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blender-archive/source/blender/io/alembic/intern/abc_reader_archive.h
Sybren A. Stüvel eb522af4fe Cleanup: move Alembic, AVI, Collada, and USD to source/blender/io
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common
`io` directory.

This also cleans up some `#include "../../{somedir}/{somefile}.h"` by
adding `../../io/{somedir}` to `CMakeLists.txt` and then just using
`#include "{somefile}.h"`.

No functional changes.
2020-03-06 16:19:45 +01:00

68 lines
1.9 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Kévin Dietrich.
* All rights reserved.
*/
/** \file
* \ingroup balembic
*/
#ifndef __ABC_READER_ARCHIVE_H__
#define __ABC_READER_ARCHIVE_H__
#include <Alembic/Abc/All.h>
#ifdef WITH_ALEMBIC_HDF5
# include <Alembic/AbcCoreHDF5/All.h>
#endif
#include <Alembic/AbcCoreOgawa/All.h>
#include <fstream>
struct Main;
struct Scene;
/* Wrappers around input and output archives. The goal is to be able to use
* streams so that unicode paths work on Windows (T49112), and to make sure that
* the stream objects remain valid as long as the archives are open.
*/
class ArchiveReader {
Alembic::Abc::IArchive m_archive;
std::ifstream m_infile;
std::vector<std::istream *> m_streams;
bool m_is_hdf5;
public:
ArchiveReader(struct Main *bmain, const char *filename);
bool valid() const;
/**
* Returns true when either Blender is compiled with HDF5 support and
* the archive was successfully opened (valid() will also return true),
* or when Blender was built without HDF5 support but a HDF5 file was
* detected (valid() will return false).
*/
bool is_hdf5() const;
Alembic::Abc::IObject getTop();
};
#endif /* __ABC_READER_ARCHIVE_H__ */