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blender-archive/source/blender/blenlib/intern/array_utils.cc
Mattias Fredriksson eaf416693d Geometry Nodes: Port the trim curve node to the new data-block
The trim functionality is implemented in the geometry module, and
generalized a bit to be potentially useful for bisecting in the future.
The implementation is based on a helper type called `IndexRangeCyclic`
which allows iteration over all control points between two points on a
curve.

Catmull Rom curves are now supported-- trimmed without resampling first.
However, maintaining the exact shape is not possible. NURBS splines are
still converted to polylines using the evaluated curve concept.

Performance is equivalent or faster then a 3.1 build with regards to
node timings. Compared to 3.3 and 3.2, it's easy to observe test cases
where the node is at least 3 or 4 times faster.

Differential Revision: https://developer.blender.org/D14481
2022-09-13 11:36:14 -05:00

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#include "BLI_array_utils.hh"
#include "BLI_task.hh"
namespace blender::array_utils {
void copy(const GVArray &src,
const IndexMask selection,
GMutableSpan dst,
const int64_t grain_size)
{
BLI_assert(src.type() == dst.type());
BLI_assert(src.size() == dst.size());
threading::parallel_for(selection.index_range(), grain_size, [&](const IndexRange range) {
src.materialize_to_uninitialized(selection.slice(range), dst.data());
});
}
} // namespace blender::array_utils