedata_callback_id_remap_set(void (*func)(ScrArea *sa, SpaceLink *sl, ID *, ID *))
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{
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spacedata_id_remap_cb = func;
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}
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/* UNUSED!!! */
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void BKE_spacedata_id_unref(struct ScrArea *sa, struct SpaceLink *sl, struct ID *id)
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{
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if (spacedata_id_remap_cb) {
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spacedata_id_remap_cb(sa, sl, id, NULL);
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}
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}
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/**
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* Avoid bad-level calls to #WM_gizmomap_tag_refresh.
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*/
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static void (*region_refresh_tag_gizmomap_callback)(struct wmGizmoMap *) = NULL;
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void BKE_region_callback_refresh_tag_gizmomap_set(void (*callback)(struct wmGizmoMap *))
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{
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region_refresh_tag_gizmomap_callback = callback;
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}
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void BKE_screen_gizmo_tag_refresh(struct bScreen *sc)
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{
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if (region_refresh_tag_gizmomap_callback == NULL) {
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return;
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}
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ScrArea *sa;
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ARegion *ar;
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for (sa = sc->areabase.first; sa; sa = sa->next) {
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for (ar = sa->regionbase.first; ar; ar = ar->next) {
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if (ar->gizmo_map != NULL) {
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region_refresh_tag_gizmomap_callback(ar->gizmo_map);
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}
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}
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}
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}
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/**
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* Avoid bad-level calls to #WM_gizmomap_delete.
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*/
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static void (*region_free_gizmomap_callback)(struct wmGizmoMap *) = NULL;
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void BKE_region_callback_free_gizmomap_set(void (*callback)(struct wmGizmoMap *))
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{
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region_free_gizmomap_callback = callback;
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}
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void BKE_area_region_panels_free(ListBase *lb)
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{
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Panel *pa, *pa_next;
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for (pa = lb->first; pa; pa = pa_next) {
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pa_next = pa->next;
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if (pa->activedata) {
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MEM_freeN(pa->activedata);
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}
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BKE_area_region_panels_free(&pa->children);
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}
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BLI_freelistN(lb);
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}
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/* not region itself */
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void BKE_area_region_free(SpaceType *st, ARegion *ar)
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{
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uiList *uilst;
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if (st) {
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ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype);
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if (art && art->free) {
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art->free(ar);
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}
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if (ar->regiondata) {
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printf("regiondata free error\n");
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}
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}
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else if (ar->type && ar->type->free) {
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ar->type->free(ar);
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}
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if (ar->v2d.tab_offset) {
