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blender-archive/source/blender/editors/space_sequencer
Joshua Leung 6fb1d0e6a3 More Driver Fixes:
* Fixed Driver version-patching code to work correctly again with the new system.

* Fix for bug #20484, by adding a new driver variable type ('Transform Channel') which makes it easier to use object/bone transforms as in the past. The main differences with using this (compared with the 'Single Prop' type) are that this allows for 'final' transforms to get used instead (i.e. constraints are also taken into account), and also that this variable type can only be used for transforms (more limited scope -> less flexibility -> point-n-click goodies can follow). Mancandy now loads correctly again.

* Added toggle for local vs worldspace transforms when working with Rot/Loc Diff variable types, and also for the newly added Transform Channel

* Removed some dead code from sequencer...
2010-01-05 11:59:12 +00:00
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2009-08-10 19:22:50 +00:00
2010-01-05 11:59:12 +00:00
2009-12-17 14:45:47 +00:00
2.5
2009-01-12 19:02:08 +00:00