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blender-archive/source/blender/editors/include/ED_keyframes_edit.h
Christoph Lendenfeld f7ddb1ed8a Breakdown Implementation
This patch adds the breakdown (or tween) functionality to the graph editor.

The factor defines the linear interpolation from left key to right key.

Reviewed by: Sybren A. Stüvel
Differential Revision: https://developer.blender.org/D9375
Ref: D9375
2021-12-25 20:58:47 +01:00

422 lines
13 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup editors
*/
#pragma once
#include "ED_anim_api.h" /* for enum eAnimFilter_Flags */
#ifdef __cplusplus
extern "C" {
#endif
struct BezTriple;
struct FCurve;
struct Scene;
struct bAnimContext;
struct bAnimListElem;
struct bDopeSheet;
/* ************************************************ */
/* Common Macros and Defines */
/* -------------------------------------------------------------------- */
/** \name Tool Flags
* \{ */
/* bezt validation */
typedef enum eEditKeyframes_Validate {
/* Frame range */
BEZT_OK_FRAME = 1,
BEZT_OK_FRAMERANGE,
/* Selection status */
BEZT_OK_SELECTED,
/* Values (y-val) only */
BEZT_OK_VALUE,
BEZT_OK_VALUERANGE,
/* For graph editor keyframes (2D tests) */
BEZT_OK_REGION,
BEZT_OK_REGION_LASSO,
BEZT_OK_REGION_CIRCLE,
/* Only for keyframes a certain Dopesheet channel */
BEZT_OK_CHANNEL_LASSO,
BEZT_OK_CHANNEL_CIRCLE,
} eEditKeyframes_Validate;
/** \} */
/* select modes */
typedef enum eEditKeyframes_Select {
/* SELECT_SUBTRACT for all, followed by SELECT_ADD for some */
SELECT_REPLACE = (1 << 0),
/* add ok keyframes to selection */
SELECT_ADD = (1 << 1),
/* remove ok keyframes from selection */
SELECT_SUBTRACT = (1 << 2),
/* flip ok status of keyframes based on key status */
SELECT_INVERT = (1 << 3),
} eEditKeyframes_Select;
/* "selection map" building modes */
typedef enum eEditKeyframes_SelMap {
SELMAP_MORE = 0,
SELMAP_LESS,
} eEditKeyframes_SelMap;
/* snapping tools */
typedef enum eEditKeyframes_Snap {
SNAP_KEYS_CURFRAME = 1,
SNAP_KEYS_NEARFRAME,
SNAP_KEYS_NEARSEC,
SNAP_KEYS_NEARMARKER,
SNAP_KEYS_HORIZONTAL,
SNAP_KEYS_VALUE,
SNAP_KEYS_TIME,
} eEditKeyframes_Snap;
/* mirroring tools */
typedef enum eEditKeyframes_Mirror {
MIRROR_KEYS_CURFRAME = 1,
MIRROR_KEYS_YAXIS,
MIRROR_KEYS_XAXIS,
MIRROR_KEYS_MARKER,
MIRROR_KEYS_VALUE,
MIRROR_KEYS_TIME,
} eEditKeyframes_Mirror;
/* use with BEZT_OK_REGION_LASSO */
typedef struct KeyframeEdit_LassoData {
rctf *rectf_scaled;
const rctf *rectf_view;
const int (*mcoords)[2];
int mcoords_len;
} KeyframeEdit_LassoData;
/* use with BEZT_OK_REGION_CIRCLE */
typedef struct KeyframeEdit_CircleData {
rctf *rectf_scaled;
const rctf *rectf_view;
float mval[2];
float radius_squared;
} KeyframeEdit_CircleData;
/* ************************************************ */
/* Non-Destructive Editing API (keyframes_edit.c) */
/* -------------------------------------------------------------------- */
/** \name Defines for 'OK' polls + KeyframeEditData Flags
* \{ */
/* which verts of a keyframe is active (after polling) */
typedef enum eKeyframeVertOk {
/* 'key' itself is ok */
KEYFRAME_OK_KEY = (1 << 0),
/* 'handle 1' is ok */
KEYFRAME_OK_H1 = (1 << 1),
/* 'handle 2' is ok */
KEYFRAME_OK_H2 = (1 << 2),
/* all flags */
KEYFRAME_OK_ALL = (KEYFRAME_OK_KEY | KEYFRAME_OK_H1 | KEYFRAME_OK_H2),
} eKeyframeVertOk;
/* Flags for use during iteration */
typedef enum eKeyframeIterFlags {
/* consider handles in addition to key itself */
KEYFRAME_ITER_INCL_HANDLES = (1 << 0),
/* Perform NLA time remapping (global -> strip) for the "f1" parameter
* (e.g. used for selection tools on summary tracks)
*/
KED_F1_NLA_UNMAP = (1 << 1),
/* Perform NLA time remapping (global -> strip) for the "f2" parameter */
KED_F2_NLA_UNMAP = (1 << 2),
/* Set this when handles aren't visible by default and you want to perform additional checks to
* get the actual visibility state. E.g. in some cases handles are only drawn if either a handle
