This is to have one studiolight that is symetrical and close to the basic_1 matcap.
49 lines
1.1 KiB
Plaintext
49 lines
1.1 KiB
Plaintext
version 1
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light_ambient.x 0.000000
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light_ambient.y 0.000000
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light_ambient.z 0.000000
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light[0].flag 1
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light[0].smooth 0.100000
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light[0].col.x 0.507074
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light[0].col.y 0.507074
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light[0].col.z 0.507074
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light[0].spec.x 0.666141
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light[0].spec.y 0.666141
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light[0].spec.z 0.666141
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light[0].vec.x 0.000000
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light[0].vec.y 0.639175
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light[0].vec.z 0.769061
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light[1].flag 1
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light[1].smooth 0.340000
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light[1].col.x 0.021936
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light[1].col.y 0.058160
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light[1].col.z 0.063719
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light[1].spec.x 0.033668
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light[1].spec.y 0.060061
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light[1].spec.z 0.063712
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light[1].vec.x -0.846939
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light[1].vec.y -0.357143
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light[1].vec.z 0.393883
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light[2].flag 1
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light[2].smooth 0.340000
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light[2].col.x 0.063721
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light[2].col.y 0.040061
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light[2].col.z 0.037017
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light[2].spec.x 0.069396
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light[2].spec.y 0.046455
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light[2].spec.z 0.046455
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light[2].vec.x 0.755102
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light[2].vec.y -0.530612
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light[2].vec.z 0.385060
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light[3].flag 1
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light[3].smooth 0.724138
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light[3].col.x 0.000000
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light[3].col.y 0.000000
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light[3].col.z 0.000000
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light[3].spec.x 0.023079
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light[3].spec.y 0.023393
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light[3].spec.z 0.025394
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light[3].vec.x 0.034483
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light[3].vec.y 0.913793
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light[3].vec.z 0.404714
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