diff --git a/benchmark/foundation/stats.py b/benchmark/foundation/stats.py index ff52b53..3fdb218 100644 --- a/benchmark/foundation/stats.py +++ b/benchmark/foundation/stats.py @@ -64,13 +64,13 @@ class Stats: match = self.re_cycles_memory.match(line) if match: mem = util.humanReadableSizeToMegabytes(match.group(1)) - peak = util.humanReadableSizeToMegabytes(match.group(1)) + peak = util.humanReadableSizeToMegabytes(match.group(2)) if self.device_memory_usage == "N/A" or \ mem > self.device_memory_usage: self.device_memory_usage = mem if self.device_peak_memory == "N/A" or \ - mem > self.device_peak_memory: - self.device_peak_memory = mem + peak > self.device_peak_memory: + self.device_peak_memory = peak def getCurrentProgress(self): if self.total_tiles == 0: diff --git a/tests/classroom.log b/tests/classroom.log new file mode 100644 index 0000000..012df65 --- /dev/null +++ b/tests/classroom.log @@ -0,0 +1,665 @@ +I0816 17:17:05.002900 25261 blender_python.cpp:186] Debug flags initialized to: +CPU flags: +AVX2 : True +AVX : True +SSE4.1 : True +SSE3 : True +SSE2 : True +QBVH : True +Split : False +CUDA flags: +Adaptive Compile: False +OpenCL flags: +Device type : ALL +Kernel type : DEFAULT +Debug : False +Single program : True +Memory limit : 0 +I0816 17:17:05.017818 25261 device_opencl.cpp:59] CLEW initialization succeeded. +I0816 17:17:05.017944 25261 opencl_util.cpp:760] Error fetching platforms:CL_PLATFORM_NOT_FOUND_KHR +I0816 17:17:05.018067 25261 device_cuda.cpp:2113] CUEW initialization failed: Error opening the library +I0816 17:17:05.029949 25261 util_system.cpp:77] Detected 1 CPU groups. +I0816 17:17:05.029981 25261 util_system.cpp:80] Group 0 has 12 threads. +I0816 17:17:05.029986 25261 util_task.cpp:203] Creating pool of 12 threads. +found bundled python: /media/data/blenders/blender-2.79b-linux-glibc219-x86_64/2.79/python +Read blend: /home/sybren/workspace/blender-git/build_benchmark/bin/scenes/classroom/classroom.blend +Fra:1 Mem:7.74M (0.00M, Peak 7.74M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Camera +Fra:1 Mem:7.74M (0.00M, Peak 7.74M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Text +Fra:1 Mem:8.45M (0.00M, Peak 9.45M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing +Fra:1 Mem:8.45M (0.00M, Peak 9.45M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) +I0816 17:17:05.036250 25297 session.cpp:744] Requested features: +Experimental features: Off +Max closure count: 8 +Max nodes group: 2 +Nodes features: 0 +Use Hair: False +Use Object Motion: False +Use Camera Motion: False +Use Baking: False +Use Subsurface: False +Use Volume: False +Use Branched Integrator: False +Use Patch Evaluation: False +Use Transparent Shadows: False +Use Principled BSDF: True +Use Denoising: False +I0816 17:17:05.036272 25297 session.cpp:757] Total time spent loading kernels: 4.3869e-05 +Fra:1 Mem:8.45M (0.00M, Peak 9.45M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start +Fra:1 Mem:8.46M (0.00M, Peak 9.45M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene +Fra:1 Mem:8.46M (0.00M, Peak 9.45M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders +I0816 17:17:05.036402 25297 svm.cpp:98] Total 5 shaders. +I0816 17:17:05.036528 25297 svm.cpp:66] Compilation summary: +Shader name: Material +Number of SVM nodes: 28 +Peak stack usage: 23 +Time (in seconds): +Finalize: 0.000002 +Bump finalize: 0.000000 +Finalize: 0.000002 +Surface: 0.000062 +Bump: 0.000000 +Volume: 0.000006 +Displacement: 0.000001 +Generate: 0.000069 +Total: 0.000073 +I0816 17:17:05.036648 25288 svm.cpp:66] Compilation summary: +Shader name: default_surface +Number of SVM nodes: 8 +Peak stack usage: 4 +Time (in seconds): +Finalize: 0.000085 +Bump finalize: 0.000000 +Finalize: 0.000085 +Surface: 0.000018 +Bump: 0.000000 +Volume: 0.000005 +Displacement: 0.000001 +Generate: 0.000024 +Total: 0.000111 +I0816 17:17:05.036761 25289 constant_fold.cpp:127] Discarding closure emission. +I0816 17:17:05.036742 25287 svm.cpp:66] Compilation summary: +Shader name: default_empty +Number of SVM nodes: 3 +Peak stack usage: 0 +Time (in seconds): +Finalize: 0.000055 +Bump finalize: 0.000000 +Finalize: 0.000055 +Surface: 0.000002 +Bump: 0.000000 +Volume: 0.000008 +Displacement: 0.000000 +Generate: 0.000010 +Total: 0.000067 +I0816 17:17:05.036804 25289 svm.cpp:66] Compilation summary: +Shader name: default_light +Number of SVM nodes: 3 +Peak stack usage: 0 +Time (in seconds): +Finalize: 0.000128 +Bump finalize: 0.000000 +Finalize: 0.000128 +Surface: 0.000001 +Bump: 0.000000 +Volume: 0.000009 +Displacement: 0.000000 +Generate: 0.000010 +Total: 0.000139 +I0816 17:17:05.038231 25285 svm.cpp:66] Compilation summary: +Shader name: default_background +Number of SVM nodes: 13 +Peak stack usage: 6 +Time (in seconds): +Finalize: 0.000070 +Bump finalize: 0.000000 +Finalize: 0.000070 +Surface: 0.001561 +Bump: 0.000000 +Volume: 0.000009 +Displacement: 0.000001 +Generate: 0.001571 +Total: 0.001642 +I0816 17:17:05.038298 25297 device_cpu.cpp:332] Texture allocate: __svm_nodes, 1,040 bytes. (1.02K) +I0816 17:17:05.038336 25297 device_cpu.cpp:332] Texture allocate: __shader_flag, 100 bytes. (100) +I0816 17:17:05.066148 25297 svm.cpp:144] Shader manager updated 5 shaders in 0.0297432 seconds. +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Background +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Camera +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes Flags +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects +I0816 17:17:05.066205 25297 object.cpp:541] Total 1 objects. +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Copying