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blender-archive/source/blender/include/BIF_resources.h
2006-03-10 18:52:49 +00:00

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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BIF_RESOURCES_H
#define BIF_RESOURCES_H
/* elubie: TODO: move the typedef for icons to BIF_interface_icons.h */
/* and add/replace include of BIF_resources.h by BIF_interface_icons.h */
typedef enum {
#define BIFICONID_FIRST (ICON_VIEW3D)
ICON_VIEW3D,
ICON_IPO,
ICON_OOPS,
ICON_BUTS,
ICON_FILESEL,
ICON_IMAGE_COL,
ICON_INFO,
ICON_SEQUENCE,
ICON_TEXT,
ICON_IMASEL,
ICON_SOUND,
ICON_ACTION,
ICON_NLA,
ICON_SCRIPTWIN,
ICON_TIME,
ICON_NODE,
ICON_SPACE2,
ICON_SPACE3,
ICON_SPACE4,
ICON_TRIA_LEFT,
ICON_TRIA_UP,
ICON_ORTHO,
ICON_PERSP,
ICON_CAMERA,
ICON_EFFECTS,
ICON_BBOX,
ICON_WIRE,
ICON_SOLID,
ICON_SMOOTH,
ICON_POTATO,
ICON_MARKER_HLT,
ICON_NORMALVIEW,
ICON_LOCALVIEW,
ICON_UNUSEDVIEW,
ICON_VIEWZOOM,
ICON_SORTALPHA,
ICON_SORTTIME,
ICON_SORTSIZE,
ICON_LONGDISPLAY,
ICON_SHORTDISPLAY,
ICON_TRIA_DOWN,
ICON_TRIA_RIGHT,
ICON_VIEW_AXIS_ALL,
ICON_VIEW_AXIS_NONE,
ICON_VIEW_AXIS_NONE2,
ICON_VIEW_AXIS_TOP,
ICON_VIEW_AXIS_FRONT,
ICON_VIEW_AXIS_SIDE,
ICON_POSE_DEHLT,
ICON_POSE_HLT,
ICON_BORDERMOVE,
ICON_MAYBE_ITS_A_LASSO,
ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender
and didn't care to neither rename it nor update the PNG */
ICON_VERSE,
ICON_MOD_BOOLEAN,
ICON_ARMATURE,
ICON_PAUSE,
ICON_ALIGN,
ICON_REC,
ICON_PLAY,
ICON_FF,
ICON_REW,
ICON_PYTHON,
ICON_DOTSUP,
ICON_DOTSDOWN,
ICON_MENU_PANEL,
ICON_AXIS_SIDE,
ICON_AXIS_FRONT,
ICON_AXIS_TOP,
ICON_DRAW_UVFACES,
ICON_STICKY_UVS,
ICON_STICKY2_UVS,
ICON_PREV_KEYFRAME,
ICON_NEXT_KEYFRAME,
ICON_ENVMAP,
ICON_TRANSP_HLT,
ICON_TRANSP_DEHLT,
ICON_CIRCLE_DEHLT,
ICON_CIRCLE_HLT,
ICON_TPAINT_DEHLT,
ICON_TPAINT_HLT,
ICON_WPAINT_DEHLT,
ICON_WPAINT_HLT,
ICON_MARKER,
ICON_X,
ICON_GO_LEFT,
ICON_NO_GO_LEFT,
ICON_UNLOCKED,
ICON_LOCKED,
ICON_PARLIB,
ICON_DATALIB,
ICON_AUTO,
ICON_MATERIAL_DEHLT2,
ICON_RING,
ICON_GRID,
ICON_PROPEDIT,
ICON_KEEPRECT,
ICON_DESEL_CUBE_VERTS,
ICON_EDITMODE_DEHLT,
ICON_EDITMODE_HLT,
ICON_VPAINT_DEHLT,
ICON_VPAINT_HLT,
ICON_FACESEL_DEHLT,
