This adds a popover to the properties editor. Currently the only setting is for controlling outliner to properties syncing. Because we cannot define a perfect heuristic to determine when properties editors should change tabs based on outliner icon selection, we need an option to enable or disable this behavior per properties editor. There are 3 options for controlling the syncing. Auto uses the heuristic to only allow tab switching when a properties editor and outliner share a border. On and off enable and disable syncing respectively. Differential Revision: https://developer.blender.org/D9758
2008 lines
64 KiB
C
2008 lines
64 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spoutliner
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*/
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_armature_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_gpencil_modifier_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_light_types.h"
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#include "DNA_material_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_shader_fx_types.h"
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#include "DNA_world_types.h"
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BKE_armature.h"
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#include "BKE_collection.h"
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#include "BKE_constraint.h"
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#include "BKE_context.h"
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#include "BKE_gpencil.h"
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#include "BKE_gpencil_modifier.h"
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#include "BKE_layer.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_shader_fx.h"
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#include "BKE_workspace.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "ED_armature.h"
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#include "ED_buttons.h"
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#include "ED_gpencil.h"
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#include "ED_object.h"
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#include "ED_outliner.h"
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#include "ED_screen.h"
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#include "ED_select_utils.h"
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#include "ED_sequencer.h"
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#include "ED_undo.h"
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#include "SEQ_select.h"
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#include "SEQ_sequencer.h"
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#include "WM_api.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "outliner_intern.h"
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/**
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* \note changes to selection are by convention and not essential.
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*
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* \note Handles own undo push.
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*/
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static void do_outliner_item_editmode_toggle(bContext *C, Scene *scene, Base *base)
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{
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Main *bmain = CTX_data_main(C);
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Object *ob = base->object;
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bool changed = false;
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if (BKE_object_is_in_editmode(ob)) {
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changed = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
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if (changed) {
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ED_object_base_select(base, BA_DESELECT);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
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}
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}
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else {
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changed = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT);
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if (changed) {
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ED_object_base_select(base, BA_SELECT);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE, NULL);
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}
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}
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if (changed) {
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DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
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ED_outliner_select_sync_from_object_tag(C);
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ED_undo_push(C, "Outliner Edit Mode Toggle");
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}
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}
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/**
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* \note changes to selection are by convention and not essential.
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*
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* \note Handles own undo push.
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*/
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static void do_outliner_item_posemode_toggle(bContext *C, Scene *scene, Base *base)
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{
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Main *bmain = CTX_data_main(C);
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Object *ob = base->object;
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if (ID_IS_LINKED(ob)) {
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BKE_report(CTX_wm_reports(C), RPT_WARNING, "Cannot pose libdata");
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return;
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}
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bool changed = false;
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if (ob->mode & OB_MODE_POSE) {
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changed = ED_object_posemode_exit_ex(bmain, ob);
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if (changed) {
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ED_object_base_select(base, BA_DESELECT);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
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}
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}
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else {
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changed = ED_object_posemode_enter_ex(bmain, ob);
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if (changed) {
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ED_object_base_select(base, BA_SELECT);
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WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_POSE, NULL);
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}
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}
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if (changed) {
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DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
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ED_outliner_select_sync_from_object_tag(C);
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ED_undo_push(C, "Outliner Pose Mode Toggle");
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}
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}
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/**
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* Swap the current active object from the interaction mode with the given base.
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*
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* \note Changes to selection _are_ needed in this case,
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* since entering the object mode uses the selection.
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*
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* If we didn't want to touch selection we could add an option to the operators
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* not to do multi-object editing.
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*
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* \note Handles own undo push.
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*/
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static void do_outliner_item_mode_toggle_generic(bContext *C, TreeViewContext *tvc, Base *base)
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{
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const int active_mode = tvc->obact->mode;
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ED_undo_group_begin(C);
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if (ED_object_mode_set(C, OB_MODE_OBJECT)) {
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Base *base_active = BKE_view_layer_base_find(tvc->view_layer, tvc->obact);
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if (base_active != base) {
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BKE_view_layer_base_deselect_all(tvc->view_layer);
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BKE_view_layer_base_select_and_set_active(tvc->view_layer, base);
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DEG_id_tag_update(&tvc->scene->id, ID_RECALC_SELECT);
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ED_undo_push(C, "Change Active");
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/* Operator call does undo push. */
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ED_object_mode_set(C, active_mode);
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ED_outliner_select_sync_from_object_tag(C);
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}
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}
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ED_undo_group_end(C);
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}
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/* Toggle the item's interaction mode if supported */
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void outliner_item_mode_toggle(bContext *C,
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TreeViewContext *tvc,
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TreeElement *te,
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const bool do_extend)
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{
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TreeStoreElem *tselem = TREESTORE(te);
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if (tselem->type == 0 && te->idcode == ID_OB) {
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Object *ob = (Object *)tselem->id;
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Base *base = BKE_view_layer_base_find(tvc->view_layer, ob);
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/* Hidden objects can be removed from the mode. */
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if (!base || (!(base->flag & BASE_VISIBLE_DEPSGRAPH) && (ob->mode != tvc->obact->mode))) {
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return;
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}
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if (!do_extend) {
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do_outliner_item_mode_toggle_generic(C, tvc, base);
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}
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else if (tvc->ob_edit && OB_TYPE_SUPPORT_EDITMODE(ob->type)) {
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do_outliner_item_editmode_toggle(C, tvc->scene, base);
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}
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else if (tvc->ob_pose && ob->type == OB_ARMATURE) {
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do_outliner_item_posemode_toggle(C, tvc->scene, base);
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}
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}
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}
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/* ****************************************************** */
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/* Outliner Element Selection/Activation on Click */
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static eOLDrawState active_viewlayer(bContext *C,
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Scene *UNUSED(scene),
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ViewLayer *UNUSED(sl),
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TreeElement *te,
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const eOLSetState set)
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{
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/* paranoia check */
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if (te->idcode != ID_SCE) {
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return OL_DRAWSEL_NONE;
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}
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ViewLayer *view_layer = te->directdata;
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if (set != OL_SETSEL_NONE) {
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wmWindow *win = CTX_wm_window(C);
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Scene *scene = WM_window_get_active_scene(win);
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if (BLI_findindex(&scene->view_layers, view_layer) != -1) {
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WM_window_set_active_view_layer(win, view_layer);
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WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL);
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}
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}
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else {
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return CTX_data_view_layer(C) == view_layer;
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}
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return OL_DRAWSEL_NONE;
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}
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/**
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* Select object tree
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*/
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static void do_outliner_object_select_recursive(ViewLayer *view_layer,
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Object *ob_parent,
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bool select)
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{
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Base *base;
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for (base = FIRSTBASE(view_layer); base; base = base->next) {
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Object *ob = base->object;
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if ((((base->flag & BASE_VISIBLE_DEPSGRAPH) != 0) &&
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BKE_object_is_child_recursive(ob_parent, ob))) {
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ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
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}
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}
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}
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static void do_outliner_bone_select_recursive(bArmature *arm, Bone *bone_parent, bool select)
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{
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Bone *bone;
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for (bone = bone_parent->childbase.first; bone; bone = bone->next) {
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if (select && PBONE_SELECTABLE(arm, bone)) {
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bone->flag |= BONE_SELECTED;
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}
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else {
