3865 lines
120 KiB
C
3865 lines
120 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edscr
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*/
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#include <stdio.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist_stack.h"
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#include "BLI_math.h"
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#include "BLI_rand.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_screen.h"
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#include "BKE_workspace.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "ED_buttons.h"
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#include "ED_screen.h"
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#include "ED_screen_types.h"
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#include "ED_space_api.h"
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#include "ED_time_scrub_ui.h"
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#include "GPU_framebuffer.h"
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#include "GPU_immediate.h"
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#include "GPU_immediate_util.h"
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#include "GPU_matrix.h"
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#include "GPU_state.h"
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#include "BLF_api.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_metadata.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "screen_intern.h"
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enum RegionEmbossSide {
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REGION_EMBOSS_LEFT = (1 << 0),
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REGION_EMBOSS_TOP = (1 << 1),
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REGION_EMBOSS_BOTTOM = (1 << 2),
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REGION_EMBOSS_RIGHT = (1 << 3),
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REGION_EMBOSS_ALL = REGION_EMBOSS_LEFT | REGION_EMBOSS_TOP | REGION_EMBOSS_RIGHT |
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REGION_EMBOSS_BOTTOM,
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};
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/* general area and region code */
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static void region_draw_emboss(const ARegion *region, const rcti *scirct, int sides)
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{
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/* translate scissor rect to region space */
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const rcti rect = {.xmin = scirct->xmin - region->winrct.xmin,
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.xmax = scirct->xmax - region->winrct.xmin,
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.ymin = scirct->ymin - region->winrct.ymin,
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.ymax = scirct->ymax - region->winrct.ymin};
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/* set transp line */
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GPU_blend(GPU_BLEND_ALPHA);
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float color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
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UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4fv(color);
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immBeginAtMost(GPU_PRIM_LINES, 8);
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/* right */
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if (sides & REGION_EMBOSS_RIGHT) {
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immVertex2f(pos, rect.xmax, rect.ymax);
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immVertex2f(pos, rect.xmax, rect.ymin);
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}
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/* bottom */
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if (sides & REGION_EMBOSS_BOTTOM) {
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immVertex2f(pos, rect.xmax, rect.ymin);
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immVertex2f(pos, rect.xmin, rect.ymin);
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}
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/* left */
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if (sides & REGION_EMBOSS_LEFT) {
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immVertex2f(pos, rect.xmin, rect.ymin);
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immVertex2f(pos, rect.xmin, rect.ymax);
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}
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/* top */
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if (sides & REGION_EMBOSS_TOP) {
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immVertex2f(pos, rect.xmin, rect.ymax);
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immVertex2f(pos, rect.xmax, rect.ymax);
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}
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immEnd();
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immUnbindProgram();
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GPU_blend(GPU_BLEND_NONE);
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}
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void ED_region_pixelspace(const ARegion *region)
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{
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wmOrtho2_region_pixelspace(region);
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GPU_matrix_identity_set();
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}
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void ED_region_do_listen(wmRegionListenerParams *params)
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{
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ARegion *region = params->region;
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wmNotifier *notifier = params->notifier;
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/* generic notes first */
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switch (notifier->category) {
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case NC_WM:
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if (notifier->data == ND_FILEREAD) {
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ED_region_tag_redraw(region);
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}
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break;
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case NC_WINDOW:
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ED_region_tag_redraw(region);
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break;
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}
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if (region->type && region->type->listener) {
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region->type->listener(params);
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}
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LISTBASE_FOREACH (uiList *, list, ®ion->ui_lists) {
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if (list->type && list->type->listener) {
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list->type->listener(list, params);
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}
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}
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}
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void ED_area_do_listen(wmSpaceTypeListenerParams *params)
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{
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/* no generic notes? */
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if (params->area->type && params->area->type->listener) {
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params->area->type->listener(params);
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}
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}
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void ED_area_do_refresh(bContext *C, ScrArea *area)
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{
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/* no generic notes? */
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if (area->type && area->type->refresh) {
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area->type->refresh(C, area);
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}
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area->do_refresh = false;
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}
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/**
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* \brief Corner widget use for quitting fullscreen.
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*/
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static void area_draw_azone_fullscreen(
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short UNUSED(x1), short UNUSED(y1), short x2, short y2, float alpha)
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{
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UI_icon_draw_ex(x2 - U.widget_unit,
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y2 - U.widget_unit,
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ICON_FULLSCREEN_EXIT,
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U.inv_dpi_fac,
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min_ff(alpha, 0.75f),
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0.0f,
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NULL,
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false);
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}
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/**
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* \brief Corner widgets use for dragging and splitting the view.
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*/
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static void area_draw_azone(short UNUSED(x1), short UNUSED(y1), short UNUSED(x2), short UNUSED(y2))
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{
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/* No drawing needed since all corners are action zone, and visually distinguishable. */
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}
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/**
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* \brief Edge widgets to show hidden panels such as the toolbar and headers.
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*/
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static void draw_azone_arrow(float x1, float y1, float x2, float y2, AZEdge edge)
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{
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const float size = 0.2f * U.widget_unit;
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const float l = 1.0f; /* arrow length */
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const float s = 0.25f; /* arrow thickness */
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const float hl = l / 2.0f;
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const float points[6][2] = {
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{0, -hl}, {l, hl}, {l - s, hl + s}, {0, s + s - hl}, {s - l, hl + s}, {-l, hl}};
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const float center[2] = {(x1 + x2) / 2, (y1 + y2) / 2};
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int axis;
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int sign;
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switch (edge) {
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case AE_BOTTOM_TO_TOPLEFT:
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axis = 0;
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sign = 1;
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break;
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case AE_TOP_TO_BOTTOMRIGHT:
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axis = 0;
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sign = -1;
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break;
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case AE_LEFT_TO_TOPRIGHT:
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axis = 1;
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sign = 1;
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break;
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case AE_RIGHT_TO_TOPLEFT:
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axis = 1;
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sign = -1;
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break;
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default:
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BLI_assert(0);
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return;
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}
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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GPU_blend(GPU_BLEND_ALPHA);
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/* NOTE(fclem): There is something strange going on with Mesa and GPU_SHADER_2D_UNIFORM_COLOR
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* that causes a crash on some GPUs (see T76113). Using 3D variant avoid the issue. */
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immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
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immUniformColor4f(0.8f, 0.8f, 0.8f, 0.4f);
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immBegin(GPU_PRIM_TRI_FAN, 6);
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for (int i = 0; i < 6; i++) {
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if (axis == 0) {
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immVertex2f(pos, center[0] + points[i][0] * size, center[1] + points[i][1] * sign * size);
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}
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else {
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immVertex2f(pos, center[0] + points[i][1] * sign * size, center[1] + points[i][0] * size);
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}
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}
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immEnd();
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immUnbindProgram();
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GPU_blend(GPU_BLEND_NONE);
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}
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static void region_draw_azone_tab_arrow(ScrArea *area, ARegion *region, AZone *az)
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{
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GPU_blend(GPU_BLEND_ALPHA);
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/* add code to draw region hidden as 'too small' */
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switch (az->edge) {
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case AE_TOP_TO_BOTTOMRIGHT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
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break;
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case AE_BOTTOM_TO_TOPLEFT:
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UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
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break;
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case AE_LEFT_TO_TOPRIGHT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
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break;
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case AE_RIGHT_TO_TOPLEFT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
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break;
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}
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/* Workaround for different color spaces between normal areas and the ones using GPUViewports. */
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float alpha = WM_region_use_viewport(area, region) ? 0.6f : 0.4f;
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const float color[4] = {0.05f, 0.05f, 0.05f, alpha};
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UI_draw_roundbox_aa(
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&(const rctf){
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.xmin = (float)az->x1,
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.xmax = (float)az->x2,
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.ymin = (float)az->y1,
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.ymax = (float)az->y2,
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},
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true,
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4.0f,
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color);
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draw_azone_arrow((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, az->edge);
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}
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static void area_azone_tag_update(ScrArea *area)
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{
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area->flag |= AREA_FLAG_ACTIONZONES_UPDATE;
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}
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static void region_draw_azones(ScrArea *area, ARegion *region)
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{
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if (!area) {
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return;
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}
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GPU_line_width(1.0f);
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GPU_blend(GPU_BLEND_ALPHA);
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GPU_matrix_push();
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GPU_matrix_translate_2f(-region->winrct.xmin, -region->winrct.ymin);
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LISTBASE_FOREACH (AZone *, az, &area->actionzones) {
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/* test if action zone is over this region */
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rcti azrct;
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BLI_rcti_init(&azrct, az->x1, az->x2, az->y1, az->y2);
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if (BLI_rcti_isect(®ion->drawrct, &azrct, NULL)) {
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if (az->type == AZONE_AREA) {
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area_draw_azone(az->x1, az->y1, az->x2, az->y2);
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}
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else if (az->type == AZONE_REGION) {
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if (az->region) {
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/* only display tab or icons when the region is hidden */
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if (az->region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
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region_draw_azone_tab_arrow(area, region, az);
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}
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}
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}
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else if (az->type == AZONE_FULLSCREEN) {
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if (az->alpha > 0.0f) {
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area_draw_azone_fullscreen(az->x1, az->y1, az->x2, az->y2, az->alpha);
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}
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}
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}
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if (!IS_EQF(az->alpha, 0.0f) && ELEM(az->type, AZONE_FULLSCREEN, AZONE_REGION_SCROLL)) {
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area_azone_tag_update(area);
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}
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}
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GPU_matrix_pop();
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GPU_blend(GPU_BLEND_NONE);
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}
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static void region_draw_status_text(ScrArea *area, ARegion *region)
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{
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bool overlap = ED_region_is_overlap(area->spacetype, region->regiontype);
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if (overlap) {
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GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f);
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}
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else {
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UI_ThemeClearColor(TH_HEADER);
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}
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int fontid = BLF_set_default();
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const float width = BLF_width(fontid, region->headerstr, BLF_DRAW_STR_DUMMY_MAX);
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const float x = UI_UNIT_X;
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const float y = 0.4f * UI_UNIT_Y;
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if (overlap) {
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const float pad = 2.0f * UI_DPI_FAC;
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const float x1 = x - (UI_UNIT_X - pad);
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const float x2 = x + width + (UI_UNIT_X - pad);
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const float y1 = pad;
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const float y2 = region->winy - pad;
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GPU_blend(GPU_BLEND_ALPHA);
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float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
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UI_GetThemeColor3fv(TH_BACK, color);
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_aa(
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&(const rctf){
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.xmin = x1,
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.xmax = x2,
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.ymin = y1,
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.ymax = y2,
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},
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true,
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4.0f,
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color);
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UI_FontThemeColor(fontid, TH_TEXT);
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}
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else {
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UI_FontThemeColor(fontid, TH_TEXT);
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}
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BLF_position(fontid, x, y, 0.0f);
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BLF_draw(fontid, region->headerstr, BLF_DRAW_STR_DUMMY_MAX);
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}
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void ED_region_do_msg_notify_tag_redraw(
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/* Follow wmMsgNotifyFn spec */
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bContext *UNUSED(C),
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wmMsgSubscribeKey *UNUSED(msg_key),
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wmMsgSubscribeValue *msg_val)
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{
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ARegion *region = msg_val->owner;
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ED_region_tag_redraw(region);
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/* This avoids _many_ situations where header/properties control display settings.
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* the common case is space properties in the header */
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if (ELEM(region->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER, RGN_TYPE_UI)) {
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while (region && region->prev) {
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region = region->prev;
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}
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for (; region; region = region->next) {
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if (ELEM(region->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS)) {
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ED_region_tag_redraw(region);
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}
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}
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}
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}
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void ED_area_do_msg_notify_tag_refresh(
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/* Follow wmMsgNotifyFn spec */
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bContext *UNUSED(C),
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wmMsgSubscribeKey *UNUSED(msg_key),
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wmMsgSubscribeValue *msg_val)
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{
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ScrArea *area = msg_val->user_data;
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ED_area_tag_refresh(area);
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}
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void ED_area_do_mgs_subscribe_for_tool_header(const wmRegionMessageSubscribeParams *params)
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{
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struct wmMsgBus *mbus = params->message_bus;
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WorkSpace *workspace = params->workspace;
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ARegion *region = params->region;
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BLI_assert(region->regiontype == RGN_TYPE_TOOL_HEADER);
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wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
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.owner = region,
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.user_data = region,
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.notify = ED_region_do_msg_notify_tag_redraw,
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};
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WM_msg_subscribe_rna_prop(
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mbus, &workspace->id, workspace, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
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}
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void ED_area_do_mgs_subscribe_for_tool_ui(const wmRegionMessageSubscribeParams *params)
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{
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struct wmMsgBus *mbus = params->message_bus;
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WorkSpace *workspace = params->workspace;
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ARegion *region = params->region;
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BLI_assert(region->regiontype == RGN_TYPE_UI);
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const char *panel_category_tool = "Tool";
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const char *category = UI_panel_category_active_get(region, false);
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bool update_region = false;
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if (category && STREQ(category, panel_category_tool)) {
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update_region = true;
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}
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else {
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/* Check if a tool category panel is pinned and visible in another category. */
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LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
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if (UI_panel_is_active(panel) && panel->flag & PNL_PIN &&
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STREQ(panel->type->category, panel_category_tool)) {
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update_region = true;
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break;
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}
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}
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}
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if (update_region) {
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wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
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.owner = region,
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.user_data = region,
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.notify = ED_region_do_msg_notify_tag_redraw,
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|
};
|
|
WM_msg_subscribe_rna_prop(
|
|
mbus, &workspace->id, workspace, WorkSpace, tools, &msg_sub_value_region_tag_redraw);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Although there's no general support for minimizing areas, the status-bar can
|
|
* be snapped to be only a few pixels high. A few pixels rather than 0 so it
|
|
* can be un-minimized again. We consider it pseudo-minimized and don't draw
|
|
* it then.
|
|
*/
|
|
static bool area_is_pseudo_minimized(const ScrArea *area)
|
|
{
|
|
return (area->winx < 3) || (area->winy < 3);
|
|
}
|
|
|
|
void ED_region_do_layout(bContext *C, ARegion *region)
|
|
{
|
|
/* This is optional, only needed for dynamically sized regions. */
|
|
ScrArea *area = CTX_wm_area(C);
|
|
ARegionType *at = region->type;
|
|
|
|
if (!at->layout) {
|
|
return;
|
|
}
|
|
|
|
if (at->do_lock || (area && area_is_pseudo_minimized(area))) {
|
|
return;
|
|
}
|
|
|
|
region->do_draw |= RGN_DRAWING;
|
|
|
|
UI_SetTheme(area ? area->spacetype : 0, at->regionid);
|
|
at->layout(C, region);
|
|
|
|
/* Clear temporary update flag. */
|
|
region->flag &= ~RGN_FLAG_SEARCH_FILTER_UPDATE;
|
|
}
|
|
|
|
void ED_region_do_draw(bContext *C, ARegion *region)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
ScrArea *area = CTX_wm_area(C);
|
|
ARegionType *at = region->type;
|
|
|
|
/* see BKE_spacedata_draw_locks() */
|
|
if (at->do_lock) {
|
|
return;
|
|
}
|
|
|
|
region->do_draw |= RGN_DRAWING;
|
|
|
|
/* Set viewport, scissor, ortho and region->drawrct. */
|
|
wmPartialViewport(®ion->drawrct, ®ion->winrct, ®ion->drawrct);
|
|
|
|
wmOrtho2_region_pixelspace(region);
|
|
|
|
UI_SetTheme(area ? area->spacetype : 0, at->regionid);
|
|
|
|
if (area && area_is_pseudo_minimized(area)) {
|
|
UI_ThemeClearColor(TH_EDITOR_OUTLINE);
|
|
return;
|
|
}
|
|
/* optional header info instead? */
|
|
if (region->headerstr) {
|
|
region_draw_status_text(area, region);
|
|
}
|
|
else if (at->draw) {
|
|
at->draw(C, region);
|
|
}
|
|
|
|
/* XXX test: add convention to end regions always in pixel space,
|
|
* for drawing of borders/gestures etc */
|
|
ED_region_pixelspace(region);
|
|
|
|
/* Remove sRGB override by rebinding the framebuffer. */
|
|
GPUFrameBuffer *fb = GPU_framebuffer_active_get();
|
|
GPU_framebuffer_bind(fb);
|
|
|
|
ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_PIXEL);
|
|
|
|
region_draw_azones(area, region);
|
|
|
|
/* for debugging unneeded area redraws and partial redraw */
|
|
if (G.debug_value == 888) {
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4f(BLI_thread_frand(0), BLI_thread_frand(0), BLI_thread_frand(0), 0.1f);
|
|
immRectf(pos,
|
|
region->drawrct.xmin - region->winrct.xmin,
|
|
region->drawrct.ymin - region->winrct.ymin,
|
|
region->drawrct.xmax - region->winrct.xmin,
|
|
region->drawrct.ymax - region->winrct.ymin);
|
|
immUnbindProgram();
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
memset(®ion->drawrct, 0, sizeof(region->drawrct));
|
|
|
|
UI_blocklist_free_inactive(C, region);
|
|
|
|
if (area) {
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
/* Only region emboss for top-bar */
|
|
if ((screen->state != SCREENFULL) && ED_area_is_global(area)) {
|
|
region_draw_emboss(region, ®ion->winrct, (REGION_EMBOSS_LEFT | REGION_EMBOSS_RIGHT));
|
|
}
|
|
else if ((region->regiontype == RGN_TYPE_WINDOW) && (region->alignment == RGN_ALIGN_QSPLIT)) {
|
|
|
|
/* draw separating lines between the quad views */
|
|
|
|
float color[4] = {0.0f, 0.0f, 0.0f, 0.8f};
|
|
UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4fv(color);
|
|
GPU_line_width(1.0f);
|
|
imm_draw_box_wire_2d(pos,
|
|
0,
|
|
0,
|
|
region->winrct.xmax - region->winrct.xmin + 1,
|
|
region->winrct.ymax - region->winrct.ymin + 1);
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/* We may want to detach message-subscriptions from drawing. */
|
|
{
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
bScreen *screen = WM_window_get_active_screen(win);
|
|
Scene *scene = CTX_data_scene(C);
|
|
struct wmMsgBus *mbus = wm->message_bus;
|
|
WM_msgbus_clear_by_owner(mbus, region);
|
|
|
|
/* Cheat, always subscribe to this space type properties.
