forked from blender/blender
davidhaver-WIP-realize-depth #1
@ -231,7 +231,7 @@ struct AllInstancesInfo {
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/** store an array of void pointer to attributes for each component. */
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Vector<AttributeFallbacksArray> attribute_fallback;
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/** Instance components to merge for output geometry. */
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Vector<const bke::GeometryComponent *> instances_components_to_merge;
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Vector<bke::GeometryComponentPtr> instances_components_to_merge;
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/** Base transform for each instance component. */
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Vector<float4x4> instances_components_transforms;
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};
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@ -501,31 +501,36 @@ static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
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* Calls #fn for every geometry in the given #InstanceReference. Also passes on the transformation
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* that is applied to every instance.
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*/
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static bke::GeometrySet geometry_set_from_reference(const InstanceReference &reference)
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static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &reference,
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bke::GeometrySet &r_geometry_set)
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{
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switch (reference.type()) {
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case InstanceReference::Type::Object: {
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const Object &object = reference.object();
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return bke::object_get_evaluated_geometry_set(object);
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r_geometry_set = bke::object_get_evaluated_geometry_set(object);
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break;
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}
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case InstanceReference::Type::Collection: {
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Collection *collection_ptr = &reference.collection();
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std::unique_ptr<bke::Instances> instances = std::make_unique<bke::Instances>();
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realize_collections(collection_ptr, instances.get());
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bke::GeometrySet collection_geometry = bke::GeometrySet::from_instances(instances.release());
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collection_geometry.get_component(bke::GeometryComponent::Type::Instance)->add_user();
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return collection_geometry;
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r_geometry_set = bke::GeometrySet::from_instances(instances.release());
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break;
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}
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case InstanceReference::Type::GeometrySet: {
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return reference.geometry_set();
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r_geometry_set = reference.geometry_set();
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break;
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}
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case InstanceReference::Type::None: {
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return bke::GeometrySet(); // Return an empty GeometrySet for None type
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r_geometry_set = bke::GeometrySet(); // Return an empty GeometrySet for None type
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break;
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}
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default: {
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return bke::GeometrySet();
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r_geometry_set = bke::GeometrySet();
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break;
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}
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}
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return r_geometry_set;
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}
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static void foreach_geometry_in_reference(
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@ -535,7 +540,8 @@ static void foreach_geometry_in_reference(
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FunctionRef<void(const bke::GeometrySet &geometry_set, const float4x4 &transform, uint32_t id)>
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fn)
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{
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const bke::GeometrySet geometry_set = geometry_set_from_reference(reference);
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bke::GeometrySet geometry_set;
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geometry_set_from_reference(reference, geometry_set);
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fn(geometry_set, base_transform, id);
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}
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@ -639,9 +645,7 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
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const bke::GeometryComponent::Type type = component->type();
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switch (type) {
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case bke::GeometryComponent::Type::Mesh: {
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const bke::MeshComponent &mesh_component = *static_cast<const bke::MeshComponent *>(
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component);
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const Mesh *mesh = mesh_component.get();
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const Mesh *mesh = (*static_cast<const bke::MeshComponent *>(component)).get();
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if (mesh != nullptr && mesh->verts_num > 0) {
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const int mesh_index = gather_info.meshes.order.index_of(mesh);
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const MeshRealizeInfo &mesh_info = gather_info.meshes.realize_info[mesh_index];
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@ -693,13 +697,12 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
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case bke::GeometryComponent::Type::Instance: {
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if (current_depth == target_depth) {
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gather_info.instances.attribute_fallback.append(base_instance_context.instances);
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gather_info.instances.instances_components_to_merge.append(component);
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gather_info.instances.instances_components_to_merge.append(component->copy());
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gather_info.instances.instances_components_transforms.append(base_transform);
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}
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else {
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const auto &instances_component = *static_cast<const bke::InstancesComponent *>(
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component);
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const Instances *instances = instances_component.get();
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const Instances *instances =
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(*static_cast<const bke::InstancesComponent *>(component)).get();
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if (instances != nullptr && instances->instances_num() > 0) {
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gather_realize_tasks_for_instances(gather_info,
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current_depth,
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@ -712,8 +715,9 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
