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blender-archive/source/blender/blenkernel/intern/screen.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#ifdef WIN32
# include "BLI_winstuff.h"
#endif
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
#include "BLI_math_vector.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
/* ************ Spacetype/regiontype handling ************** */
/* keep global; this has to be accessible outside of windowmanager */
static ListBase spacetypes = {NULL, NULL};
/* not SpaceType itself */
static void spacetype_free(SpaceType *st)
{
ARegionType *art;
PanelType *pt;
HeaderType *ht;
for (art = st->regiontypes.first; art; art = art->next) {
BLI_freelistN(&art->drawcalls);
for (pt = art->paneltypes.first; pt; pt = pt->next) {
if (pt->ext.free) {
pt->ext.free(pt->ext.data);
}
BLI_freelistN(&pt->children);
}
for (ht = art->headertypes.first; ht; ht = ht->next) {
if (ht->ext.free) {
ht->ext.free(ht->ext.data);
}
}
BLI_freelistN(&art->paneltypes);
BLI_freelistN(&art->headertypes);
}
BLI_freelistN(&st->regiontypes);
}
void BKE_spacetypes_free(void)
{
SpaceType *st;
for (st = spacetypes.first; st; st = st->next) {
spacetype_free(st);
}
BLI_freelistN(&spacetypes);
}
SpaceType *BKE_spacetype_from_id(int spaceid)
{
SpaceType *st;
for (st = spacetypes.first; st; st = st->next) {
if (st->spaceid == spaceid) {
return st;
}
}
return NULL;
}
ARegionType *BKE_regiontype_from_id_or_first(SpaceType *st, int regionid)
{
ARegionType *art;
for (art = st->regiontypes.first; art; art = art->next) {
if (art->regionid == regionid) {
return art;
}
}
printf(
"Error, region type %d missing in - name:\"%s\", id:%d\n", regionid, st->name, st->spaceid);
return st->regiontypes.first;
}
ARegionType *BKE_regiontype_from_id(SpaceType *st, int regionid)
{
ARegionType *art;
for (art = st->regiontypes.first; art; art = art->next) {
if (art->regionid == regionid) {
return art;
}
}
return NULL;
}
const ListBase *BKE_spacetypes_list(void)
{
return &spacetypes;
}
void BKE_spacetype_register(SpaceType *st)
{
SpaceType *stype;
/* sanity check */
stype = BKE_spacetype_from_id(st->spaceid);
if (stype) {
printf("error: redefinition of spacetype %s\n", stype->name);
spacetype_free(stype);
MEM_freeN(stype);
}
BLI_addtail(&spacetypes, st);
}
bool BKE_spacetype_exists(int spaceid)
{
return BKE_spacetype_from_id(spaceid) != NULL;
}
/* ***************** Space handling ********************** */
void BKE_spacedata_freelist(ListBase *lb)
{
SpaceLink *sl;
ARegion *ar;
for (sl = lb->first; sl; sl = sl->next) {
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
/* free regions for pushed spaces */
for (ar = sl->regionbase.first; ar; ar = ar->next) {
BKE_area_region_free(st, ar);
}
BLI_freelistN(&sl->regionbase);
if (st && st->free) {
st->free(sl);
}
}
BLI_freelistN(lb);
}
static void panel_list_copy(ListBase *newlb, const ListBase *lb)
{
BLI_listbase_clear(newlb);
BLI_duplicatelist(newlb, lb);
/* copy panel pointers */
Panel *newpa = newlb->first;
Panel *pa = lb->first;
for (; newpa; newpa = newpa->next, pa = pa->next) {
newpa->activedata = NULL;
panel_list_copy(&newpa->children, &pa->children);
}
}
ARegion *BKE_area_region_copy(SpaceType *st, ARegion *ar)
{
ARegion *newar = MEM_dupallocN(ar);
newar->prev = newar->next = NULL;
BLI_listbase_clear(&newar->handlers);
BLI_listbase_clear(&newar->uiblocks);
BLI_listbase_clear(&newar->panels_category);
BLI_listbase_clear(&newar->panels_category_active);
BLI_listbase_clear(&newar->ui_lists);
newar->visible = 0;
newar->gizmo_map = NULL;
newar->regiontimer = NULL;
