Previously, the Point Instance node in geometry nodes could only instance existing objects or collections. The reason was that large parts of Blender worked under the assumption that objects are the main unit of instancing. Now we also want to instance geometry within an object, so a slightly larger refactor was necessary. This should not affect files that do not use the new kind of instances. The main change is a redefinition of what "instanced data" is. Now, an instances is a cow-object + object-data (the geometry). This can be nicely seen in `struct DupliObject`. This allows the same object to generate multiple geometries of different types which can be instanced individually. A nice side effect of this refactor is that having multiple geometry components is not a special case in the depsgraph object iterator anymore, because those components are integrated with the `DupliObject` system. Unfortunately, different systems that work with instances in Blender (e.g. render engines and exporters) often work under the assumption that objects are the main unit of instancing. So those have to be updated as well to be able to handle the new instances. This patch updates Cycles, EEVEE and other viewport engines. Exporters have not been updated yet. Some minimal (not master-ready) changes to update the obj and alembic exporters can be found in P2336 and P2335. Different file formats may want to handle these new instances in different ways. For users, the only thing that changed is that the Point Instance node now has a geometry mode. This also fixes T88454. Differential Revision: https://developer.blender.org/D11841
397 lines
12 KiB
C++
397 lines
12 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2017 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup depsgraph
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*
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* Implementation of Querying and Filtering API's
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*/
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/* Silence warnings from copying deprecated fields. */
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#define DNA_DEPRECATED_ALLOW
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#include "MEM_guardedalloc.h"
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#include "BKE_duplilist.h"
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#include "BKE_geometry_set.hh"
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#include "BKE_idprop.h"
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#include "BKE_layer.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "intern/depsgraph.h"
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#include "intern/node/deg_node_id.h"
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#ifndef NDEBUG
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# include "intern/eval/deg_eval_copy_on_write.h"
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#endif
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/* If defined, all working data will be set to an invalid state, helping
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* to catch issues when areas accessing data which is considered to be no
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* longer available. */
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#undef INVALIDATE_WORK_DATA
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#ifndef NDEBUG
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# define INVALIDATE_WORK_DATA
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#endif
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namespace deg = blender::deg;
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/* ************************ DEG ITERATORS ********************* */
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namespace {
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void deg_invalidate_iterator_work_data(DEGObjectIterData *data)
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{
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#ifdef INVALIDATE_WORK_DATA
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BLI_assert(data != nullptr);
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memset(&data->temp_dupli_object, 0xff, sizeof(data->temp_dupli_object));
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#else
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(void)data;
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#endif
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}
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void verify_id_properties_freed(DEGObjectIterData *data)
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{
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if (data->dupli_object_current == nullptr) {
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/* We didn't enter duplication yet, so we can't have any dangling pointers. */
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return;
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}
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const Object *dupli_object = data->dupli_object_current->ob;
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Object *temp_dupli_object = &data->temp_dupli_object;
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if (temp_dupli_object->id.properties == nullptr) {
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/* No ID properties in temp data-block -- no leak is possible. */
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return;
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}
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if (temp_dupli_object->id.properties == dupli_object->id.properties) {
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/* Temp copy of object did not modify ID properties. */
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return;
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}
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/* Free memory which is owned by temporary storage which is about to get overwritten. */
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IDP_FreeProperty(temp_dupli_object->id.properties);
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temp_dupli_object->id.properties = nullptr;
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}
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bool deg_object_hide_original(eEvaluationMode eval_mode, Object *ob, DupliObject *dob)
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{
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/* Automatic hiding if this object is being instanced on verts/faces/frames
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* by its parent. Ideally this should not be needed, but due to the wrong
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* dependency direction in the data design there is no way to keep the object
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* visible otherwise. The better solution eventually would be for objects
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* to specify which object they instance, instead of through parenting.