* or their control point is selected. The selection state will have to be checked in the
* iterator callbacks then. */
KEYFRAME_ITER_HANDLES_DEFAULT_INVISIBLE = (1 << 3),
} eKeyframeIterFlags;
/** \} */
/* -------------------------------------------------------------------- */
/** \name Generic Properties for Keyframe Edit Tools
* \{ */
typedef struct KeyframeEditData {
/* generic properties/data access */
/** temp list for storing custom list of data to check */
ListBase list;
/** pointer to current scene - many tools need access to cfra/etc. */
struct Scene *scene;
/** pointer to custom data - usually 'Object' but also 'rectf', but could be other types too */
void *data;
/** storage of times/values as 'decimals' */
float f1, f2;
/** storage of times/values/flags as 'whole' numbers */
int i1, i2;
/* current iteration data */
/** F-Curve that is being iterated over */
struct FCurve *fcu;
/** index of current keyframe being iterated over */
int curIndex;
/** y-position of midpoint of the channel (for the dopesheet) */
float channel_y;
/* flags */
/** current flags for the keyframe we're reached in the iteration process */
eKeyframeVertOk curflags;
/** settings for iteration process */
eKeyframeIterFlags iterflags;
} KeyframeEditData;
/** \} */
/* -------------------------------------------------------------------- */
/** \name Function Pointer Typedefs
* \{ */
/* callback function that refreshes the F-Curve after use */
typedef void (*FcuEditFunc)(struct FCurve *fcu);
/* callback function that operates on the given BezTriple */
typedef short (*KeyframeEditFunc)(KeyframeEditData *ked, struct BezTriple *bezt);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Custom Data Type Defines
* \{ */
/* Custom data for remapping one range to another in a fixed way */
typedef struct KeyframeEditCD_Remap {
float oldMin, oldMax; /* old range */
float newMin, newMax; /* new range */
} KeyframeEditCD_Remap;
/* Paste options */
typedef enum eKeyPasteOffset {
/* paste keys starting at current frame */
KEYFRAME_PASTE_OFFSET_CFRA_START,
/* paste keys ending at current frame */
KEYFRAME_PASTE_OFFSET_CFRA_END,
/* paste keys relative to the current frame when copying */
KEYFRAME_PASTE_OFFSET_CFRA_RELATIVE,
/* paste keys from original time */
KEYFRAME_PASTE_OFFSET_NONE,
} eKeyPasteOffset;
typedef enum eKeyMergeMode {
/* overlay existing with new keys */
KEYFRAME_PASTE_MERGE_MIX,
/* replace entire fcurve */
KEYFRAME_PASTE_MERGE_OVER,
/* overwrite keys in pasted range */
KEYFRAME_PASTE_MERGE_OVER_RANGE,
/* overwrite keys in pasted range (use all keyframe start & end for range) */
KEYFRAME_PASTE_MERGE_OVER_RANGE_ALL,
} eKeyMergeMode;
/** \} */
/* -------------------------------------------------------------------- */
/** \name Looping API
*
* Functions for looping over keyframes.
* \{ */
/**
* This function is used to loop over BezTriples in the given F-Curve, applying a given
* operation on them, and optionally applies an F-Curve validation function afterwards.
*
* function for working with F-Curve data only
* (i.e. when filters have been chosen to explicitly use this).
*/
short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked,
struct FCurve *fcu,
KeyframeEditFunc key_ok,
KeyframeEditFunc key_cb,
FcuEditFunc fcu_cb);
/**
* Function for working with any type (i.e. one of the known types) of animation channel.
*/
short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked,
struct bDopeSheet *ads,
struct bAnimListElem *ale,
KeyframeEditFunc key_ok,
KeyframeEditFunc key_cb,
FcuEditFunc fcu_cb);
/**
* Same as above, except bAnimListElem wrapper is not needed.
* \param keytype: is #eAnim_KeyType.
*/
short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked,
struct bDopeSheet *ads,
void *data,
int keytype,
KeyframeEditFunc key_ok,
KeyframeEditFunc key_cb,
FcuEditFunc fcu_cb);
/**
* Calls callback_fn() for each keyframe in each fcurve in the filtered animation context.
