This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/space_node/node_edit.c

1913 lines
45 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): David Millan Escriva, Juho Vepsäläinen, Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
#include "DNA_brush_types.h"
#include "DNA_color_types.h"
#include "DNA_image_types.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_node_types.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_material.h"
#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_storage_types.h"
#include "RE_pipeline.h"
#include "IMB_imbuf_types.h"
#include "ED_node.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_transform.h"
#include "ED_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "node_intern.h"
#define SOCK_IN 1
#define SOCK_OUT 2
/* ***************** composite job manager ********************** */
typedef struct CompoJob {
Scene *scene;
bNodeTree *ntree;
bNodeTree *localtree;
short *stop;
short *do_update;
} CompoJob;
/* called by compo, only to check job 'stop' value */
static int compo_breakjob(void *cjv)
{
CompoJob *cj= cjv;
return *(cj->stop);
}
/* called by compo, wmJob sends notifier */
static void compo_redrawjob(void *cjv, char *str)
{
CompoJob *cj= cjv;
*(cj->do_update)= 1;
}
static void compo_freejob(void *cjv)
{
CompoJob *cj= cjv;
if(cj->localtree) {
ntreeLocalMerge(cj->localtree, cj->ntree);
}
MEM_freeN(cj);
}
/* only now we copy the nodetree, so adding many jobs while
sliding buttons doesn't frustrate */
static void compo_initjob(void *cjv)
{
CompoJob *cj= cjv;
cj->localtree= ntreeLocalize(cj->ntree);
}
/* called before redraw notifiers, it moves finished previews over */
static void compo_updatejob(void *cjv)
{
CompoJob *cj= cjv;
ntreeLocalSync(cj->localtree, cj->ntree);
}
/* only this runs inside thread */
static void compo_startjob(void *cjv, short *stop, short *do_update)
{
CompoJob *cj= cjv;
bNodeTree *ntree= cj->localtree;
if(cj->scene->use_nodes==0)
return;
cj->stop= stop;
cj->do_update= do_update;
ntree->test_break= compo_breakjob;
ntree->tbh= cj;
ntree->stats_draw= compo_redrawjob;
ntree->sdh= cj;
// XXX BIF_store_spare();
ntreeCompositExecTree(ntree, &cj->scene->r, 1); /* 1 is do_previews */
ntree->test_break= NULL;
ntree->stats_draw= NULL;
}
void snode_composite_job(const bContext *C, ScrArea *sa)
{
SpaceNode *snode= sa->spacedata.first;
wmJob *steve;
CompoJob *cj;
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa, WM_JOB_EXCL_RENDER);
cj= MEM_callocN(sizeof(CompoJob), "compo job");
/* customdata for preview thread */
cj->scene= CTX_data_scene(C);
cj->ntree= snode->nodetree;
/* setup job */
WM_jobs_customdata(steve, cj, compo_freejob);
WM_jobs_timer(steve, 0.1, NC_SCENE, NC_SCENE|ND_COMPO_RESULT);
WM_jobs_callbacks(steve, compo_startjob, compo_initjob, compo_updatejob);
WM_jobs_start(CTX_wm_manager(C), steve);
}
/* ***************************************** */
/* also checks for edited groups */
bNode *editnode_get_active(bNodeTree *ntree)
{
bNode *node;
/* check for edited group */
for(node= ntree->nodes.first; node; node= node->next)
if(node->flag & NODE_GROUP_EDIT)
break;
if(node)
return nodeGetActive((bNodeTree *)node->id);
else
return nodeGetActive(ntree);
}
void snode_notify(bContext *C, SpaceNode *snode)
{
if(snode->treetype==NTREE_SHADER)
WM_event_add_notifier(C, NC_MATERIAL|ND_NODES, snode->id);
else if(snode->treetype==NTREE_COMPOSIT)
WM_event_add_notifier(C, NC_SCENE|ND_NODES, snode->id);
else if(snode->treetype==NTREE_TEXTURE)
WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, snode->id);
}
bNode *node_tree_get_editgroup(bNodeTree *nodetree)
{
bNode *gnode;
/* get the groupnode */
for(gnode= nodetree->nodes.first; gnode; gnode= gnode->next)
if(gnode->flag & NODE_GROUP_EDIT)
break;
return gnode;
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(Material *ma)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(ma->nodetree) {
printf("error in shader initialize\n");
return;
}
ma->nodetree= ntreeAddTree(NTREE_SHADER);
out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL);
in->locx= 10.0f; in->locy= 300.0f;
nodeSetActive(ma->nodetree, in);
/* only a link from color to color */
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(ma->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(ma->nodetree); /* needed for pointers */
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_composit_default(Scene *sce)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(sce->nodetree) {
printf("error in composit initialize\n");
return;
}
sce->nodetree= ntreeAddTree(NTREE_COMPOSIT);
out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL);
out->locx= 300.0f; out->locy= 400.0f;