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bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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}
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do_outliner_bone_select_recursive(arm, bone, select);
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}
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}
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static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_parent, bool select)
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{
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EditBone *ebone;
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for (ebone = ebone_parent->next; ebone; ebone = ebone->next) {
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if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
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if (select && EBONE_SELECTABLE(arm, ebone)) {
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ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL;
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}
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else {
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ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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}
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}
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}
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}
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static eOLDrawState tree_element_set_active_object(bContext *C,
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Scene *scene,
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ViewLayer *view_layer,
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SpaceOutliner *UNUSED(space_outliner),
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TreeElement *te,
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const eOLSetState set,
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bool recursive)
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{
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TreeStoreElem *tselem = TREESTORE(te);
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TreeStoreElem *parent_tselem = NULL;
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TreeElement *parent_te = NULL;
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Scene *sce;
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Base *base;
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Object *ob = NULL;
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/* if id is not object, we search back */
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if (tselem->type == 0 && te->idcode == ID_OB) {
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ob = (Object *)tselem->id;
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}
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else {
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parent_te = outliner_search_back_te(te, ID_OB);
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if (parent_te) {
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parent_tselem = TREESTORE(parent_te);
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ob = (Object *)parent_tselem->id;
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/* Don't return when activating children of the previous active object. */
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if (ob == OBACT(view_layer) && set == OL_SETSEL_NONE) {
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return OL_DRAWSEL_NONE;
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}
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}
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}
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if (ob == NULL) {
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return OL_DRAWSEL_NONE;
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}
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sce = (Scene *)outliner_search_back(te, ID_SCE);
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if (sce && scene != sce) {
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WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
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scene = sce;
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}
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/* find associated base in current scene */
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base = BKE_view_layer_base_find(view_layer, ob);
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if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) {
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if (base != NULL) {
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Object *obact = OBACT(view_layer);
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const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT;
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if (base && !BKE_object_is_mode_compat(base->object, object_mode)) {
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if (object_mode == OB_MODE_OBJECT) {
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struct Main *bmain = CTX_data_main(C);
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Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
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ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object);
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}
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if (!BKE_object_is_mode_compat(base->object, object_mode)) {
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base = NULL;
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}
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}
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}
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}
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if (base) {
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if (set == OL_SETSEL_EXTEND) {
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/* swap select */
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if (base->flag & BASE_SELECTED) {
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ED_object_base_select(base, BA_DESELECT);
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if (parent_tselem) {
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parent_tselem->flag &= ~TSE_SELECTED;
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}
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}
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else {
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ED_object_base_select(base, BA_SELECT);
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if (parent_tselem) {
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parent_tselem->flag |= TSE_SELECTED;
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}
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}
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}
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else {
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/* deleselect all */
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/* Only in object mode so we can switch the active object,
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* keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode.
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* This keeps the convention that all objects in the current mode are also selected.
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* see T55246. */
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if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ?
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(ob->mode == OB_MODE_OBJECT) :
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true) {
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BKE_view_layer_base_deselect_all(view_layer);
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}
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ED_object_base_select(base, BA_SELECT);
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if (parent_tselem) {
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parent_tselem->flag |= TSE_SELECTED;
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}
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}
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if (recursive) {
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/* Recursive select/deselect for Object hierarchies */
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do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0);
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}
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if (set != OL_SETSEL_NONE) {
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ED_object_base_activate(C, base); /* adds notifier */
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DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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}
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if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) {
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ED_object_editmode_exit(C, EM_FREEDATA);
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}
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}
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return OL_DRAWSEL_NORMAL;
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}
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static eOLDrawState tree_element_active_material(bContext *C,
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Scene *UNUSED(scene),
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ViewLayer *view_layer,
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TreeElement *te,
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const eOLSetState set)
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{
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TreeElement *tes;
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Object *ob;
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/* we search for the object parent */
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ob = (Object *)outliner_search_back(te, ID_OB);
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/* Note : ob->matbits can be NULL when a local object points to a library mesh. */
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if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) {
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return OL_DRAWSEL_NONE; /* just paranoia */
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}
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/* searching in ob mat array? */
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tes = te->parent;
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if (tes->idcode == ID_OB) {
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if (set != OL_SETSEL_NONE) {
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ob->actcol = te->index + 1;
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ob->matbits[te->index] = 1; /* Make ob material active too. */
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}
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else {
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if (ob->actcol == te->index + 1) {
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if (ob->matbits[te->index]) {
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return OL_DRAWSEL_NORMAL;
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}
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}
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}
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}
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/* or we search for obdata material */
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else {
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if (set != OL_SETSEL_NONE) {
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ob->actcol = te->index + 1;
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ob->matbits[te->index] = 0; /* Make obdata material active too. */
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}
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else {
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if (ob->actcol == te->index + 1) {
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if (ob->matbits[te->index] == 0) {
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return OL_DRAWSEL_NORMAL;
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}
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}
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}
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}
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if (set != OL_SETSEL_NONE) {
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/* Tagging object for update seems a bit stupid here, but looks like we have to do it
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* for render views to update. See T42973.
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* Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */
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DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM);
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WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL);
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}
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return OL_DRAWSEL_NONE;
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}
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static eOLDrawState tree_element_active_camera(bContext *C,
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Scene *scene,
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ViewLayer *UNUSED(view_layer),
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TreeElement *te,
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const eOLSetState set)
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{
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Object *ob = (Object *)outliner_search_back(te, ID_OB);
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if (set != OL_SETSEL_NONE) {
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scene->camera = ob;
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Main *bmain = CTX_data_main(C);
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wmWindowManager *wm = bmain->wm.first;
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|
|
WM_windows_scene_data_sync(&wm->windows, scene);
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
|
|
DEG_relations_tag_update(bmain);
|
|
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, NULL);
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
return scene->camera == ob;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_world(bContext *C,
|
|
Scene *scene,
|
|
ViewLayer *UNUSED(sl),
|
|
SpaceOutliner *UNUSED(space_outliner),
|
|
TreeElement *te,
|
|
const eOLSetState set)
|
|
{
|
|
TreeElement *tep;
|
|
TreeStoreElem *tselem = NULL;
|
|
Scene *sce = NULL;
|
|
|
|
tep = te->parent;
|
|
if (tep) {
|
|
tselem = TREESTORE(tep);
|
|
if (tselem->type == 0) {
|
|
sce = (Scene *)tselem->id;
|
|
}
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
/* make new scene active */
|
|
if (sce && scene != sce) {
|
|
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
|
|
}
|
|
}
|
|
|
|
if (tep == NULL || tselem->id == (ID *)scene) {
|
|
if (set == OL_SETSEL_NONE) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_defgroup(bContext *C,
|
|
ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
Object *ob;
|
|
|
|
/* id in tselem is object */
|
|
ob = (Object *)tselem->id;
|
|
if (set != OL_SETSEL_NONE) {
|
|
BLI_assert(te->index + 1 >= 0);
|
|
ob->actdef = te->index + 1;
|
|
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
|
|
}
|
|
else {
|
|
if (ob == OBACT(view_layer)) {
|
|
if (ob->actdef == te->index + 1) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_gplayer(bContext *C,
|
|
Scene *UNUSED(scene),
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
bGPdata *gpd = (bGPdata *)tselem->id;
|
|
bGPDlayer *gpl = te->directdata;
|
|
|
|
/* We can only have a single "active" layer at a time
|
|
* and there must always be an active layer...