|
|
*
|
|
* This covers most cases and avoids copy-paste similar code for each space type.
|
|
*/
|
|
if (ELEM(
|
|
region->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS, RGN_TYPE_UI, RGN_TYPE_TOOLS)) {
|
|
SpaceLink *sl = area->spacedata.first;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(&screen->id, &RNA_Space, sl, &ptr);
|
|
|
|
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
|
|
.owner = region,
|
|
.user_data = region,
|
|
.notify = ED_region_do_msg_notify_tag_redraw,
|
|
};
|
|
/* All properties for this space type. */
|
|
WM_msg_subscribe_rna(mbus, &ptr, NULL, &msg_sub_value_region_tag_redraw, __func__);
|
|
}
|
|
|
|
wmRegionMessageSubscribeParams message_subscribe_params = {
|
|
.context = C,
|
|
.message_bus = mbus,
|
|
.workspace = workspace,
|
|
.scene = scene,
|
|
.screen = screen,
|
|
.area = area,
|
|
.region = region,
|
|
};
|
|
ED_region_message_subscribe(&message_subscribe_params);
|
|
}
|
|
}
|
|
|
|
/* **********************************
|
|
* maybe silly, but let's try for now
|
|
* to keep these tags protected
|
|
* ********************************** */
|
|
|
|
void ED_region_tag_redraw(ARegion *region)
|
|
{
|
|
/* don't tag redraw while drawing, it shouldn't happen normally
|
|
* but python scripts can cause this to happen indirectly */
|
|
if (region && !(region->do_draw & RGN_DRAWING)) {
|
|
/* zero region means full region redraw */
|
|
region->do_draw &= ~(RGN_DRAW_PARTIAL | RGN_DRAW_NO_REBUILD | RGN_DRAW_EDITOR_OVERLAYS);
|
|
region->do_draw |= RGN_DRAW;
|
|
memset(®ion->drawrct, 0, sizeof(region->drawrct));
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_cursor(ARegion *region)
|
|
{
|
|
if (region) {
|
|
region->do_draw_paintcursor = RGN_DRAW;
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_no_rebuild(ARegion *region)
|
|
{
|
|
if (region && !(region->do_draw & (RGN_DRAWING | RGN_DRAW))) {
|
|
region->do_draw &= ~(RGN_DRAW_PARTIAL | RGN_DRAW_EDITOR_OVERLAYS);
|
|
region->do_draw |= RGN_DRAW_NO_REBUILD;
|
|
memset(®ion->drawrct, 0, sizeof(region->drawrct));
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_refresh_ui(ARegion *region)
|
|
{
|
|
if (region) {
|
|
region->do_draw |= RGN_REFRESH_UI;
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_editor_overlays(struct ARegion *region)
|
|
{
|
|
if (region && !(region->do_draw & (RGN_DRAWING | RGN_DRAW))) {
|
|
if (region->do_draw & RGN_DRAW_PARTIAL) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
else {
|
|
region->do_draw |= RGN_DRAW_EDITOR_OVERLAYS;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_partial(ARegion *region, const rcti *rct, bool rebuild)
|
|
{
|
|
if (region && !(region->do_draw & RGN_DRAWING)) {
|
|
if (region->do_draw & RGN_DRAW_PARTIAL) {
|
|
/* Partial redraw already set, expand region. */
|
|
BLI_rcti_union(®ion->drawrct, rct);
|
|
if (rebuild) {
|
|
region->do_draw &= ~RGN_DRAW_NO_REBUILD;
|
|
}
|
|
}
|
|
else if (region->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD)) {
|
|
/* Full redraw already requested. */
|
|
if (rebuild) {
|
|
region->do_draw &= ~RGN_DRAW_NO_REBUILD;
|
|
}
|
|
}
|
|
else {
|
|
/* No redraw set yet, set partial region. */
|
|
region->drawrct = *rct;
|
|
region->do_draw |= RGN_DRAW_PARTIAL;
|
|
if (!rebuild) {
|
|
region->do_draw |= RGN_DRAW_NO_REBUILD;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_redraw(ScrArea *area)
|
|
{
|
|
if (area) {
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_redraw_no_rebuild(ScrArea *area)
|
|
{
|
|
if (area) {
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
ED_region_tag_redraw_no_rebuild(region);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_redraw_regiontype(ScrArea *area, int regiontype)
|
|
{
|
|
if (area) {
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
if (region->regiontype == regiontype) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_refresh(ScrArea *area)
|
|
{
|
|
if (area) {
|
|
area->do_refresh = true;
|
|
}
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
const char *ED_area_region_search_filter_get(const ScrArea *area, const ARegion *region)
|
|
{
|
|
/* Only the properties editor has a search string for now. */
|
|
if (area->spacetype == SPACE_PROPERTIES) {
|
|
SpaceProperties *sbuts = area->spacedata.first;
|
|
if (region->regiontype == RGN_TYPE_WINDOW) {
|
|
return ED_buttons_search_string_get(sbuts);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void ED_region_search_filter_update(const ScrArea *area, ARegion *region)
|
|
{
|
|
region->flag |= RGN_FLAG_SEARCH_FILTER_UPDATE;
|
|
|
|
const char *search_filter = ED_area_region_search_filter_get(area, region);
|
|
SET_FLAG_FROM_TEST(region->flag,
|
|
region->regiontype == RGN_TYPE_WINDOW && search_filter[0] != '\0',
|
|
RGN_FLAG_SEARCH_FILTER_ACTIVE);
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
void ED_area_status_text(ScrArea *area, const char *str)
|
|
{
|
|
/* happens when running transform operators in background mode */
|
|
if (area == NULL) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
if (region->regiontype == RGN_TYPE_HEADER) {
|
|
if (str) {
|
|
if (region->headerstr == NULL) {
|
|
region->headerstr = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
|
|
}
|
|
BLI_strncpy(region->headerstr, str, UI_MAX_DRAW_STR);
|
|
BLI_str_rstrip(region->headerstr);
|
|
}
|
|
else {
|
|
MEM_SAFE_FREE(region->headerstr);
|
|
}
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_workspace_status_text(bContext *C, const char *str)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
|
|
/* Can be NULL when running operators in background mode. */
|
|
if (workspace == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (str) {
|
|
if (workspace->status_text == NULL) {
|
|
workspace->status_text = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
|
|
}
|
|
BLI_strncpy(workspace->status_text, str, UI_MAX_DRAW_STR);
|
|
}
|
|
else {
|
|
MEM_SAFE_FREE(workspace->status_text);
|
|
}
|
|
|
|
/* Redraw status bar. */
|
|
LISTBASE_FOREACH (ScrArea *, area, &win->global_areas.areabase) {
|
|
if (area->spacetype == SPACE_STATUSBAR) {
|
|
ED_area_tag_redraw(area);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************************************************************ */
|
|
|
|
static void area_azone_init(wmWindow *win, const bScreen *screen, ScrArea *area)
|
|
{
|
|
/* reinitialize entirely, regions and fullscreen add azones too */
|
|
BLI_freelistN(&area->actionzones);
|
|
|
|
if (screen->state != SCREENNORMAL) {
|
|
return;
|
|
}
|
|
|
|
if (U.app_flag & USER_APP_LOCK_CORNER_SPLIT) {
|
|
return;
|
|
}
|
|
|
|
if (ED_area_is_global(area)) {
|
|
return;
|
|
}
|
|
|
|
if (screen->temp) {
|
|
return;
|
|
}
|
|
|
|
const float coords[4][4] = {
|
|
/* Bottom-left. */
|
|
{area->totrct.xmin - U.pixelsize,
|
|
area->totrct.ymin - U.pixelsize,
|
|
area->totrct.xmin + AZONESPOTW,
|
|
area->totrct.ymin + AZONESPOTH},
|
|
/* Bottom-right. */
|
|
{area->totrct.xmax - AZONESPOTW,
|
|
area->totrct.ymin - U.pixelsize,
|
|
area->totrct.xmax + U.pixelsize,
|
|
area->totrct.ymin + AZONESPOTH},
|
|
/* Top-left. */
|
|
{area->totrct.xmin - U.pixelsize,
|
|
area->totrct.ymax - AZONESPOTH,
|
|
area->totrct.xmin + AZONESPOTW,
|
|
area->totrct.ymax + U.pixelsize},
|
|
/* Top-right. */
|
|
{area->totrct.xmax - AZONESPOTW,
|
|
area->totrct.ymax - AZONESPOTH,
|
|
area->totrct.xmax + U.pixelsize,
|
|
area->totrct.ymax + U.pixelsize},
|
|
};
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
/* can't click on bottom corners on OS X, already used for resizing */
|
|
#ifdef __APPLE__
|
|
if (!WM_window_is_fullscreen(win) &&
|
|
((coords[i][0] == 0 && coords[i][1] == 0) ||
|
|
(coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0))) {
|
|
continue;
|
|
}
|
|
#else
|
|
(void)win;
|
|
#endif
|
|
|
|
/* set area action zones */
|
|
AZone *az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
|
|
BLI_addtail(&(area->actionzones), az);
|
|
az->type = AZONE_AREA;
|
|
az->x1 = coords[i][0];
|
|
az->y1 = coords[i][1];
|
|
az->x2 = coords[i][2];
|
|
az->y2 = coords[i][3];
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
}
|
|
|
|
static void fullscreen_azone_init(ScrArea *area, ARegion *region)
|
|
{
|
|
if (ED_area_is_global(area) || (region->regiontype != RGN_TYPE_WINDOW)) {
|
|
return;
|
|
}
|
|
|
|
AZone *az = (AZone *)MEM_callocN(sizeof(AZone), "fullscreen action zone");
|
|
BLI_addtail(&(area->actionzones), az);
|
|
az->type = AZONE_FULLSCREEN;
|
|
az->region = region;
|
|
az->alpha = 0.0f;
|
|
|
|
if (U.uiflag2 & USER_REGION_OVERLAP) {
|
|
const rcti *rect_visible = ED_region_visible_rect(region);
|
|
az->x2 = region->winrct.xmin + rect_visible->xmax;
|
|
az->y2 = region->winrct.ymin + rect_visible->ymax;
|
|
}
|
|
else {
|
|
az->x2 = region->winrct.xmax;
|
|
az->y2 = region->winrct.ymax;
|
|
}
|
|
az->x1 = az->x2 - AZONEFADEOUT;
|
|
az->y1 = az->y2 - AZONEFADEOUT;
|
|
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
#define AZONEPAD_EDGE (0.1f * U.widget_unit)
|
|
#define AZONEPAD_ICON (0.45f * U.widget_unit)
|
|
static void region_azone_edge(AZone *az, ARegion *region)
|
|
{
|
|
/* If region is overlapped (transparent background), move #AZone to content.
|
|
* Note this is an arbitrary amount that matches nicely with numbers elsewhere. */
|
|
int overlap_padding = (region->overlap) ? (int)(0.4f * U.widget_unit) : 0;
|
|
|
|
switch (az->edge) {
|
|
case AE_TOP_TO_BOTTOMRIGHT:
|
|
az->x1 = region->winrct.xmin;
|
|
az->y1 = region->winrct.ymax - AZONEPAD_EDGE - overlap_padding;
|
|
az->x2 = region->winrct.xmax;
|
|
az->y2 = region->winrct.ymax + AZONEPAD_EDGE - overlap_padding;
|
|
break;
|
|
case AE_BOTTOM_TO_TOPLEFT:
|
|
az->x1 = region->winrct.xmin;
|
|
az->y1 = region->winrct.ymin + AZONEPAD_EDGE + overlap_padding;
|
|
az->x2 = region->winrct.xmax;
|
|
az->y2 = region->winrct.ymin - AZONEPAD_EDGE + overlap_padding;
|
|
break;
|
|
case AE_LEFT_TO_TOPRIGHT:
|
|
az->x1 = region->winrct.xmin - AZONEPAD_EDGE + overlap_padding;
|
|
az->y1 = region->winrct.ymin;
|
|
az->x2 = region->winrct.xmin + AZONEPAD_EDGE + overlap_padding;
|
|
az->y2 = region->winrct.ymax;
|
|
break;
|
|
case AE_RIGHT_TO_TOPLEFT:
|
|
az->x1 = region->winrct.xmax + AZONEPAD_EDGE - overlap_padding;
|
|
az->y1 = region->winrct.ymin;
|
|
az->x2 = region->winrct.xmax - AZONEPAD_EDGE - overlap_padding;
|
|
az->y2 = region->winrct.ymax;
|
|
break;
|
|
}
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
/* region already made zero sized, in shape of edge */
|
|
static void region_azone_tab_plus(ScrArea *area, AZone *az, ARegion *region)
|
|
{
|
|
float edge_offset = 1.0f;
|
|
const float tab_size_x = 0.7f * U.widget_unit;
|
|
const float tab_size_y = 0.4f * U.widget_unit;
|
|
|
|
int tot = 0;
|
|
LISTBASE_FOREACH (AZone *, azt, &area->actionzones) {
|
|
if (azt->edge == az->edge) {
|
|
tot++;
|
|
}
|
|
}
|
|
|
|
switch (az->edge) {
|
|
case AE_TOP_TO_BOTTOMRIGHT: {
|
|
int add = (region->winrct.ymax == area->totrct.ymin) ? 1 : 0;
|
|
az->x1 = region->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->y1 = region->winrct.ymax - add;
|
|
az->x2 = region->winrct.xmax - (edge_offset * tab_size_x);
|
|
az->y2 = region->winrct.ymax - add + tab_size_y;
|
|
break;
|
|
}
|
|
case AE_BOTTOM_TO_TOPLEFT:
|
|
az->x1 = region->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->y1 = region->winrct.ymin - tab_size_y;
|
|
az->x2 = region->winrct.xmax - (edge_offset * tab_size_x);
|
|
az->y2 = region->winrct.ymin;
|
|
break;
|
|
case AE_LEFT_TO_TOPRIGHT:
|
|
az->x1 = region->winrct.xmin - tab_size_y;
|
|
az->y1 = region->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->x2 = region->winrct.xmin;
|
|
az->y2 = region->winrct.ymax - (edge_offset * tab_size_x);
|
|
break;
|
|
case AE_RIGHT_TO_TOPLEFT:
|
|
az->x1 = region->winrct.xmax;
|
|
az->y1 = region->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->x2 = region->winrct.xmax + tab_size_y;
|
|
az->y2 = region->winrct.ymax - (edge_offset * tab_size_x);
|
|
break;
|
|
}
|
|
/* rect needed for mouse pointer test */
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
static bool region_azone_edge_poll(const ARegion *region, const bool is_fullscreen)
|
|
{
|
|
const bool is_hidden = (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
|
|
if (is_hidden && is_fullscreen) {
|
|
return false;
|
|
}
|
|
if (!is_hidden && ELEM(region->regiontype, RGN_TYPE_HEADER, RGN_TYPE_TOOL_HEADER)) {
|
|
return false;
|
|
}
|
|
|
|
if (is_hidden && (U.app_flag & USER_APP_HIDE_REGION_TOGGLE)) {
|
|
return false;
|
|
}
|
|
|
|
if (!is_hidden && (U.app_flag & USER_APP_LOCK_EDGE_RESIZE)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void region_azone_edge_init(ScrArea *area,
|
|
ARegion *region,
|
|
AZEdge edge,
|
|
const bool is_fullscreen)
|
|
{
|
|
const bool is_hidden = (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
|
|
if (!region_azone_edge_poll(region, is_fullscreen)) {
|
|
return;
|
|
}
|
|
|
|
AZone *az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
|
|
BLI_addtail(&(area->actionzones), az);
|
|
az->type = AZONE_REGION;
|
|
az->region = region;
|
|
az->edge = edge;
|
|
|
|
if (is_hidden) {
|
|
region_azone_tab_plus(area, az, region);
|
|
}
|
|
else {
|
|
region_azone_edge(az, region);
|
|
}
|
|
}
|
|
|
|
static void region_azone_scrollbar_init(ScrArea *area,
|
|
ARegion *region,
|
|
AZScrollDirection direction)
|
|
{
|
|
rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? region->v2d.vert : region->v2d.hor;
|
|
AZone *az = MEM_callocN(sizeof(*az), __func__);
|
|
|
|
BLI_addtail(&area->actionzones, az);
|
|
az->type = AZONE_REGION_SCROLL;
|
|
az->region = region;
|
|
az->direction = direction;
|
|
|
|
if (direction == AZ_SCROLL_VERT) {
|
|
az->region->v2d.alpha_vert = 0;
|
|
}
|
|
else if (direction == AZ_SCROLL_HOR) {
|
|
az->region->v2d.alpha_hor = 0;
|
|
}
|
|
|
|
BLI_rcti_translate(&scroller_vert, region->winrct.xmin, region->winrct.ymin);
|
|
az->x1 = scroller_vert.xmin - AZONEFADEIN;