Transformations to device +I0816 17:17:05.066282 25297 device_cpu.cpp:332] Texture allocate: __objects, 192 bytes. (192) +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Applying Static Transformations +Fra:1 Mem:8.96M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes +I0816 17:17:05.066339 25297 mesh.cpp:1972] Total 1 meshes. +Fra:1 Mem:9.12M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Computing attributes +I0816 17:17:05.066716 25297 device_cpu.cpp:332] Texture allocate: __attributes_map, 96 bytes. (96) +Fra:1 Mem:9.26M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device +I0816 17:17:05.066782 25297 device_cpu.cpp:332] Texture allocate: __attributes_float3, 143,680 bytes. (140.31K) +I0816 17:17:05.066812 25297 mesh.cpp:2116] Objects BVH build pool statistics: +Total time: 0.000020 +Tasks handled: 1 +Fra:1 Mem:9.26M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.14M, Peak:0.14M | Scene, RenderLayer | Updating Scene BVH | Building +I0816 17:17:05.066823 25297 mesh.cpp:1824] Using QBVH optimization structure +Fra:1 Mem:9.26M (0.00M, Peak 9.45M) | Time:00:00.03 | Mem:0.14M, Peak:0.14M | Scene, RenderLayer | Updating Scene BVH | Building BVH +I0816 17:17:05.070586 25297 bvh_build.cpp:519] BVH build statistics: +Build time: 0.00317502 +Total number of nodes: 4,655 +Number of inner nodes: 2,327 +Number of leaf nodes: 2,328 +Number of unaligned nodes: 0 +Allocation slop factor: 1 +Fra:1 Mem:9.87M (0.00M, Peak 9.87M) | Time:00:00.04 | Mem:0.14M, Peak:0.14M | Scene, RenderLayer | Updating Scene BVH | Packing BVH triangles and strands +Fra:1 Mem:10.45M (0.00M, Peak 10.45M) | Time:00:00.04 | Mem:0.14M, Peak:0.14M | Scene, RenderLayer | Updating Scene BVH | Packing BVH nodes +Fra:1 Mem:10.13M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:0.14M, Peak:0.14M | Scene, RenderLayer | Updating Scene BVH | Copying BVH to device +I0816 17:17:05.071755 25297 device_cpu.cpp:332] Texture allocate: __bvh_nodes, 148,352 bytes. (144.88K) +I0816 17:17:05.071760 25297 device_cpu.cpp:332] Texture allocate: __bvh_leaf_nodes, 37,248 bytes. (36.38K) +I0816 17:17:05.071763 25297 device_cpu.cpp:332] Texture allocate: __object_node, 4 bytes. (4) +I0816 17:17:05.071766 25297 device_cpu.cpp:332] Texture allocate: __prim_tri_index, 43,008 bytes. (42.00K) +I0816 17:17:05.071769 25297 device_cpu.cpp:332] Texture allocate: __prim_tri_verts, 516,096 bytes. (504.00K) +I0816 17:17:05.071772 25297 device_cpu.cpp:332] Texture allocate: __prim_type, 43,008 bytes. (42.00K) +I0816 17:17:05.071774 25297 device_cpu.cpp:332] Texture allocate: __prim_visibility, 43,008 bytes. (42.00K) +I0816 17:17:05.071776 25297 device_cpu.cpp:332] Texture allocate: __prim_index, 43,008 bytes. (42.00K) +I0816 17:17:05.071779 25297 device_cpu.cpp:332] Texture allocate: __prim_object, 43,008 bytes. (42.00K) +Fra:1 Mem:10.17M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:1.01M, Peak:1.01M | Scene, RenderLayer | Updating Mesh | Computing normals +Fra:1 Mem:10.63M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:1.01M, Peak:1.01M | Scene, RenderLayer | Updating Mesh | Copying Mesh to device +I0816 17:17:05.071977 25297 device_cpu.cpp:332] Texture allocate: __tri_shader, 43,008 bytes. (42.00K) +I0816 17:17:05.071981 25297 device_cpu.cpp:332] Texture allocate: __tri_vnormal, 143,680 bytes. (140.31K) +I0816 17:17:05.071985 25297 device_cpu.cpp:332] Texture allocate: __tri_vindex, 172,032 bytes. (168.00K) +I0816 17:17:05.071987 25297 device_cpu.cpp:332] Texture allocate: __tri_patch, 43,008 bytes. (42.00K) +I0816 17:17:05.071990 25297 device_cpu.cpp:332] Texture allocate: __tri_patch_uv, 71,840 bytes. (70.16K) +Fra:1 Mem:10.59M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:1.46M, Peak:1.46M | Scene, RenderLayer | Updating Objects Flags +I0816 17:17:05.071998 25297 device_cpu.cpp:332] Texture allocate: __object_flag, 4 bytes. (4) +Fra:1 Mem:10.59M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:1.46M, Peak:1.46M | Scene, RenderLayer | Updating Images +Fra:1 Mem:10.59M (0.00M, Peak 10.63M) | Time:00:00.04 | Mem:1.46M, Peak:1.46M | Scene, RenderLayer | Updating Images | Loading amsterdam-cs-by-sybren-stuvel-2k.exr +I0816 17:17:05.099797 25297 device_cpu.cpp:332] Texture allocate: __tex_image_half4_002, 16,777,216 bytes. (16.00M) +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.46M, Peak:17.46M | Scene, RenderLayer | Updating Camera Volume +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.46M, Peak:17.46M | Scene, RenderLayer | Updating Hair Systems +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.46M, Peak:17.46M | Scene, RenderLayer | Updating Hair settings | Copying Hair settings to device +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.46M, Peak:17.46M | Scene, RenderLayer | Updating Lookup Tables +I0816 17:17:05.099864 25297 tables.cpp:43] Total 1 lookup tables. +I0816 17:17:05.099866 25297 device_cpu.cpp:332] Texture allocate: __lookup_table, 262,144 bytes. (256.00K) +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.71M, Peak:17.71M | Scene, RenderLayer | Updating Lights +I0816 17:17:05.099875 25297 light.cpp:827] Total 1 lights. +I0816 17:17:05.099880 25297 light.cpp:814] Number of lights sent to the device: 1 +I0816 17:17:05.099881 25297 light.cpp:816] Number of lights without contribution: 0 +I0816 17:17:05.099884 25297 device_cpu.cpp:332] Texture allocate: __light_data, 176 bytes. (176) +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.71M, Peak:17.71M | Scene, RenderLayer | Updating Lights | Computing distribution +I0816 