newar->headerstr = NULL;
newar->draw_buffer = NULL;
/* use optional regiondata callback */
if (ar->regiondata) {
ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype);
if (art && art->duplicate) {
newar->regiondata = art->duplicate(ar->regiondata);
}
else if (ar->flag & RGN_FLAG_TEMP_REGIONDATA) {
newar->regiondata = NULL;
}
else {
newar->regiondata = MEM_dupallocN(ar->regiondata);
}
}
if (ar->v2d.tab_offset) {
newar->v2d.tab_offset = MEM_dupallocN(ar->v2d.tab_offset);
}
panel_list_copy(&newar->panels, &ar->panels);
BLI_listbase_clear(&newar->ui_previews);
BLI_duplicatelist(&newar->ui_previews, &ar->ui_previews);
return newar;
}
/* from lb2 to lb1, lb1 is supposed to be freed */
static void region_copylist(SpaceType *st, ListBase *lb1, ListBase *lb2)
{
ARegion *ar;
/* to be sure */
BLI_listbase_clear(lb1);
for (ar = lb2->first; ar; ar = ar->next) {
ARegion *arnew = BKE_area_region_copy(st, ar);
BLI_addtail(lb1, arnew);
}
}
/* lb1 should be empty */
void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2)
{
SpaceLink *sl;
BLI_listbase_clear(lb1); /* to be sure */
for (sl = lb2->first; sl; sl = sl->next) {
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->duplicate) {
SpaceLink *slnew = st->duplicate(sl);
BLI_addtail(lb1, slnew);
region_copylist(st, &slnew->regionbase, &sl->regionbase);
}
}
}
/* facility to set locks for drawing to survive (render) threads accessing drawing data */
/* lock can become bitflag too */
/* should be replaced in future by better local data handling for threads */
void BKE_spacedata_draw_locks(int set)
{
SpaceType *st;
for (st = spacetypes.first; st; st = st->next) {
ARegionType *art;
for (art = st->regiontypes.first; art; art = art->next) {
if (set) {
art->do_lock = art->lock;
}
else {
art->do_lock = false;
}
}
}
}
/**
* Version of #BKE_area_find_region_type that also works if \a slink
* is not the active space of \a sa.
*/
ARegion *BKE_spacedata_find_region_type(const SpaceLink *slink, const ScrArea *sa, int region_type)
{
const bool is_slink_active = slink == sa->spacedata.first;
const ListBase *regionbase = (is_slink_active) ? &sa->regionbase : &slink->regionbase;
ARegion *ar = NULL;
BLI_assert(BLI_findindex(&sa->spacedata, slink) != -1);
for (ar = regionbase->first; ar; ar = ar->next) {
if (ar->regiontype == region_type) {
break;
}
}
/* Should really unit test this instead. */
BLI_assert(!is_slink_active || ar == BKE_area_find_region_type(sa, region_type));
return ar;
}
static void (*spacedata_id_remap_cb)(struct ScrArea *sa,
struct SpaceLink *sl,
ID *old_id,
ID *new_id) = NULL;
void BKE_spacedata_callback_id_remap_set(void (*func)(ScrArea *sa, SpaceLink *sl, ID *, ID *))
{
spacedata_id_remap_cb = func;
}
/* UNUSED!!! */
void BKE_spacedata_id_unref(struct ScrArea *sa, struct SpaceLink *sl, struct ID *id)
{
if (spacedata_id_remap_cb) {
spacedata_id_remap_cb(sa, sl, id, NULL);
}
}
/**
* Avoid bad-level calls to #WM_gizmomap_tag_refresh.
*/
static void (*region_refresh_tag_gizmomap_callback)(struct wmGizmoMap *) = NULL;
void BKE_region_callback_refresh_tag_gizmomap_set(void (*callback)(struct wmGizmoMap *))
{
region_refresh_tag_gizmomap_callback = callback;
}
void BKE_screen_gizmo_tag_refresh(struct bScreen *sc)
{
if (region_refresh_tag_gizmomap_callback == NULL) {
return;
}
ScrArea *sa;
ARegion *ar;
for (sa = sc->areabase.first; sa; sa = sa->next) {
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->gizmo_map != NULL) {
region_refresh_tag_gizmomap_callback(ar->gizmo_map);
}
}
}
}
/**
* Avoid bad-level calls to #WM_gizmomap_delete.