|
|
az->y1 = scroller_vert.ymin - AZONEFADEIN;
|
|
az->x2 = scroller_vert.xmax + AZONEFADEIN;
|
|
az->y2 = scroller_vert.ymax + AZONEFADEIN;
|
|
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
static void region_azones_scrollbars_init(ScrArea *area, ARegion *region)
|
|
{
|
|
const View2D *v2d = ®ion->v2d;
|
|
|
|
if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES) == 0)) {
|
|
region_azone_scrollbar_init(area, region, AZ_SCROLL_VERT);
|
|
}
|
|
if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) &&
|
|
((v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES) == 0)) {
|
|
region_azone_scrollbar_init(area, region, AZ_SCROLL_HOR);
|
|
}
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
static void region_azones_add_edge(ScrArea *area,
|
|
ARegion *region,
|
|
const int alignment,
|
|
const bool is_fullscreen)
|
|
{
|
|
|
|
/* edge code (t b l r) is along which area edge azone will be drawn */
|
|
if (alignment == RGN_ALIGN_TOP) {
|
|
region_azone_edge_init(area, region, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
|
|
}
|
|
else if (alignment == RGN_ALIGN_BOTTOM) {
|
|
region_azone_edge_init(area, region, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
|
|
}
|
|
else if (alignment == RGN_ALIGN_RIGHT) {
|
|
region_azone_edge_init(area, region, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
|
|
}
|
|
else if (alignment == RGN_ALIGN_LEFT) {
|
|
region_azone_edge_init(area, region, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
|
|
}
|
|
}
|
|
|
|
static void region_azones_add(const bScreen *screen, ScrArea *area, ARegion *region)
|
|
{
|
|
const bool is_fullscreen = screen->state == SCREENFULL;
|
|
|
|
/* Only display tab or icons when the header region is hidden
|
|
* (not the tool header - they overlap). */
|
|
if (region->regiontype == RGN_TYPE_TOOL_HEADER) {
|
|
return;
|
|
}
|
|
|
|
region_azones_add_edge(area, region, RGN_ALIGN_ENUM_FROM_MASK(region->alignment), is_fullscreen);
|
|
|
|
/* For a split region also continue the azone edge from the next region if this region is aligned
|
|
* with the next */
|
|
if ((region->alignment & RGN_SPLIT_PREV) && region->prev) {
|
|
region_azones_add_edge(
|
|
area, region, RGN_ALIGN_ENUM_FROM_MASK(region->prev->alignment), is_fullscreen);
|
|
}
|
|
|
|
if (is_fullscreen) {
|
|
fullscreen_azone_init(area, region);
|
|
}
|
|
|
|
region_azones_scrollbars_init(area, region);
|
|
}
|
|
|
|
/* dir is direction to check, not the splitting edge direction! */
|
|
static int rct_fits(const rcti *rect, const eScreenAxis dir_axis, int size)
|
|
{
|
|
if (dir_axis == SCREEN_AXIS_H) {
|
|
return BLI_rcti_size_x(rect) + 1 - size;
|
|
}
|
|
/* Vertical. */
|
|
return BLI_rcti_size_y(rect) + 1 - size;
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
/* region should be overlapping */
|
|
/* function checks if some overlapping region was defined before - on same place */
|
|
static void region_overlap_fix(ScrArea *area, ARegion *region)
|
|
{
|
|
/* find overlapping previous region on same place */
|
|
ARegion *region_iter;
|
|
int align1 = 0;
|
|
const int align = RGN_ALIGN_ENUM_FROM_MASK(region->alignment);
|
|
for (region_iter = region->prev; region_iter; region_iter = region_iter->prev) {
|
|
if (region_iter->flag & RGN_FLAG_HIDDEN) {
|
|
continue;
|
|
}
|
|
|
|
if (region_iter->overlap && ((region_iter->alignment & RGN_SPLIT_PREV) == 0)) {
|
|
if (ELEM(region_iter->alignment, RGN_ALIGN_FLOAT)) {
|
|
continue;
|
|
}
|
|
align1 = region_iter->alignment;
|
|
if (BLI_rcti_isect(®ion_iter->winrct, ®ion->winrct, NULL)) {
|
|
if (align1 != align) {
|
|
/* Left overlapping right or vice-versa, forbid this! */
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
/* Else, we have our previous region on same side. */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Guard against flags slipping through that would have to be masked out in usages below. */
|
|
BLI_assert(align1 == RGN_ALIGN_ENUM_FROM_MASK(align1));
|
|
|
|
/* translate or close */
|
|
if (region_iter) {
|
|
if (align1 == RGN_ALIGN_LEFT) {
|
|
if (region->winrct.xmax + region_iter->winx > area->winx - U.widget_unit) {
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
BLI_rcti_translate(®ion->winrct, region_iter->winx, 0);
|
|
}
|
|
else if (align1 == RGN_ALIGN_RIGHT) {
|
|
if (region->winrct.xmin - region_iter->winx < U.widget_unit) {
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
BLI_rcti_translate(®ion->winrct, -region_iter->winx, 0);
|
|
}
|
|
}
|
|
|
|
/* At this point, 'region' is in its final position and still open.
|
|
* Make a final check it does not overlap any previous 'other side' region. */
|
|
for (region_iter = region->prev; region_iter; region_iter = region_iter->prev) {
|
|
if (region_iter->flag & RGN_FLAG_HIDDEN) {
|
|
continue;
|
|
}
|
|
if (ELEM(region_iter->alignment, RGN_ALIGN_FLOAT)) {
|
|
continue;
|
|
}
|
|
|
|
if (region_iter->overlap && (region_iter->alignment & RGN_SPLIT_PREV) == 0) {
|
|
if ((region_iter->alignment != align) &&
|
|
BLI_rcti_isect(®ion_iter->winrct, ®ion->winrct, NULL)) {
|
|
/* Left overlapping right or vice-versa, forbid this! */
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ED_region_is_overlap(int spacetype, int regiontype)
|
|
{
|
|
if (regiontype == RGN_TYPE_HUD) {
|
|
return true;
|
|
}
|
|
if (U.uiflag2 & USER_REGION_OVERLAP) {
|
|
if (spacetype == SPACE_NODE) {
|
|
if (regiontype == RGN_TYPE_TOOLS) {
|
|
return true;
|
|
}
|
|
}
|
|
else if (ELEM(spacetype, SPACE_VIEW3D, SPACE_IMAGE)) {
|
|
if (ELEM(regiontype,
|
|
RGN_TYPE_TOOLS,
|
|
RGN_TYPE_UI,
|
|
RGN_TYPE_TOOL_PROPS,
|
|
RGN_TYPE_FOOTER,
|
|
RGN_TYPE_TOOL_HEADER)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void region_rect_recursive(
|
|
ScrArea *area, ARegion *region, rcti *remainder, rcti *overlap_remainder, int quad)
|
|
{
|
|
rcti *remainder_prev = remainder;
|
|
|
|
if (region == NULL) {
|
|
return;
|
|
}
|
|
|
|
int prev_winx = region->winx;
|
|
int prev_winy = region->winy;
|
|
|
|
/* no returns in function, winrct gets set in the end again */
|
|
BLI_rcti_init(®ion->winrct, 0, 0, 0, 0);
|
|
|
|
/* for test; allow split of previously defined region */
|
|
if (region->alignment & RGN_SPLIT_PREV) {
|
|
if (region->prev) {
|
|
remainder = ®ion->prev->winrct;
|
|
}
|
|
}
|
|
|
|
int alignment = RGN_ALIGN_ENUM_FROM_MASK(region->alignment);
|
|
|
|
/* set here, assuming userpref switching forces to call this again */
|
|
region->overlap = ED_region_is_overlap(area->spacetype, region->regiontype);
|
|
|
|
/* clear state flags first */
|
|
region->flag &= ~(RGN_FLAG_TOO_SMALL | RGN_FLAG_SIZE_CLAMP_X | RGN_FLAG_SIZE_CLAMP_Y);
|
|
/* user errors */
|
|
if ((region->next == NULL) && !ELEM(alignment, RGN_ALIGN_QSPLIT, RGN_ALIGN_FLOAT)) {
|
|
alignment = RGN_ALIGN_NONE;
|
|
}
|
|
|
|
/* If both the ARegion.sizex/y and the prefsize are 0, the region is tagged as too small, even
|
|
* before the layout for dynamic regions is created. #wm_draw_window_offscreen() allows the
|
|
* layout to be created despite the RGN_FLAG_TOO_SMALL flag being set. But there may still be
|
|
* regions that don't have a separate ARegionType.layout callback. For those, set a default
|
|
* prefsize so they can become visible. */
|
|
if ((region->flag & RGN_FLAG_DYNAMIC_SIZE) && !(region->type->layout)) {
|
|
if ((region->sizex == 0) && (region->type->prefsizex == 0)) {
|
|
region->type->prefsizex = AREAMINX;
|
|
}
|
|
if ((region->sizey == 0) && (region->type->prefsizey == 0)) {
|
|
region->type->prefsizey = HEADERY;
|
|
}
|
|
}
|
|
|
|
/* prefsize, taking into account DPI */
|
|
int prefsizex = UI_DPI_FAC *
|
|
((region->sizex > 1) ? region->sizex + 0.5f : region->type->prefsizex);
|
|
int prefsizey;
|
|
|
|
if (region->flag & RGN_FLAG_PREFSIZE_OR_HIDDEN) {
|
|
prefsizex = UI_DPI_FAC * region->type->prefsizex;
|
|
prefsizey = UI_DPI_FAC * region->type->prefsizey;
|
|
}
|
|
else if (region->regiontype == RGN_TYPE_HEADER) {
|
|
prefsizey = ED_area_headersize();
|
|
}
|
|
else if (region->regiontype == RGN_TYPE_TOOL_HEADER) {
|
|
prefsizey = ED_area_headersize();
|
|
}
|
|
else if (region->regiontype == RGN_TYPE_FOOTER) {
|
|
prefsizey = ED_area_footersize();
|
|
}
|
|
else if (ED_area_is_global(area)) {
|
|
prefsizey = ED_region_global_size_y();
|
|
}
|
|
else {
|
|
prefsizey = UI_DPI_FAC * (region->sizey > 1 ? region->sizey + 0.5f : region->type->prefsizey);
|
|
}
|
|
|
|
if (region->flag & RGN_FLAG_HIDDEN) {
|
|
/* hidden is user flag */
|
|
}
|
|
else if (alignment == RGN_ALIGN_FLOAT) {
|
|
/**
|
|
* \note Currently this window type is only used for #RGN_TYPE_HUD,
|
|
* We expect the panel to resize itself to be larger.
|
|
*
|
|
* This aligns to the lower left of the area.
|
|
*/
|
|
const int size_min[2] = {UI_UNIT_X, UI_UNIT_Y};
|
|
rcti overlap_remainder_margin = *overlap_remainder;
|
|
|
|
BLI_rcti_resize(&overlap_remainder_margin,
|
|
max_ii(0, BLI_rcti_size_x(overlap_remainder) - UI_UNIT_X / 2),
|
|
max_ii(0, BLI_rcti_size_y(overlap_remainder) - UI_UNIT_Y / 2));
|
|
region->winrct.xmin = overlap_remainder_margin.xmin + region->runtime.offset_x;
|
|
region->winrct.ymin = overlap_remainder_margin.ymin + region->runtime.offset_y;
|
|
region->winrct.xmax = region->winrct.xmin + prefsizex - 1;
|
|
region->winrct.ymax = region->winrct.ymin + prefsizey - 1;
|
|
|
|
BLI_rcti_isect(®ion->winrct, &overlap_remainder_margin, ®ion->winrct);
|
|
|
|
if (BLI_rcti_size_x(®ion->winrct) != prefsizex - 1) {
|
|
region->flag |= RGN_FLAG_SIZE_CLAMP_X;
|
|
}
|
|
if (BLI_rcti_size_y(®ion->winrct) != prefsizey - 1) {
|
|
region->flag |= RGN_FLAG_SIZE_CLAMP_Y;
|
|
}
|
|
|
|
/* We need to use a test that won't have been previously clamped. */
|
|
rcti winrct_test = {
|
|
.xmin = region->winrct.xmin,
|
|
.ymin = region->winrct.ymin,
|
|
.xmax = region->winrct.xmin + size_min[0],
|
|
.ymax = region->winrct.ymin + size_min[1],
|
|
};
|
|
BLI_rcti_isect(&winrct_test, &overlap_remainder_margin, &winrct_test);
|
|
if (BLI_rcti_size_x(&winrct_test) < size_min[0] ||
|
|
BLI_rcti_size_y(&winrct_test) < size_min[1]) {
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
}
|
|
else if (rct_fits(remainder, SCREEN_AXIS_V, 1) < 0 ||
|
|
rct_fits(remainder, SCREEN_AXIS_H, 1) < 0) {
|
|
/* remainder is too small for any usage */
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else if (alignment == RGN_ALIGN_NONE) {
|
|
/* typically last region */
|
|
region->winrct = *remainder;
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
|
|
rcti *winrct = (region->overlap) ? overlap_remainder : remainder;
|
|
|
|
if ((prefsizey == 0) || (rct_fits(winrct, SCREEN_AXIS_V, prefsizey) < 0)) {
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else {
|
|
int fac = rct_fits(winrct, SCREEN_AXIS_V, prefsizey);
|
|
|
|
if (fac < 0) {
|
|
prefsizey += fac;
|
|
}
|
|
|
|
region->winrct = *winrct;
|
|
|
|
if (alignment == RGN_ALIGN_TOP) {
|
|
region->winrct.ymin = region->winrct.ymax - prefsizey + 1;
|
|
winrct->ymax = region->winrct.ymin - 1;
|
|
}
|
|
else {
|
|
region->winrct.ymax = region->winrct.ymin + prefsizey - 1;
|
|
winrct->ymin = region->winrct.ymax + 1;
|
|
}
|
|
BLI_rcti_sanitize(winrct);
|
|
}
|
|
}
|
|
else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
|
|
rcti *winrct = (region->overlap) ? overlap_remainder : remainder;
|
|
|
|
if ((prefsizex == 0) || (rct_fits(winrct, SCREEN_AXIS_H, prefsizex) < 0)) {
|
|
region->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else {
|
|
int fac = rct_fits(winrct, SCREEN_AXIS_H, prefsizex);
|
|
|
|
if (fac < 0) {
|
|
prefsizex += fac;
|
|
}
|
|
|
|
region->winrct = *winrct;
|
|
|
|
if (alignment == RGN_ALIGN_RIGHT) {
|
|
region->winrct.xmin = region->winrct.xmax - prefsizex + 1;
|
|
winrct->xmax = region->winrct.xmin - 1;
|
|
}
|
|
else {
|
|
region->winrct.xmax = region->winrct.xmin + prefsizex - 1;
|
|
winrct->xmin = region->winrct.xmax + 1;
|
|
}
|
|
BLI_rcti_sanitize(winrct);
|
|
}
|
|
}
|
|
else if (ELEM(alignment, RGN_ALIGN_VSPLIT, RGN_ALIGN_HSPLIT)) {
|
|
/* Percentage subdiv. */
|
|
region->winrct = *remainder;
|
|
|
|
if (alignment == RGN_ALIGN_HSPLIT) {
|
|
if (rct_fits(remainder, SCREEN_AXIS_H, prefsizex) > 4) {
|
|
region->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
remainder->xmin = region->winrct.xmax + 1;
|
|
}
|
|
else {
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
else {
|
|
if (rct_fits(remainder, SCREEN_AXIS_V, prefsizey) > 4) {
|
|
region->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
remainder->ymin = region->winrct.ymax + 1;
|
|
}
|
|
else {
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
else if (alignment == RGN_ALIGN_QSPLIT) {
|
|
region->winrct = *remainder;
|
|
|
|
/* test if there's still 4 regions left */
|
|
if (quad == 0) {
|
|
ARegion *region_test = region->next;
|
|
int count = 1;
|
|
|
|
while (region_test) {
|
|
region_test->alignment = RGN_ALIGN_QSPLIT;
|
|
region_test = region_test->next;
|
|
count++;
|
|
}
|
|
|
|
if (count != 4) {
|
|
/* let's stop adding regions */
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
if (G.debug & G_DEBUG) {
|
|
printf("region quadsplit failed\n");
|
|
}
|
|
}
|
|
else {
|
|
quad = 1;
|
|
}
|
|
}
|
|
if (quad) {
|
|
if (quad == 1) { /* left bottom */
|
|
region->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
region->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
}
|
|
else if (quad == 2) { /* left top */
|
|
region->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
region->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
|
|
}
|
|
else if (quad == 3) { /* right bottom */
|
|
region->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
|
|
region->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
}
|
|
else { /* right top */
|
|
region->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
|
|
region->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
|
|
/* Fix any negative dimensions. This can happen when a quad split 3d view gets too small.