17:17:05.099892 25297 light.cpp:295] Total 1 of light distribution primitives. +I0816 17:17:05.099895 25297 device_cpu.cpp:332] Texture allocate: __light_distribution, 32 bytes. (32) +Fra:1 Mem:26.59M (0.00M, Peak 26.59M) | Time:00:00.07 | Mem:17.71M, Peak:17.71M | Scene, RenderLayer | Updating Lights | Importance map +I0816 17:17:05.111618 25297 device_cpu.cpp:273] Buffer allocate: shade_background_pixels_input, 16,777,216 bytes. (16.00M) +I0816 17:17:05.111642 25297 device_cpu.cpp:273] Buffer allocate: shade_background_pixels_output, 16,777,216 bytes. (16.00M) +I0816 17:17:05.179749 25297 light.cpp:614] Background MIS build time 0.00124002 +I0816 17:17:05.179774 25297 device_cpu.cpp:332] Texture allocate: __light_background_marginal_cdf, 8,200 bytes. (8.01K) +I0816 17:17:05.179782 25297 device_cpu.cpp:332] Texture allocate: __light_background_conditional_cdf, 8,405,000 bytes. (8.02M) +Fra:1 Mem:34.61M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.74M, Peak:49.71M | Scene, RenderLayer | Updating Particle Systems +I0816 17:17:05.180565 25297 particles.cpp:102] Total 0 particle systems. +Fra:1 Mem:34.61M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.74M, Peak:49.71M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device +I0816 17:17:05.180578 25297 device_cpu.cpp:332] Texture allocate: __particles, 80 bytes. (80) +Fra:1 Mem:34.61M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.74M, Peak:49.71M | Scene, RenderLayer | Updating Integrator +I0816 17:17:05.180685 25297 device_cpu.cpp:332] Texture allocate: __sobol_directions, 42,496 bytes. (41.50K) +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Updating Film +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Updating Lookup Tables +I0816 17:17:05.180874 25297 tables.cpp:43] Total 2 lookup tables. +I0816 17:17:05.180877 25297 device_cpu.cpp:332] Texture allocate: __lookup_table, 266,240 bytes. (260.00K) +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Updating Baking +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Updating Device | Writing constant memory +I0816 17:17:05.180891 25297 scene.cpp:248] System memory statistics after full device sync: +Usage: 28,220,900 (26.91M) +Peak: 53,315,876 (50.85M) +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.15 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 0/144 +I0816 17:17:05.180928 25287 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180943 25295 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180968 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.180959 25291 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180979 25290 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180986 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.180950 25285 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180966 25296 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180984 25293 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180975 25297 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.181001 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.180992 25294 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.181008 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.180982 25292 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.180985 25288 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.181051 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181038 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181013 25286 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) +I0816 17:17:05.181089 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181094 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181098 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181100 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181095 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181107 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181103 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181111 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181114 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181118 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181116 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181134 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181133 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181157 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181303 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181315 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.181406 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.181421 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.03 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 1/144 +I0816 17:17:05.182638 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.90M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 2/144 +I0816 17:17:05.182700 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.90M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 3/144 +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.89M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 4/144 +I0816 17:17:05.182811 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.182950 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.182829 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.182879 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183037 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.89M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 5/144 +I0816 17:17:05.183058 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183068 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.183043 