|
|
*/
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (gpl) {
|
|
BKE_gpencil_layer_active_set(gpd, gpl);
|
|
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
|
|
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
|
|
}
|
|
}
|
|
else {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_posegroup(bContext *C,
|
|
Scene *UNUSED(scene),
|
|
ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (ob->pose) {
|
|
ob->pose->active_group = te->index + 1;
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
|
|
}
|
|
}
|
|
else {
|
|
if (ob == OBACT(view_layer) && ob->pose) {
|
|
if (ob->pose->active_group == te->index + 1) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_posechannel(bContext *C,
|
|
Scene *UNUSED(scene),
|
|
ViewLayer *view_layer,
|
|
Object *ob_pose,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set,
|
|
bool recursive)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan = te->directdata;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (!(pchan->bone->flag & BONE_HIDDEN_P)) {
|
|
|
|
if (set != OL_SETSEL_EXTEND) {
|
|
/* Single select forces all other bones to get unselected. */
|
|
uint objects_len = 0;
|
|
Object **objects = BKE_object_pose_array_get_unique(view_layer, NULL, &objects_len);
|
|
|
|
for (uint object_index = 0; object_index < objects_len; object_index++) {
|
|
Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]);
|
|
|
|
/* Sanity checks. */
|
|
if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) {
|
|
continue;
|
|
}
|
|
|
|
bPoseChannel *pchannel;
|
|
for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) {
|
|
pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
}
|
|
|
|
if (ob != ob_iter) {
|
|
DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
|
|
}
|
|
}
|
|
MEM_freeN(objects);
|
|
}
|
|
|
|
if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) {
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else {
|
|
pchan->bone->flag |= BONE_SELECTED;
|
|
arm->act_bone = pchan->bone;
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_bone_select_recursive(
|
|
arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
|
|
DEG_id_tag_update(&arm->id, ID_RECALC_SELECT);
|
|
}
|
|
}
|
|
else {
|
|
if (ob == ob_pose && ob->pose) {
|
|
if (pchan->bone->flag & BONE_SELECTED) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_bone(bContext *C,
|
|
ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set,
|
|
bool recursive)
|
|
{
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
Bone *bone = te->directdata;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (!(bone->flag & BONE_HIDDEN_P)) {
|
|
Object *ob = OBACT(view_layer);
|
|
if (ob) {
|
|
if (set != OL_SETSEL_EXTEND) {
|
|
/* single select forces all other bones to get unselected */
|
|
for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL;
|
|
bone_iter = bone_iter->next) {
|
|
bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
do_outliner_bone_select_recursive(arm, bone_iter, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) {
|
|
bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else {
|
|
bone->flag |= BONE_SELECTED;
|
|
arm->act_bone = bone;
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
|
|
}
|
|
}
|
|
else {
|
|
Object *ob = OBACT(view_layer);
|
|
|
|
if (ob && ob->data == arm) {
|
|
if (bone->flag & BONE_SELECTED) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/* ebones only draw in editmode armature */
|
|
static void tree_element_active_ebone__sel(bContext *C, bArmature *arm, EditBone *ebone, short sel)
|
|
{
|
|
if (sel) {
|
|
arm->act_edbone = ebone;
|
|
}
|
|
ED_armature_ebone_select_set(ebone, sel);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C));
|
|
}
|
|
static eOLDrawState tree_element_active_ebone(bContext *C,
|
|
ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set,
|
|
bool recursive)
|
|
{
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
EditBone *ebone = te->directdata;
|
|
eOLDrawState status = OL_DRAWSEL_NONE;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (set == OL_SETSEL_NORMAL) {
|
|
if (!(ebone->flag & BONE_HIDDEN_A)) {
|
|
uint bases_len = 0;
|
|
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
|
|
view_layer, NULL, &bases_len);
|
|
ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
|
|
MEM_freeN(bases);
|
|
|
|
tree_element_active_ebone__sel(C, arm, ebone, true);
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else if (set == OL_SETSEL_EXTEND) {
|
|
if (!(ebone->flag & BONE_HIDDEN_A)) {
|
|
if (!(ebone->flag & BONE_SELECTED)) {
|
|
tree_element_active_ebone__sel(C, arm, ebone, true);
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
else {
|
|
/* entirely selected, so de-select */
|
|
tree_element_active_ebone__sel(C, arm, ebone, false);
|
|
status = OL_DRAWSEL_NONE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
}
|
|
else if (ebone->flag & BONE_SELECTED) {
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_modifier(bContext *C,
|
|
Scene *UNUSED(scene),
|
|
ViewLayer *UNUSED(sl),
|
|
TreeElement *UNUSED(te),
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_psys(bContext *C,
|
|
Scene *UNUSED(scene),
|
|
TreeElement *UNUSED(te),
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static int tree_element_active_constraint(bContext *C,
|
|
Scene *scene,
|
|
ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
/* Activate the parent bone if this is a bone constraint. */
|
|
te = te->parent;
|
|
while (te) {
|
|
tselem = TREESTORE(te);
|
|
if (tselem->type == TSE_POSE_CHANNEL) {
|
|
tree_element_active_posechannel(C, scene, view_layer, ob, te, tselem, set, false);
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
te = te->parent;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_pose(bContext *UNUSED(C),
|
|
Scene *UNUSED(scene),
|
|
ViewLayer *view_layer,
|
|
TreeElement *UNUSED(te),
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
Base *base = BKE_view_layer_base_find(view_layer, ob);
|
|
|
|
if (base == NULL) {
|
|
/* Armature not instantiated in current scene (e.g. inside an appended group...). */
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
}
|
|
else {
|
|
if (ob->mode & OB_MODE_POSE) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_sequence(bContext *C,
|
|
Scene *scene,
|
|
TreeElement *te,
|
|
TreeStoreElem *UNUSED(tselem),
|
|