out->id= &sce->id;
in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, NULL);
in->locx= 10.0f; in->locy= 400.0f;
in->id= &sce->id;
nodeSetActive(sce->nodetree, in);
/* links from color to color */
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(sce->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(sce->nodetree); /* needed for pointers */
// XXX ntreeCompositForceHidden(sce->nodetree);
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_texture_default(Tex *tx)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(tx->nodetree) {
printf("error in texture initialize\n");
return;
}
tx->nodetree= ntreeAddTree(NTREE_TEXTURE);
out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
in= nodeAddNodeType(tx->nodetree, TEX_NODE_CHECKER, NULL, NULL);
in->locx= 10.0f; in->locy= 300.0f;
nodeSetActive(tx->nodetree, in);
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(tx->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(tx->nodetree); /* needed for pointers */
}
void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype)
{
bNode *node= NULL;
short idtype= GS(id->name);
if(idtype == ID_MA) {
*ntree= ((Material*)id)->nodetree;
if(treetype) *treetype= NTREE_SHADER;
}
else if(idtype == ID_SCE) {
*ntree= ((Scene*)id)->nodetree;
if(treetype) *treetype= NTREE_COMPOSIT;
}
else if(idtype == ID_TE) {
*ntree= ((Tex*)id)->nodetree;
if(treetype) *treetype= NTREE_TEXTURE;
}
/* find editable group */
if(edittree) {
if(*ntree)
for(node= (*ntree)->nodes.first; node; node= node->next)
if(node->flag & NODE_GROUP_EDIT)
break;
if(node && node->id)
*edittree= (bNodeTree *)node->id;
else
*edittree= *ntree;
}
}
/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
void snode_set_context(SpaceNode *snode, Scene *scene)
{
Object *ob= OBACT;
snode->nodetree= NULL;
snode->edittree= NULL;
snode->id= snode->from= NULL;
if(snode->treetype==NTREE_SHADER) {
/* need active object, or we allow pinning... */
if(ob) {
Material *ma= give_current_material(ob, ob->actcol);
if(ma) {
snode->from= &ob->id;
snode->id= &ma->id;
}
}
}
else if(snode->treetype==NTREE_COMPOSIT) {
snode->from= NULL;
snode->id= &scene->id;
/* bit clumsy but reliable way to see if we draw first time */
if(snode->nodetree==NULL)
ntreeCompositForceHidden(scene->nodetree, scene);
}
else if(snode->treetype==NTREE_TEXTURE) {
Tex *tx= NULL;
if(snode->texfrom==SNODE_TEX_OBJECT) {
if(ob) {
tx= give_current_object_texture(ob);
if(ob->type == OB_LAMP)
snode->from= (ID*)ob->data;
else
snode->from= (ID*)give_current_material(ob, ob->actcol);
/* from is not set fully for material nodes, should be ID + Node then */
}
}
else if(snode->texfrom==SNODE_TEX_WORLD) {
tx= give_current_world_texture(scene->world);
snode->from= (ID *)scene->world;
}
else {
Brush *brush= NULL;
if(ob && (ob->mode & OB_MODE_SCULPT))
brush= paint_brush(&scene->toolsettings->sculpt->paint);
else
brush= paint_brush(&scene->toolsettings->imapaint.paint);
snode->from= (ID *)brush;
tx= give_current_brush_texture(brush);
}
snode->id= &tx->id;
}
if(snode->id)
node_tree_from_ID(snode->id, &snode->nodetree, &snode->edittree, NULL);
}
void node_set_active(SpaceNode *snode, bNode *node)
{
nodeSetActive(snode->edittree, node);
if(node->type!=NODE_GROUP) {
/* tree specific activate calls */
if(snode->treetype==NTREE_SHADER) {
// XXX
#if 0
/* when we select a material, active texture is cleared, for buttons */
if(node->id && GS(node->id->name)==ID_MA)
nodeClearActiveID(snode->edittree, ID_TE);
if(node->id)
; // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
#endif
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene*)snode->id;
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
int was_output= (node->flag & NODE_DO_OUTPUT);
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if(was_output==0) {
bNode *gnode;
NodeTagChanged(snode->edittree, node);
/* if inside group, tag entire group */
gnode= node_tree_get_editgroup(snode->nodetree);
if(gnode)
NodeTagIDChanged(snode->nodetree, gnode->id);
ED_node_changed_update(snode->id, node);
}
/* addnode() doesnt link this yet... */
node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
}
else if(node->type==CMP_NODE_R_LAYERS) {
if(node->id==NULL || node->id==(ID *)scene) {
scene->r.actlay= node->custom1;
}
}
}
else if(snode->treetype==NTREE_TEXTURE) {
// XXX
#if 0
if(node->id)
; // XXX BIF_preview_changed(-1);
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
#endif
}
}
}
/* when links in groups change, inputs/outputs change, nodes added/deleted... */
void node_tree_verify_groups(bNodeTree *nodetree)
{
bNode *gnode;
gnode= node_tree_get_editgroup(nodetree);
/* does all materials */
if(gnode)