|
|
* (see T72200). */
|
|
BLI_rcti_sanitize(®ion->winrct);
|
|
|
|
quad++;
|
|
}
|
|
}
|
|
|
|
/* for speedup */
|
|
region->winx = BLI_rcti_size_x(®ion->winrct) + 1;
|
|
region->winy = BLI_rcti_size_y(®ion->winrct) + 1;
|
|
|
|
/* If region opened normally, we store this for hide/reveal usage. */
|
|
/* Prevent rounding errors for UI_DPI_FAC multiply and divide. */
|
|
if (region->winx > 1) {
|
|
region->sizex = (region->winx + 0.5f) / UI_DPI_FAC;
|
|
}
|
|
if (region->winy > 1) {
|
|
region->sizey = (region->winy + 0.5f) / UI_DPI_FAC;
|
|
}
|
|
|
|
/* exception for multiple overlapping regions on same spot */
|
|
if (region->overlap && (alignment != RGN_ALIGN_FLOAT)) {
|
|
region_overlap_fix(area, region);
|
|
}
|
|
|
|
/* set winrect for azones */
|
|
if (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
|
|
region->winrct = (region->overlap) ? *overlap_remainder : *remainder;
|
|
|
|
switch (alignment) {
|
|
case RGN_ALIGN_TOP:
|
|
region->winrct.ymin = region->winrct.ymax;
|
|
break;
|
|
case RGN_ALIGN_BOTTOM:
|
|
region->winrct.ymax = region->winrct.ymin;
|
|
break;
|
|
case RGN_ALIGN_RIGHT:
|
|
region->winrct.xmin = region->winrct.xmax;
|
|
break;
|
|
case RGN_ALIGN_LEFT:
|
|
region->winrct.xmax = region->winrct.xmin;
|
|
break;
|
|
default:
|
|
/* prevent winrct to be valid */
|
|
region->winrct.xmax = region->winrct.xmin;
|
|
break;
|
|
}
|
|
|
|
/* Size on one axis is now 0, the other axis may still be invalid (negative) though. */
|
|
BLI_rcti_sanitize(®ion->winrct);
|
|
}
|
|
|
|
/* restore prev-split exception */
|
|
if (region->alignment & RGN_SPLIT_PREV) {
|
|
if (region->prev) {
|
|
remainder = remainder_prev;
|
|
region->prev->winx = BLI_rcti_size_x(®ion->prev->winrct) + 1;
|
|
region->prev->winy = BLI_rcti_size_y(®ion->prev->winrct) + 1;
|
|
}
|
|
}
|
|
|
|
/* After non-overlapping region, all following overlapping regions
|
|
* fit within the remaining space again. */
|
|
if (!region->overlap) {
|
|
*overlap_remainder = *remainder;
|
|
}
|
|
|
|
BLI_assert(BLI_rcti_is_valid(®ion->winrct));
|
|
|
|
region_rect_recursive(area, region->next, remainder, overlap_remainder, quad);
|
|
|
|
/* Tag for redraw if size changes. */
|
|
if (region->winx != prev_winx || region->winy != prev_winy) {
|
|
/* 3D View needs a full rebuild in case a progressive render runs. Rest can live with
|
|
* no-rebuild (e.g. Outliner) */
|
|
if (area->spacetype == SPACE_VIEW3D) {
|
|
ED_region_tag_redraw(region);
|
|
}
|
|
else {
|
|
ED_region_tag_redraw_no_rebuild(region);
|
|
}
|
|
}
|
|
|
|
/* Clear, initialize on demand. */
|
|
memset(®ion->runtime.visible_rect, 0, sizeof(region->runtime.visible_rect));
|
|
}
|
|
|
|
static void area_calc_totrct(ScrArea *area, const rcti *window_rect)
|
|
{
|
|
short px = (short)U.pixelsize;
|
|
|
|
area->totrct.xmin = area->v1->vec.x;
|
|
area->totrct.xmax = area->v4->vec.x;
|
|
area->totrct.ymin = area->v1->vec.y;
|
|
area->totrct.ymax = area->v2->vec.y;
|
|
|
|
/* scale down totrct by 1 pixel on all sides not matching window borders */
|
|
if (area->totrct.xmin > window_rect->xmin) {
|
|
area->totrct.xmin += px;
|
|
}
|
|
if (area->totrct.xmax < (window_rect->xmax - 1)) {
|
|
area->totrct.xmax -= px;
|
|
}
|
|
if (area->totrct.ymin > window_rect->ymin) {
|
|
area->totrct.ymin += px;
|
|
}
|
|
if (area->totrct.ymax < (window_rect->ymax - 1)) {
|
|
area->totrct.ymax -= px;
|
|
}
|
|
/* Although the following asserts are correct they lead to a very unstable Blender.
|
|
* And the asserts would fail even in 2.7x
|
|
* (they were added in 2.8x as part of the top-bar commit).
|
|
* For more details see T54864. */
|
|
#if 0
|
|
BLI_assert(area->totrct.xmin >= 0);
|
|
BLI_assert(area->totrct.xmax >= 0);
|
|
BLI_assert(area->totrct.ymin >= 0);
|
|
BLI_assert(area->totrct.ymax >= 0);
|
|
#endif
|
|
|
|
/* for speedup */
|
|
area->winx = BLI_rcti_size_x(&area->totrct) + 1;
|
|
area->winy = BLI_rcti_size_y(&area->totrct) + 1;
|
|
}
|
|
|
|
/* used for area initialize below */
|
|
static void region_subwindow(ARegion *region)
|
|
{
|
|
bool hidden = (region->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) != 0;
|
|
|
|
if ((region->alignment & RGN_SPLIT_PREV) && region->prev) {
|
|
hidden = hidden || (region->prev->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
}
|
|
|
|
region->visible = !hidden;
|
|
}
|
|
|
|
static bool event_in_markers_region(const ARegion *region, const wmEvent *event)
|
|
{
|
|
rcti rect = region->winrct;
|
|
rect.ymax = rect.ymin + UI_MARKER_MARGIN_Y;
|
|
return BLI_rcti_isect_pt_v(&rect, event->xy);
|
|
}
|
|
|
|
/**
|
|
* \param region: Region, may be NULL when adding handlers for \a area.
|
|
*/
|
|
static void ed_default_handlers(
|
|
wmWindowManager *wm, ScrArea *area, ARegion *region, ListBase *handlers, int flag)
|
|
{
|
|
BLI_assert(region ? (®ion->handlers == handlers) : (&area->handlers == handlers));
|
|
|
|
/* NOTE: add-handler checks if it already exists. */
|
|
|
|
/* XXX it would be good to have boundbox checks for some of these... */
|
|
if (flag & ED_KEYMAP_UI) {
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "User Interface", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
|
|
ListBase *dropboxes = WM_dropboxmap_find("User Interface", 0, 0);
|
|
WM_event_add_dropbox_handler(handlers, dropboxes);
|
|
|
|
/* user interface widgets */
|
|
UI_region_handlers_add(handlers);
|
|
}
|
|
if (flag & ED_KEYMAP_GIZMO) {
|
|
BLI_assert(region && ELEM(region->type->regionid, RGN_TYPE_WINDOW, RGN_TYPE_PREVIEW));
|
|
if (region) {
|
|
/* Anything else is confusing, only allow this. */
|
|
BLI_assert(®ion->handlers == handlers);
|
|
if (region->gizmo_map == NULL) {
|
|
region->gizmo_map = WM_gizmomap_new_from_type(
|
|
&(const struct wmGizmoMapType_Params){area->spacetype, region->type->regionid});
|
|
}
|
|
WM_gizmomap_add_handlers(region, region->gizmo_map);
|
|
}
|
|
}
|
|
if (flag & ED_KEYMAP_VIEW2D) {
|
|
/* 2d-viewport handling+manipulation */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_ANIMATION) {
|
|
wmKeyMap *keymap;
|
|
|
|
/* time-markers */
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Markers", 0, 0);
|
|
WM_event_add_keymap_handler_poll(handlers, keymap, event_in_markers_region);
|
|
|
|
/* time-scrub */
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Time Scrub", 0, 0);
|
|
WM_event_add_keymap_handler_poll(handlers, keymap, ED_time_scrub_event_in_region);
|
|
|
|
/* frame changing and timeline operators (for time spaces) */
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "Animation", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_TOOL) {
|
|
if (flag & ED_KEYMAP_GIZMO) {
|
|
WM_event_add_keymap_handler_dynamic(
|
|
®ion->handlers, WM_event_get_keymap_from_toolsystem_with_gizmos, area);
|
|
}
|
|
else {
|
|
WM_event_add_keymap_handler_dynamic(
|
|
®ion->handlers, WM_event_get_keymap_from_toolsystem, area);
|
|
}
|
|
}
|
|
if (flag & ED_KEYMAP_FRAMES) {
|
|
/* frame changing/jumping (for all spaces) */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_HEADER) {
|
|
/* standard keymap for headers regions */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Region Context Menu", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_FOOTER) {
|
|
/* standard keymap for footer regions */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Region Context Menu", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_NAVBAR) {
|
|
/* standard keymap for Navigation bar regions */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Region Context Menu", 0, 0);
|
|
WM_event_add_keymap_handler(®ion->handlers, keymap);
|
|
}
|
|
|
|
/* Keep last because of LMB/RMB handling, see: T57527. */
|
|
if (flag & ED_KEYMAP_GPENCIL) {
|
|
/* grease pencil */
|
|
/* NOTE: This is now 4 keymaps - One for basic functionality,
|
|
* and others for special stroke modes (edit, paint and sculpt).
|
|
*
|
|
* For now, it's easier to just include all,
|
|
* since you hardly want one without the others.
|
|
*/
|
|
wmKeyMap *keymap_general = WM_keymap_ensure(wm->defaultconf, "Grease Pencil", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_general);
|
|
|
|
wmKeyMap *keymap_curve_edit = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Curve Edit Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_curve_edit);
|
|
|
|
wmKeyMap *keymap_edit = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Edit Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_edit);
|
|
|
|
wmKeyMap *keymap_paint = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Paint Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint);
|
|
|
|
wmKeyMap *keymap_paint_draw = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_draw);
|
|
|
|
wmKeyMap *keymap_paint_erase = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Paint (Erase)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_erase);
|
|
|
|
wmKeyMap *keymap_paint_fill = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Paint (Fill)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_fill);
|
|
|
|
wmKeyMap *keymap_paint_tint = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Paint (Tint)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_tint);
|
|
|
|
wmKeyMap *keymap_sculpt = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt);
|
|
|
|
wmKeyMap *keymap_vertex = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex);
|
|
|
|
wmKeyMap *keymap_vertex_draw = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex (Draw)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex_draw);
|
|
|
|
wmKeyMap *keymap_vertex_blur = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex (Blur)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex_blur);
|
|
|
|
wmKeyMap *keymap_vertex_average = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex (Average)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex_average);
|
|
|
|
wmKeyMap *keymap_vertex_smear = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex (Smear)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex_smear);
|
|
|
|
wmKeyMap *keymap_vertex_replace = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Vertex (Replace)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_vertex_replace);
|
|
|
|
wmKeyMap *keymap_sculpt_smooth = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Smooth)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_smooth);
|
|
|
|
wmKeyMap *keymap_sculpt_thickness = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Thickness)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_thickness);
|
|
|
|
wmKeyMap *keymap_sculpt_strength = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Strength)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_strength);
|
|
|
|
wmKeyMap *keymap_sculpt_grab = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Grab)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_grab);
|
|
|
|
wmKeyMap *keymap_sculpt_push = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Push)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_push);
|
|
|
|
wmKeyMap *keymap_sculpt_twist = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Twist)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_twist);
|
|
|
|
wmKeyMap *keymap_sculpt_pinch = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Pinch)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_pinch);
|
|
|
|
wmKeyMap *keymap_sculpt_randomize = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Randomize)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_randomize);
|
|
|
|
wmKeyMap *keymap_sculpt_clone = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Sculpt (Clone)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt_clone);
|
|
|
|
wmKeyMap *keymap_weight = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Weight Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_weight);
|
|
|
|
wmKeyMap *keymap_weight_draw = WM_keymap_ensure(
|
|
wm->defaultconf, "Grease Pencil Stroke Weight (Draw)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_weight_draw);
|
|
}
|
|
}
|
|
|
|
void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *area)
|
|
{
|
|
if (!(area->flag & AREA_FLAG_REGION_SIZE_UPDATE)) {
|
|
return;
|
|
}
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
rcti window_rect;
|
|
WM_window_rect_calc(win, &window_rect);
|
|
area_calc_totrct(area, &window_rect);
|
|
|
|
/* region rect sizes */
|
|
rcti rect = area->totrct;
|
|
rcti overlap_rect = rect;
|
|
region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
|
|
|
|
/* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
|
|
area_azone_init(win, screen, area);
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
region_subwindow(region);
|
|
|
|
/* region size may have changed, init does necessary adjustments */
|
|
if (region->type->init) {
|
|
region->type->init(wm, region);
|
|
}
|
|
|
|
/* Some AZones use View2D data which is only updated in region init, so call that first! */
|
|
region_azones_add(screen, area, region);
|
|
}
|
|
ED_area_azones_update(area, win->eventstate->xy);
|
|
|
|
area->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
|
|
bool ED_area_has_shared_border(struct ScrArea *a, struct ScrArea *b)
|
|
{
|
|
return area_getorientation(a, b) != -1;
|
|
}
|
|
|
|
void ED_area_init(wmWindowManager *wm, wmWindow *win, ScrArea *area)
|
|
{
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
|
|
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
|
|
|
|
if (ED_area_is_global(area) && (area->global->flag & GLOBAL_AREA_IS_HIDDEN)) {
|
|
return;
|
|
}
|
|
|
|
rcti window_rect;
|
|
WM_window_rect_calc(win, &window_rect);
|
|
|
|
/* Set type-definitions. */
|
|
area->type = BKE_spacetype_from_id(area->spacetype);
|
|
|
|
if (area->type == NULL) {
|
|
area->spacetype = SPACE_VIEW3D;
|
|
area->type = BKE_spacetype_from_id(area->spacetype);
|
|
}
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
region->type = BKE_regiontype_from_id_or_first(area->type, region->regiontype);
|
|
}
|
|
|
|
/* area sizes */
|
|
area_calc_totrct(area, &window_rect);
|
|
|
|
/* region rect sizes */
|
|
rcti rect = area->totrct;
|
|
rcti overlap_rect = rect;
|
|
region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
|
|
area->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
|
|
|
|
/* default area handlers */
|
|
ed_default_handlers(wm, area, NULL, &area->handlers, area->type->keymapflag);
|
|
/* checks spacedata, adds own handlers */
|
|
if (area->type->init) {
|
|
area->type->init(wm, area);
|
|
}
|
|
|
|
/* clear all azones, add the area triangle widgets */
|
|
area_azone_init(win, screen, area);
|
|
|
|
/* region windows, default and own handlers */
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
region_subwindow(region);
|
|
|
|
if (region->visible) {
|
|
/* default region handlers */
|
|
ed_default_handlers(wm, area, region, ®ion->handlers, region->type->keymapflag);
|
|
/* own handlers */
|
|
if (region->type->init) {
|
|
region->type->init(wm, region);
|
|
}
|
|
}
|
|
else {
|
|
/* prevent uiblocks to run */
|
|
UI_blocklist_free(NULL, region);
|
|
}
|
|
|
|
/* Some AZones use View2D data which is only updated in region init, so call that first! */
|
|
region_azones_add(screen, area, region);
|
|
}
|
|
|
|
/* Avoid re-initializing tools while resizing the window. */
|
|
if ((G.moving & G_TRANSFORM_WM) == 0) {
|
|
if ((1 << area->spacetype) & WM_TOOLSYSTEM_SPACE_MASK) {
|
|
WM_toolsystem_refresh_screen_area(workspace, view_layer, area);
|
|
area->flag |= AREA_FLAG_ACTIVE_TOOL_UPDATE;
|
|
}
|
|
else {
|
|
area->runtime.tool = NULL;
|
|
area->runtime.is_tool_set = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void area_offscreen_init(ScrArea *area)
|
|
{
|
|
area->type = BKE_spacetype_from_id(area->spacetype);
|
|
|
|
if (area->type == NULL) {
|
|
area->spacetype = SPACE_VIEW3D;
|
|
area->type = BKE_spacetype_from_id(area->spacetype);
|
|
}
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
region->type = BKE_regiontype_from_id_or_first(area->type, region->regiontype);
|
|
}
|
|
}
|
|
|
|
ScrArea *ED_area_offscreen_create(wmWindow *win, eSpace_Type space_type)
|
|
{
|
|
ScrArea *area = MEM_callocN(sizeof(*area), __func__);
|
|
area->spacetype = space_type;
|
|
|
|
screen_area_spacelink_add(WM_window_get_active_scene(win), area, space_type);
|
|
area_offscreen_init(area);
|
|
|
|
return area;
|
|
}
|
|
|
|
static void area_offscreen_exit(wmWindowManager *wm, wmWindow *win, ScrArea *area)
|
|
{
|
|
if (area->type && area->type->exit) {
|
|
area->type->exit(wm, area);
|
|
}
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
if (region->type && region->type->exit) {
|
|
region->type->exit(wm, region);
|
|
}
|
|
|
|
WM_event_modal_handler_region_replace(win, region, NULL);
|
|
WM_draw_region_free(region, true);
|
|
|
|
MEM_SAFE_FREE(region->headerstr);
|
|
|
|
if (region->regiontimer) {
|
|
WM_event_remove_timer(wm, win, region->regiontimer);
|
|
region->regiontimer = NULL;
|
|
}
|
|
|
|
if (wm->message_bus) {
|
|
WM_msgbus_clear_by_owner(wm->message_bus, region);
|
|
}
|
|
}
|
|
|
|
WM_event_modal_handler_area_replace(win, area, NULL);
|
|
}
|
|
|
|
void ED_area_offscreen_free(wmWindowManager *wm, wmWindow *win, ScrArea *area)
|
|
{
|
|
area_offscreen_exit(wm, win, area);
|
|
|
|
BKE_screen_area_free(area);
|
|
MEM_freeN(area);
|
|
}
|
|
|
|
static void region_update_rect(ARegion *region)
|
|
{
|
|
region->winx = BLI_rcti_size_x(®ion->winrct) + 1;
|
|
region->winy = BLI_rcti_size_y(®ion->winrct) + 1;
|
|
|
|
/* v2d mask is used to subtract scrollbars from a 2d view. Needs initialize here. */
|
|
BLI_rcti_init(®ion->v2d.mask, 0, region->winx - 1, 0, region->winy - 1);
|
|
}
|
|
|
|
void ED_region_update_rect(ARegion *region)
|
|
{
|
|
region_update_rect(region);
|
|
}
|
|
|
|
void ED_region_floating_init(ARegion *region)
|
|
{
|
|
BLI_assert(region->alignment == RGN_ALIGN_FLOAT);
|
|
|
|
/* refresh can be called before window opened */
|
|
region_subwindow(region);
|
|
|
|
region_update_rect(region);
|
|
}
|
|
|
|
void ED_region_cursor_set(wmWindow *win, ScrArea *area, ARegion *region)
|
|
{
|
|
if (region != NULL) {
|
|
if ((region->gizmo_map != NULL) && WM_gizmomap_cursor_set(region->gizmo_map, win)) {
|
|
return;
|
|
}
|
|
if (area && region->type && region->type->cursor) {
|
|
region->type->cursor(win, area, region);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (WM_cursor_set_from_tool(win, area, region)) {
|
|
return;
|
|
}
|
|
|
|
WM_cursor_set(win, WM_CURSOR_DEFAULT);
|
|
}
|
|
|
|
void ED_region_visibility_change_update(bContext *C, ScrArea *area, ARegion *region)
|
|
{
|
|
if (region->flag & RGN_FLAG_HIDDEN) {
|
|
WM_event_remove_handlers(C, ®ion->handlers);
|
|
/* Needed to close any open pop-overs which would otherwise remain open,
|
|
* crashing on attempting to refresh. See: T93410.