const eOLSetState set)
|
|
{
|
|
Sequence *seq = (Sequence *)te->directdata;
|
|
Editing *ed = SEQ_editing_get(scene, false);
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
/* only check on setting */
|
|
if (BLI_findindex(ed->seqbasep, seq) != -1) {
|
|
if (set == OL_SETSEL_EXTEND) {
|
|
SEQ_select_active_set(scene, NULL);
|
|
}
|
|
ED_sequencer_deselect_all(scene);
|
|
|
|
if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) {
|
|
seq->flag &= ~SELECT;
|
|
}
|
|
else {
|
|
seq->flag |= SELECT;
|
|
SEQ_select_active_set(scene, seq);
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene);
|
|
}
|
|
else {
|
|
if (ed->act_seq == seq && seq->flag & SELECT) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_sequence_dup(Scene *scene,
|
|
TreeElement *te,
|
|
TreeStoreElem *UNUSED(tselem),
|
|
const eOLSetState set)
|
|
{
|
|
Sequence *seq, *p;
|
|
Editing *ed = SEQ_editing_get(scene, false);
|
|
|
|
seq = (Sequence *)te->directdata;
|
|
if (set == OL_SETSEL_NONE) {
|
|
if (seq->flag & SELECT) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/* XXX select_single_seq(seq, 1); */
|
|
p = ed->seqbasep->first;
|
|
while (p) {
|
|
if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
|
|
p = p->next;
|
|
continue;
|
|
}
|
|
|
|
/* XXX: if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name)) select_single_seq(p,
|
|
* 0); */
|
|
p = p->next;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_keymap_item(bContext *UNUSED(C),
|
|
Scene *UNUSED(scene),
|
|
ViewLayer *UNUSED(sl),
|
|
TreeElement *te,
|
|
TreeStoreElem *UNUSED(tselem),
|
|
const eOLSetState set)
|
|
{
|
|
wmKeyMapItem *kmi = te->directdata;
|
|
|
|
if (set == OL_SETSEL_NONE) {
|
|
if (kmi->flag & KMI_INACTIVE) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
kmi->flag ^= KMI_INACTIVE;
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_master_collection(bContext *C,
|
|
TreeElement *UNUSED(te),
|
|
const eOLSetState set)
|
|
{
|
|
if (set == OL_SETSEL_NONE) {
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
LayerCollection *active = CTX_data_layer_collection(C);
|
|
|
|
if (active == view_layer->layer_collections.first) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else {
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
LayerCollection *layer_collection = view_layer->layer_collections.first;
|
|
BKE_layer_collection_activate(view_layer, layer_collection);
|
|
/* A very precise notifier - ND_LAYER alone is quite vague, we want to avoid unnecessary work
|
|
* when only the active collection changes. */
|
|
WM_main_add_notifier(NC_SCENE | ND_LAYER | NS_LAYER_COLLECTION | NA_ACTIVATED, NULL);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_layer_collection(bContext *C,
|
|
TreeElement *te,
|
|
const eOLSetState set)
|
|
{
|
|
if (set == OL_SETSEL_NONE) {
|
|
LayerCollection *active = CTX_data_layer_collection(C);
|
|
|
|
if (active == te->directdata) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else {
|
|
Scene *scene = CTX_data_scene(C);
|
|
LayerCollection *layer_collection = te->directdata;
|
|
ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection);
|
|
BKE_layer_collection_activate(view_layer, layer_collection);
|
|
/* A very precise notifier - ND_LAYER alone is quite vague, we want to avoid unnecessary work
|
|
* when only the active collection changes. */
|
|
WM_main_add_notifier(NC_SCENE | ND_LAYER | NS_LAYER_COLLECTION | NA_ACTIVATED, NULL);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/* ---------------------------------------------- */
|
|
|
|
/* generic call for ID data check or make/check active in UI */
|
|
eOLDrawState tree_element_active(bContext *C,
|
|
const TreeViewContext *tvc,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
const eOLSetState set,
|
|
const bool handle_all_types)
|
|
{
|
|
switch (te->idcode) {
|
|
/** \note #ID_OB only if handle_all_type is true,
|
|
* else objects are handled specially to allow multiple selection.
|
|
* See #do_outliner_item_activate. */
|
|
case ID_OB:
|
|
if (handle_all_types) {
|
|
return tree_element_set_active_object(
|
|
C, tvc->scene, tvc->view_layer, space_outliner, te, set, false);
|
|
}
|
|
break;
|
|
case ID_MA:
|
|
return tree_element_active_material(C, tvc->scene, tvc->view_layer, te, set);
|
|
case ID_WO:
|
|
return tree_element_active_world(C, tvc->scene, tvc->view_layer, space_outliner, te, set);
|
|
case ID_CA:
|
|
return tree_element_active_camera(C, tvc->scene, tvc->view_layer, te, set);
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/**
|
|
* Generic call for non-id data to make/check active in UI
|
|
*/
|
|
eOLDrawState tree_element_type_active(bContext *C,
|
|
const TreeViewContext *tvc,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const eOLSetState set,
|
|
bool recursive)
|
|
{
|
|
switch (tselem->type) {
|
|
case TSE_DEFGROUP:
|
|
return tree_element_active_defgroup(C, tvc->view_layer, te, tselem, set);
|
|
case TSE_BONE:
|
|
return tree_element_active_bone(C, tvc->view_layer, te, tselem, set, recursive);
|
|
case TSE_EBONE:
|
|
return tree_element_active_ebone(C, tvc->view_layer, te, tselem, set, recursive);
|
|
case TSE_MODIFIER:
|
|
return tree_element_active_modifier(C, tvc->scene, tvc->view_layer, te, tselem, set);
|
|
case TSE_LINKED_OB:
|
|
if (set != OL_SETSEL_NONE) {
|
|
tree_element_set_active_object(
|
|
C, tvc->scene, tvc->view_layer, space_outliner, te, set, false);
|
|
}
|
|
else if (tselem->id == (ID *)tvc->obact) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
break;
|
|
case TSE_LINKED_PSYS:
|
|
return tree_element_active_psys(C, tvc->scene, te, tselem, set);
|
|
case TSE_POSE_BASE:
|
|
return tree_element_active_pose(C, tvc->scene, tvc->view_layer, te, tselem, set);
|
|
case TSE_POSE_CHANNEL:
|
|
return tree_element_active_posechannel(
|
|
C, tvc->scene, tvc->view_layer, tvc->ob_pose, te, tselem, set, recursive);
|
|
case TSE_CONSTRAINT_BASE:
|
|
case TSE_CONSTRAINT:
|
|
return tree_element_active_constraint(C, tvc->scene, tvc->view_layer, te, tselem, set);
|
|
case TSE_R_LAYER:
|
|
return active_viewlayer(C, tvc->scene, tvc->view_layer, te, set);
|
|
case TSE_POSEGRP:
|
|
return tree_element_active_posegroup(C, tvc->scene, tvc->view_layer, te, tselem, set);
|
|
case TSE_SEQUENCE:
|
|
return tree_element_active_sequence(C, tvc->scene, te, tselem, set);
|
|
case TSE_SEQUENCE_DUP:
