Add update_texture_nodes_maps to manage.py
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@ -740,5 +740,24 @@ def update_texture_node_type():
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{'_id': project['_id']}, project)
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{'_id': project['_id']}, project)
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@manager.command
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def update_texture_nodes_maps():
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"""Update abbreviated texture map types to the extended version"""
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nodes_collection = app.data.driver.db['nodes']
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remap = {
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'col': 'color',
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'spec': 'specular',
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'nor': 'normal'}
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for node in nodes_collection.find({'node_type': 'texture'}):
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for v in node['properties']['files']:
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try:
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updated_map_types = remap[v['map_type']]
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print("Updating {} to {}".format(v['map_type'], updated_map_types))
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v['map_type'] = updated_map_types
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except KeyError:
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print("Skipping {}".format(v['map_type']))
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nodes_collection.update({'_id': node['_id']}, node)
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if __name__ == '__main__':
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if __name__ == '__main__':
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manager.run()
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manager.run()
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