Forward enum declaration is a bad idea, especially for C++ which requires enum specification to dteermine which data type to use to store it. Alternative would be to not use enum as an arument and pass it as int, but actually would rather be strict on typing -- using explicit enum as parameter type helps understanding the code and prevents possible mistakes when using the function.
234 lines
8.0 KiB
C
234 lines
8.0 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/physics/physics_ops.c
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* \ingroup edphys
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*/
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#include <stdlib.h>
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_physics.h"
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#include "ED_object.h"
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#include "physics_intern.h" // own include
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/***************************** particles ***********************************/
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static void operatortypes_particle(void)
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{
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WM_operatortype_append(PARTICLE_OT_select_all);
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WM_operatortype_append(PARTICLE_OT_select_roots);
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WM_operatortype_append(PARTICLE_OT_select_tips);
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WM_operatortype_append(PARTICLE_OT_select_linked);
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WM_operatortype_append(PARTICLE_OT_select_less);
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WM_operatortype_append(PARTICLE_OT_select_more);
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WM_operatortype_append(PARTICLE_OT_hide);
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WM_operatortype_append(PARTICLE_OT_reveal);
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WM_operatortype_append(PARTICLE_OT_rekey);
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WM_operatortype_append(PARTICLE_OT_subdivide);
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WM_operatortype_append(PARTICLE_OT_remove_doubles);
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WM_operatortype_append(PARTICLE_OT_weight_set);
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WM_operatortype_append(PARTICLE_OT_delete);
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WM_operatortype_append(PARTICLE_OT_mirror);
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WM_operatortype_append(PARTICLE_OT_brush_edit);
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WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
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WM_operatortype_append(PARTICLE_OT_edited_clear);
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WM_operatortype_append(OBJECT_OT_particle_system_add);
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WM_operatortype_append(OBJECT_OT_particle_system_remove);
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WM_operatortype_append(PARTICLE_OT_new);
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WM_operatortype_append(PARTICLE_OT_new_target);
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WM_operatortype_append(PARTICLE_OT_target_remove);
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WM_operatortype_append(PARTICLE_OT_target_move_up);
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WM_operatortype_append(PARTICLE_OT_target_move_down);
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WM_operatortype_append(PARTICLE_OT_connect_hair);
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WM_operatortype_append(PARTICLE_OT_disconnect_hair);
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WM_operatortype_append(PARTICLE_OT_dupliob_copy);
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WM_operatortype_append(PARTICLE_OT_dupliob_remove);
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WM_operatortype_append(PARTICLE_OT_dupliob_move_up);
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WM_operatortype_append(PARTICLE_OT_dupliob_move_down);
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WM_operatortype_append(RIGIDBODY_OT_object_add);
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WM_operatortype_append(RIGIDBODY_OT_object_remove);
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WM_operatortype_append(RIGIDBODY_OT_objects_add);
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WM_operatortype_append(RIGIDBODY_OT_objects_remove);
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WM_operatortype_append(RIGIDBODY_OT_shape_change);
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WM_operatortype_append(RIGIDBODY_OT_mass_calculate);
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WM_operatortype_append(RIGIDBODY_OT_constraint_add);
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WM_operatortype_append(RIGIDBODY_OT_constraint_remove);
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WM_operatortype_append(RIGIDBODY_OT_world_add);
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WM_operatortype_append(RIGIDBODY_OT_world_remove);
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// WM_operatortype_append(RIGIDBODY_OT_world_export);
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}
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static void keymap_particle(wmKeyConfig *keyconf)
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{
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wmKeyMapItem *kmi;
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wmKeyMap *keymap;
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keymap = WM_keymap_find(keyconf, "Particle", 0, 0);
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keymap->poll = PE_poll;
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_all", AKEY, KM_PRESS, 0, 0);
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RNA_enum_set(kmi->ptr, "action", SEL_TOGGLE);
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_all", IKEY, KM_PRESS, KM_CTRL, 0);
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RNA_enum_set(kmi->ptr, "action", SEL_INVERT);
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WM_keymap_add_item(keymap, "PARTICLE_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "PARTICLE_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
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RNA_boolean_set(kmi->ptr, "deselect", FALSE);
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_boolean_set(kmi->ptr, "deselect", TRUE);
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WM_keymap_add_item(keymap, "PARTICLE_OT_delete", XKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "PARTICLE_OT_delete", DELKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "PARTICLE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
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RNA_boolean_set(kmi->ptr, "unselected", FALSE);
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kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_boolean_set(kmi->ptr, "unselected", TRUE);
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kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
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RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
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WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
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/* size radial control */
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kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, 0, 0);
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RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.size");
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/* size radial control */
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kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.strength");
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WM_keymap_add_menu(keymap, "VIEW3D_MT_particle_specials", WKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "PARTICLE_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
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ED_keymap_proportional_cycle(keyconf, keymap);
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ED_keymap_proportional_editmode(keyconf, keymap, FALSE);
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}
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/******************************* boids *************************************/
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static void operatortypes_boids(void)
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{
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WM_operatortype_append(BOID_OT_rule_add);
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WM_operatortype_append(BOID_OT_rule_del);
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WM_operatortype_append(BOID_OT_rule_move_up);
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WM_operatortype_append(BOID_OT_rule_move_down);
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WM_operatortype_append(BOID_OT_state_add);
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WM_operatortype_append(BOID_OT_state_del);
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WM_operatortype_append(BOID_OT_state_move_up);
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WM_operatortype_append(BOID_OT_state_move_down);
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}
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/********************************* fluid ***********************************/
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static void operatortypes_fluid(void)
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{
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WM_operatortype_append(FLUID_OT_bake);
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}
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/**************************** point cache **********************************/
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static void operatortypes_pointcache(void)
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{
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WM_operatortype_append(PTCACHE_OT_bake_all);
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WM_operatortype_append(PTCACHE_OT_free_bake_all);
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WM_operatortype_append(PTCACHE_OT_bake);
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WM_operatortype_append(PTCACHE_OT_free_bake);
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WM_operatortype_append(PTCACHE_OT_bake_from_cache);
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WM_operatortype_append(PTCACHE_OT_add);
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WM_operatortype_append(PTCACHE_OT_remove);
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}
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/********************************* dynamic paint ***********************************/
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static void operatortypes_dynamicpaint(void)
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{
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WM_operatortype_append(DPAINT_OT_bake);
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WM_operatortype_append(DPAINT_OT_surface_slot_add);
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WM_operatortype_append(DPAINT_OT_surface_slot_remove);
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WM_operatortype_append(DPAINT_OT_type_toggle);
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WM_operatortype_append(DPAINT_OT_output_toggle);
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}
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//static void keymap_pointcache(wmWindowManager *wm)
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//{
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// wmKeyMap *keymap = WM_keymap_find(wm, "Pointcache", 0, 0);
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//
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// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_all", AKEY, KM_PRESS, 0, 0);
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// WM_keymap_add_item(keymap, "PHYSICS_OT_free_all", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
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// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_particle_system", PADMINUS, KM_PRESS, KM_CTRL, 0);
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// WM_keymap_add_item(keymap, "PHYSICS_OT_free_particle_system", LKEY, KM_PRESS, 0, 0);
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//}
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/****************************** general ************************************/
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void ED_operatortypes_physics(void)
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{
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operatortypes_particle();
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operatortypes_boids();
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operatortypes_fluid();
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operatortypes_pointcache();
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operatortypes_dynamicpaint();
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}
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void ED_keymap_physics(wmKeyConfig *keyconf)
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{
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keymap_particle(keyconf);
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//keymap_pointcache(keyconf);
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}
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