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 6/144 +I0816 17:17:05.183100 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183107 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 7/144 +Fra:1 Mem:34.74M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.90M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 8/144 +I0816 17:17:05.183197 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183207 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.183271 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183280 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 9/144 +I0816 17:17:05.183308 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183320 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 10/144 +I0816 17:17:05.183385 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183394 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 11/144 +I0816 17:17:05.183426 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183436 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 12/144 +I0816 17:17:05.183768 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.183776 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 13/144 +I0816 17:17:05.184281 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.184286 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 14/144 +I0816 17:17:05.184322 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.184329 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 15/144 +I0816 17:17:05.184610 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.184618 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 16/144 +I0816 17:17:05.184679 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.184690 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 17/144 +I0816 17:17:05.185066 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185075 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 18/144 +I0816 17:17:05.185189 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185199 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 19/144 +I0816 17:17:05.185271 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185277 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 20/144 +I0816 17:17:05.185312 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185320 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 21/144 +I0816 17:17:05.185546 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185554 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 22/144 +I0816 17:17:05.185734 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.185739 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 23/144 +I0816 17:17:05.186296 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.186311 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 24/144 +I0816 17:17:05.186352 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.186360 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 25/144 +I0816 17:17:05.186435 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.186445 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 26/144 +I0816 17:17:05.186470 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.186478 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 27/144 +I0816 17:17:05.186626 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.186631 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 28/144 +I0816 17:17:05.187144 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.187152 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 29/144 +I0816 17:17:05.187199 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.187207 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 30/144 +I0816 17:17:05.187314 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.187321 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 31/144 +I0816 17:17:05.187392 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.187404 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.02 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 32/144 +I0816 17:17:05.187528 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.187531 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 33/144 +I0816 17:17:05.188113 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188122 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 34/144 +I0816 17:17:05.188164 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188171 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 35/144 +I0816 17:17:05.188226 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188235 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 36/144 +I0816 17:17:05.188359 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188365 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 37/144 +I0816 17:17:05.188418 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.90M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 38/144 +I0816 17:17:05.188426 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +I0816 17:17:05.188433 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188437 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 39/144 +I0816 17:17:05.188926 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.188935 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 40/144 +I0816 17:17:05.189093 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.189101 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 41/144 +I0816 17:17:05.189128 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.189136 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.15 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 42/144 +I0816 