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*
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* This function should not be used for meta-balls. They have custom visibility rules, as hiding
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* the base meta-ball will also hide all the other balls in the group. */
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if (eval_mode == DAG_EVAL_RENDER || dob) {
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const int hide_original_types = OB_DUPLIVERTS | OB_DUPLIFACES;
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if (!dob || !(dob->type & hide_original_types)) {
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if (ob->parent && (ob->parent->transflag & hide_original_types)) {
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return true;
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}
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}
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}
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return false;
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}
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void deg_iterator_duplis_init(DEGObjectIterData *data, Object *object)
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{
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if ((data->flag & DEG_ITER_OBJECT_FLAG_DUPLI) &&
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((object->transflag & OB_DUPLI) || object->runtime.geometry_set_eval != nullptr)) {
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data->dupli_parent = object;
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data->dupli_list = object_duplilist(data->graph, data->scene, object);
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data->dupli_object_next = (DupliObject *)data->dupli_list->first;
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}
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}
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/* Returns false when iterator is exhausted. */
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bool deg_iterator_duplis_step(DEGObjectIterData *data)
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{
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if (data->dupli_list == nullptr) {
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return false;
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}
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while (data->dupli_object_next != nullptr) {
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DupliObject *dob = data->dupli_object_next;
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Object *obd = dob->ob;
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data->dupli_object_next = data->dupli_object_next->next;
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if (dob->no_draw) {
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continue;
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}
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if (obd->type == OB_MBALL) {
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continue;
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}
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if (deg_object_hide_original(data->eval_mode, dob->ob, dob)) {
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continue;
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}
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verify_id_properties_freed(data);
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data->dupli_object_current = dob;
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/* Temporary object to evaluate. */
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Object *dupli_parent = data->dupli_parent;
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Object *temp_dupli_object = &data->temp_dupli_object;
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*temp_dupli_object = *dob->ob;
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temp_dupli_object->base_flag = dupli_parent->base_flag | BASE_FROM_DUPLI;
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temp_dupli_object->base_local_view_bits = dupli_parent->base_local_view_bits;
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temp_dupli_object->runtime.local_collections_bits =
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dupli_parent->runtime.local_collections_bits;
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temp_dupli_object->dt = MIN2(temp_dupli_object->dt, dupli_parent->dt);
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copy_v4_v4(temp_dupli_object->color, dupli_parent->color);
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temp_dupli_object->runtime.select_id = dupli_parent->runtime.select_id;
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if (dob->ob->data != dob->ob_data) {
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BKE_object_replace_data_on_shallow_copy(temp_dupli_object, dob->ob_data);
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}
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/* Duplicated elements shouldn't care whether their original collection is visible or not. */
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temp_dupli_object->base_flag |= BASE_VISIBLE_DEPSGRAPH;
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int ob_visibility = BKE_object_visibility(temp_dupli_object, data->eval_mode);
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if ((ob_visibility & (OB_VISIBLE_SELF | OB_VISIBLE_PARTICLES)) == 0) {
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continue;
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}
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/* This could be avoided by refactoring make_dupli() in order to track all negative scaling
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* recursively. */
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bool is_neg_scale = is_negative_m4(dob->mat);
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SET_FLAG_FROM_TEST(data->temp_dupli_object.transflag, is_neg_scale, OB_NEG_SCALE);
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copy_m4_m4(data->temp_dupli_object.obmat, dob->mat);
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invert_m4_m4(data->temp_dupli_object.imat, data->temp_dupli_object.obmat);
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data->next_object = &data->temp_dupli_object;
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BLI_assert(deg::deg_validate_copy_on_write_datablock(&data->temp_dupli_object.id));
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return true;
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}
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verify_id_properties_freed(data);
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free_object_duplilist(data->dupli_list);
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data->dupli_parent = nullptr;
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data->dupli_list = nullptr;
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data->dupli_object_next = nullptr;
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data->dupli_object_current = nullptr;
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deg_invalidate_iterator_work_data(data);
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return false;
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}
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/* Returns false when iterator is exhausted. */
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bool deg_iterator_objects_step(DEGObjectIterData *data)
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{
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deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(data->graph);
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for (; data->id_node_index < data->num_id_nodes; data->id_node_index++) {
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deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
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if (!id_node->is_directly_visible) {
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continue;
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}
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const ID_Type id_type = GS(id_node->id_orig->name);
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if (id_type != ID_OB) {
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continue;
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}
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switch (id_node->linked_state) {
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case deg::DEG_ID_LINKED_DIRECTLY:
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if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY) == 0) {
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continue;
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}
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break;
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case deg::DEG_ID_LINKED_VIA_SET:
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if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET) == 0) {
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continue;
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}
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break;
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case deg::DEG_ID_LINKED_INDIRECTLY:
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if ((data->flag & DEG_ITER_OBJECT_FLAG_LINKED_INDIRECTLY) == 0) {
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continue;
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}
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break;
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}
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Object *object = (Object *)id_node->id_cow;
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BLI_assert(deg::deg_validate_copy_on_write_datablock(&object->id));
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int ob_visibility = OB_VISIBLE_ALL;
