To convert old code to the current convention and use a single code style.
135 lines
4.3 KiB
C++
135 lines
4.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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class OpenCLDevice;
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#pragma once
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#include <list>
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#include "COM_Device.h"
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#include "clew.h"
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namespace blender::compositor {
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class NodeOperation;
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class MemoryBuffer;
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class ReadBufferOperation;
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typedef NodeOperation SocketReader;
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/**
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* \brief device representing an GPU OpenCL device.
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* an instance of this class represents a single cl_device
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*/
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class OpenCLDevice : public Device {
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private:
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/**
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* \brief opencl context
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*/
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cl_context context_;
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/**
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* \brief opencl device
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*/
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cl_device_id device_;
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/**
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* \brief opencl program
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*/
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cl_program program_;
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/**
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* \brief opencl command queue
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*/
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cl_command_queue queue_;
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/**
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* \brief opencl vendor ID
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*/
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cl_int vendor_id_;
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public:
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/**
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* \brief constructor with opencl device
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* \param context:
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* \param device:
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* \param program:
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* \param vendorID:
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*/
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OpenCLDevice(cl_context context, cl_device_id device, cl_program program, cl_int vendor_id);
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OpenCLDevice(OpenCLDevice &&other) noexcept;
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~OpenCLDevice();
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/**
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* \brief execute a WorkPackage
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* \param work: the WorkPackage to execute
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*/
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void execute(WorkPackage *work) override;
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/**
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* \brief determine an image format
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* \param memorybuffer:
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*/
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static const cl_image_format *determine_image_format(MemoryBuffer *memory_buffer);
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cl_context get_context()
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{
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return context_;
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}
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cl_command_queue get_queue()
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{
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return queue_;
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}
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cl_mem COM_cl_attach_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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int offset_index,
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std::list<cl_mem> *cleanup,
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MemoryBuffer **input_memory_buffers,
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SocketReader *reader);
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cl_mem COM_cl_attach_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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int offset_index,
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std::list<cl_mem> *cleanup,
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MemoryBuffer **input_memory_buffers,
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ReadBufferOperation *reader);
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void COM_cl_attach_memory_buffer_offset_to_kernel_parameter(cl_kernel kernel,
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int offset_index,
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MemoryBuffer *memory_buffers);
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void COM_cl_attach_output_memory_buffer_to_kernel_parameter(cl_kernel kernel,
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int parameter_index,
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cl_mem cl_output_memory_buffer);
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void COM_cl_attach_size_to_kernel_parameter(cl_kernel kernel,
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int offset_index,
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NodeOperation *operation);
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void COM_cl_enqueue_range(cl_kernel kernel, MemoryBuffer *output_memory_buffer);
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void COM_cl_enqueue_range(cl_kernel kernel,
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MemoryBuffer *output_memory_buffer,
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int offset_index,
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NodeOperation *operation);
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cl_kernel COM_cl_create_kernel(const char *kernelname,
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std::list<cl_kernel> *cl_kernels_to_clean_up);
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};
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} // namespace blender::compositor
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