|
|
*
|
|
* When #ED_area_init frees buttons via #UI_blocklist_free a NULL context
|
|
* is passed, causing the free not to remove menus or their handlers. */
|
|
UI_region_free_active_but_all(C, region);
|
|
}
|
|
|
|
ED_area_init(CTX_wm_manager(C), CTX_wm_window(C), area);
|
|
ED_area_tag_redraw(area);
|
|
}
|
|
|
|
void region_toggle_hidden(bContext *C, ARegion *region, const bool do_fade)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
|
|
region->flag ^= RGN_FLAG_HIDDEN;
|
|
|
|
if (do_fade && region->overlap) {
|
|
/* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
|
|
ED_region_visibility_change_update_animated(C, area, region);
|
|
}
|
|
else {
|
|
ED_region_visibility_change_update(C, area, region);
|
|
}
|
|
}
|
|
|
|
void ED_region_toggle_hidden(bContext *C, ARegion *region)
|
|
{
|
|
region_toggle_hidden(C, region, true);
|
|
}
|
|
|
|
void ED_area_data_copy(ScrArea *area_dst, ScrArea *area_src, const bool do_free)
|
|
{
|
|
const char spacetype = area_dst->spacetype;
|
|
const short flag_copy = HEADER_NO_PULLDOWN;
|
|
|
|
area_dst->spacetype = area_src->spacetype;
|
|
area_dst->type = area_src->type;
|
|
|
|
area_dst->flag = (area_dst->flag & ~flag_copy) | (area_src->flag & flag_copy);
|
|
|
|
/* area */
|
|
if (do_free) {
|
|
BKE_spacedata_freelist(&area_dst->spacedata);
|
|
}
|
|
BKE_spacedata_copylist(&area_dst->spacedata, &area_src->spacedata);
|
|
|
|
/* NOTE: SPACE_EMPTY is possible on new screens. */
|
|
|
|
/* regions */
|
|
if (do_free) {
|
|
SpaceType *st = BKE_spacetype_from_id(spacetype);
|
|
LISTBASE_FOREACH (ARegion *, region, &area_dst->regionbase) {
|
|
BKE_area_region_free(st, region);
|
|
}
|
|
BLI_freelistN(&area_dst->regionbase);
|
|
}
|
|
SpaceType *st = BKE_spacetype_from_id(area_src->spacetype);
|
|
LISTBASE_FOREACH (ARegion *, region, &area_src->regionbase) {
|
|
ARegion *newar = BKE_area_region_copy(st, region);
|
|
BLI_addtail(&area_dst->regionbase, newar);
|
|
}
|
|
}
|
|
|
|
void ED_area_data_swap(ScrArea *area_dst, ScrArea *area_src)
|
|
{
|
|
SWAP(char, area_dst->spacetype, area_src->spacetype);
|
|
SWAP(SpaceType *, area_dst->type, area_src->type);
|
|
|
|
SWAP(ListBase, area_dst->spacedata, area_src->spacedata);
|
|
SWAP(ListBase, area_dst->regionbase, area_src->regionbase);
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Region Alignment Syncing for Space Switching
|
|
* \{ */
|
|
|
|
/**
|
|
* Store the alignment & other info per region type
|
|
* (use as a region-type aligned array).
|
|
*
|
|
* \note Currently this is only done for headers,
|
|
* we might want to do this with the tool-bar in the future too.
|
|
*/
|
|
struct RegionTypeAlignInfo {
|
|
struct {
|
|
/**
|
|
* Values match #ARegion.alignment without flags (see #RGN_ALIGN_ENUM_FROM_MASK).
|
|
* store all so we can sync alignment without adding extra checks.
|
|
*/
|
|
short alignment;
|
|
/**
|
|
* Needed for detecting which header displays the space-type switcher.
|
|
*/
|
|
bool hidden;
|
|
} by_type[RGN_TYPE_LEN];
|
|
};
|
|
|
|
static void region_align_info_from_area(ScrArea *area, struct RegionTypeAlignInfo *r_align_info)
|
|
{
|
|
for (int index = 0; index < RGN_TYPE_LEN; index++) {
|
|
r_align_info->by_type[index].alignment = -1;
|
|
/* Default to true, when it doesn't exist - it's effectively hidden. */
|
|
r_align_info->by_type[index].hidden = true;
|
|
}
|
|
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
const int index = region->regiontype;
|
|
if ((uint)index < RGN_TYPE_LEN) {
|
|
r_align_info->by_type[index].alignment = RGN_ALIGN_ENUM_FROM_MASK(region->alignment);
|
|
r_align_info->by_type[index].hidden = (region->flag & RGN_FLAG_HIDDEN) != 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Keeping alignment between headers keep the space-type selector button in the same place.
|
|
* This is complicated by the editor-type selector being placed on the header
|
|
* closest to the screen edge which changes based on hidden state.
|
|
*
|
|
* The tool-header is used when visible, otherwise the header is used.
|
|
*/
|
|
static short region_alignment_from_header_and_tool_header_state(
|
|
const struct RegionTypeAlignInfo *region_align_info, const short fallback)
|
|
{
|
|
const short header_alignment = region_align_info->by_type[RGN_TYPE_HEADER].alignment;
|
|
const short tool_header_alignment = region_align_info->by_type[RGN_TYPE_TOOL_HEADER].alignment;
|
|
|
|
const bool header_hidden = region_align_info->by_type[RGN_TYPE_HEADER].hidden;
|
|
const bool tool_header_hidden = region_align_info->by_type[RGN_TYPE_TOOL_HEADER].hidden;
|
|
|
|
if ((tool_header_alignment != -1) &&
|
|
/* If tool-header is hidden, use header alignment. */
|
|
((tool_header_hidden == false) ||
|
|
/* Don't prioritize the tool-header if both are hidden (behave as if both are visible).
|
|
* Without this, switching to a space with headers hidden will flip the alignment
|
|
* upon switching to a space with visible headers. */
|
|
(header_hidden && tool_header_hidden))) {
|
|
return tool_header_alignment;
|
|
}
|
|
if (header_alignment != -1) {
|
|
return header_alignment;
|
|
}
|
|
return fallback;
|
|
}
|
|
|
|
/**
|
|
* Notes on header alignment syncing.
|
|
*
|
|
* This is as involved as it is because:
|
|
*
|
|
* - There are currently 3 kinds of headers.
|
|
* - All headers can independently visible & flipped to another side
|
|
* (except for the tool-header that depends on the header visibility).
|
|
* - We don't want the space-switching button to flip when switching spaces.
|
|
* From the user perspective it feels like a bug to move the button you click on
|
|
* to the opposite side of the area.
|
|
* - The space-switcher may be on either the header or the tool-header
|
|
* depending on the tool-header visibility.
|
|
*
|
|
* How this works:
|
|
*
|
|
* - When headers match on both spaces, we copy the alignment
|
|
* from the previous regions to the next regions when syncing.
|
|
* - Otherwise detect the _primary_ header (the one that shows the space type)
|
|
* and use this to set alignment for the headers in the destination area.
|
|
* - Header & tool-header/footer may be on opposite sides, this is preserved when syncing.
|
|
*/
|
|
static void region_align_info_to_area_for_headers(
|
|
const struct RegionTypeAlignInfo *region_align_info_src,
|
|
const struct RegionTypeAlignInfo *region_align_info_dst,
|
|
ARegion *region_by_type[RGN_TYPE_LEN])
|
|
{
|
|
/* Abbreviate access. */
|
|
const short header_alignment_src = region_align_info_src->by_type[RGN_TYPE_HEADER].alignment;
|
|
const short tool_header_alignment_src =
|
|
region_align_info_src->by_type[RGN_TYPE_TOOL_HEADER].alignment;
|
|
|
|
const bool tool_header_hidden_src = region_align_info_src->by_type[RGN_TYPE_TOOL_HEADER].hidden;
|
|
|
|
const short primary_header_alignment_src = region_alignment_from_header_and_tool_header_state(
|
|
region_align_info_src, -1);
|
|
|
|
/* Neither alignments are usable, don't sync. */
|
|
if (primary_header_alignment_src == -1) {
|
|
return;
|
|
}
|
|
|
|
const short header_alignment_dst = region_align_info_dst->by_type[RGN_TYPE_HEADER].alignment;
|
|
const short tool_header_alignment_dst =
|
|
region_align_info_dst->by_type[RGN_TYPE_TOOL_HEADER].alignment;
|
|
const short footer_alignment_dst = region_align_info_dst->by_type[RGN_TYPE_FOOTER].alignment;
|
|
|
|
const bool tool_header_hidden_dst = region_align_info_dst->by_type[RGN_TYPE_TOOL_HEADER].hidden;
|
|
|
|
/* New synchronized alignments to set (or ignore when left as -1). */
|
|
short header_alignment_sync = -1;
|
|
short tool_header_alignment_sync = -1;
|
|
short footer_alignment_sync = -1;
|
|
|
|
/* Both source/destination areas have same region configurations regarding headers.
|
|
* Simply copy the values. */
|
|
if (((header_alignment_src != -1) == (header_alignment_dst != -1)) &&
|
|
((tool_header_alignment_src != -1) == (tool_header_alignment_dst != -1)) &&
|
|
(tool_header_hidden_src == tool_header_hidden_dst)) {
|
|
if (header_alignment_dst != -1) {
|
|
header_alignment_sync = header_alignment_src;
|
|
}
|
|
if (tool_header_alignment_dst != -1) {
|
|
tool_header_alignment_sync = tool_header_alignment_src;
|
|
}
|
|
}
|
|
else {
|
|
/* Not an exact match, check the space selector isn't moving. */
|
|
const short primary_header_alignment_dst = region_alignment_from_header_and_tool_header_state(
|
|
region_align_info_dst, -1);
|
|
|
|
if (primary_header_alignment_src != primary_header_alignment_dst) {
|
|
if ((header_alignment_dst != -1) && (tool_header_alignment_dst != -1)) {
|
|
if (header_alignment_dst == tool_header_alignment_dst) {
|
|
/* Apply to both. */
|
|
tool_header_alignment_sync = primary_header_alignment_src;
|
|
header_alignment_sync = primary_header_alignment_src;
|
|
}
|
|
else {
|
|
/* Keep on opposite sides. */
|
|
tool_header_alignment_sync = primary_header_alignment_src;
|
|
header_alignment_sync = (tool_header_alignment_sync == RGN_ALIGN_BOTTOM) ?
|
|
RGN_ALIGN_TOP :
|
|
RGN_ALIGN_BOTTOM;
|
|
}
|
|
}
|
|
else {
|
|
/* Apply what we can to regions that exist. */
|
|
if (header_alignment_dst != -1) {
|
|
header_alignment_sync = primary_header_alignment_src;
|
|
}
|
|
if (tool_header_alignment_dst != -1) {
|
|
tool_header_alignment_sync = primary_header_alignment_src;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (footer_alignment_dst != -1) {
|
|
if ((header_alignment_dst != -1) && (header_alignment_dst == footer_alignment_dst)) {
|
|
/* Apply to both. */
|
|
footer_alignment_sync = primary_header_alignment_src;
|
|
}
|
|
else {
|
|
/* Keep on opposite sides. */
|
|
footer_alignment_sync = (primary_header_alignment_src == RGN_ALIGN_BOTTOM) ?
|
|
RGN_ALIGN_TOP :
|
|
RGN_ALIGN_BOTTOM;
|
|
}
|
|
}
|
|
|
|
/* Finally apply synchronized flags. */
|
|
if (header_alignment_sync != -1) {
|
|
ARegion *region = region_by_type[RGN_TYPE_HEADER];
|
|
if (region != NULL) {
|
|
region->alignment = RGN_ALIGN_ENUM_FROM_MASK(header_alignment_sync) |
|
|
RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
|
|
}
|
|
}
|
|
|
|
if (tool_header_alignment_sync != -1) {
|
|
ARegion *region = region_by_type[RGN_TYPE_TOOL_HEADER];
|
|
if (region != NULL) {
|
|
region->alignment = RGN_ALIGN_ENUM_FROM_MASK(tool_header_alignment_sync) |
|
|
RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
|
|
}
|
|
}
|
|
|
|
if (footer_alignment_sync != -1) {
|
|
ARegion *region = region_by_type[RGN_TYPE_FOOTER];
|
|
if (region != NULL) {
|
|
region->alignment = RGN_ALIGN_ENUM_FROM_MASK(footer_alignment_sync) |
|
|
RGN_ALIGN_FLAG_FROM_MASK(region->alignment);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void region_align_info_to_area(
|
|
ScrArea *area, const struct RegionTypeAlignInfo region_align_info_src[RGN_TYPE_LEN])
|
|
{
|
|
ARegion *region_by_type[RGN_TYPE_LEN] = {NULL};
|
|
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
|
|
const int index = region->regiontype;
|
|
if ((uint)index < RGN_TYPE_LEN) {
|
|
region_by_type[index] = region;
|
|
}
|
|
}
|
|
|
|
struct RegionTypeAlignInfo region_align_info_dst;
|
|
region_align_info_from_area(area, ®ion_align_info_dst);
|
|
|
|
if ((region_by_type[RGN_TYPE_HEADER] != NULL) ||
|
|
(region_by_type[RGN_TYPE_TOOL_HEADER] != NULL)) {
|
|
region_align_info_to_area_for_headers(
|
|
region_align_info_src, ®ion_align_info_dst, region_by_type);
|
|
}
|
|
|
|
/* Note that we could support other region types. */
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* *********** Space switching code *********** */
|
|
|
|
void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
|
|
{
|
|
ScrArea *tmp = MEM_callocN(sizeof(ScrArea), "addscrarea");
|
|
wmWindow *win = CTX_wm_window(C);
|
|
|
|
ED_area_exit(C, sa1);
|
|
ED_area_exit(C, sa2);
|
|
|
|
ED_area_data_copy(tmp, sa1, false);
|
|
ED_area_data_copy(sa1, sa2, true);
|
|
ED_area_data_copy(sa2, tmp, true);
|
|
ED_area_init(CTX_wm_manager(C), win, sa1);
|
|
ED_area_init(CTX_wm_manager(C), win, sa2);
|
|
|
|
BKE_screen_area_free(tmp);
|
|
MEM_freeN(tmp);
|
|
|
|
/* tell WM to refresh, cursor types etc */
|
|
WM_event_add_mousemove(win);
|
|
|
|
ED_area_tag_redraw(sa1);
|
|
ED_area_tag_refresh(sa1);
|
|
ED_area_tag_redraw(sa2);
|
|
ED_area_tag_refresh(sa2);
|
|
}
|
|
|
|
void ED_area_newspace(bContext *C, ScrArea *area, int type, const bool skip_region_exit)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
|
|
if (area->spacetype != type) {
|
|
SpaceLink *slold = area->spacedata.first;
|
|
/* store area->type->exit callback */
|
|
void *area_exit = area->type ? area->type->exit : NULL;
|
|
/* When the user switches between space-types from the type-selector,
|
|
* changing the header-type is jarring (especially when using Ctrl-MouseWheel).
