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blender-archive/source/blender/editors/space_file/filelist.h
Julian Eisel 197653e087 Fix selecting multiple files ignoring first file
E.g. box selecting wouldn't allow selecting the first file.
Work selection and shift/ctrl selection had similar issues.

Code assumed that the first item was the '..' parent item and manually
removed it from the selection. I could just remove this special
handling, but instead I made the behavior more dynamic. So the file list
checks if the '..' item is there and only then applies special
treatment.
That way we can easily bring the '..' item back or make it optional if
wanted.
2019-09-03 23:15:31 +02:00

144 lines
6.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spfile
*/
#ifndef __FILELIST_H__
#define __FILELIST_H__
#ifdef __cplusplus
extern "C" {
#endif
struct BlendHandle;
struct FileList;
struct FileSelection;
struct wmWindowManager;
struct FileDirEntry;
typedef enum FileSelType {
FILE_SEL_REMOVE = 0,
FILE_SEL_ADD = 1,
FILE_SEL_TOGGLE = 2,
} FileSelType;
typedef enum FileCheckType {
CHECK_DIRS = 1,
CHECK_FILES = 2,
CHECK_ALL = 3,
} FileCheckType;
struct ListBase *folderlist_new(void);
void folderlist_free(struct ListBase *folderlist);
struct ListBase *folderlist_duplicate(ListBase *folderlist);
void folderlist_popdir(struct ListBase *folderlist, char *dir);
void folderlist_pushdir(struct ListBase *folderlist, const char *dir);
const char *folderlist_peeklastdir(struct ListBase *folderdist);
int folderlist_clear_next(struct SpaceFile *sfile);
void filelist_setsorting(struct FileList *filelist, const short sort, bool invert_sort);
void filelist_sort(struct FileList *filelist);
void filelist_setfilter_options(struct FileList *filelist,
const bool do_filter,
const bool hide_dot,
const bool hide_parent,
const unsigned int filter,
const unsigned int filter_id,
const char *filter_glob,
const char *filter_search);
void filelist_filter(struct FileList *filelist);
void filelist_init_icons(void);
void filelist_free_icons(void);
void filelist_imgsize(struct FileList *filelist, short w, short h);
struct ImBuf *filelist_getimage(struct FileList *filelist, const int index);
struct ImBuf *filelist_geticon_image(struct FileList *filelist, const int index);
int filelist_geticon(struct FileList *filelist, const int index, const bool is_main);
struct FileList *filelist_new(short type);
void filelist_clear(struct FileList *filelist);
void filelist_clear_ex(struct FileList *filelist, const bool do_cache, const bool do_selection);
void filelist_free(struct FileList *filelist);
const char *filelist_dir(struct FileList *filelist);
bool filelist_is_dir(struct FileList *filelist, const char *path);
void filelist_setdir(struct FileList *filelist, char *r_dir);
int filelist_files_ensure(struct FileList *filelist);
int filelist_empty(struct FileList *filelist);
FileDirEntry *filelist_file(struct FileList *filelist, int index);
int filelist_file_findpath(struct FileList *filelist, const char *file);
FileDirEntry *filelist_entry_find_uuid(struct FileList *filelist, const int uuid[4]);
void filelist_file_cache_slidingwindow_set(struct FileList *filelist, size_t window_size);
bool filelist_file_cache_block(struct FileList *filelist, const int index);
bool filelist_force_reset(struct FileList *filelist);
bool filelist_pending(struct FileList *filelist);
bool filelist_is_ready(struct FileList *filelist);
unsigned int filelist_entry_select_set(const struct FileList *filelist,
const struct FileDirEntry *entry,
FileSelType select,
unsigned int flag,
FileCheckType check);
void filelist_entry_select_index_set(struct FileList *filelist,
const int index,
FileSelType select,
unsigned int flag,
FileCheckType check);
void filelist_entries_select_index_range_set(struct FileList *filelist,
FileSelection *sel,
FileSelType select,
unsigned int flag,
FileCheckType check);
unsigned int filelist_entry_select_get(struct FileList *filelist,
struct FileDirEntry *entry,
FileCheckType check);
unsigned int filelist_entry_select_index_get(struct FileList *filelist,
const int index,
FileCheckType check);
void filelist_entry_parent_select_set(struct FileList *filelist,
FileSelType select,
unsigned int flag,
FileCheckType check);
void filelist_setrecursion(struct FileList *filelist, const int recursion_level);
struct BlendHandle *filelist_lib(struct FileList *filelist);
bool filelist_islibrary(struct FileList *filelist, char *dir, char **group);
void filelist_freelib(struct FileList *filelist);
void filelist_readjob_start(struct FileList *filelist, const struct bContext *C);
void filelist_readjob_stop(struct wmWindowManager *wm, struct ScrArea *sa);
int filelist_readjob_running(struct wmWindowManager *wm, struct ScrArea *sa);
bool filelist_cache_previews_update(struct FileList *filelist);
void filelist_cache_previews_set(struct FileList *filelist, const bool use_previews);
bool filelist_cache_previews_running(struct FileList *filelist);
#ifdef __cplusplus
}
#endif
#endif