*/
static void (*region_free_gizmomap_callback)(struct wmGizmoMap *) = NULL;
void BKE_region_callback_free_gizmomap_set(void (*callback)(struct wmGizmoMap *))
{
region_free_gizmomap_callback = callback;
}
void BKE_area_region_panels_free(ListBase *lb)
{
Panel *pa, *pa_next;
for (pa = lb->first; pa; pa = pa_next) {
pa_next = pa->next;
if (pa->activedata) {
MEM_freeN(pa->activedata);
}
BKE_area_region_panels_free(&pa->children);
}
BLI_freelistN(lb);
}
/* not region itself */
void BKE_area_region_free(SpaceType *st, ARegion *ar)
{
uiList *uilst;
if (st) {
ARegionType *art = BKE_regiontype_from_id(st, ar->regiontype);
if (art && art->free) {
art->free(ar);
}
if (ar->regiondata) {
printf("regiondata free error\n");
}
}
else if (ar->type && ar->type->free) {
ar->type->free(ar);
}
if (ar->v2d.tab_offset) {
MEM_freeN(ar->v2d.tab_offset);
ar->v2d.tab_offset = NULL;
}
BKE_area_region_panels_free(&ar->panels);
for (uilst = ar->ui_lists.first; uilst; uilst = uilst->next) {
if (uilst->dyn_data) {
uiListDyn *dyn_data = uilst->dyn_data;
if (dyn_data->items_filter_flags) {
MEM_freeN(dyn_data->items_filter_flags);
}
if (dyn_data->items_filter_neworder) {
MEM_freeN(dyn_data->items_filter_neworder);
}
MEM_freeN(dyn_data);
}
if (uilst->properties) {
IDP_FreeProperty(uilst->properties);
}
}
if (ar->gizmo_map != NULL) {
region_free_gizmomap_callback(ar->gizmo_map);
}
BLI_freelistN(&ar->ui_lists);
BLI_freelistN(&ar->ui_previews);
BLI_freelistN(&ar->panels_category);
BLI_freelistN(&ar->panels_category_active);
}
/* not area itself */
void BKE_screen_area_free(ScrArea *sa)
{
SpaceType *st = BKE_spacetype_from_id(sa->spacetype);
ARegion *ar;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
BKE_area_region_free(st, ar);
}
MEM_SAFE_FREE(sa->global);
BLI_freelistN(&sa->regionbase);
BKE_spacedata_freelist(&sa->spacedata);
BLI_freelistN(&sa->actionzones);
}
void BKE_screen_area_map_free(ScrAreaMap *area_map)
{
for (ScrArea *area = area_map->areabase.first, *area_next; area; area = area_next) {
area_next = area->next;
BKE_screen_area_free(area);
}
BLI_freelistN(&area_map->vertbase);
BLI_freelistN(&area_map->edgebase);
BLI_freelistN(&area_map->areabase);
}
/** Free (or release) any data used by this screen (does not free the screen itself). */
void BKE_screen_free(bScreen *sc)
{
ARegion *ar;
/* No animdata here. */
for (ar = sc->regionbase.first; ar; ar = ar->next) {
BKE_area_region_free(NULL, ar);
}
BLI_freelistN(&sc->regionbase);
BKE_screen_area_map_free(AREAMAP_FROM_SCREEN(sc));
BKE_previewimg_free(&sc->preview);
/* Region and timer are freed by the window manager. */
MEM_SAFE_FREE(sc->tool_tip);
}
/* ***************** Screen edges & verts ***************** */
ScrEdge *BKE_screen_find_edge(bScreen *sc, ScrVert *v1, ScrVert *v2)
{
ScrEdge *se;
BKE_screen_sort_scrvert(&v1, &v2);
for (se = sc->edgebase.first; se; se = se->next) {
if (se->v1 == v1 && se->v2 == v2) {
return se;
}
}
return NULL;
}
void BKE_screen_sort_scrvert(ScrVert **v1, ScrVert **v2)
{
ScrVert *tmp;
if (*v1 > *v2) {
tmp = *v1;
*v1 = *v2;
*v2 = tmp;
}
}
void BKE_screen_remove_double_scrverts(bScreen *sc)
{
ScrVert *v1, *verg;
ScrEdge *se;
ScrArea *sa;
verg = sc->vertbase.first;
while (verg) {
if (verg->newv == NULL) { /* !!! */
v1 = verg->next;
while (v1) {
if (v1->newv == NULL) { /* !?! */
if (v1->vec.x == verg->vec.x && v1->vec.y == verg->vec.y) {
/* printf("doublevert\n"); */
v1->newv = verg;
}
}
v1 = v1->next;
}
}
verg = verg->next;
}
/* replace pointers in edges and faces */
se = sc->edgebase.first;
while (se) {
if (se->v1->newv) {
se->v1 = se->v1->newv;
}
if (se->v2->newv) {
se->v2 = se->v2->newv;
}
/* edges changed: so.... */
BKE_screen_sort_scrvert(&(se->v1), &(se->v2));