|
|
*
|
|
* However, add-on install for example, forces the header to the top which shouldn't
|
|
* be applied back to the previous space type when closing - see: T57724
|
|
*
|
|
* Newly-created windows won't have any space data, use the alignment
|
|
* the space type defaults to in this case instead
|
|
* (needed for preferences to have space-type on bottom).
|
|
*/
|
|
|
|
bool sync_header_alignment = false;
|
|
struct RegionTypeAlignInfo region_align_info[RGN_TYPE_LEN];
|
|
if ((slold != NULL) && (slold->link_flag & SPACE_FLAG_TYPE_TEMPORARY) == 0) {
|
|
region_align_info_from_area(area, region_align_info);
|
|
sync_header_alignment = true;
|
|
}
|
|
|
|
/* in some cases (opening temp space) we don't want to
|
|
* call area exit callback, so we temporarily unset it */
|
|
if (skip_region_exit && area->type) {
|
|
area->type->exit = NULL;
|
|
}
|
|
|
|
ED_area_exit(C, area);
|
|
|
|
/* restore old area exit callback */
|
|
if (skip_region_exit && area->type) {
|
|
area->type->exit = area_exit;
|
|
}
|
|
|
|
SpaceType *st = BKE_spacetype_from_id(type);
|
|
|
|
area->spacetype = type;
|
|
area->type = st;
|
|
|
|
/* If st->create may be called, don't use context until then. The
|
|
* area->type->context() callback has changed but data may be invalid
|
|
* (e.g. with properties editor) until space-data is properly created */
|
|
|
|
/* check previously stored space */
|
|
SpaceLink *sl = NULL;
|
|
LISTBASE_FOREACH (SpaceLink *, sl_iter, &area->spacedata) {
|
|
if (sl_iter->spacetype == type) {
|
|
sl = sl_iter;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* old spacedata... happened during work on 2.50, remove */
|
|
if (sl && BLI_listbase_is_empty(&sl->regionbase)) {
|
|
st->free(sl);
|
|
BLI_freelinkN(&area->spacedata, sl);
|
|
if (slold == sl) {
|
|
slold = NULL;
|
|
}
|
|
sl = NULL;
|
|
}
|
|
|
|
if (sl) {
|
|
/* swap regions */
|
|
slold->regionbase = area->regionbase;
|
|
area->regionbase = sl->regionbase;
|
|
BLI_listbase_clear(&sl->regionbase);
|
|
/* SPACE_FLAG_TYPE_WAS_ACTIVE is only used to go back to a previously active space that is
|
|
* overlapped by temporary ones. It's now properly activated, so the flag should be cleared
|
|
* at this point. */
|
|
sl->link_flag &= ~SPACE_FLAG_TYPE_WAS_ACTIVE;
|
|
|
|
/* put in front of list */
|
|
BLI_remlink(&area->spacedata, sl);
|
|
BLI_addhead(&area->spacedata, sl);
|
|
}
|
|
else {
|
|
/* new space */
|
|
if (st) {
|
|
/* Don't get scene from context here which may depend on space-data. */
|
|
Scene *scene = WM_window_get_active_scene(win);
|
|
sl = st->create(area, scene);
|
|
BLI_addhead(&area->spacedata, sl);
|
|
|
|
/* swap regions */
|
|
if (slold) {
|
|
slold->regionbase = area->regionbase;
|
|
}
|
|
area->regionbase = sl->regionbase;
|
|
BLI_listbase_clear(&sl->regionbase);
|
|
}
|
|
}
|
|
|
|
/* Sync header alignment. */
|
|
if (sync_header_alignment) {
|
|
region_align_info_to_area(area, region_align_info);
|
|
}
|
|
|
|
ED_area_init(CTX_wm_manager(C), win, area);
|
|
|
|
/* tell WM to refresh, cursor types etc */
|
|
WM_event_add_mousemove(win);
|
|
|
|
/* send space change notifier */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, area);
|
|
|
|
ED_area_tag_refresh(area);
|
|
}
|
|
|
|
/* also redraw when re-used */
|
|
ED_area_tag_redraw(area);
|
|
}
|
|
|
|
static SpaceLink *area_get_prevspace(ScrArea *area)
|
|
{
|
|
SpaceLink *sl = area->spacedata.first;
|
|
|
|
/* First toggle to the next temporary space in the list. */
|
|
for (SpaceLink *sl_iter = sl->next; sl_iter; sl_iter = sl_iter->next) {
|
|
if (sl_iter->link_flag & SPACE_FLAG_TYPE_TEMPORARY) {
|
|
return sl_iter;
|
|
}
|
|
}
|
|
|
|
/* No temporary space, find the item marked as last active. */
|
|
for (SpaceLink *sl_iter = sl->next; sl_iter; sl_iter = sl_iter->next) {
|
|
if (sl_iter->link_flag & SPACE_FLAG_TYPE_WAS_ACTIVE) {
|
|
return sl_iter;
|
|
}
|
|
}
|
|
|
|
/* If neither is found, we can just return to the regular previous one. */
|
|
return sl->next;
|
|
}
|
|
|
|
void ED_area_prevspace(bContext *C, ScrArea *area)
|
|
{
|
|
SpaceLink *sl = area->spacedata.first;
|
|
SpaceLink *prevspace = sl ? area_get_prevspace(area) : NULL;
|
|
|
|
if (prevspace) {
|
|
ED_area_newspace(C, area, prevspace->spacetype, false);
|
|
/* We've exited the space, so it can't be considered temporary anymore. */
|
|
sl->link_flag &= ~SPACE_FLAG_TYPE_TEMPORARY;
|
|
}
|
|
else {
|
|
/* no change */
|
|
return;
|
|
}
|
|
/* If this is a stacked fullscreen, changing to previous area exits it (meaning we're still in a
|
|
* fullscreen, but not in a stacked one). */
|
|
area->flag &= ~AREA_FLAG_STACKED_FULLSCREEN;
|
|
|
|
ED_area_tag_redraw(area);
|
|
|
|
/* send space change notifier */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, area);
|
|
}
|
|
|
|
int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
bScreen *screen = CTX_wm_screen(C);
|
|
PointerRNA areaptr;
|
|
int xco = 0.4 * U.widget_unit;
|
|
|
|
RNA_pointer_create(&(screen->id), &RNA_Area, area, &areaptr);
|
|
|
|
uiDefButR(block,
|
|
UI_BTYPE_MENU,
|
|
0,
|
|
"",
|
|
xco,
|
|
yco,
|
|
1.6 * U.widget_unit,
|
|
U.widget_unit,
|
|
&areaptr,
|
|
"ui_type",
|
|
0,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
"");
|
|
|
|
return xco + 1.7 * U.widget_unit;
|
|
}
|
|
|
|
/************************ standard UI regions ************************/
|
|
|
|
static ThemeColorID region_background_color_id(const bContext *C, const ARegion *region)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
|
|
switch (region->regiontype) {
|
|
case RGN_TYPE_HEADER:
|
|
case RGN_TYPE_TOOL_HEADER:
|
|
if (ED_screen_area_active(C) || ED_area_is_global(area)) {
|
|
return TH_HEADER_ACTIVE;
|
|
}
|
|
else {
|
|
return TH_HEADER;
|
|
}
|
|
case RGN_TYPE_PREVIEW:
|
|
return TH_PREVIEW_BACK;
|
|
default:
|
|
return TH_BACK;
|
|
}
|
|
}
|
|
|
|
static void region_clear_color(const bContext *C, const ARegion *region, ThemeColorID colorid)
|
|
{
|
|
if (region->alignment == RGN_ALIGN_FLOAT) {
|
|
/* handle our own drawing. */
|
|
}
|
|
else if (region->overlap) {
|
|
/* view should be in pixelspace */
|
|
UI_view2d_view_restore(C);
|
|
|
|
float back[4];
|
|
UI_GetThemeColor4fv(colorid, back);
|
|
GPU_clear_color(back[3] * back[0], back[3] * back[1], back[3] * back[2], back[3]);
|
|
}
|
|
else {
|
|
UI_ThemeClearColor(colorid);
|
|
}
|
|
}
|
|
|
|
BLI_INLINE bool streq_array_any(const char *s, const char *arr[])
|
|
{
|
|
for (uint i = 0; arr[i]; i++) {
|
|
if (STREQ(arr[i], s)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Builds the panel layout for the input \a panel or type \a pt.
|
|
*
|
|
* \param panel: The panel to draw. Can be null,
|
|
* in which case a panel with the type of \a pt will be created.
|
|
* \param unique_panel_str: A unique identifier for the name of the \a uiBlock associated with the
|
|
* panel. Used when the panel is an instanced panel so a unique identifier is needed to find the
|
|
* correct old \a uiBlock, and NULL otherwise.
|
|
*/
|
|
static void ed_panel_draw(const bContext *C,
|
|
ARegion *region,
|
|
ListBase *lb,
|
|
PanelType *pt,
|
|
Panel *panel,
|
|
int w,
|
|
int em,
|
|
char *unique_panel_str,
|
|
const char *search_filter)
|
|
{
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
|
|
/* Draw panel. */
|
|
|
|
char block_name[BKE_ST_MAXNAME + INSTANCED_PANEL_UNIQUE_STR_LEN];
|
|
strncpy(block_name, pt->idname, BKE_ST_MAXNAME);
|
|
if (unique_panel_str != NULL) {
|
|
/* Instanced panels should have already been added at this point. */
|
|
strncat(block_name, unique_panel_str, INSTANCED_PANEL_UNIQUE_STR_LEN);
|
|
}
|
|
uiBlock *block = UI_block_begin(C, region, block_name, UI_EMBOSS);
|
|
|
|
bool open;
|
|
panel = UI_panel_begin(region, lb, block, pt, panel, &open);
|
|
|
|
const bool search_filter_active = search_filter != NULL && search_filter[0] != '\0';
|
|
|
|
/* bad fixed values */
|
|
int xco, yco, h = 0;
|
|
int headerend = w - UI_UNIT_X;
|
|
|
|
UI_panel_header_buttons_begin(panel);
|
|
if (pt->draw_header_preset && !(pt->flag & PANEL_TYPE_NO_HEADER)) {
|
|
/* for preset menu */
|
|
panel->layout = UI_block_layout(block,
|
|
UI_LAYOUT_HORIZONTAL,
|
|
UI_LAYOUT_HEADER,
|
|
0,
|
|
(UI_UNIT_Y * 1.1f) + style->panelspace,
|
|
UI_UNIT_Y,
|
|
1,
|
|
0,
|
|
style);
|
|
|
|
pt->draw_header_preset(C, panel);
|
|
|
|
UI_block_apply_search_filter(block, search_filter);
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
UI_block_translate(block, headerend - xco, 0);
|
|
panel->layout = NULL;
|
|
}
|
|
|
|
if (pt->draw_header && !(pt->flag & PANEL_TYPE_NO_HEADER)) {
|
|
int labelx, labely;
|
|
UI_panel_label_offset(block, &labelx, &labely);
|
|
|
|
/* Unusual case: Use expanding layout (buttons stretch to available width). */
|
|
if (pt->flag & PANEL_TYPE_HEADER_EXPAND) {
|
|
uiLayout *layout = UI_block_layout(block,
|
|
UI_LAYOUT_VERTICAL,
|
|
UI_LAYOUT_PANEL,
|
|
labelx,
|
|
labely,
|
|
headerend - 2 * style->panelspace,
|
|
1,
|
|
0,
|
|
style);
|
|
panel->layout = uiLayoutRow(layout, false);
|
|
}
|
|
/* Regular case: Normal panel with fixed size buttons. */
|
|
else {
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, labelx, labely, UI_UNIT_Y, 1, 0, style);
|
|
}
|
|
|
|
pt->draw_header(C, panel);
|
|
|
|
UI_block_apply_search_filter(block, search_filter);
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
panel->labelofs = xco - labelx;
|
|
panel->layout = NULL;
|
|
}
|
|
else {
|
|
panel->labelofs = 0;
|
|
}
|
|
UI_panel_header_buttons_end(panel);
|
|
|
|
if (open || search_filter_active) {
|
|
short panelContext;
|
|
|
|
/* panel context can either be toolbar region or normal panels region */
|
|
if (pt->flag & PANEL_TYPE_LAYOUT_VERT_BAR) {
|
|
panelContext = UI_LAYOUT_VERT_BAR;
|
|
}
|
|
else if (region->regiontype == RGN_TYPE_TOOLS) {
|
|
panelContext = UI_LAYOUT_TOOLBAR;
|
|
}
|
|
else {
|
|
panelContext = UI_LAYOUT_PANEL;
|
|
}
|
|
|
|
panel->layout = UI_block_layout(
|
|
block,
|
|
UI_LAYOUT_VERTICAL,
|
|
panelContext,
|
|
(pt->flag & PANEL_TYPE_LAYOUT_VERT_BAR) ? 0 : style->panelspace,
|
|
0,
|
|
(pt->flag & PANEL_TYPE_LAYOUT_VERT_BAR) ? 0 : w - 2 * style->panelspace,
|
|
em,
|
|
0,
|
|
style);
|
|
|
|
pt->draw(C, panel);
|
|
|
|
UI_block_apply_search_filter(block, search_filter);
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
panel->layout = NULL;
|
|
|
|
if (yco != 0) {
|
|
h = -yco + 2 * style->panelspace;
|
|
}
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
|
|
/* Draw child panels. */
|
|
if (open || search_filter_active) {
|
|
LISTBASE_FOREACH (LinkData *, link, &pt->children) {
|
|
PanelType *child_pt = link->data;
|
|
Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
|
|
|
|
if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
|
|
ed_panel_draw(C,
|
|
region,
|
|
&panel->children,
|
|
child_pt,
|
|
child_panel,
|
|
w,
|
|
em,
|
|
unique_panel_str,
|
|
search_filter);
|
|
}
|
|
}
|
|
}
|
|
|
|
UI_panel_end(panel, w, h);
|
|
}
|
|
|
|
/**
|
|
* Check whether a panel should be added to the region's panel layout.
|
|
*/
|
|
static bool panel_add_check(const bContext *C,
|
|
const WorkSpace *workspace,
|
|
const char *contexts[],
|
|
const char *category_override,
|
|
PanelType *panel_type)
|
|
{
|
|
/* Only add top level panels. */
|
|
if (panel_type->parent) {
|
|
return false;
|
|
}
|
|
/* Check the category override first. */
|
|
if (category_override) {
|
|
if (!STREQ(panel_type->category, category_override)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* Verify context. */
|
|
if (contexts != NULL && panel_type->context[0]) {
|
|
if (!streq_array_any(panel_type->context, contexts)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/* If we're tagged, only use compatible. */
|
|
if (panel_type->owner_id[0]) {
|
|
if (!BKE_workspace_owner_id_check(workspace, panel_type->owner_id)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (LIKELY(panel_type->draw)) {
|
|
if (panel_type->poll && !panel_type->poll(C, panel_type)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool region_uses_category_tabs(const ScrArea *area, const ARegion *region)
|
|
{
|
|
/* XXX, should use some better check? */
|
|
/* For now also has hardcoded check for clip editor until it supports actual toolbar. */
|
|
return ((1 << region->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) ||
|
|
(region->regiontype == RGN_TYPE_TOOLS && area->spacetype == SPACE_CLIP);
|
|
}
|
|
|
|
static const char *region_panels_collect_categories(ARegion *region,
|
|
LinkNode *panel_types_stack,
|
|
bool *use_category_tabs)
|
|
{
|
|
UI_panel_category_clear_all(region);
|
|
|
|
/* gather unique categories */
|
|
for (LinkNode *pt_link = panel_types_stack; pt_link; pt_link = pt_link->next) {
|
|
PanelType *pt = pt_link->link;
|
|
if (pt->category[0]) {
|
|
if (!UI_panel_category_find(region, pt->category)) {
|
|
UI_panel_category_add(region, pt->category);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (UI_panel_category_is_visible(region)) {
|
|
return UI_panel_category_active_get(region, true);
|
|
}
|
|
|
|
*use_category_tabs = false;
|
|
return NULL;
|
|
}
|
|
|
|
static int panel_draw_width_from_max_width_get(const ARegion *region,
|
|
const PanelType *panel_type,
|
|
const int max_width)
|
|
{
|
|
/* With a background, we want some extra padding. */
|
|
return UI_panel_should_show_background(region, panel_type) ?