17:17:05.189185 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.189193 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 43/144 +I0816 17:17:05.189935 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.189942 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 44/144 +I0816 17:17:05.189965 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.189972 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 45/144 +I0816 17:17:05.190124 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.190132 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 46/144 +I0816 17:17:05.190161 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.190176 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 47/144 +I0816 17:17:05.190241 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.190249 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 48/144 +I0816 17:17:05.190310 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.190317 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 49/144 +I0816 17:17:05.191407 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.191416 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 50/144 +I0816 17:17:05.191429 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.191435 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 51/144 +I0816 17:17:05.191774 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.191781 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 52/144 +I0816 17:17:05.192157 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.192164 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 53/144 +I0816 17:17:05.192188 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.192194 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 54/144 +I0816 17:17:05.192679 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.192687 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 55/144 +I0816 17:17:05.192883 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.192890 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 56/144 +I0816 17:17:05.192955 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.192960 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 57/144 +I0816 17:17:05.193112 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193119 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 58/144 +I0816 17:17:05.193172 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193177 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 59/144 +I0816 17:17:05.193558 25293 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193565 25293 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 60/144 +I0816 17:17:05.193598 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193606 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 61/144 +I0816 17:17:05.193743 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193751 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 62/144 +I0816 17:17:05.193780 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193790 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 63/144 +I0816 17:17:05.193927 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193931 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 64/144 +I0816 17:17:05.193958 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.193965 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 65/144 +I0816 17:17:05.194053 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.194059 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 66/144 +I0816 17:17:05.195446 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.195453 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 67/144 +I0816 17:17:05.195732 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.195741 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 68/144 +I0816 17:17:05.197122 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.197130 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 69/144 +I0816 17:17:05.197196 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.197203 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 70/144 +I0816 17:17:05.197989 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.197998 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 71/144 +I0816 17:17:05.198207 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.198212 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 72/144 +I0816 17:17:05.198452 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.198460 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 73/144 +I0816 17:17:05.199180 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.199188 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 74/144 +I0816 17:17:05.199337 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.199345 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.16 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 75/144 +I0816 17:17:05.199630 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.199636 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 76/144 +I0816 17:17:05.200335 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.200343 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 77/144 +I0816 17:17:05.200448 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.200453 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 78/144 +I0816 17:17:05.200639 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.200647 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 79/144 +I0816 17:17:05.200989 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.200995 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 80/144 +I0816 17:17:05.201267 