nodeVerifyGroup((bNodeTree *)gnode->id);
}
/* ***************** Edit Group operator ************* */
void snode_make_group_editable(SpaceNode *snode, bNode *gnode)
{
bNode *node;
/* make sure nothing has group editing on */
for(node= snode->nodetree->nodes.first; node; node= node->next)
node->flag &= ~NODE_GROUP_EDIT;
if(gnode==NULL) {
/* with NULL argument we do a toggle */
if(snode->edittree==snode->nodetree)
gnode= nodeGetActive(snode->nodetree);
}
if(gnode && gnode->type==NODE_GROUP && gnode->id) {
if(gnode->id->lib)
ntreeMakeLocal((bNodeTree *)gnode->id);
gnode->flag |= NODE_GROUP_EDIT;
snode->edittree= (bNodeTree *)gnode->id;
/* deselect all other nodes, so we can also do grabbing of entire subtree */
for(node= snode->nodetree->nodes.first; node; node= node->next)
node->flag &= ~SELECT;
gnode->flag |= SELECT;
}
else
snode->edittree= snode->nodetree;
ntreeSolveOrder(snode->nodetree);
}
static int node_group_edit_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *gnode;
gnode= nodeGetActive(snode->edittree);
snode_make_group_editable(snode, gnode);
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
}
static int node_group_edit_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *gnode;
gnode= nodeGetActive(snode->edittree);
if(gnode && gnode->type==NODE_GROUP && gnode->id && gnode->id->lib) {
uiPupMenuOkee(C, op->type->idname, "Make group local?");
return OPERATOR_CANCELLED;
}
return node_group_edit_exec(C, op);
}
void NODE_OT_group_edit(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edit Group";
ot->description = "Edit node group.";
ot->idname = "NODE_OT_group_edit";
/* api callbacks */
ot->invoke = node_group_edit_invoke;
ot->exec = node_group_edit_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ******************** Ungroup operator ********************** */
static int node_group_ungroup_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *gnode;
/* are we inside of a group? */
gnode= node_tree_get_editgroup(snode->nodetree);
if(gnode)
snode_make_group_editable(snode, NULL);
gnode= nodeGetActive(snode->edittree);
if(gnode==NULL)
return OPERATOR_CANCELLED;
if(gnode->type!=NODE_GROUP) {
BKE_report(op->reports, RPT_ERROR, "Not a group");
return OPERATOR_CANCELLED;
}
else if(!nodeGroupUnGroup(snode->edittree, gnode)) {
BKE_report(op->reports, RPT_ERROR, "Can't ungroup");
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_group_ungroup(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Ungroup";
ot->description = "Ungroup selected nodes.";
ot->idname = "NODE_OT_group_ungroup";
/* api callbacks */
ot->exec = node_group_ungroup_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ************************** Node generic ************** */
/* allows to walk the list in order of visibility */
bNode *next_node(bNodeTree *ntree)
{
static bNode *current=NULL, *last= NULL;
if(ntree) {
/* set current to the first selected node */
for(current= ntree->nodes.last; current; current= current->prev)
if(current->flag & NODE_SELECT)
break;
/* set last to the first unselected node */
for(last= ntree->nodes.last; last; last= last->prev)
if((last->flag & NODE_SELECT)==0)
break;
if(current==NULL)
current= last;
return NULL;
}
/* no nodes, or we are ready */
if(current==NULL)
return NULL;
/* now we walk the list backwards, but we always return current */
if(current->flag & NODE_SELECT) {
bNode *node= current;
/* find previous selected */
current= current->prev;
while(current && (current->flag & NODE_SELECT)==0)
current= current->prev;
/* find first unselected */
if(current==NULL)
current= last;
return node;
}
else {
bNode *node= current;
/* find previous unselected */
current= current->prev;
while(current && (current->flag & NODE_SELECT))
current= current->prev;
return node;
}
return NULL;
}
/* is rct in visible part of node? */
static bNode *visible_node(SpaceNode *snode, rctf *rct)
{
bNode *tnode;
for(next_node(snode->edittree); (tnode=next_node(NULL));) {
if(BLI_isect_rctf(&tnode->totr, rct, NULL))
break;
}
return tnode;
}
#if 0
static void snode_bg_viewmove(SpaceNode *snode)
{
ScrArea *sa;
Image *ima;
ImBuf *ibuf;
Window *win;
short mval[2], mvalo[2];
short rectx, recty, xmin, xmax, ymin, ymax, pad;
int oldcursor;
ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf= BKE_image_get_ibuf(ima, NULL);
sa = snode->area;
if(ibuf) {
rectx = ibuf->x;
recty = ibuf->y;
} else {
rectx = recty = 1;
}
pad = 10;
xmin = -(sa->winx/2) - rectx/2 + pad;
xmax = sa->winx/2 + rectx/2 - pad;
ymin = -(sa->winy/2) - recty/2 + pad;
ymax = sa->winy/2 + recty/2 - pad;
getmouseco_sc(mvalo);
/* store the old cursor to temporarily change it */
oldcursor=get_cursor();
win=winlay_get_active_window();