se = se->next;
}
sa = sc->areabase.first;
while (sa) {
if (sa->v1->newv) {
sa->v1 = sa->v1->newv;
}
if (sa->v2->newv) {
sa->v2 = sa->v2->newv;
}
if (sa->v3->newv) {
sa->v3 = sa->v3->newv;
}
if (sa->v4->newv) {
sa->v4 = sa->v4->newv;
}
sa = sa->next;
}
/* remove */
verg = sc->vertbase.first;
while (verg) {
v1 = verg->next;
if (verg->newv) {
BLI_remlink(&sc->vertbase, verg);
MEM_freeN(verg);
}
verg = v1;
}
}
void BKE_screen_remove_double_scredges(bScreen *sc)
{
ScrEdge *verg, *se, *sn;
/* compare */
verg = sc->edgebase.first;
while (verg) {
se = verg->next;
while (se) {
sn = se->next;
if (verg->v1 == se->v1 && verg->v2 == se->v2) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
se = sn;
}
verg = verg->next;
}
}
void BKE_screen_remove_unused_scredges(bScreen *sc)
{
ScrEdge *se, *sen;
ScrArea *sa;
int a = 0;
/* sets flags when edge is used in area */
sa = sc->areabase.first;
while (sa) {
se = BKE_screen_find_edge(sc, sa->v1, sa->v2);
if (se == NULL) {
printf("error: area %d edge 1 doesn't exist\n", a);
}
else {
se->flag = 1;
}
se = BKE_screen_find_edge(sc, sa->v2, sa->v3);
if (se == NULL) {
printf("error: area %d edge 2 doesn't exist\n", a);
}
else {
se->flag = 1;
}
se = BKE_screen_find_edge(sc, sa->v3, sa->v4);
if (se == NULL) {
printf("error: area %d edge 3 doesn't exist\n", a);
}
else {
se->flag = 1;
}
se = BKE_screen_find_edge(sc, sa->v4, sa->v1);
if (se == NULL) {
printf("error: area %d edge 4 doesn't exist\n", a);
}
else {
se->flag = 1;
}
sa = sa->next;
a++;
}
se = sc->edgebase.first;
while (se) {
sen = se->next;
if (se->flag == 0) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
else {
se->flag = 0;
}
se = sen;
}
}
void BKE_screen_remove_unused_scrverts(bScreen *sc)
{
ScrVert *sv, *svn;
ScrEdge *se;
/* we assume edges are ok */
se = sc->edgebase.first;
while (se) {
se->v1->flag = 1;
se->v2->flag = 1;
se = se->next;
}
sv = sc->vertbase.first;
while (sv) {
svn = sv->next;
if (sv->flag == 0) {
BLI_remlink(&sc->vertbase, sv);
MEM_freeN(sv);
}
else {
sv->flag = 0;
}
sv = svn;
}
}
/* ***************** Utilities ********************** */
/**
* Find a region of type \a region_type in the currently active space of \a sa.
*
* \note This does _not_ work if the region to look up is not in the active
* space. Use #BKE_spacedata_find_region_type if that may be the case.
*/
ARegion *BKE_area_find_region_type(const ScrArea *sa, int region_type)
{
if (sa) {
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == region_type) {
return ar;
}
}
}
return NULL;
}
ARegion *BKE_area_find_region_active_win(ScrArea *sa)
{
if (sa) {
ARegion *ar = BLI_findlink(&sa->regionbase, sa->region_active_win);
if (ar && (ar->regiontype == RGN_TYPE_WINDOW)) {
return ar;
}
/* fallback to any */
return BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
}
return NULL;
}
ARegion *BKE_area_find_region_xy(ScrArea *sa, const int regiontype, int x, int y)
{
ARegion *ar_found = NULL;
if (sa) {
ARegion *ar;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if ((regiontype == RGN_TYPE_ANY) || (ar->regiontype == regiontype)) {
if (BLI_rcti_isect_pt(&ar->winrct, x, y)) {
ar_found = ar;
break;
}
}
}
}
return ar_found;
}
/**
* \note This is only for screen level regions (typically menus/popups).
*/
ARegion *BKE_screen_find_region_xy(bScreen *sc, const int regiontype, int x, int y)
{
ARegion *ar_found = NULL;
for (ARegion *ar = sc->regionbase.first; ar; ar = ar->next) {
if ((regiontype == RGN_TYPE_ANY) || (ar->regiontype == regiontype)) {
if (BLI_rcti_isect_pt(&ar->winrct, x, y)) {
ar_found = ar;
break;
}
}
}
return ar_found;
}
/**
* \note, ideally we can get the area from the context,
* there are a few places however where this isn't practical.