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MEM_freeN(ar->v2d.tab_offset);
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ar->v2d.tab_offset = NULL;
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}
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BKE_area_region_panels_free(&ar->panels);
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for (uilst = ar->ui_lists.first; uilst; uilst = uilst->next) {
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if (uilst->dyn_data) {
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uiListDyn *dyn_data = uilst->dyn_data;
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if (dyn_data->items_filter_flags) {
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MEM_freeN(dyn_data->items_filter_flags);
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}
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if (dyn_data->items_filter_neworder) {
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MEM_freeN(dyn_data->items_filter_neworder);
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}
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MEM_freeN(dyn_data);
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}
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if (uilst->properties) {
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IDP_FreeProperty(uilst->properties);
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}
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}
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if (ar->gizmo_map != NULL) {
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region_free_gizmomap_callback(ar->gizmo_map);
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}
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BLI_freelistN(&ar->ui_lists);
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BLI_freelistN(&ar->ui_previews);
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BLI_freelistN(&ar->panels_category);
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BLI_freelistN(&ar->panels_category_active);
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}
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/* not area itself */
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void BKE_screen_area_free(ScrArea *sa)
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{
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SpaceType *st = BKE_spacetype_from_id(sa->spacetype);
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ARegion *ar;
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for (ar = sa->regionbase.first; ar; ar = ar->next) {
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BKE_area_region_free(st, ar);
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}
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MEM_SAFE_FREE(sa->global);
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BLI_freelistN(&sa->regionbase);
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BKE_spacedata_freelist(&sa->spacedata);
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BLI_freelistN(&sa->actionzones);
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}
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void BKE_screen_area_map_free(ScrAreaMap *area_map)
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{
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for (ScrArea *area = area_map->areabase.first, *area_next; area; area = area_next) {
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area_next = area->next;
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BKE_screen_area_free(area);
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}
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BLI_freelistN(&area_map->vertbase);
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BLI_freelistN(&area_map->edgebase);
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BLI_freelistN(&area_map->areabase);
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}
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/** Free (or release) any data used by this screen (does not free the screen itself). */
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void BKE_screen_free(bScreen *sc)
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{
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ARegion *ar;
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/* No animdata here. */
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for (ar = sc->regionbase.first; ar; ar = ar->next) {
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BKE_area_region_free(NULL, ar);
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}
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BLI_freelistN(&sc->regionbase);
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BKE_screen_area_map_free(AREAMAP_FROM_SCREEN(sc));
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BKE_previewimg_free(&sc->preview);
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/* Region and timer are freed by the window manager. */
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MEM_SAFE_FREE(sc->tool_tip);
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}
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/* ***************** Screen edges & verts ***************** */
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ScrEdge *BKE_screen_find_edge(bScreen *sc, ScrVert *v1, ScrVert *v2)
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{