|
|
max_width - UI_PANEL_MARGIN_X * 2.0f :
|
|
max_width;
|
|
}
|
|
|
|
void ED_region_panels_layout_ex(const bContext *C,
|
|
ARegion *region,
|
|
ListBase *paneltypes,
|
|
const char *contexts[],
|
|
const char *category_override)
|
|
{
|
|
/* collect panels to draw */
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
LinkNode *panel_types_stack = NULL;
|
|
LISTBASE_FOREACH_BACKWARD (PanelType *, pt, paneltypes) {
|
|
if (panel_add_check(C, workspace, contexts, category_override, pt)) {
|
|
BLI_linklist_prepend_alloca(&panel_types_stack, pt);
|
|
}
|
|
}
|
|
|
|
region->runtime.category = NULL;
|
|
|
|
ScrArea *area = CTX_wm_area(C);
|
|
View2D *v2d = ®ion->v2d;
|
|
|
|
bool use_category_tabs = (category_override == NULL) && region_uses_category_tabs(area, region);
|
|
/* offset panels for small vertical tab area */
|
|
const char *category = NULL;
|
|
const int category_tabs_width = UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
int margin_x = 0;
|
|
const bool region_layout_based = region->flag & RGN_FLAG_DYNAMIC_SIZE;
|
|
bool update_tot_size = true;
|
|
|
|
/* only allow scrolling in vertical direction */
|
|
v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
|
|
v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
|
|
v2d->scroll &= ~V2D_SCROLL_BOTTOM;
|
|
v2d->scroll |= V2D_SCROLL_RIGHT;
|
|
|
|
/* collect categories */
|
|
if (use_category_tabs) {
|
|
category = region_panels_collect_categories(region, panel_types_stack, &use_category_tabs);
|
|
}
|
|
if (use_category_tabs) {
|
|
margin_x = category_tabs_width;
|
|
}
|
|
|
|
const int width_no_header = BLI_rctf_size_x(&v2d->cur) - margin_x;
|
|
/* Works out to 10 * UI_UNIT_X or 20 * UI_UNIT_X. */
|
|
const int em = (region->type->prefsizex) ? 10 : 20;
|
|
|
|
/* create panels */
|
|
UI_panels_begin(C, region);
|
|
|
|
/* Get search string for property search. */
|
|
const char *search_filter = ED_area_region_search_filter_get(area, region);
|
|
|
|
/* set view2d view matrix - UI_block_begin() stores it */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
bool has_instanced_panel = false;
|
|
for (LinkNode *pt_link = panel_types_stack; pt_link; pt_link = pt_link->next) {
|
|
PanelType *pt = pt_link->link;
|
|
|
|
if (pt->flag & PANEL_TYPE_INSTANCED) {
|
|
has_instanced_panel = true;
|
|
continue;
|
|
}
|
|
Panel *panel = UI_panel_find_by_type(®ion->panels, pt);
|
|
|
|
if (use_category_tabs && pt->category[0] && !STREQ(category, pt->category)) {
|
|
if ((panel == NULL) || ((panel->flag & PNL_PIN) == 0)) {
|
|
continue;
|
|
}
|
|
}
|
|
const int width = panel_draw_width_from_max_width_get(region, pt, width_no_header);
|
|
|
|
if (panel && UI_panel_is_dragging(panel)) {
|
|
/* Prevent View2d.tot rectangle size changes while dragging panels. */
|
|
update_tot_size = false;
|
|
}
|
|
|
|
ed_panel_draw(C,
|
|
region,
|
|
®ion->panels,
|
|
pt,
|
|
panel,
|
|
(pt->flag & PANEL_TYPE_NO_HEADER) ? width_no_header : width,
|
|
em,
|
|
NULL,
|
|
search_filter);
|
|
}
|
|
|
|
/* Draw "poly-instantiated" panels that don't have a 1 to 1 correspondence with their types. */
|
|
if (has_instanced_panel) {
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
if (panel->type == NULL) {
|
|
continue; /* Some panels don't have a type. */
|
|
}
|
|
if (!(panel->type->flag & PANEL_TYPE_INSTANCED)) {
|
|
continue;
|
|
}
|
|
if (use_category_tabs && panel->type->category[0] &&
|
|
!STREQ(category, panel->type->category)) {
|
|
continue;
|
|
}
|
|
const int width = panel_draw_width_from_max_width_get(region, panel->type, width_no_header);
|
|
|
|
if (panel && UI_panel_is_dragging(panel)) {
|
|
/* Prevent View2d.tot rectangle size changes while dragging panels. */
|
|
update_tot_size = false;
|
|
}
|
|
|
|
/* Use a unique identifier for instanced panels, otherwise an old block for a different
|
|
* panel of the same type might be found. */
|
|
char unique_panel_str[INSTANCED_PANEL_UNIQUE_STR_LEN];
|
|
UI_list_panel_unique_str(panel, unique_panel_str);
|
|
ed_panel_draw(C,
|
|
region,
|
|
®ion->panels,
|
|
panel->type,
|
|
panel,
|
|
(panel->type->flag & PANEL_TYPE_NO_HEADER) ? width_no_header : width,
|
|
em,
|
|
unique_panel_str,
|
|
search_filter);
|
|
}
|
|
}
|
|
|
|
/* align panels and return size */
|
|
int x, y;
|
|
UI_panels_end(C, region, &x, &y);
|
|
|
|
/* before setting the view */
|
|
if (region_layout_based) {
|
|
/* XXX, only single panel support at the moment.
|
|
* Can't use x/y values calculated above because they're not using the real height of panels,
|
|
* instead they calculate offsets for the next panel to start drawing. */
|
|
Panel *panel = region->panels.last;
|
|
if (panel != NULL) {
|
|
const int size_dyn[2] = {
|
|
UI_UNIT_X * (UI_panel_is_closed(panel) ? 8 : 14) / UI_DPI_FAC,
|
|
UI_panel_size_y(panel) / UI_DPI_FAC,
|
|
};
|
|
/* region size is layout based and needs to be updated */
|
|
if ((region->sizex != size_dyn[0]) || (region->sizey != size_dyn[1])) {
|
|
region->sizex = size_dyn[0];
|
|
region->sizey = size_dyn[1];
|
|
area->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
y = fabsf(region->sizey * UI_DPI_FAC - 1);
|
|
}
|
|
}
|
|
else {
|
|
/* We always keep the scroll offset -
|
|
* so the total view gets increased with the scrolled away part. */
|
|
if (v2d->cur.ymax < -FLT_EPSILON) {
|
|
/* Clamp to lower view boundary */
|
|
if (v2d->tot.ymin < -v2d->winy) {
|
|
y = min_ii(y, 0);
|
|
}
|
|
else {
|
|
y = min_ii(y, v2d->cur.ymin);
|
|
}
|
|
}
|
|
|
|
y = -y;
|
|
}
|
|
|
|
UI_blocklist_update_view_for_buttons(C, ®ion->uiblocks);
|
|
|
|
if (update_tot_size) {
|
|
/* this also changes the 'cur' */
|
|
UI_view2d_totRect_set(v2d, x, y);
|
|
}
|
|
|
|
if (use_category_tabs) {
|
|
region->runtime.category = category;
|
|
}
|
|
}
|
|
|
|
void ED_region_panels_layout(const bContext *C, ARegion *region)
|
|
{
|
|
ED_region_panels_layout_ex(C, region, ®ion->type->paneltypes, NULL, NULL);
|
|
}
|
|
|
|
void ED_region_panels_draw(const bContext *C, ARegion *region)
|
|
{
|
|
View2D *v2d = ®ion->v2d;
|
|
|
|
if (region->alignment != RGN_ALIGN_FLOAT) {
|
|
region_clear_color(
|
|
C, region, (region->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
|
|
}
|
|
|
|
/* reset line width for drawing tabs */
|
|
GPU_line_width(1.0f);
|
|
|
|
/* set the view */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
/* View2D matrix might have changed due to dynamic sized regions. */
|
|
UI_blocklist_update_window_matrix(C, ®ion->uiblocks);
|
|
|
|
/* draw panels */
|
|
UI_panels_draw(C, region);
|
|
|
|
/* restore view matrix */
|
|
UI_view2d_view_restore(C);
|
|
|
|
/* Set in layout. */
|
|
if (region->runtime.category) {
|
|
UI_panel_category_draw_all(region, region->runtime.category);
|
|
}
|
|
|
|
/* scrollers */
|
|
bool use_mask = false;
|
|
rcti mask;
|
|
if (region->runtime.category &&
|
|
(RGN_ALIGN_ENUM_FROM_MASK(region->alignment) == RGN_ALIGN_RIGHT)) {
|
|
use_mask = true;
|
|
UI_view2d_mask_from_win(v2d, &mask);
|
|
mask.xmax -= UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
}
|
|
UI_view2d_scrollers_draw(v2d, use_mask ? &mask : NULL);
|
|
}
|
|
|
|
void ED_region_panels_ex(const bContext *C, ARegion *region, const char *contexts[])
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_panels_layout_ex(C, region, ®ion->type->paneltypes, contexts, NULL);
|
|
ED_region_panels_draw(C, region);
|
|
}
|
|
|
|
void ED_region_panels(const bContext *C, ARegion *region)
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_panels_layout(C, region);
|
|
ED_region_panels_draw(C, region);
|
|
}
|
|
|
|
void ED_region_panels_init(wmWindowManager *wm, ARegion *region)
|
|
{
|
|
UI_view2d_region_reinit(®ion->v2d, V2D_COMMONVIEW_PANELS_UI, region->winx, region->winy);
|
|
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D Buttons List", 0, 0);
|
|
WM_event_add_keymap_handler(®ion->handlers, keymap);
|
|
}
|
|
|
|
/**
|
|
* Check whether any of the buttons generated by the \a panel_type's
|
|
* layout callbacks match the \a search_filter.
|
|
*
|
|
* \param panel: If non-NULL, use this instead of adding a new panel for the \a panel_type.
|
|
*/
|
|
static bool panel_property_search(const bContext *C,
|
|
ARegion *region,
|
|
const uiStyle *style,
|
|
Panel *panel,
|
|
PanelType *panel_type,
|
|
const char *search_filter)
|
|
{
|
|
uiBlock *block = UI_block_begin(C, region, panel_type->idname, UI_EMBOSS);
|
|
UI_block_set_search_only(block, true);
|
|
|
|
/* Skip panels that give meaningless search results. */
|
|
if (panel_type->flag & PANEL_TYPE_NO_SEARCH) {
|
|
return false;
|
|
}
|
|
|
|
if (panel == NULL) {
|
|
bool open; /* Dummy variable. */
|
|
panel = UI_panel_begin(region, ®ion->panels, block, panel_type, panel, &open);
|
|
}
|
|
|
|
/* Build the layouts. Because they are only used for search,
|
|
* they don't need any of the proper style or layout information. */
|
|
if (panel->type->draw_header_preset != NULL) {
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, 0, 0, 0, 0, 0, style);
|
|
panel_type->draw_header_preset(C, panel);
|
|
}
|
|
if (panel->type->draw_header != NULL) {
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, 0, 0, 0, 0, 0, style);
|
|
panel_type->draw_header(C, panel);
|
|
}
|
|
if (LIKELY(panel->type->draw != NULL)) {
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 0, 0, 0, style);
|
|
panel_type->draw(C, panel);
|
|
}
|
|
|
|
UI_block_layout_free(block);
|
|
|
|
/* We could check after each layout to increase the likelihood of returning early,
|
|
* but that probably wouldn't make much of a difference anyway. */
|
|
if (UI_block_apply_search_filter(block, search_filter)) {
|
|
return true;
|
|
}
|
|
|
|
LISTBASE_FOREACH (LinkData *, link, &panel_type->children) {
|
|
PanelType *panel_type_child = link->data;
|
|
if (!panel_type_child->poll || panel_type_child->poll(C, panel_type_child)) {
|
|
/* Search for the existing child panel here because it might be an instanced
|
|
* child panel with a custom data field that will be needed to build the layout. */
|
|
Panel *child_panel = UI_panel_find_by_type(&panel->children, panel_type_child);
|
|
if (panel_property_search(C, region, style, child_panel, panel_type_child, search_filter)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ED_region_property_search(const bContext *C,
|
|
ARegion *region,
|
|
ListBase *paneltypes,
|
|
const char *contexts[],
|
|
const char *category_override)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
const char *search_filter = ED_area_region_search_filter_get(area, region);
|
|
|
|
LinkNode *panel_types_stack = NULL;
|
|
LISTBASE_FOREACH_BACKWARD (PanelType *, pt, paneltypes) {
|
|
if (panel_add_check(C, workspace, contexts, category_override, pt)) {
|
|
BLI_linklist_prepend_alloca(&panel_types_stack, pt);
|
|
}
|
|
}
|
|
|
|
const char *category = NULL;
|
|
bool use_category_tabs = (category_override == NULL) && region_uses_category_tabs(area, region);
|
|
if (use_category_tabs) {
|
|
category = region_panels_collect_categories(region, panel_types_stack, &use_category_tabs);
|
|
}
|
|
|
|
/* Run property search for each panel, stopping if a result is found. */
|
|
bool has_result = true;
|
|
bool has_instanced_panel = false;
|
|
for (LinkNode *pt_link = panel_types_stack; pt_link; pt_link = pt_link->next) {
|
|
PanelType *panel_type = pt_link->link;
|
|
/* Note that these checks are duplicated from #ED_region_panels_layout_ex. */
|
|
if (panel_type->flag & PANEL_TYPE_INSTANCED) {
|
|
has_instanced_panel = true;
|
|
continue;
|
|
}
|
|
|
|
if (use_category_tabs) {
|
|
if (panel_type->category[0] && !STREQ(category, panel_type->category)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* We start property search with an empty panel list, so there's
|
|
* no point in trying to find an existing panel with this type. */
|
|
has_result = panel_property_search(C, region, style, NULL, panel_type, search_filter);
|
|
if (has_result) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Run property search for instanced panels (created in the layout calls of previous panels). */
|
|
if (!has_result && has_instanced_panel) {
|
|
LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
|
|
/* Note that these checks are duplicated from #ED_region_panels_layout_ex. */
|
|
if (panel->type == NULL || !(panel->type->flag & PANEL_TYPE_INSTANCED)) {
|
|
continue;
|
|
}
|
|
if (use_category_tabs) {
|
|
if (panel->type->category[0] && !STREQ(category, panel->type->category)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
has_result = panel_property_search(C, region, style, panel, panel->type, search_filter);
|
|
if (has_result) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Free the panels and blocks, as they are only used for search. */
|
|
UI_blocklist_free(C, region);
|
|
UI_panels_free_instanced(C, region);
|
|
BKE_area_region_panels_free(®ion->panels);
|
|
|
|
return has_result;
|
|
}
|
|
|
|
void ED_region_header_layout(const bContext *C, ARegion *region)
|
|
{
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
bool region_layout_based = region->flag & RGN_FLAG_DYNAMIC_SIZE;
|
|
|
|
/* Height of buttons and scaling needed to achieve it. */
|
|
const int buttony = min_ii(UI_UNIT_Y, region->winy - 2 * UI_DPI_FAC);
|
|
const float buttony_scale = buttony / (float)UI_UNIT_Y;
|
|
|
|
/* Vertically center buttons. */
|
|
int xco = UI_HEADER_OFFSET;
|
|
int yco = buttony + (region->winy - buttony) / 2;
|
|
int maxco = xco;
|
|
|
|
/* XXX workaround for 1 px alignment issue. Not sure what causes it...