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break;
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}
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case bke::GeometryComponent::Type::Volume: {
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const auto *volume_component = static_cast<const bke::VolumeComponent *>(component);
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if (!gather_info.r_tasks.first_volume) {
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const bke::VolumeComponent *volume_component = static_cast<const bke::VolumeComponent *>(
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component);
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volume_component->add_user();
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gather_info.r_tasks.first_volume = ImplicitSharingPtr<const bke::VolumeComponent>(
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volume_component);
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@ -721,9 +725,9 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
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break;
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}
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case bke::GeometryComponent::Type::Edit: {
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const auto *edit_component = static_cast<const bke::GeometryComponentEditData *>(
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component);
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if (!gather_info.r_tasks.first_edit_data) {
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const bke::GeometryComponentEditData *edit_component =
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static_cast<const bke::GeometryComponentEditData *>(component);
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edit_component->add_user();
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gather_info.r_tasks.first_edit_data =
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ImplicitSharingPtr<const bke::GeometryComponentEditData>(edit_component);
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@ -771,8 +775,9 @@ bool static attribute_foreach(const bke::GeometrySet &geometry_set,
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for (const int index : indices.index_range()) {
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const int i = indices[index];
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const int depth_target_tmp = (current_depth == 0) ? instance_depth[i] : depth_target;
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bke::GeometrySet instance_geometry_set = geometry_set_from_reference(
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instances.references()[instances.reference_handles()[i]]);
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bke::GeometrySet instance_geometry_set;
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geometry_set_from_reference(instances.references()[instances.reference_handles()[i]],
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instance_geometry_set);
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/*Process child instances with a recursive call.*/
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if (current_depth != depth_target_tmp) {
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is_child_has_component = attribute_foreach(instance_geometry_set,
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@ -1040,7 +1045,7 @@ static void execute_realize_pointcloud_task(
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dst_attribute_writers);
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}
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static void execute_instances_tasks(
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const Span<const bke::GeometryComponent *> src_components,
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const Span<bke::GeometryComponentPtr> src_components,
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Span<blender::float4x4> src_base_transforms,
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OrderedAttributes all_instances_attributes,
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Span<blender::geometry::AttributeFallbacksArray> attribute_fallback,
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@ -1055,7 +1060,7 @@ static void execute_instances_tasks(
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VArray<blender::float4x4>::ForSpan(src_base_transforms);
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Array<int> offsets_data(src_components.size() + 1);
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for (const int component_index : src_components.index_range()) {
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const auto &src_component = static_cast<const bke::InstancesComponent &>(
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const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
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*src_components[component_index]);
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offsets_data[component_index] = src_component.get()->instances_num();
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}
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@ -1122,8 +1127,14 @@ static void execute_instances_tasks(
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}
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result.replace_instances(dst_instances.release());
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auto &dst_component = result.get_component_for_write<bke::InstancesComponent>();
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Vector<const bke::GeometryComponent *> for_join_attributes;
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for (bke::GeometryComponentPtr compent : src_components)
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{
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for_join_attributes.append(compent.get());
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}
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join_attributes(
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src_components, dst_component, {"position", ".reference_index", "instance_transform"});
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for_join_attributes, dst_component, {"position", ".reference_index", "instance_transform"});
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}
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static void execute_realize_pointcloud_tasks(const RealizeInstancesOptions &options,
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@ -1957,9 +1968,9 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
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return geometry_set;
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}
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bke::GeometrySet temp_geometry_set;
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bke::GeometrySet not_to_realize_set;
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propagate_instances_to_keep(
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geometry_set, options.selection, temp_geometry_set, options.propagation_info);
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geometry_set, options.selection, not_to_realize_set, options.propagation_info);
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if (options.keep_original_ids) {
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remove_id_attribute_from_instances(geometry_set);
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@ -1990,9 +2001,9 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
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const float4x4 transform = float4x4::identity();
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InstanceContext attribute_fallbacks(gather_info);
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if (temp_geometry_set.has_instances()) {
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if (not_to_realize_set.has_instances()) {
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gather_info.instances.instances_components_to_merge.append(
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&temp_geometry_set.get_component_for_write<bke::InstancesComponent>());
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(not_to_realize_set.get_component_for_write<bke::InstancesComponent>()).copy());
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gather_info.instances.instances_components_transforms.append(float4x4::identity());
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gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
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}
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