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blender-archive/source/blender/editors/screen/screen_context.c
Philipp Oeser d13970de86 Fix T92930: Outliner "Show Active" bone fails in certain situations
Outliner would frame the armature object instead of the bone if the bone
was on a hidden armature layer.

Similar to issues reported in e.g. T58068 and T80464, this is due to the
fact that `BKE_pose_channel_active` always checks for the armature layer
(and returns NULL if a bone is not on a visible armature layer).

Now propose to make this layer check **optional** (and e.g. from the
Outliner be more permissive). This also introduces
`BKE_pose_channel_active_if_layer_visible` which just wraps
`BKE_pose_channel_active` with the check being ON.

Maniphest Tasks: T92930

Differential Revision: https://developer.blender.org/D13154
2021-12-21 14:07:48 +01:00

47 KiB