*/
ScrArea *BKE_screen_find_area_from_space(struct bScreen *sc, SpaceLink *sl)
{
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (BLI_findindex(&sa->spacedata, sl) != -1) {
break;
}
}
return sa;
}
/**
* \note Using this function is generally a last resort, you really want to be
* using the context when you can - campbell
*/
ScrArea *BKE_screen_find_big_area(bScreen *sc, const int spacetype, const short min)
{
ScrArea *sa, *big = NULL;
int size, maxsize = 0;
for (sa = sc->areabase.first; sa; sa = sa->next) {
if ((spacetype == SPACE_TYPE_ANY) || (sa->spacetype == spacetype)) {
if (min <= sa->winx && min <= sa->winy) {
size = sa->winx * sa->winy;
if (size > maxsize) {
maxsize = size;
big = sa;
}
}
}
}
return big;
}
ScrArea *BKE_screen_area_map_find_area_xy(const ScrAreaMap *areamap,
const int spacetype,
int x,
int y)
{
for (ScrArea *sa = areamap->areabase.first; sa; sa = sa->next) {
if (BLI_rcti_isect_pt(&sa->totrct, x, y)) {
if ((spacetype == SPACE_TYPE_ANY) || (sa->spacetype == spacetype)) {
return sa;
}
break;
}
}
return NULL;
}
ScrArea *BKE_screen_find_area_xy(bScreen *sc, const int spacetype, int x, int y)
{
return BKE_screen_area_map_find_area_xy(AREAMAP_FROM_SCREEN(sc), spacetype, x, y);
}
void BKE_screen_view3d_sync(View3D *v3d, struct Scene *scene)
{
if (v3d->scenelock && v3d->localvd == NULL) {
v3d->camera = scene->camera;
if (v3d->camera == NULL) {
ARegion *ar;
for (ar = v3d->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = ar->regiondata;
if (rv3d->persp == RV3D_CAMOB) {
rv3d->persp = RV3D_PERSP;
}
}
}
}
}
}
void BKE_screen_view3d_scene_sync(bScreen *sc, Scene *scene)
{
/* are there cameras in the views that are not in the scene? */
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
SpaceLink *sl;
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
BKE_screen_view3d_sync(v3d, scene);
}
}
}
}
void BKE_screen_view3d_shading_init(View3DShading *shading)
{
memset(shading, 0, sizeof(*shading));
shading->type = OB_SOLID;
shading->prev_type = OB_SOLID;
shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME;
shading->light = V3D_LIGHTING_STUDIO;
shading->shadow_intensity = 0.5f;
shading->xray_alpha = 0.5f;
shading->xray_alpha_wire = 0.0f;
shading->cavity_valley_factor = 1.0f;
shading->cavity_ridge_factor = 1.0f;
shading->cavity_type = V3D_SHADING_CAVITY_CURVATURE;
shading->curvature_ridge_factor = 1.0f;
shading->curvature_valley_factor = 1.0f;
copy_v3_fl(shading->single_color, 0.8f);
copy_v3_fl(shading->background_color, 0.05f);
}
/* magic zoom calculation, no idea what
* it signifies, if you find out, tell me! -zr
*/
/* simple, its magic dude!
* well, to be honest, this gives a natural feeling zooming
* with multiple keypad presses (ton)
*/
float BKE_screen_view3d_zoom_to_fac(float camzoom)
{
return powf(((float)M_SQRT2 + camzoom / 50.0f), 2.0f) / 4.0f;
}
float BKE_screen_view3d_zoom_from_fac(float zoomfac)
{
return ((sqrtf(4.0f * zoomfac) - (float)M_SQRT2) * 50.0f);
}
bool BKE_screen_is_fullscreen_area(const bScreen *screen)
{
return ELEM(screen->state, SCREENMAXIMIZED, SCREENFULL);
}
bool BKE_screen_is_used(const bScreen *screen)
{
return (screen->winid != 0);
}
void BKE_screen_header_alignment_reset(bScreen *screen)
{
int alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER)) {
if (ELEM(sa->spacetype, SPACE_FILE, SPACE_USERPREF, SPACE_OUTLINER, SPACE_PROPERTIES)) {
ar->alignment = RGN_ALIGN_TOP;
continue;
}
ar->alignment = alignment;
}
if (ar->regiontype == RGN_TYPE_FOOTER) {
if (ELEM(sa->spacetype, SPACE_FILE, SPACE_USERPREF, SPACE_OUTLINER, SPACE_PROPERTIES)) {
ar->alignment = RGN_ALIGN_BOTTOM;
continue;
}
ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
}
}
}
screen->do_refresh = true;
}