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blender-archive/intern/cycles/kernel/kernels/opencl/kernel_bake.cl
Jeroen Bakker 15edda3a8e T61463: Separate Baking kernels
Cycles OpenCL: Split baking kernels in own program

Fix T61463. Before this patch baking was part of the base kernels. There
are 3 baking kernels that and all 3 uses shader evaluation. Only for one
of these kernels the functionality was wrapped in the __NO_BAKING__
compile directive.

When you start baking this leads to long compile times. By separating
in individual programs will reduce the compile times.

Also wrapped all baking kernels with __NO_BAKING__ to reduce the
compilation times.

Impact on compilation time

    job   |   scene_name    | previous |  new  | percentage
  --------+-----------------+----------+-------+------------
   T61463 | empty           |    10.63 |  7.27 |         32%
   T61463 | bmw             |    17.91 | 14.24 |         20%
   T61463 | fishycat        |    19.57 | 15.08 |         23%
   T61463 | barbershop      |    54.10 | 48.18 |         11%
   T61463 | classroom       |    17.55 | 14.42 |         18%
   T61463 | koro            |    18.92 | 17.15 |          9%
   T61463 | pavillion       |    17.43 | 14.23 |         18%
   T61463 | splash279       |    16.48 | 15.33 |          7%
   T61463 | volume_emission |    36.22 | 34.19 |          6%

Impact on render time

    job   |   scene_name    | previous |   new   | percentage
  --------+-----------------+----------+---------+------------
   T61463 | empty           |    21.06 |   20.54 |          2%
   T61463 | bmw             |   198.44 |  189.59 |          4%
   T61463 | fishycat        |   394.20 |  388.50 |          1%
   T61463 | barbershop      |  1188.16 | 1185.49 |          0%
   T61463 | classroom       |   341.08 |  339.27 |          1%
   T61463 | koro            |   472.43 |  360.70 |         24%
   T61463 | pavillion       |   905.77 |  902.14 |          0%
   T61463 | splash279       |    55.26 |   54.92 |          1%
   T61463 | volume_emission |    62.59 |   39.09 |         38%

I don't have a grounded explanation why koro and volume_emission is this much
faster; I have done several tests though...

Maniphest Tasks: T61463

Differential Revision: https://developer.blender.org/D4376
2019-02-19 16:33:50 +01:00

39 lines
923 B
Common Lisp

#include "kernel/kernel_compat_opencl.h"
#include "kernel/kernel_math.h"
#include "kernel/kernel_types.h"
#include "kernel/kernel_globals.h"
#include "kernel/kernel_color.h"
#include "kernel/kernels/opencl/kernel_opencl_image.h"
#include "kernel/kernel_path.h"
#include "kernel/kernel_path_branched.h"
#include "kernel/kernel_bake.h"
__kernel void kernel_ocl_bake(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
KERNEL_BUFFER_PARAMS,
int type, int filter, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
kernel_set_buffer_pointers(kg, KERNEL_BUFFER_ARGS);
kernel_set_buffer_info(kg);
int x = sx + ccl_global_id(0);
if(x < sx + sw) {
#ifdef __NO_BAKING__
output[x] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
#else
kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, filter, x, offset, sample);
#endif
}
}