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.201275 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 81/144 +I0816 17:17:05.201649 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.201656 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 82/144 +I0816 17:17:05.201898 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.201905 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 83/144 +I0816 17:17:05.202105 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202112 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 84/144 +I0816 17:17:05.202126 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202131 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 85/144 +I0816 17:17:05.202248 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202257 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 86/144 +I0816 17:17:05.202277 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202284 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 87/144 +I0816 17:17:05.202806 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202812 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 88/144 +I0816 17:17:05.202924 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.202932 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 89/144 +I0816 17:17:05.203016 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203022 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 90/144 +I0816 17:17:05.203133 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203141 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 91/144 +I0816 17:17:05.203258 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203263 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 92/144 +I0816 17:17:05.203416 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203420 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 93/144 +I0816 17:17:05.203459 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203465 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 94/144 +I0816 17:17:05.203477 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203483 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.01 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 95/144 +I0816 17:17:05.203649 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.203653 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 96/144 +I0816 17:17:05.204051 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204059 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 97/144 +I0816 17:17:05.204144 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204149 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 98/144 +I0816 17:17:05.204350 25292 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204355 25292 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 99/144 +I0816 17:17:05.204473 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204480 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 100/144 +I0816 17:17:05.204526 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204535 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 101/144 +I0816 17:17:05.204603 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204608 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 102/144 +I0816 17:17:05.204809 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204815 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 103/144 +I0816 17:17:05.204828 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204833 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 104/144 +I0816 17:17:05.204923 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204931 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 105/144 +I0816 17:17:05.204975 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.204980 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 106/144 +I0816 17:17:05.205230 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.205237 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 107/144 +I0816 17:17:05.205477 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.205483 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 108/144 +I0816 17:17:05.205682 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.205691 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 109/144 +I0816 17:17:05.205816 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.205823 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 110/144 +I0816 17:17:05.205970 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.205976 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 111/144 +I0816 17:17:05.206151 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206157 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 112/144 +I0816 17:17:05.206177 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206183 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 113/144 +I0816 17:17:05.206199 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206204 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 114/144 +I0816 17:17:05.206333 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206341 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 115/144 +I0816 17:17:05.206367 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206375 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 116/144 +I0816 17:17:05.206691 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206696 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 117/144 +I0816 17:17:05.206746 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206753 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 118/144 +I0816 17:17:05.206830 