The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file BKE_crazyspace.h
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* \ingroup bke
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*/
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#ifndef __BKE_CRAZYSPACE_H__
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#define __BKE_CRAZYSPACE_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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struct Object;
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struct BMEditMesh;
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struct Mesh;
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struct Depsgraph;
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/* crazyspace.c */
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float (*BKE_crazyspace_get_mapped_editverts(
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struct Depsgraph *depsgraph, struct Scene *scene, struct Object *obedit))[3];
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void BKE_crazyspace_set_quats_editmesh(
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struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
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const bool use_select);
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void BKE_crazyspace_set_quats_mesh(
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struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]);
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int BKE_crazyspace_get_first_deform_matrices_editbmesh(
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struct Depsgraph *depsgraph, struct Scene *, struct Object *, struct BMEditMesh *em,
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float (**deformmats)[3][3], float (**deformcos)[3]);
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int BKE_sculpt_get_first_deform_matrices(
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struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
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float (**deformmats)[3][3], float (**deformcos)[3]);
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void BKE_crazyspace_build_sculpt(
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struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
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float (**deformmats)[3][3], float (**deformcos)[3]);
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#ifdef __cplusplus
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}
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#endif
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#endif
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