|
|
return tree_element_active_sequence_dup(tvc->scene, te, tselem, set);
|
|
case TSE_KEYMAP_ITEM:
|
|
return tree_element_active_keymap_item(C, tvc->scene, tvc->view_layer, te, tselem, set);
|
|
case TSE_GP_LAYER:
|
|
return tree_element_active_gplayer(C, tvc->scene, te, tselem, set);
|
|
break;
|
|
case TSE_VIEW_COLLECTION_BASE:
|
|
return tree_element_active_master_collection(C, te, set);
|
|
case TSE_LAYER_COLLECTION:
|
|
return tree_element_active_layer_collection(C, te, set);
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
bPoseChannel *outliner_find_parent_bone(TreeElement *te, TreeElement **r_bone_te)
|
|
{
|
|
TreeStoreElem *tselem;
|
|
|
|
te = te->parent;
|
|
while (te) {
|
|
tselem = TREESTORE(te);
|
|
if (tselem->type == TSE_POSE_CHANNEL) {
|
|
*r_bone_te = te;
|
|
return (bPoseChannel *)te->directdata;
|
|
}
|
|
te = te->parent;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void outliner_sync_to_properties_editors(const bContext *C,
|
|
PointerRNA *ptr,
|
|
const int context)
|
|
{
|
|
bScreen *screen = CTX_wm_screen(C);
|
|
|
|
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
|
|
if (area->spacetype != SPACE_PROPERTIES) {
|
|
continue;
|
|
}
|
|
|
|
SpaceProperties *sbuts = (SpaceProperties *)area->spacedata.first;
|
|
if (ED_buttons_should_sync_with_outliner(C, sbuts, area)) {
|
|
ED_buttons_set_context(C, sbuts, ptr, context);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_set_properties_tab(bContext *C, TreeElement *te, TreeStoreElem *tselem)
|
|
{
|
|
PointerRNA ptr = {0};
|
|
int context = 0;
|
|
|
|
/* ID Types */
|
|
if (tselem->type == 0) {
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
|
|
switch (te->idcode) {
|
|
case ID_SCE:
|
|
context = BCONTEXT_SCENE;
|
|
break;
|
|
case ID_OB:
|
|
context = BCONTEXT_OBJECT;
|
|
break;
|
|
case ID_ME:
|
|
case ID_CU:
|
|
case ID_MB:
|
|
case ID_IM:
|
|
case ID_LT:
|
|
case ID_LA:
|
|
case ID_CA:
|
|
case ID_KE:
|
|
case ID_SPK:
|
|
case ID_AR:
|
|
case ID_GD:
|
|
case ID_LP:
|
|
case ID_HA:
|
|
case ID_PT:
|
|
case ID_VO:
|
|
context = BCONTEXT_DATA;
|
|
break;
|
|
case ID_MA:
|
|
context = BCONTEXT_MATERIAL;
|
|
break;
|
|
case ID_WO:
|
|
context = BCONTEXT_WORLD;
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
switch (tselem->type) {
|
|
case TSE_DEFGROUP_BASE:
|
|
case TSE_DEFGROUP:
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
context = BCONTEXT_DATA;
|
|
break;
|
|
case TSE_CONSTRAINT_BASE:
|
|
case TSE_CONSTRAINT: {
|
|
TreeElement *bone_te = NULL;
|
|
bPoseChannel *pchan = outliner_find_parent_bone(te, &bone_te);
|
|
|
|
if (pchan) {
|
|
RNA_pointer_create(TREESTORE(bone_te)->id, &RNA_PoseBone, pchan, &ptr);
|
|
context = BCONTEXT_BONE_CONSTRAINT;
|
|
}
|
|
else {
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
context = BCONTEXT_CONSTRAINT;
|
|
}
|
|
|
|
/* Expand the selected constraint in the properties editor. */
|
|
if (tselem->type != TSE_CONSTRAINT_BASE) {
|
|
BKE_constraint_panel_expand(te->directdata);
|
|
}
|
|
break;
|
|
}
|
|
case TSE_MODIFIER_BASE:
|
|
case TSE_MODIFIER:
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
context = BCONTEXT_MODIFIER;
|
|
|
|
if (tselem->type != TSE_MODIFIER_BASE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
if (ob->type == OB_GPENCIL) {
|
|
BKE_gpencil_modifier_panel_expand(te->directdata);
|
|
}
|
|
else {
|
|
ModifierData *md = (ModifierData *)te->directdata;
|
|
BKE_object_modifier_set_active(ob, md);
|
|
|
|
switch ((ModifierType)md->type) {
|
|
case eModifierType_ParticleSystem:
|
|
context = BCONTEXT_PARTICLE;
|
|
break;
|
|
case eModifierType_Cloth:
|
|
case eModifierType_Softbody:
|
|
case eModifierType_Collision:
|
|
case eModifierType_Fluidsim:
|
|
case eModifierType_DynamicPaint:
|
|
case eModifierType_Fluid:
|
|
context = BCONTEXT_PHYSICS;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (context == BCONTEXT_MODIFIER) {
|
|
BKE_modifier_panel_expand(md);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case TSE_GPENCIL_EFFECT_BASE:
|
|
case TSE_GPENCIL_EFFECT:
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
context = BCONTEXT_SHADERFX;
|
|
|
|
if (tselem->type != TSE_GPENCIL_EFFECT_BASE) {
|
|
BKE_shaderfx_panel_expand(te->directdata);
|
|
}
|
|
break;
|
|
case TSE_BONE: {
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
Bone *bone = te->directdata;
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_Bone, bone, &ptr);
|
|
context = BCONTEXT_BONE;
|
|
break;
|
|
}
|
|
case TSE_EBONE: {
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
EditBone *ebone = te->directdata;
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_EditBone, ebone, &ptr);
|
|
context = BCONTEXT_BONE;
|
|
break;
|
|
}
|
|
case TSE_POSE_CHANNEL: {
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan = te->directdata;
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_PoseBone, pchan, &ptr);
|
|
context = BCONTEXT_BONE;
|
|
break;
|
|
}
|
|
case TSE_POSE_BASE: {
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = ob->data;
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_Armature, arm, &ptr);
|
|
context = BCONTEXT_DATA;
|
|
break;
|
|
}
|
|
case TSE_R_LAYER_BASE:
|
|
case TSE_R_LAYER: {
|
|
ViewLayer *view_layer = te->directdata;
|
|
|
|
RNA_pointer_create(tselem->id, &RNA_ViewLayer, view_layer, &ptr);
|
|
context = BCONTEXT_VIEW_LAYER;
|
|
break;
|
|
}
|
|
case TSE_POSEGRP_BASE:
|
|
case TSE_POSEGRP: {
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = ob->data;
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_Armature, arm, &ptr);
|
|
context = BCONTEXT_DATA;
|
|
break;
|
|
}
|
|
case TSE_LINKED_PSYS: {
|
|
Object *ob = (Object *)tselem->id;
|
|
ParticleSystem *psys = psys_get_current(ob);
|
|
|
|
RNA_pointer_create(&ob->id, &RNA_ParticleSystem, psys, &ptr);
|
|
context = BCONTEXT_PARTICLE;
|
|
break;
|
|
}
|
|
case TSE_GP_LAYER:
|
|
RNA_id_pointer_create(tselem->id, &ptr);
|
|
context = BCONTEXT_DATA;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ptr.data) {
|
|
outliner_sync_to_properties_editors(C, &ptr, context);
|
|
}
|
|
}
|
|
|
|
/* ================================================ */
|
|
|
|
/**
|
|
* Action when clicking to activate an item (typically under the mouse cursor),
|
|
* but don't do any cursor intersection checks.
|
|
*
|
|
* Needed to run from operators accessed from a menu.