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if (data->flag & DEG_ITER_OBJECT_FLAG_VISIBLE) {
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ob_visibility = BKE_object_visibility(object, data->eval_mode);
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if (object->type != OB_MBALL && deg_object_hide_original(data->eval_mode, object, nullptr)) {
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continue;
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}
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}
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object->runtime.select_id = DEG_get_original_object(object)->runtime.select_id;
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if (ob_visibility & OB_VISIBLE_INSTANCES) {
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deg_iterator_duplis_init(data, object);
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}
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if (ob_visibility & (OB_VISIBLE_SELF | OB_VISIBLE_PARTICLES)) {
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data->next_object = object;
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}
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data->id_node_index++;
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return true;
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}
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return false;
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}
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} // namespace
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void DEG_iterator_objects_begin(BLI_Iterator *iter, DEGObjectIterData *data)
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{
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Depsgraph *depsgraph = data->graph;
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deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
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const size_t num_id_nodes = deg_graph->id_nodes.size();
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iter->data = data;
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if (num_id_nodes == 0) {
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iter->valid = false;
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return;
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}
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data->next_object = nullptr;
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data->dupli_parent = nullptr;
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data->dupli_list = nullptr;
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data->dupli_object_next = nullptr;
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data->dupli_object_current = nullptr;
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data->scene = DEG_get_evaluated_scene(depsgraph);
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data->id_node_index = 0;
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data->num_id_nodes = num_id_nodes;
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data->eval_mode = DEG_get_mode(depsgraph);
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deg_invalidate_iterator_work_data(data);
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DEG_iterator_objects_next(iter);
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}
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void DEG_iterator_objects_next(BLI_Iterator *iter)
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{
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DEGObjectIterData *data = (DEGObjectIterData *)iter->data;
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while (true) {
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if (data->next_object != nullptr) {
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iter->current = data->next_object;
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data->next_object = nullptr;
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return;
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}
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if (deg_iterator_duplis_step(data)) {
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continue;
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}
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if (deg_iterator_objects_step(data)) {
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continue;
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}
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iter->valid = false;
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break;
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}
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}
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void DEG_iterator_objects_end(BLI_Iterator *iter)
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{
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DEGObjectIterData *data = (DEGObjectIterData *)iter->data;
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if (data != nullptr) {
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/* Force crash in case the iterator data is referenced and accessed down
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* the line. (T51718) */
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deg_invalidate_iterator_work_data(data);
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}
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}
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/* ************************ DEG ID ITERATOR ********************* */
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static void DEG_iterator_ids_step(BLI_Iterator *iter, deg::IDNode *id_node, bool only_updated)
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{
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ID *id_cow = id_node->id_cow;
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if (!id_node->is_directly_visible) {
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iter->skip = true;
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return;
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}
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if (only_updated && !(id_cow->recalc & ID_RECALC_ALL)) {
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bNodeTree *ntree = ntreeFromID(id_cow);
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/* Node-tree is considered part of the data-block. */
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if (!(ntree && (ntree->id.recalc & ID_RECALC_ALL))) {
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iter->skip = true;
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return;
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}
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}
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iter->current = id_cow;
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iter->skip = false;
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}
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void DEG_iterator_ids_begin(BLI_Iterator *iter, DEGIDIterData *data)
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{
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Depsgraph *depsgraph = data->graph;
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deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
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const size_t num_id_nodes = deg_graph->id_nodes.size();
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iter->data = data;
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if ((num_id_nodes == 0) || (data->only_updated && !DEG_id_type_any_updated(depsgraph))) {
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iter->valid = false;
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return;
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}
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data->id_node_index = 0;
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data->num_id_nodes = num_id_nodes;
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deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
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DEG_iterator_ids_step(iter, id_node, data->only_updated);
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if (iter->skip) {
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DEG_iterator_ids_next(iter);
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}
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}
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void DEG_iterator_ids_next(BLI_Iterator *iter)
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{
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DEGIDIterData *data = (DEGIDIterData *)iter->data;
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Depsgraph *depsgraph = data->graph;
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deg::Depsgraph *deg_graph = reinterpret_cast<deg::Depsgraph *>(depsgraph);
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do {
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iter->skip = false;
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++data->id_node_index;
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if (data->id_node_index == data->num_id_nodes) {
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iter->valid = false;
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return;
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}
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deg::IDNode *id_node = deg_graph->id_nodes[data->id_node_index];
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DEG_iterator_ids_step(iter, id_node, data->only_updated);
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} while (iter->skip);
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}
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void DEG_iterator_ids_end(BLI_Iterator *UNUSED(iter))
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{
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}
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