* Assumes the callback updates keys.
*/
void ANIM_animdata_keyframe_callback(struct bAnimContext *ac,
eAnimFilter_Flags filter,
KeyframeEditFunc callback_fn);
/**
* Functions for making sure all keyframes are in good order.
*/
void ANIM_editkeyframes_refresh(struct bAnimContext *ac);
/** \} */
/* -------------------------------------------------------------------- */
/** \name BezTriple Callback Getters
* \{ */
/* accessories */
KeyframeEditFunc ANIM_editkeyframes_ok(short mode);
/* edit */
KeyframeEditFunc ANIM_editkeyframes_snap(short mode);
/**
* \note for markers and 'value', the values to use must be supplied as the first float value.
*/
KeyframeEditFunc ANIM_editkeyframes_mirror(short mode);
KeyframeEditFunc ANIM_editkeyframes_select(short mode);
/**
* Set all selected Bezier Handles to a single type.
*/
KeyframeEditFunc ANIM_editkeyframes_handles(short mode);
/**
* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one.
*/
KeyframeEditFunc ANIM_editkeyframes_ipo(short mode);
KeyframeEditFunc ANIM_editkeyframes_keytype(short mode);
KeyframeEditFunc ANIM_editkeyframes_easing(short mode);
/** \} */
/* -------------------------------------------------------------------- */
/** \name BezTriple Callbacks (Selection Map)
* \{ */
/**
* Get a callback to populate the selection settings map
* requires: ked->custom = char[] of length fcurve->totvert.
*/
KeyframeEditFunc ANIM_editkeyframes_buildselmap(short mode);
/**
* Change the selection status of the keyframe based on the map entry for this vert
* requires: ked->custom = char[] of length fcurve->totvert.
*/
short bezt_selmap_flush(KeyframeEditData *ked, struct BezTriple *bezt);
/** \} */
/* -------------------------------------------------------------------- */
/** \name BezTriple Callback (Assorted Utilities)
* \{ */
/**
* Used to calculate the average location of all relevant BezTriples by summing their locations.
*/
short bezt_calc_average(KeyframeEditData *ked, struct BezTriple *bezt);
/**
* Used to extract a set of cfra-elems from the keyframes.
*/
short bezt_to_cfraelem(KeyframeEditData *ked, struct BezTriple *bezt);
/**
* Used to remap times from one range to another.
* requires: `ked->custom = KeyframeEditCD_Remap`.
*/
void bezt_remap_times(KeyframeEditData *ked, struct BezTriple *bezt);
/** \} */
/* -------------------------------------------------------------------- */
/** \name 1.5-D Region Testing Utilities (Lasso/Circle Select)
* \{ */
/* XXX: These are temporary,
* until we can unify GP/Mask Keyframe handling and standard FCurve Keyframe handling */
bool keyframe_region_lasso_test(const KeyframeEdit_LassoData *data_lasso, const float xy[2]);
bool keyframe_region_circle_test(const KeyframeEdit_CircleData *data_circle, const float xy[2]);
/* ************************************************ */
/* Destructive Editing API (keyframes_general.c) */
void delete_fcurve_key(struct FCurve *fcu, int index, bool do_recalc);
bool delete_fcurve_keys(struct FCurve *fcu);
void clear_fcurve_keys(struct FCurve *fcu);
void duplicate_fcurve_keys(struct FCurve *fcu);
typedef struct FCurveSegment {
struct FCurveSegment *next, *prev;
int start_index, length;
} FCurveSegment;
ListBase find_fcurve_segments(struct FCurve *fcu);
void clean_fcurve(struct bAnimContext *ac,
struct bAnimListElem *ale,
float thresh,
bool cleardefault);
void blend_to_neighbor_fcurve_segment(struct FCurve *fcu,
struct FCurveSegment *segment,
const float factor);
void breakdown_fcurve_segment(struct FCurve *fcu,
struct FCurveSegment *segment,
const float factor);
bool decimate_fcurve(struct bAnimListElem *ale, float remove_ratio, float error_sq_max);
/**
* Use a weighted moving-means method to reduce intensity of fluctuations.
*/
void smooth_fcurve(struct FCurve *fcu);
void sample_fcurve(struct FCurve *fcu);
/* ----------- */
void ANIM_fcurves_copybuf_free(void);
short copy_animedit_keys(struct bAnimContext *ac, ListBase *anim_data);
short paste_animedit_keys(struct bAnimContext *ac,
ListBase *anim_data,
const eKeyPasteOffset offset_mode,
const eKeyMergeMode merge_mode,
bool flip);
/* ************************************************ */
/** \} */
#ifdef __cplusplus
}
#endif