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.206835 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 119/144 +I0816 17:17:05.207149 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207155 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 120/144 +I0816 17:17:05.207309 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207314 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 121/144 +I0816 17:17:05.207528 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207535 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 122/144 +I0816 17:17:05.207547 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207552 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 123/144 +I0816 17:17:05.207614 25297 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207620 25297 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 124/144 +I0816 17:17:05.207648 25286 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207655 25286 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 125/144 +I0816 17:17:05.207690 25288 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.207697 25288 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 126/144 +I0816 17:17:05.208119 25294 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208124 25294 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 127/144 +I0816 17:17:05.208170 25295 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208175 25295 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 128/144 +I0816 17:17:05.208487 25285 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208492 25285 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 129/144 +I0816 17:17:05.208643 25287 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208648 25287 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 130/144 +I0816 17:17:05.208904 25296 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208910 25296 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 131/144 +I0816 17:17:05.208920 25291 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208926 25291 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 132/144 +I0816 17:17:05.208938 25290 device_cpu.cpp:273] Buffer allocate: render_buffer, 8,192 bytes. (8.00K) +I0816 17:17:05.208941 25290 device_cpu.cpp:273] Buffer allocate: rng_state, 1,024 bytes. (1.00K) +Fra:1 Mem:34.75M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.91M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 133/144 +Fra:1 Mem:34.74M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.90M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 134/144 +Fra:1 Mem:34.73M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.89M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 135/144 +Fra:1 Mem:34.72M (0.00M, Peak 58.59M) | Time:00:00.17 | Remaining:00:00.00 | Mem:25.87M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 136/144 +Fra:1 Mem:34.72M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.86M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 137/144 +Fra:1 Mem:34.71M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.85M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 138/144 +Fra:1 Mem:34.70M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.84M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 139/144 +Fra:1 Mem:34.69M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.83M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 140/144 +Fra:1 Mem:34.68M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.82M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 141/144 +Fra:1 Mem:34.67M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.81M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 142/144 +Fra:1 Mem:34.66M (0.00M, Peak 58.59M) | Time:00:00.18 | Remaining:00:00.00 | Mem:25.80M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 143/144, Sample 8/8 +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.18 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Path Tracing Tile 144/144 +Fra:1 Mem:34.65M (0.00M, Peak 58.59M) | Time:00:00.18 | Mem:25.78M, Peak:49.71M | Scene, RenderLayer | Finished +I0816 17:17:05.212553 25261 blender_session.cpp:488] Total render time: 0.182569 +I0816 17:17:05.212563 25261 blender_session.cpp:489] Render time (without synchronization): 0.031718 +Fra:1 Mem:7.97M (0.00M, Peak 58.59M) | Time:00:00.18 | Sce: Scene Ve:0 Fa:0 La:0 +Saved: '/tmp/blender_benchmark_ecuraz0n/classroom1.png' +Time: 00:00.21 (Saving: 00:00.02) +CPU threads used: 12 +Compute device type: CPU +Using compute device: Intel Core i7-6800K CPU @ 3.40GHz +Blender quit diff --git a/tests/test_foundation_stats.py b/tests/test_foundation_stats.py new file mode 100644 index 0000000..ade3f6b --- /dev/null +++ b/tests/test_foundation_stats.py @@ -0,0 +1,27 @@ +import pathlib +import unittest + +from benchmark.foundation import stats + + +class StatsTest(unittest.TestCase): + def test_real_logs(self): + fake_log = pathlib.Path(__file__).with_name('classroom.log') + stat = stats.Stats() + with fake_log.open('r') as logfile: + for line in logfile: + stat.update(line) + + self.assertEqual(25.91, stat.device_memory_usage) + self.assertEqual(49.71, stat.device_peak_memory) + + # Rendering is done + self.assertIsNone(stat.current_sample) + self.assertIsNone(stat.total_samples) + + self.assertEqual(144, stat.current_tiles) + self.assertEqual('Path Tracing Tile', stat.path_tracing) + self.assertEqual(0.21, stat.pipeline_render_time) + self.assertEqual(0.031718, stat.render_time_no_sync) + self.assertEqual(0.182569, stat.total_render_time) + self.assertEqual(144, stat.total_tiles)