|
|
*/
|
|
static void do_outliner_item_activate_tree_element(bContext *C,
|
|
const TreeViewContext *tvc,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
const bool extend,
|
|
const bool recursive,
|
|
const bool do_activate_data)
|
|
{
|
|
/* Always makes active object, except for some specific types. */
|
|
if (ELEM(tselem->type,
|
|
TSE_SEQUENCE,
|
|
TSE_SEQ_STRIP,
|
|
TSE_SEQUENCE_DUP,
|
|
TSE_EBONE,
|
|
TSE_LAYER_COLLECTION)) {
|
|
/* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several
|
|
* objects, we do not want to switch out of edit mode (see T48328 for details). */
|
|
}
|
|
else if (do_activate_data) {
|
|
tree_element_set_active_object(C,
|
|
tvc->scene,
|
|
tvc->view_layer,
|
|
space_outliner,
|
|
te,
|
|
(extend && tselem->type == 0) ? OL_SETSEL_EXTEND :
|
|
OL_SETSEL_NORMAL,
|
|
recursive && tselem->type == 0);
|
|
}
|
|
|
|
if (tselem->type == 0) { /* The lib blocks. */
|
|
if (do_activate_data == false) {
|
|
/* Only select in outliner. */
|
|
}
|
|
else if (te->idcode == ID_SCE) {
|
|
if (tvc->scene != (Scene *)tselem->id) {
|
|
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
|
|
}
|
|
}
|
|
else if ((te->idcode == ID_GR) && (space_outliner->outlinevis != SO_VIEW_LAYER)) {
|
|
Collection *gr = (Collection *)tselem->id;
|
|
|
|
if (extend) {
|
|
int sel = BA_SELECT;
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
|
|
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
|
|
if (base && (base->flag & BASE_SELECTED)) {
|
|
sel = BA_DESELECT;
|
|
break;
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
|
|
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
|
|
if (base) {
|
|
ED_object_base_select(base, sel);
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
else {
|
|
BKE_view_layer_base_deselect_all(tvc->view_layer);
|
|
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (gr, object) {
|
|
Base *base = BKE_view_layer_base_find(tvc->view_layer, object);
|
|
/* Object may not be in this scene */
|
|
if (base != NULL) {
|
|
if ((base->flag & BASE_SELECTED) == 0) {
|
|
ED_object_base_select(base, BA_SELECT);
|
|
}
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
|
|
DEG_id_tag_update(&tvc->scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, tvc->scene);
|
|
}
|
|
else { /* Rest of types. */
|
|
tree_element_active(C, tvc, space_outliner, te, OL_SETSEL_NORMAL, false);
|
|
}
|
|
}
|
|
else if (do_activate_data) {
|
|
tree_element_type_active(C,
|
|
tvc,
|
|
space_outliner,
|
|
te,
|
|
tselem,
|
|
extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
|
|
recursive);
|
|
}
|
|
}
|
|
|
|
/* Select the item using the set flags */
|
|
void outliner_item_select(bContext *C,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
const short select_flag)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
const bool activate = select_flag & OL_ITEM_ACTIVATE;
|
|
const bool extend = select_flag & OL_ITEM_EXTEND;
|
|
const bool activate_data = select_flag & OL_ITEM_SELECT_DATA;
|
|
|
|
/* Clear previous active when activating and clear selection when not extending selection */
|
|
const short clear_flag = (activate ? TSE_ACTIVE : 0) | (extend ? 0 : TSE_SELECTED);
|
|
if (clear_flag) {
|
|
outliner_flag_set(&space_outliner->tree, clear_flag, false);
|
|
}
|
|
|
|
if (select_flag & OL_ITEM_SELECT) {
|
|
tselem->flag |= TSE_SELECTED;
|
|
}
|
|
else {
|
|
tselem->flag &= ~TSE_SELECTED;
|
|
}
|
|
|
|
if (activate) {
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
tselem->flag |= TSE_ACTIVE;
|
|
do_outliner_item_activate_tree_element(C,
|
|
&tvc,
|
|
space_outliner,
|
|
te,
|
|
tselem,
|
|
extend,
|
|
select_flag & OL_ITEM_RECURSIVE,
|
|
activate_data || space_outliner->flag & SO_SYNC_SELECT);
|
|
}
|
|
}
|
|
|
|
static bool do_outliner_range_select_recursive(ListBase *lb,
|
|
TreeElement *active,
|
|
TreeElement *cursor,
|
|
bool selecting)
|
|
{
|
|
LISTBASE_FOREACH (TreeElement *, te, lb) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (selecting) {
|
|
tselem->flag |= TSE_SELECTED;
|
|
}
|
|
|
|
/* Set state for selection */
|
|
if (ELEM(te, active, cursor)) {
|
|
selecting = !selecting;
|
|
}
|
|
|
|
if (selecting) {
|
|
tselem->flag |= TSE_SELECTED;
|
|
}
|
|
|
|
/* Don't look inside closed elements */
|
|
if (!(tselem->flag & TSE_CLOSED)) {
|
|
selecting = do_outliner_range_select_recursive(&te->subtree, active, cursor, selecting);
|
|
}
|
|
}
|
|
|
|
return selecting;
|
|
}
|
|
|
|
/* Select a range of items between cursor and active element */
|
|
static void do_outliner_range_select(bContext *C,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *cursor,
|
|
const bool extend)
|
|
{
|
|
TreeElement *active = outliner_find_element_with_flag(&space_outliner->tree, TSE_ACTIVE);
|
|
|
|
/* If no active element exists, activate the element under the cursor */
|
|
if (!active) {
|
|
outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
|
|
return;
|
|
}
|
|
|
|
TreeStoreElem *tselem = TREESTORE(active);
|
|
const bool active_selected = (tselem->flag & TSE_SELECTED);
|
|
|
|
if (!extend) {
|
|
outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
|
|
}
|
|
|
|
/* Select active if under cursor */
|
|
if (active == cursor) {
|
|
outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT);
|
|
return;
|
|
}
|
|
|
|
/* If active is not selected or visible, select and activate the element under the cursor */
|
|
if (!active_selected || !outliner_is_element_visible(active)) {
|
|
outliner_item_select(C, space_outliner, cursor, OL_ITEM_SELECT | OL_ITEM_ACTIVATE);
|
|
return;
|
|
}
|
|
|
|
do_outliner_range_select_recursive(&space_outliner->tree, active, cursor, false);
|
|
}
|
|
|
|
static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *space_outliner,
|
|
const ARegion *region,
|
|
float view_co_x)
|
|
{
|
|
return (view_co_x > region->v2d.cur.xmax - outliner_restrict_columns_width(space_outliner));
|
|
}
|
|
|
|
bool outliner_is_co_within_mode_column(SpaceOutliner *space_outliner, const float view_mval[2])
|
|
{
|
|
/* Mode toggles only show in View Layer and Scenes modes. */
|
|
if (!ELEM(space_outliner->outlinevis, SO_VIEW_LAYER, SO_SCENES)) {
|
|
return false;
|
|
}
|
|
|
|
return space_outliner->flag & SO_MODE_COLUMN && view_mval[0] < UI_UNIT_X;
|
|
}
|
|
|
|
static bool outliner_is_co_within_active_mode_column(bContext *C,
|
|
SpaceOutliner *space_outliner,
|
|
const float view_mval[2])
|
|
{
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
Object *obact = OBACT(view_layer);
|
|
|
|
return outliner_is_co_within_mode_column(space_outliner, view_mval) && obact &&
|
|
obact->mode != OB_MODE_OBJECT;
|
|
}
|
|
|
|
/**
|
|
* Action to run when clicking in the outliner,
|
|
*
|
|
* May expend/collapse branches or activate items.