|
|
* Would prefer a proper fix - Julian */
|
|
if (!ELEM(CTX_wm_area(C)->spacetype, SPACE_TOPBAR, SPACE_STATUSBAR)) {
|
|
yco -= 1;
|
|
}
|
|
|
|
/* set view2d view matrix for scrolling (without scrollers) */
|
|
UI_view2d_view_ortho(®ion->v2d);
|
|
|
|
/* draw all headers types */
|
|
LISTBASE_FOREACH (HeaderType *, ht, ®ion->type->headertypes) {
|
|
if (ht->poll && !ht->poll(C, ht)) {
|
|
continue;
|
|
}
|
|
|
|
uiBlock *block = UI_block_begin(C, region, ht->idname, UI_EMBOSS);
|
|
uiLayout *layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, buttony, 1, 0, style);
|
|
|
|
if (buttony_scale != 1.0f) {
|
|
uiLayoutSetScaleY(layout, buttony_scale);
|
|
}
|
|
|
|
Header header = {NULL};
|
|
if (ht->draw) {
|
|
header.type = ht;
|
|
header.layout = layout;
|
|
ht->draw(C, &header);
|
|
if (ht->next) {
|
|
uiItemS(layout);
|
|
}
|
|
|
|
/* for view2d */
|
|
xco = uiLayoutGetWidth(layout);
|
|
if (xco > maxco) {
|
|
maxco = xco;
|
|
}
|
|
}
|
|
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
|
|
/* for view2d */
|
|
if (xco > maxco) {
|
|
maxco = xco;
|
|
}
|
|
|
|
int new_sizex = (maxco + UI_HEADER_OFFSET) / UI_DPI_FAC;
|
|
|
|
if (region_layout_based && (region->sizex != new_sizex)) {
|
|
/* region size is layout based and needs to be updated */
|
|
ScrArea *area = CTX_wm_area(C);
|
|
|
|
region->sizex = new_sizex;
|
|
area->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
|
|
/* In most cases there is only ever one header, it never makes sense to draw more than one
|
|
* header in the same region, this results in overlapping buttons, see: T60195. */
|
|
break;
|
|
}
|
|
|
|
if (!region_layout_based) {
|
|
maxco += UI_HEADER_OFFSET;
|
|
}
|
|
|
|
/* Always as last. */
|
|
UI_view2d_totRect_set(®ion->v2d, maxco, region->winy);
|
|
|
|
/* Restore view matrix. */
|
|
UI_view2d_view_restore(C);
|
|
}
|
|
|
|
void ED_region_header_draw(const bContext *C, ARegion *region)
|
|
{
|
|
/* clear */
|
|
region_clear_color(C, region, region_background_color_id(C, region));
|
|
|
|
UI_view2d_view_ortho(®ion->v2d);
|
|
|
|
/* View2D matrix might have changed due to dynamic sized regions. */
|
|
UI_blocklist_update_window_matrix(C, ®ion->uiblocks);
|
|
|
|
/* draw blocks */
|
|
UI_blocklist_draw(C, ®ion->uiblocks);
|
|
|
|
/* restore view matrix */
|
|
UI_view2d_view_restore(C);
|
|
}
|
|
|
|
void ED_region_header(const bContext *C, ARegion *region)
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_header_layout(C, region);
|
|
ED_region_header_draw(C, region);
|
|
}
|
|
|
|
void ED_region_header_init(ARegion *region)
|
|
{
|
|
UI_view2d_region_reinit(®ion->v2d, V2D_COMMONVIEW_HEADER, region->winx, region->winy);
|
|
}
|
|
|
|
int ED_area_headersize(void)
|
|
{
|
|
/* Accommodate widget and padding. */
|
|
return U.widget_unit + (int)(UI_DPI_FAC * HEADER_PADDING_Y);
|
|
}
|
|
|
|
int ED_area_footersize(void)
|
|
{
|
|
return ED_area_headersize();
|
|
}
|
|
|
|
int ED_area_global_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->cur_fixed_height * UI_DPI_FAC);
|
|
}
|
|
int ED_area_global_min_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->size_min * UI_DPI_FAC);
|
|
}
|
|
int ED_area_global_max_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->size_max * UI_DPI_FAC);
|
|
}
|
|
|
|
bool ED_area_is_global(const ScrArea *area)
|
|
{
|
|
return area->global != NULL;
|
|
}
|
|
|
|
ScrArea *ED_screen_areas_iter_first(const wmWindow *win, const bScreen *screen)
|
|
{
|
|
ScrArea *global_area = win->global_areas.areabase.first;
|
|
|
|
if (!global_area) {
|
|
return screen->areabase.first;
|
|
}
|
|
if ((global_area->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
|
|
return global_area;
|
|
}
|
|
/* Find next visible area. */
|
|
return ED_screen_areas_iter_next(screen, global_area);
|
|
}
|
|
ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area)
|
|
{
|
|
if (area->global == NULL) {
|
|
return area->next;
|
|
}
|
|
|
|
for (ScrArea *area_iter = area->next; area_iter; area_iter = area_iter->next) {
|
|
if ((area_iter->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
|
|
return area_iter;
|
|
}
|
|
}
|
|
/* No visible next global area found, start iterating over layout areas. */
|
|
return screen->areabase.first;
|
|
}
|
|
|
|
int ED_region_global_size_y(void)
|
|
{
|
|
return ED_area_headersize(); /* same size as header */
|
|
}
|
|
|
|
void ED_region_info_draw_multiline(ARegion *region,
|
|
const char *text_array[],
|
|
float fill_color[4],
|
|
const bool full_redraw)
|
|
{
|
|
const int header_height = UI_UNIT_Y;
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
int fontid = style->widget.uifont_id;
|
|
int scissor[4];
|
|
int num_lines = 0;
|
|
|
|
/* background box */
|
|
rcti rect = *ED_region_visible_rect(region);
|
|
|
|
/* Box fill entire width or just around text. */
|
|
if (!full_redraw) {
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
rect.xmax = min_ii(rect.xmax,
|
|
rect.xmin + BLF_width(fontid, *text, BLF_DRAW_STR_DUMMY_MAX) +
|
|
1.2f * U.widget_unit);
|
|
text++;
|
|
num_lines++;
|
|
}
|
|
}
|
|
/* Just count the line number. */
|
|
else {
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
text++;
|
|
num_lines++;
|
|
}
|
|
}
|
|
|
|
rect.ymin = rect.ymax - header_height * num_lines;
|
|
|
|
/* setup scissor */
|
|
GPU_scissor_get(scissor);
|
|
GPU_scissor(rect.xmin, rect.ymin, BLI_rcti_size_x(&rect) + 1, BLI_rcti_size_y(&rect) + 1);
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4fv(fill_color);
|
|
immRecti(pos, rect.xmin, rect.ymin, rect.xmax + 1, rect.ymax + 1);
|
|
immUnbindProgram();
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
|
|
/* text */
|
|
UI_FontThemeColor(fontid, TH_TEXT_HI);
|
|
BLF_clipping(fontid, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(fontid, BLF_CLIPPING);
|
|
int offset = num_lines - 1;
|
|
{
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
BLF_position(fontid,
|
|
rect.xmin + 0.6f * U.widget_unit,
|
|
rect.ymin + 0.3f * U.widget_unit + offset * header_height,
|
|
0.0f);
|
|
BLF_draw(fontid, *text, BLF_DRAW_STR_DUMMY_MAX);
|
|
text++;
|
|
offset--;
|
|
}
|
|
}
|
|
|
|
BLF_disable(fontid, BLF_CLIPPING);
|
|
|
|
/* restore scissor as it was before */
|
|
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
|
|
}
|
|
|
|
void ED_region_info_draw(ARegion *region,
|
|
const char *text,
|
|
float fill_color[4],
|
|
const bool full_redraw)
|
|
{
|
|
const char *text_array[2] = {text, NULL};
|
|
ED_region_info_draw_multiline(region, text_array, fill_color, full_redraw);
|
|
}
|
|
|
|
typedef struct MetadataPanelDrawContext {
|
|
uiLayout *layout;
|
|
} MetadataPanelDrawContext;
|
|
|
|
static void metadata_panel_draw_field(const char *field, const char *value, void *ctx_v)
|
|
{
|
|
MetadataPanelDrawContext *ctx = (MetadataPanelDrawContext *)ctx_v;
|
|
uiLayout *row = uiLayoutRow(ctx->layout, false);
|
|
uiItemL(row, field, ICON_NONE);
|
|
uiItemL(row, value, ICON_NONE);
|
|
}
|
|
|
|
void ED_region_image_metadata_panel_draw(ImBuf *ibuf, uiLayout *layout)
|
|
{
|
|
MetadataPanelDrawContext ctx;
|
|
ctx.layout = layout;
|
|
IMB_metadata_foreach(ibuf, metadata_panel_draw_field, &ctx);
|
|
}
|
|
|
|
void ED_region_grid_draw(ARegion *region, float zoomx, float zoomy, float x0, float y0)
|
|
{
|
|
/* the image is located inside (x0, y0), (x0+1, y0+1) as set by view2d */
|
|
int x1, y1, x2, y2;
|
|
UI_view2d_view_to_region(®ion->v2d, x0, y0, &x1, &y1);
|
|
UI_view2d_view_to_region(®ion->v2d, x0 + 1.0f, y0 + 1.0f, &x2, &y2);
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
float gridcolor[4];
|
|
UI_GetThemeColor4fv(TH_GRID, gridcolor);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
/* To fake alpha-blending, color shading is reduced when alpha is nearing 0. */
|
|
immUniformThemeColorBlendShade(TH_BACK, TH_GRID, gridcolor[3], 20 * gridcolor[3]);
|
|
immRectf(pos, x1, y1, x2, y2);
|
|
immUnbindProgram();
|
|
|
|
/* gridsize adapted to zoom level */
|
|
float gridsize = 0.5f * (zoomx + zoomy);
|
|
float gridstep = 1.0f / 32.0f;
|
|
if (gridsize <= 0.0f) {
|
|
return;
|
|
}
|
|
|
|
if (gridsize < 1.0f) {
|
|
while (gridsize < 1.0f) {
|
|
gridsize *= 4.0f;
|
|
gridstep *= 4.0f;
|
|
}
|
|
}
|
|
else {
|
|
while (gridsize >= 4.0f) {
|
|
gridsize /= 4.0f;
|
|
gridstep /= 4.0f;
|
|
}
|
|
}
|
|
|
|
float blendfac = 0.25f * gridsize - floorf(0.25f * gridsize);
|
|
CLAMP(blendfac, 0.0f, 1.0f);
|
|
|
|
int count_fine = 1.0f / gridstep;
|
|
int count_large = 1.0f / (4.0f * gridstep);
|
|
|
|
if (count_fine > 0) {
|
|
GPU_vertformat_clear(format);
|
|
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
|
|
immBegin(GPU_PRIM_LINES, 4 * count_fine + 4 * count_large);
|
|
|
|
float theme_color[3];
|
|
UI_GetThemeColorShade3fv(TH_GRID, (int)(20.0f * (1.0f - blendfac)), theme_color);
|
|
float fac = 0.0f;
|
|
|
|
/* the fine resolution level */
|
|
for (int i = 0; i < count_fine; i++) {
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
|
|
fac += gridstep;
|
|
}
|
|
|
|
if (count_large > 0) {
|
|
UI_GetThemeColor3fv(TH_GRID, theme_color);
|
|
fac = 0.0f;
|
|
|
|
/* the large resolution level */
|
|
for (int i = 0; i < count_large; i++) {
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
|
|
fac += 4.0f * gridstep;
|
|
}
|
|
}
|
|
|
|
immEnd();
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/* If the area has overlapping regions, it returns visible rect for Region *region */
|
|
/* rect gets returned in local region coordinates */
|
|
static void region_visible_rect_calc(ARegion *region, rcti *rect)
|
|
{
|
|
ARegion *region_iter = region;
|
|
|
|
/* allow function to be called without area */
|
|
while (region_iter->prev) {
|
|
region_iter = region_iter->prev;
|
|
}
|
|
|
|
*rect = region->winrct;
|
|
|
|
/* check if a region overlaps with the current one */
|
|
for (; region_iter; region_iter = region_iter->next) {
|
|
if (region != region_iter && region_iter->overlap) {
|
|
if (BLI_rcti_isect(rect, ®ion_iter->winrct, NULL)) {
|
|
int alignment = RGN_ALIGN_ENUM_FROM_MASK(region_iter->alignment);
|
|
|
|
if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
|
|
/* Overlap left, also check 1 pixel offset (2 regions on one side). */
|
|
if (abs(rect->xmin - region_iter->winrct.xmin) < 2) {
|
|
rect->xmin = region_iter->winrct.xmax;
|
|
}
|
|
|
|
/* Overlap right. */
|
|
if (abs(rect->xmax - region_iter->winrct.xmax) < 2) {
|
|
rect->xmax = region_iter->winrct.xmin;
|
|
}
|
|
}
|
|
else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
|
|
/* Same logic as above for vertical regions. */
|
|
if (abs(rect->ymin - region_iter->winrct.ymin) < 2) {
|
|
rect->ymin = region_iter->winrct.ymax;
|
|
}
|
|
if (abs(rect->ymax - region_iter->winrct.ymax) < 2) {
|
|
rect->ymax = region_iter->winrct.ymin;
|
|
}
|
|
}
|
|
else if (alignment == RGN_ALIGN_FLOAT) {
|
|
/* Skip floating. */
|
|
}
|
|
else {
|
|
BLI_assert_msg(0, "Region overlap with unknown alignment");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
BLI_rcti_translate(rect, -region->winrct.xmin, -region->winrct.ymin);
|
|
}
|
|
|
|
const rcti *ED_region_visible_rect(ARegion *region)
|
|
{
|
|
rcti *rect = ®ion->runtime.visible_rect;
|
|
if (rect->xmin == 0 && rect->ymin == 0 && rect->xmax == 0 && rect->ymax == 0) {
|
|
region_visible_rect_calc(region, rect);
|
|
}
|
|
return rect;
|
|
}
|
|
|
|
/* Cache display helpers */
|
|
|
|
void ED_region_cache_draw_background(ARegion *region)
|
|
{
|
|
/* Local coordinate visible rect inside region, to accommodate overlapping ui. */
|
|
const rcti *rect_visible = ED_region_visible_rect(region);
|
|
const int region_bottom = rect_visible->ymin;
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ub(128, 128, 255, 64);
|
|
immRecti(pos, 0, region_bottom, region->winx, region_bottom + 8 * UI_DPI_FAC);
|
|
immUnbindProgram();
|
|
}
|
|
|
|
void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y)
|
|
{
|
|
const uiStyle *style = UI_style_get();
|
|
int fontid = style->widget.uifont_id;
|
|
char numstr[32];
|
|
float font_dims[2] = {0.0f, 0.0f};
|
|
|
|
/* frame number */
|
|
BLF_size(fontid, 11.0f * U.pixelsize, U.dpi);
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d", framenr);
|
|
|
|
BLF_width_and_height(fontid, numstr, sizeof(numstr), &font_dims[0], &font_dims[1]);
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_CFRAME);
|
|
immRecti(pos, x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f);
|
|
immUnbindProgram();
|
|
|
|
UI_FontThemeColor(fontid, TH_TEXT);
|
|
BLF_position(fontid, x + 2.0f, y + 2.0f, 0.0f);
|
|
BLF_draw(fontid, numstr, sizeof(numstr));
|
|
}
|
|
|
|
void ED_region_cache_draw_cached_segments(
|
|
ARegion *region, const int num_segments, const int *points, const int sfra, const int efra)
|
|
{
|
|
if (num_segments) {
|
|
/* Local coordinate visible rect inside region, to accommodate overlapping ui. */
|
|
const rcti *rect_visible = ED_region_visible_rect(region);
|
|
const int region_bottom = rect_visible->ymin;
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ub(128, 128, 255, 128);
|
|
|
|
for (int a = 0; a < num_segments; a++) {
|
|
float x1 = (float)(points[a * 2] - sfra) / (efra - sfra + 1) * region->winx;
|
|
float x2 = (float)(points[a * 2 + 1] - sfra + 1) / (efra - sfra + 1) * region->winx;
|
|
|
|
immRecti(pos, x1, region_bottom, x2, region_bottom + 8 * UI_DPI_FAC);
|
|
/* TODO(merwin): use primitive restart to draw multiple rects more efficiently */
|
|
}
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
void ED_region_message_subscribe(wmRegionMessageSubscribeParams *params)
|
|
{
|
|
ARegion *region = params->region;
|
|
const bContext *C = params->context;
|
|
struct wmMsgBus *mbus = params->message_bus;
|
|
|
|
if (region->gizmo_map != NULL) {
|
|
WM_gizmomap_message_subscribe(C, region->gizmo_map, region, mbus);
|
|
}
|
|
|
|
if (!BLI_listbase_is_empty(®ion->uiblocks)) {
|
|
UI_region_message_subscribe(region, mbus);
|
|
}
|
|
|
|
if (region->type->message_subscribe != NULL) {
|
|
region->type->message_subscribe(params);
|
|
}
|
|
}
|
|
|
|
int ED_region_snap_size_test(const ARegion *region)
|
|
{
|
|
/* Use a larger value because toggling scrollbars can jump in size. */
|
|
const int snap_match_threshold = 16;
|
|
if (region->type->snap_size != NULL) {
|
|
return ((((region->sizex - region->type->snap_size(region, region->sizex, 0)) <=
|
|
snap_match_threshold)
|
|
<< 0) |
|
|
(((region->sizey - region->type->snap_size(region, region->sizey, 1)) <=
|
|
snap_match_threshold)
|
|
<< 1));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool ED_region_snap_size_apply(ARegion *region, int snap_flag)
|
|
{
|
|
bool changed = false;
|
|
if (region->type->snap_size != NULL) {
|
|
if (snap_flag & (1 << 0)) {
|
|
short snap_size = region->type->snap_size(region, region->sizex, 0);
|
|
if (snap_size != region->sizex) {
|
|
region->sizex = snap_size;
|
|
changed = true;
|
|
}
|
|
}
|
|
if (snap_flag & (1 << 1)) {
|
|
short snap_size = region->type->snap_size(region, region->sizey, 1);
|
|
if (snap_size != region->sizey) {
|
|
region->sizey = snap_size;
|
|
changed = true;
|
|
}
|
|
}
|
|
}
|
|
return changed;
|
|
}
|