ICON_FACESEL_HLT,
ICON_EDIT_DEHLT,
ICON_HELP,
ICON_ERROR,
ICON_FOLDER_DEHLT,
ICON_FOLDER_HLT,
ICON_BLUEIMAGE_DEHLT,
ICON_BLUEIMAGE_HLT,
ICON_BPIBFOLDER_DEHLT,
ICON_BPIBFOLDER_HLT,
ICON_BPIBFOLDER_ERR,
ICON_UGLY_GREEN_RING,
ICON_GHOST,
ICON_SORTBYEXT,
ICON_BLANK33,
ICON_VERTEXSEL,
ICON_EDGESEL,
ICON_FACESEL,
ICON_BLANK26,
ICON_BPIBFOLDER_X,
ICON_BPIBFOLDERGREY,
ICON_MAGNIFY,
ICON_INFO2,
ICON_RIGHTARROW,
ICON_DOWNARROW_HLT,
ICON_ROUNDBEVELTHING,
ICON_FULLTEXTURE,
ICON_HOOK,
ICON_DOT,
ICON_WORLD_DEHLT,
ICON_CHECKBOX_DEHLT,
ICON_CHECKBOX_HLT,
ICON_LINK,
ICON_INLINK,
ICON_ZOOMIN,
ICON_ZOOMOUT,
ICON_PASTEDOWN,
ICON_COPYDOWN,
ICON_CONSTANT,
ICON_LINEAR,
ICON_CYCLIC,
ICON_KEY_DEHLT,
ICON_KEY_HLT,
ICON_GRID2,
ICON_EYE,
ICON_LAMP,
ICON_MATERIAL,
ICON_TEXTURE,
ICON_ANIM,
ICON_WORLD,
ICON_SCENE,
ICON_EDIT,
ICON_GAME,
ICON_PAINT,
ICON_RADIO,
ICON_SCRIPT,
ICON_SPEAKER,
ICON_PASTEUP,
ICON_COPYUP,
ICON_PASTEFLIPUP,
ICON_PASTEFLIPDOWN,
ICON_CYCLICLINEAR,
ICON_PIN_DEHLT,
ICON_PIN_HLT,
ICON_LITTLEGRID,
ICON_FULLSCREEN,
ICON_SPLITSCREEN,
ICON_RIGHTARROW_THIN,
ICON_DISCLOSURE_TRI_RIGHT,
ICON_DISCLOSURE_TRI_DOWN,
ICON_SCENE_SEPIA,
ICON_SCENE_DEHLT,
ICON_OBJECT,
ICON_MESH,
ICON_CURVE,
ICON_MBALL,
ICON_LATTICE,
ICON_LAMP_DEHLT,
ICON_MATERIAL_DEHLT,
ICON_TEXTURE_DEHLT,
ICON_IPO_DEHLT,
ICON_LIBRARY_DEHLT,
ICON_IMAGE_DEHLT,
ICON_WINDOW_FULLSCREEN,
ICON_WINDOW_WINDOW,
ICON_PANEL_CLOSE,
ICON_BLENDER,
ICON_PACKAGE,
ICON_UGLYPACKAGE,
ICON_MATPLANE,
ICON_MATSPHERE,
ICON_MATCUBE,
ICON_SCENE_HLT,
ICON_OBJECT_HLT,
ICON_MESH_HLT,
ICON_CURVE_HLT,
ICON_MBALL_HLT,
ICON_LATTICE_HLT,
ICON_LAMP_HLT,
ICON_MATERIAL_HLT,
ICON_TEXTURE_HLT,
ICON_IPO_HLT,
ICON_LIBRARY_HLT,
ICON_IMAGE_HLT,
ICON_CONSTRAINT,
ICON_CAMERA_DEHLT,
ICON_ARMATURE_DEHLT,
ICON_SMOOTHCURVE,
ICON_SPHERECURVE,
ICON_ROOTCURVE,
ICON_SHARPCURVE,
ICON_LINCURVE,
ICON_NOCURVE,
ICON_PROP_OFF,
ICON_PROP_ON,
ICON_PROP_CON,
ICON_SYNTAX,
ICON_SYNTAX_OFF,
ICON_BLANK52,
ICON_BLANK53,
ICON_PLUS,
ICON_VIEWMOVE,
ICON_HOME,
ICON_CLIPUV_DEHLT,
ICON_CLIPUV_HLT,
ICON_SOME_WACKY_VERTS_AND_LINES,
ICON_A_WACKY_VERT_AND_SOME_LINES,
ICON_VPAINT_COL,
ICON_MAN_TRANS,
ICON_MAN_ROT,
ICON_MAN_SCALE,
ICON_MANIPUL,
ICON_BLANK65,