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ScrEdge *se;
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BKE_screen_sort_scrvert(&v1, &v2);
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for (se = sc->edgebase.first; se; se = se->next) {
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if (se->v1 == v1 && se->v2 == v2) {
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return se;
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}
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}
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return NULL;
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}
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void BKE_screen_sort_scrvert(ScrVert **v1, ScrVert **v2)
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{
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ScrVert *tmp;
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if (*v1 > *v2) {
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tmp = *v1;
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*v1 = *v2;
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*v2 = tmp;
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}
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}
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void BKE_screen_remove_double_scrverts(bScreen *sc)
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{
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ScrVert *v1, *verg;
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ScrEdge *se;
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ScrArea *sa;
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verg = sc->vertbase.first;
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while (verg) {
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if (verg->newv == NULL) { /* !!! */
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v1 = verg->next;
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while (v1) {
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if (v1->newv == NULL) { /* !?! */
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if (v1->vec.x == verg->vec.x && v1->vec.y == verg->vec.y) {
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/* printf("doublevert\n"); */
|
|
v1->newv = verg;
|
|
}
|
|
}
|
|
v1 = v1->next;
|
|
}
|
|
}
|
|
verg = verg->next;
|
|
}
|
|
|
|
/* replace pointers in edges and faces */
|
|
se = sc->edgebase.first;
|
|
while (se) {
|
|
if (se->v1->newv) {
|
|
se->v1 = se->v1->newv;
|
|
}
|
|
if (se->v2->newv) {
|
|
se->v2 = se->v2->newv;
|
|
}
|
|
/* edges changed: so.... */
|
|
BKE_screen_sort_scrvert(&(se->v1), &(se->v2));
|
|
se = se->next;
|
|
}
|
|
sa = sc->areabase.first;
|
|
while (sa) {
|
|
if (sa->v1->newv) {
|
|
sa->v1 = sa->v1->newv;
|
|
}
|
|
if (sa->v2->newv) {
|
|
sa->v2 = sa->v2->newv;
|
|
}
|
|
if (sa->v3->newv) {
|
|
sa->v3 = sa->v3->newv;
|
|
}
|
|
if (sa->v4->newv) {
|
|
sa->v4 = sa->v4->newv;
|
|
}
|
|
sa = sa->next;
|
|
}
|
|
|
|
/* remove */
|
|
verg = sc->vertbase.first;
|
|
while (verg) {
|
|
v1 = verg->next;
|
|
if (verg->newv) {
|
|
BLI_remlink(&sc->vertbase, verg);
|
|
MEM_freeN(verg);
|
|
}
|
|
verg = v1;
|
|
}
|
|
}
|
|
|
|
void BKE_screen_remove_double_scredges(bScreen *sc)
|
|
{
|
|
ScrEdge *verg, *se, *sn;
|
|
|
|
/* compare */
|
|
verg = sc->edgebase.first;
|
|
while (verg) {
|
|
se = verg->next;
|
|
while (se) {
|
|
sn = se->next;
|
|
if (verg->v1 == se->v1 && verg->v2 == se->v2) {
|
|
BLI_remlink(&sc->edgebase, se);
|
|
MEM_freeN(se);
|
|
}
|
|
se = sn;
|
|
}
|
|
verg = verg->next;
|
|
}
|
|
}
|
|
|
|
void BKE_screen_remove_unused_scredges(bScreen *sc)
|
|
{
|
|
ScrEdge *se, *sen;
|
|
ScrArea *sa;
|
|
int a = 0;
|
|
|
|
/* sets flags when edge is used in area */
|
|
sa = sc->areabase.first;
|
|
while (sa) {
|
|
se = BKE_screen_find_edge(sc, sa->v1, sa->v2);
|
|
if (se == NULL) {
|
|
printf("error: area %d edge 1 doesn't exist\n", a);
|
|
}
|
|
else {
|
|
se->flag = 1;
|
|
}
|
|
se = BKE_screen_find_edge(sc, sa->v2, sa->v3);
|
|
if (se == NULL) {
|
|
printf("error: area %d edge 2 doesn't exist\n", a);
|
|
}
|
|
else {
|
|
se->flag = 1;
|
|
}
|
|
se = BKE_screen_find_edge(sc, sa->v3, sa->v4);
|
|
if (se == NULL) {
|
|
printf("error: area %d edge 3 doesn't exist\n", a);
|
|
}
|
|
else {
|
|
se->flag = 1;
|
|
}
|
|
se = BKE_screen_find_edge(sc, sa->v4, sa->v1);
|
|
if (se == NULL) {
|
|
printf("error: area %d edge 4 doesn't exist\n", a);
|
|
}
|
|
else {
|
|
se->flag = 1;
|
|
}
|
|
sa = sa->next;
|
|
a++;
|
|
}
|
|
se = sc->edgebase.first;
|
|
while (se) {
|
|
sen = se->next;
|
|
if (se->flag == 0) {
|
|
BLI_remlink(&sc->edgebase, se);
|
|
MEM_freeN(se);
|
|
}
|
|
else {
|
|
se->flag = 0;
|
|
}
|
|
se = sen;
|
|
}
|
|
}
|
|
|
|
void BKE_screen_remove_unused_scrverts(bScreen *sc)
|
|
{
|
|
ScrVert *sv, *svn;
|
|
ScrEdge *se;
|
|
|
|
/* we assume edges are ok */
|
|
|
|
se = sc->edgebase.first;
|
|
while (se) {
|
|
se->v1->flag = 1;
|
|
se->v2->flag = 1;
|
|
se = se->next;
|
|
}
|
|
|
|
sv = sc->vertbase.first;
|
|
while (sv) {
|
|
svn = sv->next;
|
|
if (sv->flag == 0) {
|
|
BLI_remlink(&sc->vertbase, sv);
|
|
MEM_freeN(sv);
|
|
}
|
|
else {
|
|
sv->flag = 0;
|
|
}
|
|
sv = svn;
|
|
}
|
|
}
|
|
|
|
/* ***************** Utilities ********************** */
|
|
|
|
/**
|
|
* Find a region of type \a region_type in the currently active space of \a sa.
|
|
*
|
|
* \note This does _not_ work if the region to look up is not in the active
|
|
* space. Use #BKE_spacedata_find_region_type if that may be the case.