|
|
* */
|
|
static int outliner_item_do_activate_from_cursor(bContext *C,
|
|
const int mval[2],
|
|
const bool extend,
|
|
const bool use_range,
|
|
const bool deselect_all)
|
|
{
|
|
ARegion *region = CTX_wm_region(C);
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float view_mval[2];
|
|
bool changed = false, rebuild_tree = false;
|
|
|
|
UI_view2d_region_to_view(®ion->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
|
|
|
|
if (outliner_is_co_within_restrict_columns(space_outliner, region, view_mval[0])) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
if (outliner_is_co_within_active_mode_column(C, space_outliner, view_mval)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (!(te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]))) {
|
|
if (deselect_all) {
|
|
outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
|
|
changed = true;
|
|
}
|
|
}
|
|
/* Don't allow toggle on scene collection */
|
|
else if ((TREESTORE(te)->type != TSE_VIEW_COLLECTION_BASE) &&
|
|
outliner_item_is_co_within_close_toggle(te, view_mval[0])) {
|
|
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
|
}
|
|
else {
|
|
/* The row may also contain children, if one is hovered we want this instead of current te. */
|
|
bool merged_elements = false;
|
|
bool is_over_icon = false;
|
|
TreeElement *activate_te = outliner_find_item_at_x_in_row(
|
|
space_outliner, te, view_mval[0], &merged_elements, &is_over_icon);
|
|
|
|
/* If the selected icon was an aggregate of multiple elements, run the search popup */
|
|
if (merged_elements) {
|
|
merged_element_search_menu_invoke(C, te, activate_te);
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
TreeStoreElem *activate_tselem = TREESTORE(activate_te);
|
|
|
|
if (use_range) {
|
|
do_outliner_range_select(C, space_outliner, activate_te, extend);
|
|
}
|
|
else {
|
|
const bool is_over_name_icons = outliner_item_is_co_over_name_icons(activate_te,
|
|
view_mval[0]);
|
|
/* Always select unless already active and selected */
|
|
const bool select = !extend || !(activate_tselem->flag & TSE_ACTIVE &&
|
|
activate_tselem->flag & TSE_SELECTED);
|
|
|
|
const short select_flag = OL_ITEM_ACTIVATE | (select ? OL_ITEM_SELECT : OL_ITEM_DESELECT) |
|
|
(is_over_name_icons ? OL_ITEM_SELECT_DATA : 0) |
|
|
(extend ? OL_ITEM_EXTEND : 0);
|
|
|
|
outliner_item_select(C, space_outliner, activate_te, select_flag);
|
|
|
|
/* Only switch properties editor tabs when icons are selected. */
|
|
if (is_over_icon) {
|
|
outliner_set_properties_tab(C, activate_te, activate_tselem);
|
|
}
|
|
}
|
|
|
|
changed = true;
|
|
}
|
|
|
|
if (changed) {
|
|
if (rebuild_tree) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
else {
|
|
ED_region_tag_redraw_no_rebuild(region);
|
|
}
|
|
|
|
ED_outliner_select_sync_from_outliner(C, space_outliner);
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* event can enterkey, then it opens/closes */
|
|
static int outliner_item_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
const bool extend = RNA_boolean_get(op->ptr, "extend");
|
|
const bool use_range = RNA_boolean_get(op->ptr, "extend_range");
|
|
const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
|
|
return outliner_item_do_activate_from_cursor(C, event->mval, extend, use_range, deselect_all);
|
|
}
|
|
|
|
void OUTLINER_OT_item_activate(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Select";
|
|
ot->idname = "OUTLINER_OT_item_activate";
|
|
ot->description = "Handle mouse clicks to select and activate items";
|
|
|
|
ot->invoke = outliner_item_activate_invoke;
|
|
|
|
ot->poll = ED_operator_outliner_active;
|
|
|
|
ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
PropertyRNA *prop;
|
|
RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation");
|
|
prop = RNA_def_boolean(
|
|
ot->srna, "extend_range", false, "Extend Range", "Select a range from active element");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
|
|
prop = RNA_def_boolean(ot->srna,
|
|
"deselect_all",
|
|
false,
|
|
"Deselect On Nothing",
|
|
"Deselect all when nothing under the cursor");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
|
|
/* **************** Box Select Tool ****************** */
|
|
static void outliner_item_box_select(bContext *C,
|
|
SpaceOutliner *space_outliner,
|
|
Scene *scene,
|
|
rctf *rectf,
|
|
TreeElement *te,
|
|
bool select)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) {
|
|
outliner_item_select(
|
|
C, space_outliner, te, (select ? OL_ITEM_SELECT : OL_ITEM_DESELECT) | OL_ITEM_EXTEND);
|
|
}
|
|
|
|
/* Look at its children. */
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
LISTBASE_FOREACH (TreeElement *, te_sub, &te->subtree) {
|
|
outliner_item_box_select(C, space_outliner, scene, rectf, te_sub, select);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int outliner_box_select_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
rctf rectf;
|
|
|
|
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
|
|
const bool select = (sel_op != SEL_OP_SUB);
|
|
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
|
|
outliner_flag_set(&space_outliner->tree, TSE_SELECTED, 0);
|
|
}
|
|
|
|
WM_operator_properties_border_to_rctf(op, &rectf);
|
|
UI_view2d_region_to_view_rctf(®ion->v2d, &rectf, &rectf);
|
|
|
|
LISTBASE_FOREACH (TreeElement *, te, &space_outliner->tree) {
|
|
outliner_item_box_select(C, space_outliner, scene, &rectf, te, select);
|
|
}
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
ED_region_tag_redraw_no_rebuild(region);
|
|
|
|
ED_outliner_select_sync_from_outliner(C, space_outliner);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int outliner_box_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
float view_mval[2];
|
|
const bool tweak = RNA_boolean_get(op->ptr, "tweak");
|
|
|
|
UI_view2d_region_to_view(
|
|
®ion->v2d, event->mval[0], event->mval[1], &view_mval[0], &view_mval[1]);
|
|
|
|
/* Find element clicked on */
|
|
TreeElement *te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
|
|
|
|
/* Pass through if click is over name or icons, or not tweak event */
|
|
if (te && tweak && outliner_item_is_co_over_name_icons(te, view_mval[0])) {
|
|
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
if (outliner_is_co_within_active_mode_column(C, space_outliner, view_mval)) {
|
|
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
return WM_gesture_box_invoke(C, op, event);
|
|
}
|
|
|
|
void OUTLINER_OT_select_box(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Box Select";
|
|
ot->idname = "OUTLINER_OT_select_box";
|
|
ot->description = "Use box selection to select tree elements";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = outliner_box_select_invoke;
|
|
ot->exec = outliner_box_select_exec;
|
|
ot->modal = WM_gesture_box_modal;
|
|
ot->cancel = WM_gesture_box_cancel;
|
|
|
|
ot->poll = ED_operator_outliner_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
PropertyRNA *prop;
|
|
|
|
prop = RNA_def_boolean(
|
|
ot->srna, "tweak", false, "Tweak", "Tweak gesture from empty space for box selection");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