SetBlenderCursor(BC_NSEW_SCROLLCURSOR);
while(get_mbut()&(L_MOUSE|M_MOUSE)) {
getmouseco_sc(mval);
if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) {
snode->xof -= (mvalo[0]-mval[0]);
snode->yof -= (mvalo[1]-mval[1]);
/* prevent dragging image outside of the window and losing it! */
CLAMP(snode->xof, xmin, xmax);
CLAMP(snode->yof, ymin, ymax);
mvalo[0]= mval[0];
mvalo[1]= mval[1];
scrarea_do_windraw(curarea);
screen_swapbuffers();
}
else BIF_wait_for_statechange();
}
window_set_cursor(win, oldcursor);
}
#endif
/* ********************** size widget operator ******************** */
typedef struct NodeSizeWidget {
float mxstart;
float oldwidth;
} NodeSizeWidget;
static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
bNode *node= editnode_get_active(snode->edittree);
NodeSizeWidget *nsw= op->customdata;
float mx, my;
switch (event->type) {
case MOUSEMOVE:
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&mx, &my);
if (node) {
if(node->flag & NODE_HIDDEN) {
node->miniwidth= nsw->oldwidth + mx - nsw->mxstart;
CLAMP(node->miniwidth, 0.0f, 100.0f);
}
else {
node->width= nsw->oldwidth + mx - nsw->mxstart;
CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
}
}
ED_region_tag_redraw(ar);
break;
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE:
MEM_freeN(nsw);
op->customdata= NULL;
return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
}
static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
bNode *node= editnode_get_active(snode->edittree);
if(node) {
rctf totr;
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&snode->mx, &snode->my);
/* rect we're interested in is just the bottom right corner */
totr= node->totr;
totr.xmin= totr.xmax-10.0f;
totr.ymax= totr.ymin+10.0f;
if(BLI_in_rctf(&totr, snode->mx, snode->my)) {
NodeSizeWidget *nsw= MEM_callocN(sizeof(NodeSizeWidget), "size widget op data");
op->customdata= nsw;
nsw->mxstart= snode->mx;
/* store old */
if(node->flag & NODE_HIDDEN)
nsw->oldwidth= node->miniwidth;
else
nsw->oldwidth= node->width;
/* add modal handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
}
return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_resize(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Resize Node";
ot->idname= "NODE_OT_resize";
/* api callbacks */
ot->invoke= node_resize_invoke;
ot->modal= node_resize_modal;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_BLOCKING;
}
/* ********************** select ******************** */
/* no undo here! */
void node_deselectall(SpaceNode *snode)
{
bNode *node;
for(node= snode->edittree->nodes.first; node; node= node->next)
node->flag &= ~SELECT;
}
int node_has_hidden_sockets(bNode *node)
{
bNodeSocket *sock;
for(sock= node->inputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_HIDDEN)
return 1;
for(sock= node->outputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_HIDDEN)
return 1;
return 0;
}
static void node_link_viewer(SpaceNode *snode, bNode *tonode)
{
bNode *node;
/* context check */
if(tonode==NULL || tonode->outputs.first==NULL)
return;
if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
return;
/* get viewer */
for(node= snode->edittree->nodes.first; node; node= node->next)
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
if(node->flag & NODE_DO_OUTPUT)
break;
if(node) {
bNodeLink *link;
/* get link to viewer */
for(link= snode->edittree->links.first; link; link= link->next)
if(link->tonode==node)
break;
if(link) {
link->fromnode= tonode;
link->fromsock= tonode->outputs.first;
NodeTagChanged(snode->edittree, node);
}
}
}
void node_active_link_viewer(SpaceNode *snode)
{
bNode *node= editnode_get_active(snode->edittree);
if(node)
node_link_viewer(snode, node);
}
/* return 0, nothing done */
/*static*/ int node_mouse_groupheader(SpaceNode *snode)
{
bNode *gnode;
float mx=0, my=0;
// XXX short mval[2];
gnode= node_tree_get_editgroup(snode->nodetree);
if(gnode==NULL) return 0;
// XXX getmouseco_areawin(mval);
// XXX areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
/* click in header or outside? */
if(BLI_in_rctf(&gnode->totr, mx, my)==0) {
rctf rect= gnode->totr;
rect.ymax += NODE_DY;
if(BLI_in_rctf(&rect, mx, my)==0)
snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */
// else
// XXX transform_nodes(snode->nodetree, 'g', "Move group");
return 1;
}
return 0;
}
/* checks snode->mouse position, and returns found node/socket */
/* type is SOCK_IN and/or SOCK_OUT */
static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out)
{
bNode *node;
bNodeSocket *sock;
rctf rect;
/* check if we click in a socket */
for(node= snode->edittree->nodes.first; node; node= node->next) {
rect.xmin = snode->mx - (NODE_SOCKSIZE+4);