ICON_MODIFIER,
ICON_MOD_WAVE,
ICON_MOD_BUILD,
ICON_MOD_DECIM,
ICON_MOD_MIRROR,
ICON_MOD_SOFT,
ICON_MOD_SUBSURF,
ICON_SEQ_SEQUENCER,
ICON_SEQ_PREVIEW,
ICON_SEQ_LUMA_WAVEFORM,
ICON_SEQ_CHROMA_SCOPE,
ICON_ROTATE,
ICON_CURSOR,
ICON_ROTATECOLLECTION,
ICON_ROTATECENTER,
ICON_ROTACTIVE,
VICON_VIEW3D,
VICON_EDIT,
VICON_EDITMODE_DEHLT,
VICON_EDITMODE_HLT,
VICON_DISCLOSURE_TRI_RIGHT,
VICON_DISCLOSURE_TRI_DOWN,
VICON_MOVE_UP,
VICON_MOVE_DOWN,
VICON_X
#define BIFICONID_LAST (VICON_X)
#define BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1)
} BIFIconID;
typedef enum {
#define BIFCOLORSHADE_FIRST (COLORSHADE_DARK)
COLORSHADE_DARK,
COLORSHADE_GREY,
COLORSHADE_MEDIUM,
COLORSHADE_HILITE,
COLORSHADE_LIGHT,
COLORSHADE_WHITE
#define BIFCOLORSHADE_LAST (COLORSHADE_WHITE)
#define BIFNCOLORSHADES (BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1)
} BIFColorShade;
typedef enum {
#define BIFCOLORID_FIRST (BUTGREY)
BUTGREY = 0,
BUTGREEN,
BUTBLUE,
BUTSALMON,
MIDGREY,
BUTPURPLE,
BUTYELLOW,
REDALERT,
BUTRUST,
BUTWHITE,
BUTDBLUE,
BUTPINK,
BUTDPINK,
BUTMACTIVE,
BUTIPO,
BUTAUDIO,
BUTCAMERA,
BUTRANDOM,
BUTEDITOBJECT,
BUTPROPERTY,
BUTSCENE,
BUTMOTION,
BUTMESSAGE,
BUTACTION,
BUTCD,
BUTGAME,
BUTVISIBILITY,
BUTYUCK,
BUTSEASICK,
BUTCHOKE,
BUTIMPERIAL,
BUTTEXTCOLOR,
BUTTEXTPRESSED,
BUTSBACKGROUND,
VIEWPORTBACKCOLOR,
VIEWPORTGRIDCOLOR,
VIEWPORTACTIVECOLOR,
VIEWPORTSELECTEDCOLOR,
VIEWPORTUNSELCOLOR,
EDITVERTSEL,
EDITVERTUNSEL,
EDITEDGESEL,
EDITEDGEUNSEL
#define BIFCOLORID_LAST (EDITEDGEUNSEL)
#define BIFNCOLORIDS (BIFCOLORID_LAST-BIFCOLORID_FIRST + 1)
} BIFColorID;
/* XXX WARNING: this is saved in file, so do not change order! */
enum {
TH_AUTO, /* for buttons, to signal automatic color assignment */
// uibutton colors
TH_BUT_OUTLINE,
TH_BUT_NEUTRAL,
TH_BUT_ACTION,
TH_BUT_SETTING,
TH_BUT_SETTING1,
TH_BUT_SETTING2,
TH_BUT_NUM,
TH_BUT_TEXTFIELD,
TH_BUT_POPUP,
TH_BUT_TEXT,
TH_BUT_TEXT_HI,
TH_MENU_BACK,
TH_MENU_ITEM,
TH_MENU_HILITE,
TH_MENU_TEXT,
TH_MENU_TEXT_HI,
TH_BUT_DRAWTYPE,
TH_REDALERT,
TH_CUSTOM,
TH_BUT_TEXTFIELD_HI,
TH_THEMEUI,
// common colors among spaces
TH_BACK,
TH_TEXT,
TH_TEXT_HI,
TH_HEADER,
TH_HEADERDESEL,
TH_PANEL,
TH_SHADE1,
TH_SHADE2,