|
|
WM_operator_properties_gesture_box(ot);
|
|
WM_operator_properties_select_operation_simple(ot);
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
|
|
/* **************** Walk Select Tool ****************** */
|
|
|
|
/* Given a tree element return the rightmost child that is visible in the outliner */
|
|
static TreeElement *outliner_find_rightmost_visible_child(SpaceOutliner *space_outliner,
|
|
TreeElement *te)
|
|
{
|
|
while (te->subtree.last) {
|
|
if (TSELEM_OPEN(TREESTORE(te), space_outliner)) {
|
|
te = te->subtree.last;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
return te;
|
|
}
|
|
|
|
/* Find previous visible element in the tree */
|
|
static TreeElement *outliner_find_previous_element(SpaceOutliner *space_outliner, TreeElement *te)
|
|
{
|
|
if (te->prev) {
|
|
te = outliner_find_rightmost_visible_child(space_outliner, te->prev);
|
|
}
|
|
else if (te->parent) {
|
|
/* Use parent if at beginning of list */
|
|
te = te->parent;
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
/* Recursively search up the tree until a successor to a given element is found */
|
|
static TreeElement *outliner_element_find_successor_in_parents(TreeElement *te)
|
|
{
|
|
TreeElement *successor = te;
|
|
while (successor->parent) {
|
|
if (successor->parent->next) {
|
|
te = successor->parent->next;
|
|
break;
|
|
}
|
|
successor = successor->parent;
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
/* Find next visible element in the tree */
|
|
static TreeElement *outliner_find_next_element(SpaceOutliner *space_outliner, TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner) && te->subtree.first) {
|
|
te = te->subtree.first;
|
|
}
|
|
else if (te->next) {
|
|
te = te->next;
|
|
}
|
|
else {
|
|
te = outliner_element_find_successor_in_parents(te);
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
static TreeElement *outliner_walk_left(SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
bool toggle_all)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_item_openclose(space_outliner, te, false, toggle_all);
|
|
}
|
|
/* Only walk up a level if the element is closed and not toggling expand */
|
|
else if (!toggle_all && te->parent) {
|
|
te = te->parent;
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
static TreeElement *outliner_walk_right(SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
bool toggle_all)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
/* Only walk down a level if the element is open and not toggling expand */
|
|
if (!toggle_all && TSELEM_OPEN(tselem, space_outliner) && !BLI_listbase_is_empty(&te->subtree)) {
|
|
te = te->subtree.first;
|
|
}
|
|
else {
|
|
outliner_item_openclose(space_outliner, te, true, toggle_all);
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
static TreeElement *do_outliner_select_walk(SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
const int direction,
|
|
const bool extend,
|
|
const bool toggle_all)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
switch (direction) {
|
|
case UI_SELECT_WALK_UP:
|
|
te = outliner_find_previous_element(space_outliner, te);
|
|
break;
|
|
case UI_SELECT_WALK_DOWN:
|
|
te = outliner_find_next_element(space_outliner, te);
|
|
break;
|
|
case UI_SELECT_WALK_LEFT:
|
|
te = outliner_walk_left(space_outliner, te, toggle_all);
|
|
break;
|
|
case UI_SELECT_WALK_RIGHT:
|
|
te = outliner_walk_right(space_outliner, te, toggle_all);
|
|
break;
|
|
}
|
|
|
|
/* If new element is already selected, deselect the previous element */
|
|
TreeStoreElem *tselem_new = TREESTORE(te);
|
|
if (extend) {
|
|
tselem->flag = (tselem_new->flag & TSE_SELECTED) ? (tselem->flag & ~TSE_SELECTED) :
|
|
(tselem->flag | TSE_SELECTED);
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
/* Find the active element to walk from, or set one if none exists.
|
|
* Changed is set to true if the active element is found, or false if it was set */
|
|
static TreeElement *find_walk_select_start_element(SpaceOutliner *space_outliner, bool *changed)
|
|
{
|
|
TreeElement *active_te = outliner_find_element_with_flag(&space_outliner->tree, TSE_ACTIVE);
|
|
*changed = false;
|
|
|
|
/* If no active element exists, use the first element in the tree */
|
|
if (!active_te) {
|
|
active_te = space_outliner->tree.first;
|
|
*changed = true;
|
|
}
|
|
|
|
/* If the active element is not visible, activate the first visible parent element */
|
|
if (!outliner_is_element_visible(active_te)) {
|
|
while (!outliner_is_element_visible(active_te)) {
|
|
active_te = active_te->parent;
|
|
}
|
|
*changed = true;
|
|
}
|
|
|
|
return active_te;
|
|
}
|
|
|
|
/* Scroll the outliner when the walk element reaches the top or bottom boundary */
|
|
static void outliner_walk_scroll(SpaceOutliner *space_outliner, ARegion *region, TreeElement *te)
|
|
{
|
|
/* Account for the header height */
|
|
int y_max = region->v2d.cur.ymax - UI_UNIT_Y;
|
|
int y_min = region->v2d.cur.ymin;
|
|
|
|
/* Scroll if walked position is beyond the border */
|
|
if (te->ys > y_max) {
|
|
outliner_scroll_view(space_outliner, region, te->ys - y_max);
|
|
}
|
|
else if (te->ys < y_min) {
|
|
outliner_scroll_view(space_outliner, region, -(y_min - te->ys));
|
|
}
|
|
}
|
|
|
|
static int outliner_walk_select_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
const short direction = RNA_enum_get(op->ptr, "direction");
|
|
const bool extend = RNA_boolean_get(op->ptr, "extend");
|
|
const bool toggle_all = RNA_boolean_get(op->ptr, "toggle_all");
|
|
|
|
bool changed;
|
|
TreeElement *active_te = find_walk_select_start_element(space_outliner, &changed);
|
|
|
|
/* If finding the active element did not modify the selection, proceed to walk */
|
|
if (!changed) {
|
|
active_te = do_outliner_select_walk(space_outliner, active_te, direction, extend, toggle_all);
|
|
}
|
|
|
|
outliner_item_select(C,
|
|
space_outliner,
|
|
active_te,
|
|
OL_ITEM_SELECT | OL_ITEM_ACTIVATE | (extend ? OL_ITEM_EXTEND : 0));
|
|
|
|
/* Scroll outliner to focus on walk element */
|
|
outliner_walk_scroll(space_outliner, region, active_te);
|
|
|
|
ED_outliner_select_sync_from_outliner(C, space_outliner);
|
|
outliner_tag_redraw_avoid_rebuild_on_open_change(space_outliner, region);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_select_walk(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Walk Select";
|
|
ot->idname = "OUTLINER_OT_select_walk";
|
|
ot->description = "Use walk navigation to select tree elements";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = outliner_walk_select_invoke;
|
|
ot->poll = ED_operator_outliner_active;
|
|
|
|
ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
PropertyRNA *prop;
|
|
WM_operator_properties_select_walk_direction(ot);
|
|
prop = RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend selection on walk");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
prop = RNA_def_boolean(
|
|
ot->srna, "toggle_all", false, "Toggle All", "Toggle open/close hierarchy");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* ****************************************************** */
|