# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # bl_info = { 'name': 'Blender Cloud Texture Browser', 'author': 'Sybren A. Stüvel and Francesco Siddi', 'version': (0, 2, 0), 'blender': (2, 77, 0), 'location': 'Ctrl+Shift+Alt+A anywhere', 'description': 'Allows downloading of textures from the Blender Cloud. Requires ' 'the Blender ID addon and Blender 2.77a or newer.', 'wiki_url': 'http://wiki.blender.org/index.php/Extensions:2.6/Py/' 'Scripts/System/BlenderCloud', 'category': 'System', 'support': 'TESTING' } # Support reloading if 'pillar' in locals(): import importlib wheels = importlib.reload(wheels) wheels.load_wheels() pillar = importlib.reload(pillar) cache = importlib.reload(cache) else: from . import wheels wheels.load_wheels() from . import pillar, cache def register(): """Late-loads and registers the Blender-dependent submodules.""" import sys # Support reloading if '%s.blender' % __name__ in sys.modules: import importlib def reload_mod(name): modname = '%s.%s' % (__name__, name) module = importlib.reload(sys.modules[modname]) sys.modules[modname] = module return module blender = reload_mod('blender') gui = reload_mod('gui') async_loop = reload_mod('async_loop') else: from . import blender, gui, async_loop async_loop.setup_asyncio_executor() async_loop.register() blender.register() gui.register() def unregister(): from . import blender, gui, async_loop gui.unregister() blender.unregister() async_loop.unregister()