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blender-archive/source/blender/editors/physics/physics_ops.c
Sergey Sharybin 45d7ebbdf2 Include DNA_scene_types before ED_object instead of forward enum declaration
Forward enum declaration is a bad idea, especially for C++ which requires
enum specification to dteermine which data type to use to store it.

Alternative would be to not use enum as an arument and pass it as int,
but actually would rather be strict on typing -- using explicit enum
as parameter type helps understanding the code and prevents possible
mistakes when using the function.
2013-06-25 09:27:31 +00:00

234 lines
8.0 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/physics/physics_ops.c
* \ingroup edphys
*/
#include <stdlib.h>
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_physics.h"
#include "ED_object.h"
#include "physics_intern.h" // own include
/***************************** particles ***********************************/
static void operatortypes_particle(void)
{
WM_operatortype_append(PARTICLE_OT_select_all);
WM_operatortype_append(PARTICLE_OT_select_roots);
WM_operatortype_append(PARTICLE_OT_select_tips);
WM_operatortype_append(PARTICLE_OT_select_linked);
WM_operatortype_append(PARTICLE_OT_select_less);
WM_operatortype_append(PARTICLE_OT_select_more);
WM_operatortype_append(PARTICLE_OT_hide);
WM_operatortype_append(PARTICLE_OT_reveal);
WM_operatortype_append(PARTICLE_OT_rekey);
WM_operatortype_append(PARTICLE_OT_subdivide);
WM_operatortype_append(PARTICLE_OT_remove_doubles);
WM_operatortype_append(PARTICLE_OT_weight_set);
WM_operatortype_append(PARTICLE_OT_delete);
WM_operatortype_append(PARTICLE_OT_mirror);
WM_operatortype_append(PARTICLE_OT_brush_edit);
WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
WM_operatortype_append(PARTICLE_OT_edited_clear);
WM_operatortype_append(OBJECT_OT_particle_system_add);
WM_operatortype_append(OBJECT_OT_particle_system_remove);
WM_operatortype_append(PARTICLE_OT_new);
WM_operatortype_append(PARTICLE_OT_new_target);
WM_operatortype_append(PARTICLE_OT_target_remove);
WM_operatortype_append(PARTICLE_OT_target_move_up);
WM_operatortype_append(PARTICLE_OT_target_move_down);
WM_operatortype_append(PARTICLE_OT_connect_hair);
WM_operatortype_append(PARTICLE_OT_disconnect_hair);
WM_operatortype_append(PARTICLE_OT_dupliob_copy);
WM_operatortype_append(PARTICLE_OT_dupliob_remove);
WM_operatortype_append(PARTICLE_OT_dupliob_move_up);
WM_operatortype_append(PARTICLE_OT_dupliob_move_down);
WM_operatortype_append(RIGIDBODY_OT_object_add);
WM_operatortype_append(RIGIDBODY_OT_object_remove);
WM_operatortype_append(RIGIDBODY_OT_objects_add);
WM_operatortype_append(RIGIDBODY_OT_objects_remove);
WM_operatortype_append(RIGIDBODY_OT_shape_change);
WM_operatortype_append(RIGIDBODY_OT_mass_calculate);
WM_operatortype_append(RIGIDBODY_OT_constraint_add);
WM_operatortype_append(RIGIDBODY_OT_constraint_remove);
WM_operatortype_append(RIGIDBODY_OT_world_add);
WM_operatortype_append(RIGIDBODY_OT_world_remove);
// WM_operatortype_append(RIGIDBODY_OT_world_export);
}
static void keymap_particle(wmKeyConfig *keyconf)
{
wmKeyMapItem *kmi;
wmKeyMap *keymap;
keymap = WM_keymap_find(keyconf, "Particle", 0, 0);
keymap->poll = PE_poll;
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_all", AKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "action", SEL_TOGGLE);
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_all", IKEY, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "action", SEL_INVERT);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "deselect", FALSE);
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "deselect", TRUE);
WM_keymap_add_item(keymap, "PARTICLE_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "unselected", FALSE);
kmi = WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "unselected", TRUE);
kmi = WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
RNA_boolean_set(kmi->ptr, "release_confirm", TRUE);
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
/* size radial control */
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.size");
/* size radial control */
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.strength");
WM_keymap_add_menu(keymap, "VIEW3D_MT_particle_specials", WKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
ED_keymap_proportional_cycle(keyconf, keymap);
ED_keymap_proportional_editmode(keyconf, keymap, FALSE);
}
/******************************* boids *************************************/
static void operatortypes_boids(void)
{
WM_operatortype_append(BOID_OT_rule_add);
WM_operatortype_append(BOID_OT_rule_del);
WM_operatortype_append(BOID_OT_rule_move_up);
WM_operatortype_append(BOID_OT_rule_move_down);
WM_operatortype_append(BOID_OT_state_add);
WM_operatortype_append(BOID_OT_state_del);
WM_operatortype_append(BOID_OT_state_move_up);
WM_operatortype_append(BOID_OT_state_move_down);
}
/********************************* fluid ***********************************/
static void operatortypes_fluid(void)
{
WM_operatortype_append(FLUID_OT_bake);
}
/**************************** point cache **********************************/
static void operatortypes_pointcache(void)
{
WM_operatortype_append(PTCACHE_OT_bake_all);
WM_operatortype_append(PTCACHE_OT_free_bake_all);
WM_operatortype_append(PTCACHE_OT_bake);
WM_operatortype_append(PTCACHE_OT_free_bake);
WM_operatortype_append(PTCACHE_OT_bake_from_cache);
WM_operatortype_append(PTCACHE_OT_add);
WM_operatortype_append(PTCACHE_OT_remove);
}
/********************************* dynamic paint ***********************************/
static void operatortypes_dynamicpaint(void)
{
WM_operatortype_append(DPAINT_OT_bake);
WM_operatortype_append(DPAINT_OT_surface_slot_add);
WM_operatortype_append(DPAINT_OT_surface_slot_remove);
WM_operatortype_append(DPAINT_OT_type_toggle);
WM_operatortype_append(DPAINT_OT_output_toggle);
}
//static void keymap_pointcache(wmWindowManager *wm)
//{
// wmKeyMap *keymap = WM_keymap_find(wm, "Pointcache", 0, 0);
//
// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_all", AKEY, KM_PRESS, 0, 0);
// WM_keymap_add_item(keymap, "PHYSICS_OT_free_all", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
// WM_keymap_add_item(keymap, "PHYSICS_OT_bake_particle_system", PADMINUS, KM_PRESS, KM_CTRL, 0);
// WM_keymap_add_item(keymap, "PHYSICS_OT_free_particle_system", LKEY, KM_PRESS, 0, 0);
//}
/****************************** general ************************************/
void ED_operatortypes_physics(void)
{
operatortypes_particle();
operatortypes_boids();
operatortypes_fluid();
operatortypes_pointcache();
operatortypes_dynamicpaint();
}
void ED_keymap_physics(wmKeyConfig *keyconf)
{
keymap_particle(keyconf);
//keymap_pointcache(keyconf);
}