rect.ymin = snode->my - (NODE_SOCKSIZE+4);
rect.xmax = snode->mx + (NODE_SOCKSIZE+4);
rect.ymax = snode->my + (NODE_SOCKSIZE+4);
if (!(node->flag & NODE_HIDDEN)) {
/* extra padding inside and out - allow dragging on the text areas too */
if (in_out == SOCK_IN) {
rect.xmax += NODE_SOCKSIZE;
rect.xmin -= NODE_SOCKSIZE*4;
} else if (in_out == SOCK_OUT) {
rect.xmax += NODE_SOCKSIZE*4;
rect.xmin -= NODE_SOCKSIZE;
}
}
if(in_out & SOCK_IN) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
if(node == visible_node(snode, &rect)) {
*nodep= node;
*sockp= sock;
return 1;
}
}
}
}
}
if(in_out & SOCK_OUT) {
for(sock= node->outputs.first; sock; sock= sock->next) {
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
if(node == visible_node(snode, &rect)) {
*nodep= node;
*sockp= sock;
return 1;
}
}
}
}
}
}
return 0;
}
static int node_socket_hilights(SpaceNode *snode, int in_out)
{
bNode *node;
bNodeSocket *sock, *tsock, *socksel= NULL;
short redraw= 0;
if(snode->edittree==NULL) return 0;
/* deselect sockets */
for(node= snode->edittree->nodes.first; node; node= node->next) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
sock->flag &= ~SELECT;
redraw++;
socksel= sock;
}
}
for(sock= node->outputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
sock->flag &= ~SELECT;
redraw++;
socksel= sock;
}
}
}
// XXX mousepos should be set here!
if(find_indicated_socket(snode, &node, &tsock, in_out)) {
tsock->flag |= SELECT;
if(redraw==1 && tsock==socksel) redraw= 0;
else redraw= 1;
}
return redraw;
}
/* ****************** Add *********************** */
typedef struct bNodeListItem {
struct bNodeListItem *next, *prev;
struct bNode *node;
} bNodeListItem;
int sort_nodes_locx(void *a, void *b)
{
bNodeListItem *nli1 = (bNodeListItem *)a;
bNodeListItem *nli2 = (bNodeListItem *)b;
bNode *node1 = nli1->node;
bNode *node2 = nli2->node;
if (node1->locx > node2->locx)
return 1;
else
return 0;
}
static int socket_is_available(bNodeTree *ntree, bNodeSocket *sock, int allow_used)
{
if (sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))
return 0;
if (!allow_used) {
if (nodeCountSocketLinks(ntree, sock) > 0)
return 0;
}
return 1;
}
static bNodeSocket *best_socket_output(bNodeTree *ntree, bNode *node, bNodeSocket *sock_target, int allow_multiple)
{
bNodeSocket *sock;
/* first try to find a socket with a matching name */
for (sock=node->outputs.first; sock; sock=sock->next) {
if (!socket_is_available(ntree, sock, allow_multiple))
continue;
/* check for same types */
if (sock->type == sock_target->type) {
if (strcmp(sock->name, sock_target->name)==0)
return sock;
}
}
/* otherwise settle for the first available socket of the right type */
for (sock=node->outputs.first; sock; sock=sock->next) {
if (!socket_is_available(ntree, sock, allow_multiple))
continue;
/* check for same types */
if (sock->type == sock_target->type) {
return sock;
}
}
return NULL;
}
/* this is a bit complicated, but designed to prioritise finding
* sockets of higher types, such as image, first */
static bNodeSocket *best_socket_input(bNodeTree *ntree, bNode *node, int num, int replace)
{
bNodeSocket *sock;
int socktype, maxtype=0;
int a = 0;
for (sock=node->inputs.first; sock; sock=sock->next) {
maxtype = MAX2(sock->type, maxtype);
}
/* find sockets of higher 'types' first (i.e. image) */
for (socktype=maxtype; socktype >= 0; socktype--) {
for (sock=node->inputs.first; sock; sock=sock->next) {
if (!socket_is_available(ntree, sock, replace)) {
a++;
continue;
}
if (sock->type == socktype) {
/* increment to make sure we don't keep finding
* the same socket on every attempt running this function */
a++;
if (a > num)
return sock;
}
}
}
return NULL;
}
void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace)
{
ListBase *nodelist = MEM_callocN(sizeof(ListBase), "items_list");
bNodeListItem *nli;
bNode *node;
int i;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & NODE_SELECT) {
nli = MEM_mallocN(sizeof(bNodeListItem), "temporary node list item");
nli->node = node;
BLI_addtail(nodelist, nli);
}
}
/* sort nodes left to right */
BLI_sortlist(nodelist, sort_nodes_locx);
for (nli=nodelist->first; nli; nli=nli->next) {
bNode *node_fr, *node_to;
bNodeSocket *sock_fr, *sock_to;
if (nli->next == NULL) break;
node_fr = nli->node;
node_to = nli->next->node;
/* check over input sockets first */
for (i=0; i<BLI_countlist(&node_to->inputs); i++) {
/* find the best guess input socket */
sock_to = best_socket_input(snode->edittree, node_to, i, replace);
if (!sock_to) continue;
/* check for an appropriate output socket to connect from */
sock_fr = best_socket_output(snode->edittree, node_fr, sock_to, allow_multiple);
if (!sock_fr) continue;