|
|
*/
|
|
ARegion *BKE_area_find_region_type(const ScrArea *sa, int region_type)
|
|
{
|
|
if (sa) {
|
|
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == region_type) {
|
|
return ar;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
ARegion *BKE_area_find_region_active_win(ScrArea *sa)
|
|
{
|
|
if (sa) {
|
|
ARegion *ar = BLI_findlink(&sa->regionbase, sa->region_active_win);
|
|
if (ar && (ar->regiontype == RGN_TYPE_WINDOW)) {
|
|
return ar;
|
|
}
|
|
|
|
/* fallback to any */
|
|
return BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
ARegion *BKE_area_find_region_xy(ScrArea *sa, const int regiontype, int x, int y)
|
|
{
|
|
ARegion *ar_found = NULL;
|
|
if (sa) {
|
|
ARegion *ar;
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if ((regiontype == RGN_TYPE_ANY) || (ar->regiontype == regiontype)) {
|
|
if (BLI_rcti_isect_pt(&ar->winrct, x, y)) {
|
|
ar_found = ar;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return ar_found;
|
|
}
|
|
|
|
/**
|
|
* \note This is only for screen level regions (typically menus/popups).
|
|
*/
|
|
ARegion *BKE_screen_find_region_xy(bScreen *sc, const int regiontype, int x, int y)
|
|
{
|
|
ARegion *ar_found = NULL;
|
|
for (ARegion *ar = sc->regionbase.first; ar; ar = ar->next) {
|
|
if ((regiontype == RGN_TYPE_ANY) || (ar->regiontype == regiontype)) {
|
|
if (BLI_rcti_isect_pt(&ar->winrct, x, y)) {
|
|
ar_found = ar;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return ar_found;
|
|
}
|
|
|
|
/**
|
|
* \note, ideally we can get the area from the context,
|
|
* there are a few places however where this isn't practical.
|
|
*/
|
|
ScrArea *BKE_screen_find_area_from_space(struct bScreen *sc, SpaceLink *sl)
|
|
{
|
|
ScrArea *sa;
|
|
|
|
for (sa = sc->areabase.first; sa; sa = sa->next) {
|
|
if (BLI_findindex(&sa->spacedata, sl) != -1) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return sa;
|
|
}
|
|
|
|
/**
|
|
* \note Using this function is generally a last resort, you really want to be
|
|
* using the context when you can - campbell
|
|
*/
|
|
ScrArea *BKE_screen_find_big_area(bScreen *sc, const int spacetype, const short min)
|
|
{
|
|
ScrArea *sa, *big = NULL;
|
|
int size, maxsize = 0;
|
|
|
|
for (sa = sc->areabase.first; sa; sa = sa->next) {
|
|
if ((spacetype == SPACE_TYPE_ANY) || (sa->spacetype == spacetype)) {
|
|
if (min <= sa->winx && min <= sa->winy) {
|
|
size = sa->winx * sa->winy;
|
|
if (size > maxsize) {
|
|
maxsize = size;
|
|
big = sa;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return big;
|
|
}
|
|
|
|
ScrArea *BKE_screen_area_map_find_area_xy(const ScrAreaMap *areamap,
|
|
const int spacetype,
|
|
int x,
|
|
int y)
|
|
{
|
|
for (ScrArea *sa = areamap->areabase.first; sa; sa = sa->next) {
|
|
if (BLI_rcti_isect_pt(&sa->totrct, x, y)) {
|
|
if ((spacetype == SPACE_TYPE_ANY) || (sa->spacetype == spacetype)) {
|
|
return sa;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
ScrArea *BKE_screen_find_area_xy(bScreen *sc, const int spacetype, int x, int y)
|
|
{
|
|
return BKE_screen_area_map_find_area_xy(AREAMAP_FROM_SCREEN(sc), spacetype, x, y);
|
|