TH_HILITE,
TH_GRID,
TH_WIRE,
TH_SELECT,
TH_ACTIVE,
TH_GROUP,
TH_GROUP_ACTIVE,
TH_TRANSFORM,
TH_VERTEX,
TH_VERTEX_SELECT,
TH_VERTEX_SIZE,
TH_EDGE,
TH_EDGE_SELECT,
TH_EDGE_SEAM,
TH_EDGE_FACESEL,
TH_FACE,
TH_FACE_SELECT,
TH_NORMAL,
TH_FACE_DOT,
TH_FACEDOT_SIZE,
TH_SYNTAX_B,
TH_SYNTAX_V,
TH_SYNTAX_C,
TH_SYNTAX_L,
TH_SYNTAX_N,
TH_BONE_SOLID,
TH_BONE_POSE,
TH_STRIP,
TH_STRIP_SELECT,
TH_LAMP,
TH_NODE,
TH_NODE_IN_OUT,
TH_NODE_OPERATOR,
TH_NODE_GENERATOR,
TH_NODE_GROUP,
};
/* XXX WARNING: previous is saved in file, so do not change order! */
/* specific defines per space should have higher define values */
struct bTheme;
// THE CODERS API FOR THEMES:
// sets the color
void BIF_ThemeColor(int colorid);
// sets the color plus alpha
void BIF_ThemeColor4(int colorid);
// sets color plus offset for shade
void BIF_ThemeColorShade(int colorid, int offset);
// sets color plus offset for alpha
void BIF_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
// sets color, which is blend between two theme colors
void BIF_ThemeColorBlend(int colorid1, int colorid2, float fac);
// same, with shade offset
void BIF_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset);
// returns one value, not scaled
float BIF_GetThemeValuef(int colorid);
int BIF_GetThemeValue(int colorid);
// get three color values, scaled to 0.0-1.0 range
void BIF_GetThemeColor3fv(int colorid, float *col);
// get the 3 or 4 byte values
void BIF_GetThemeColor3ubv(int colorid, char *col);
void BIF_GetThemeColor4ubv(int colorid, char *col);
// get a theme color from specified space type
void BIF_GetThemeColorType4ubv(int colorid, int spacetype, char *col);
struct ScrArea;
// internal (blender) usage only, for init and set active
void BIF_InitTheme(void);
void BIF_SetTheme(struct ScrArea *sa);
void BIF_resources_init (void);
void BIF_resources_free (void);
void BIF_colors_init (void);
void BIF_load_ui_colors (void);
/* only for buttons in theme editor! */
char *BIF_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
char *BIF_ThemeColorsPup(int spacetype);
void BIF_def_color (BIFColorID colorid, unsigned char r, unsigned char g, unsigned char b);
#endif /* BIF_ICONS_H */