/* then we can connect */
if (replace)
nodeRemSocketLinks(snode->edittree, sock_to);
nodeAddLink(snode->edittree, node_fr, sock_fr, node_to, sock_to);
NodeTagChanged(snode->edittree, node_to);
break;
}
}
ntreeSolveOrder(snode->edittree);
BLI_freelistN(nodelist);
MEM_freeN(nodelist);
}
/* can be called from menus too, but they should do own undopush and redraws */
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy)
{
bNode *node= NULL, *gnode;
node_deselectall(snode);
if(type>=NODE_DYNAMIC_MENU) {
node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
}
else if(type>=NODE_GROUP_MENU) {
if(snode->edittree!=snode->nodetree) {
// XXX error("Can not add a Group in a Group");
return NULL;
}
else {
bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU);
if(ngroup)
node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
}
}
else
node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
/* generics */
if(node) {
node->locx= locx;
node->locy= locy + 60.0f; // arbitrary.. so its visible
node->flag |= SELECT;
gnode= node_tree_get_editgroup(snode->nodetree);
if(gnode) {
node->locx -= gnode->locx;
node->locy -= gnode->locy;
}
node_tree_verify_groups(snode->nodetree);
node_set_active(snode, node);
if(snode->nodetree->type==NTREE_COMPOSIT) {
if(ELEM4(node->type, CMP_NODE_R_LAYERS, CMP_NODE_COMPOSITE, CMP_NODE_DEFOCUS, CMP_NODE_OUTPUT_FILE))
node->id = &scene->id;
ntreeCompositForceHidden(snode->edittree, scene);
}
if(node->id)
id_us_plus(node->id);
NodeTagChanged(snode->edittree, node);
}
if(snode->nodetree->type==NTREE_TEXTURE) {
ntreeTexCheckCyclics(snode->edittree);
}
return node;
}
/* ****************** Duplicate *********************** */
static int node_duplicate_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate Nodes";
ot->description = "Duplicate the nodes.";
ot->idname= "NODE_OT_duplicate";
/* api callbacks */
ot->exec= node_duplicate_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* *************************** add link op ******************** */
/* temp data to pass on to modal */
typedef struct NodeLinkDrag
{
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
int in_out;
} NodeLinkDrag;
static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link)
{
bNodeLink *tlink;
bNodeSocket *sock;
if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) {
for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) {
if(link!=tlink && tlink->tosock==link->tosock)
break;
}
if(tlink) {
/* is there a free input socket with same type? */
for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) {
if(sock->type==tlink->fromsock->type)
if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit)
break;
}
if(sock) {
tlink->tosock= sock;
sock->flag &= ~SOCK_HIDDEN;
}
else {
nodeRemLink(snode->edittree, tlink);
}
}
}
}
/* loop that adds a nodelink, called by function below */
/* in_out = starting socket */
static int node_link_modal(bContext *C, wmOperator *op, wmEvent *event)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
NodeLinkDrag *nldrag= op->customdata;
bNode *tnode, *node;
bNodeSocket *tsock= NULL, *sock;
bNodeLink *link;
int in_out;
in_out= nldrag->in_out;
node= nldrag->node;
sock= nldrag->sock;
link= nldrag->link;
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&snode->mx, &snode->my);
switch (event->type) {
case MOUSEMOVE:
if(in_out==SOCK_OUT) {
if(find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) {
if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if(tnode!=node && link->tonode!=tnode && link->tosock!= tsock) {
link->tonode= tnode;
link->tosock= tsock;
ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
}
}
}
else {
link->tonode= NULL;
link->tosock= NULL;
}
}
else {
if(find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) {
if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) {
if(tnode!=node && link->fromnode!=tnode && link->fromsock!= tsock) {
link->fromnode= tnode;
link->fromsock= tsock;
ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
}
}
}
}
else {
link->fromnode= NULL;
link->fromsock= NULL;
}
}
/* hilight target sockets only */
node_socket_hilights(snode, in_out==SOCK_OUT?SOCK_IN:SOCK_OUT);
ED_region_tag_redraw(ar);
break;
case LEFTMOUSE:
case RIGHTMOUSE:
case MIDDLEMOUSE:
/* remove link? */
if(link->tonode==NULL || link->fromnode==NULL) {
nodeRemLink(snode->edittree, link);
}
else {
/* send changed events for original tonode and new */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
/* we might need to remove a link */
if(in_out==SOCK_OUT) node_remove_extra_links(snode, link->tosock, link);
}
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
snode_notify(C, snode);
MEM_freeN(op->customdata);