}
|
|
|
|
void BKE_screen_view3d_sync(View3D *v3d, struct Scene *scene)
|
|
{
|
|
if (v3d->scenelock && v3d->localvd == NULL) {
|
|
v3d->camera = scene->camera;
|
|
|
|
if (v3d->camera == NULL) {
|
|
ARegion *ar;
|
|
|
|
for (ar = v3d->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_WINDOW) {
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
if (rv3d->persp == RV3D_CAMOB) {
|
|
rv3d->persp = RV3D_PERSP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_screen_view3d_scene_sync(bScreen *sc, Scene *scene)
|
|
{
|
|
/* are there cameras in the views that are not in the scene? */
|
|
ScrArea *sa;
|
|
for (sa = sc->areabase.first; sa; sa = sa->next) {
|
|
SpaceLink *sl;
|
|
for (sl = sa->spacedata.first; sl; sl = sl->next) {
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
BKE_screen_view3d_sync(v3d, scene);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_screen_view3d_shading_init(View3DShading *shading)
|
|
{
|
|
memset(shading, 0, sizeof(*shading));
|
|
|
|
shading->type = OB_SOLID;
|
|
shading->prev_type = OB_SOLID;
|
|
shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME;
|
|
shading->light = V3D_LIGHTING_STUDIO;
|
|
shading->shadow_intensity = 0.5f;
|
|
shading->xray_alpha = 0.5f;
|
|
shading->xray_alpha_wire = 0.0f;
|
|
shading->cavity_valley_factor = 1.0f;
|
|
shading->cavity_ridge_factor = 1.0f;
|
|
shading->cavity_type = V3D_SHADING_CAVITY_CURVATURE;
|
|
shading->curvature_ridge_factor = 1.0f;
|
|
shading->curvature_valley_factor = 1.0f;
|
|
copy_v3_fl(shading->single_color, 0.8f);
|
|
copy_v3_fl(shading->background_color, 0.05f);
|
|
}
|
|
|
|
/* magic zoom calculation, no idea what
|
|
* it signifies, if you find out, tell me! -zr
|
|
*/
|
|
|
|
/* simple, its magic dude!
|
|
* well, to be honest, this gives a natural feeling zooming
|
|
* with multiple keypad presses (ton)
|
|
*/
|
|
float BKE_screen_view3d_zoom_to_fac(float camzoom)
|
|
{
|
|
return powf(((float)M_SQRT2 + camzoom / 50.0f), 2.0f) / 4.0f;
|
|
}
|
|
|
|
float BKE_screen_view3d_zoom_from_fac(float zoomfac)
|
|
{
|
|
return ((sqrtf(4.0f * zoomfac) - (float)M_SQRT2) * 50.0f);
|
|
}
|
|
|
|
bool BKE_screen_is_fullscreen_area(const bScreen *screen)
|
|
{
|
|
return ELEM(screen->state, SCREENMAXIMIZED, SCREENFULL);
|
|
}
|
|
|
|
bool BKE_screen_is_used(const bScreen *screen)
|
|
{
|
|
return (screen->winid != 0);
|
|
}
|
|
|
|
void BKE_screen_header_alignment_reset(bScreen *screen)
|
|
{
|
|
int alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
|
|
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
|
|
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER)) {
|
|
if (ELEM(sa->spacetype, SPACE_FILE, SPACE_USERPREF, SPACE_OUTLINER, SPACE_PROPERTIES)) {
|
|
ar->alignment = RGN_ALIGN_TOP;
|
|
continue;
|
|
}
|
|
ar->alignment = alignment;
|
|
}
|
|
if (ar->regiontype == RGN_TYPE_FOOTER) {
|
|
if (ELEM(sa->spacetype, SPACE_FILE, SPACE_USERPREF, SPACE_OUTLINER, SPACE_PROPERTIES)) {
|
|
ar->alignment = RGN_ALIGN_BOTTOM;
|
|
continue;
|
|
}
|
|
ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
|
|
}
|
|
}
|
|
}
|
|
screen->do_refresh = true;
|
|
}
|