op->customdata= NULL;
return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
}
/* return 1 when socket clicked */
static int node_link_init(SpaceNode *snode, NodeLinkDrag *nldrag)
{
bNodeLink *link;
/* output indicated? */
if(find_indicated_socket(snode, &nldrag->node, &nldrag->sock, SOCK_OUT)) {
if(nodeCountSocketLinks(snode->edittree, nldrag->sock) < nldrag->sock->limit)
return SOCK_OUT;
else {
/* find if we break a link */
for(link= snode->edittree->links.first; link; link= link->next) {
if(link->fromsock==nldrag->sock)
break;
}
if(link) {
nldrag->node= link->tonode;
nldrag->sock= link->tosock;
nodeRemLink(snode->edittree, link);
return SOCK_IN;
}
}
}
/* or an input? */
else if(find_indicated_socket(snode, &nldrag->node, &nldrag->sock, SOCK_IN)) {
if(nodeCountSocketLinks(snode->edittree, nldrag->sock) < nldrag->sock->limit)
return SOCK_IN;
else {
/* find if we break a link */
for(link= snode->edittree->links.first; link; link= link->next) {
if(link->tosock==nldrag->sock)
break;
}
if(link) {
/* send changed event to original tonode */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
nldrag->node= link->fromnode;
nldrag->sock= link->fromsock;
nodeRemLink(snode->edittree, link);
return SOCK_OUT;
}
}
}
return 0;
}
static int node_link_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
NodeLinkDrag *nldrag= MEM_callocN(sizeof(NodeLinkDrag), "drag link op customdata");
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&snode->mx, &snode->my);
nldrag->in_out= node_link_init(snode, nldrag);
if(nldrag->in_out) {
op->customdata= nldrag;
/* we make a temporal link */
if(nldrag->in_out==SOCK_OUT)
nldrag->link= nodeAddLink(snode->edittree, nldrag->node, nldrag->sock, NULL, NULL);
else
nldrag->link= nodeAddLink(snode->edittree, NULL, NULL, nldrag->node, nldrag->sock);
/* add modal handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
else {
MEM_freeN(nldrag);
return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
}
void NODE_OT_link(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Link Nodes";
ot->idname= "NODE_OT_link";
/* api callbacks */
ot->invoke= node_link_invoke;
ot->modal= node_link_modal;
// ot->exec= node_link_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
}
/* ********************** Make Link operator ***************** */
/* makes a link between selected output and input sockets */
static int node_make_link_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
int replace = RNA_boolean_get(op->ptr, "replace");
snode_autoconnect(snode, 0, replace);
node_tree_verify_groups(snode->nodetree);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_link_make(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Links";
ot->description= "Makes a link between selected output in input sockets.";
ot->idname= "NODE_OT_link_make";
/* callbacks */
ot->exec= node_make_link_exec;
ot->poll= ED_operator_node_active; // XXX we need a special poll which checks that there are selected input/output sockets
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "replace", 0, "Replace", "Replace socket connections with the new links");
}
/* ********************** Cut Link operator ***************** */
#define LINK_RESOL 12
static int cut_links_intersect(bNodeLink *link, float mcoords[][2], int tot)
{
float coord_array[LINK_RESOL+1][2];
int i, b;
if(node_link_bezier_points(NULL, NULL, link, coord_array, LINK_RESOL)) {
for(i=0; i<tot-1; i++)
for(b=0; b<LINK_RESOL-1; b++)
if(isect_line_line_v2(mcoords[i], mcoords[i+1], coord_array[b], coord_array[b+1]) > 0)
return 1;
}
return 0;
}
static int cut_links_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
float mcoords[256][2];
int i= 0;
RNA_BEGIN(op->ptr, itemptr, "path") {
float loc[2];
RNA_float_get_array(&itemptr, "loc", loc);
UI_view2d_region_to_view(&ar->v2d, (short)loc[0], (short)loc[1],
&mcoords[i][0], &mcoords[i][1]);
i++;
if(i>= 256) break;
}
RNA_END;
if(i>1) {
bNodeLink *link, *next;
for(link= snode->edittree->links.first; link; link= next) {
next= link->next;
if(cut_links_intersect(link, mcoords, i)) {
NodeTagChanged(snode->edittree, link->tonode);
nodeRemLink(snode->edittree, link);
}
}
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_links_cut(wmOperatorType *ot)
{
PropertyRNA *prop;
ot->name= "Cut links";
ot->idname= "NODE_OT_links_cut";
ot->invoke= WM_gesture_lines_invoke;
ot->modal= WM_gesture_lines_modal;
ot->exec= cut_links_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
prop= RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
/* internal */
RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
}
/* ******************************** */
// XXX some code needing updating to operators...
/* goes over all scenes, reads render layerss */
void node_read_renderlayers(SpaceNode *snode)
{
Scene *curscene= NULL; // XXX
Scene *scene;
bNode *node;
/* first tag scenes unread */
for(scene= G.main->scene.first; scene; scene= scene->id.next)
scene->id.flag |= LIB_DOIT;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS) {
ID *id= node->id;
if(id->flag & LIB_DOIT) {
RE_ReadRenderResult(curscene, (Scene *)id);
ntreeCompositTagRender((Scene *)id);
id->flag &= ~LIB_DOIT;
}
}
}
// XXX snode_notify(snode);
}
void node_read_fullsamplelayers(SpaceNode *snode)
{
Scene *curscene= NULL; // XXX
Render *re= RE_NewRender(curscene->id.name);
WM_cursor_wait(1);
//BIF_init_render_callbacks(re, 1);
RE_MergeFullSample(re, curscene, snode->nodetree);
//BIF_end_render_callbacks();
// allqueue(REDRAWNODE, 1);
// allqueue(REDRAWIMAGE, 1);
WM_cursor_wait(0);
}
void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser)
{
bNode *node;
if(ntree==NULL)
return;
/* search for renderresults */
if(image->type==IMA_TYPE_R_RESULT) {
for(node= ntree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
/* imageuser comes from ImageWin, so indexes are offset 1 */
if(node->custom1==iuser->layer-1)
NodeTagChanged(ntree, node);
}
}
}
else {
for(node= ntree->nodes.first; node; node= node->next) {
if(node->id== &image->id)
NodeTagChanged(ntree, node);
}
}
}
/* ****************** Make Group operator ******************* */
static int node_group_make_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *gnode;
if(snode->edittree!=snode->nodetree) {
BKE_report(op->reports, RPT_ERROR, "Can not add a new Group in a Group");
return OPERATOR_CANCELLED;
}
/* for time being... is too complex to handle */
if(snode->treetype==NTREE_COMPOSIT) {
for(gnode=snode->nodetree->nodes.first; gnode; gnode= gnode->next) {
if(gnode->flag & SELECT)
if(gnode->type==CMP_NODE_R_LAYERS)
break;
}
if(gnode) {
BKE_report(op->reports, RPT_ERROR, "Can not add RenderLayer in a Group");
return OPERATOR_CANCELLED;
}
}
gnode= nodeMakeGroupFromSelected(snode->nodetree);
if(gnode==NULL) {
BKE_report(op->reports, RPT_ERROR, "Can not make Group");
return OPERATOR_CANCELLED;
}
else {
nodeSetActive(snode->nodetree, gnode);
ntreeSolveOrder(snode->nodetree);
}
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_group_make(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Group";
ot->description = "Make group from selected nodes.";
ot->idname = "NODE_OT_group_make";
/* api callbacks */
ot->exec = node_group_make_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ****************** Hide operator *********************** */
static int node_hide_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
bNode *node;
int nothidden=0, ishidden=0;
/* sanity checking (poll callback checks this already) */
if((snode == NULL) || (snode->edittree == NULL))
return OPERATOR_CANCELLED;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if(node->flag & NODE_HIDDEN)
ishidden++;
else
nothidden++;
}
}
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if( (ishidden && nothidden) || ishidden==0)
node->flag |= NODE_HIDDEN;
else
node->flag &= ~NODE_HIDDEN;
}
}
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_hide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Hide";
ot->description= "Toggle hiding of the nodes.";
ot->idname= "NODE_OT_hide";
/* callbacks */
ot->exec= node_hide_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ****************** Mute operator *********************** */
static int node_mute_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
bNode *node;
/* no disabling inside of groups */
if(node_tree_get_editgroup(snode->nodetree))
return OPERATOR_CANCELLED;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if(node->inputs.first && node->outputs.first) {
node->flag ^= NODE_MUTED;
NodeTagChanged(snode->edittree, node);
}
}
}
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_mute(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mute";
ot->description= "Toggle muting of the nodes.";
ot->idname= "NODE_OT_mute";
/* callbacks */
ot->exec= node_mute_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ****************** Delete operator ******************* */
static int node_delete_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
bNode *node, *next;
for(node= snode->edittree->nodes.first; node; node= next) {
next= node->next;
if(node->flag & SELECT) {
/* check id user here, nodeFreeNode is called for free dbase too */
if(node->id)
node->id->us--;
nodeFreeNode(snode->edittree, node);
}
}
node_tree_verify_groups(snode->nodetree);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
ot->description = "Delete selected nodes.";
ot->idname= "NODE_OT_delete";
/* api callbacks */
ot->exec= node_delete_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ****************** Show Cyclic Dependencies Operator ******************* */
static int node_show_cycles_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
/* this is just a wrapper around this call... */
ntreeSolveOrder(snode->edittree);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_show_cyclic_dependencies(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Show Cyclic Dependencies";
ot->description= "Sort the nodes and show the cyclic dependencies between the nodes.";
ot->idname= "NODE_OT_show_cyclic_dependencies";
/* callbacks */
ot->exec= node_show_cycles_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}